Before the Echo combines elements of both rhythm and role-playing games to create an entirely unique experience.
Valutazione degli utenti:
Complessivamente:
Molto positiva (1,083 recensioni) - 1,083 recensioni degli utenti (86%) per questo gioco sono positive.
Data di rilascio: 20 ott 2011

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Acquista Before the Echo

SALDI ESTIVI! L'offerta termina il giorno 4 luglio

-80%
$4.99
$0.99
 

Recensioni

“... [Before the Echo] is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

Informazioni sul gioco

Before the Echo combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
    • OS: Lion 10.7.5
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Complessivamente:
Molto positiva (1,083 recensioni)
Pubblicate di recente
Tummyache
( 0.5 ore in totale )
Pubblicata: 25 giugno
When I was a kid, I really liked DDR. I bought this game because I thought it would be like DDR. I am disappointed that this game is not a whole lot like DDR.

I'm having trouble separating my disappointment of this game as a scratch to my DDR itch and how I feel about the game as its own thing.

So first I have to say, if you want to buy this game because you're like me and want to scratch that itch, give it a pass. The objective of this game is to miss a bunch of notes on purpose, which drives me absolutely insane. Just watching arrows pass by without being pressed.

By itself? I dunno, it's got a lot of cringey humor and some mediocre voice acting. The RPG elements seem kind of compelling? But also really confusing? It just feels really unpolished, I had a lot of trouble grasping how well I was doing because the visual feedback is less than great. I think, mechanically, this kind of step rythm game just wasn't meant to be mixed with an RPG.
Jowwdown
( 13.6 ore in totale )
Pubblicata: 18 giugno
Fun DDR-style RPG.

Story is okay, could be improved.

Worth checking out if you're a fan of rhythm games!

Minandreas
( 22.3 ore in totale )
Pubblicata: 4 giugno
Definitely an awesome game for anyone that enjoys step mania, DDR, and possibly even rhythm and music games in general. However, if you find Step Mania or DDR challenging or frustrating, this game is likely going to be too hard for you. It forces you to not only hit arrow keys in time with the music in the same fashion, but adds even more layers of difficulty. There are no color codes on the arrows themselves to tell you what beat the note is on. So you have to go purely on listening to the music, and sometimes the arrows are just on really awkward notes or tones of the song, like a series of 16th notes where only a few of them have arrows on them. Tack on that you are watching three sets of arrows at once instead of only 1, having to swap fields of arrows to be hitting, and apply strategic thinking to when to cast spells and what to cast SIMULTANEOUSLY and you need to be so good at something like Stepmania that you don't even have to think about the arrows. You have to be able to do them almost completely subconsciously to keep up with this game (At least at the Hard difficulty level) If you're that good, this game will knock your socks off. It's incredibly fun.

The only real downsides to it come from sheer lack of variety. The game has RPG mechanics for sure, and that includes trying to collect items with a % drop rate. Meaning if you get unlucky (And you WILL get unlucky) you may be grinding the same exact monster for half an hour. Which means the same damn song for half an hour straight. What is worse, each monster does not have it's own song. Some repeat. This can get seriously old.

For 5$, this game is awesome. Something I've never seen before and very well put together. And at that price, the lack of variety is understandable. Personally, I'd love to see a sequel, and would be happy to pay four times as much if they just make sure to really crank up the variety so the game isn't such an awful feeling grind at times. The foundations of this game are rock solid. It just needs a few more coats of paint.

booger
( 20.1 ore in totale )
Pubblicata: 31 maggio
I really enjoyed this game. I like the whole dance, dance revolution mixed with some slight rpg elements. Decent story.
Leo of the Butts
( 15.5 ore in totale )
Pubblicata: 30 maggio
I loved every minute of playing this game. The art is beautiful, the music is great, and the gameplay is very unique. The story isn't very deep and complex, and the game gets a little grindy at the beginning of each floor, but it's definitely worth what you are paying for it.
[GoC] Col. Mustard
( 10.7 ore in totale )
Pubblicata: 25 maggio
Score – 8/10 (Excellent)

Despite the game feeling a bit of a grind at times and the last couple of boss battles being infuriatingly difficult compared to the rest, Iridium Studios has cleverly morphed the humble rhythm game into a full-blown RPG and it surprisingly works well. Before the Echo has done for rhythm games what Puzzle Quest did for match-3 puzzle games and I like it. Before the Echo is highly recommended for lovers of rhythm games who want a bit more plot and strategy added to the mix.

http://www.choicestgames.com/2016/05/before-echo-review.html
Sojiro
( 18.5 ore in totale )
Pubblicata: 23 maggio
I strongly recommend this game. This is an excellent and original blend of RPG and rhythm game. The gameplay is not just relatively unique but also very well crafted. It's interesting, engaging, and well balanced. The acting and story are also very good, not amazing but clearly above average. The art and interface are also good.

I usually don't like music games, but since I'm a big fan of RPGs and got this in a bundle, I decided to give it a try. And am I glad I did! It hooked me in so well I ended up finishing it 100% and watched all the ending credits in detail to learn more about the people who worked on this amazing game.
buz
( 16.9 ore in totale )
Pubblicata: 22 maggio
If you have ever found yourself tapping along to a good song, you may enjoy this game. If you enjoy a feeling of accomplishment when multitasking, you may enjoy this game. Both of these match me, and I think this game is great. You level up, and can craft gear from loot you get from monsters, like in an RPG. The variance in spell setup and types of monster's and their abilities (guardian abilities) adds a strategy element to the game as well. Do you want to deal direct damage spells, with some spells that siphon hp from your opponent? Or do you want to deal damage over time spells, and utilize shield and heal to outlast your opponent. Will you utilize simple, easy to cast spells that cost high mana, or harder to cast spells that have a shorter cooldown? The game also really tests your ability to make snap decisions, as often you have to choose whether or not to stop casting a spell, or rebuilding mana in order to sheild yourself against a super-charged attack. At $5, this game is a steal. You not only have to think about the timing around hitting notes on time, but also what time in the song to cast spells, you dont want to cast it right before a big attack, but you do want to cast it if there is lots of easy mana coming up in the song. Definately buy it, if you dont like it in the first 2 hours you can get a refund. Definately worth a shot.
Ninjas4life437
( 42.1 ore in totale )
Pubblicata: 20 maggio
Game is not playable on my computer anymore :( Also it may not be playable on yours as well. If it pauses to synch and then quits on you then you know why.
East
( 10.7 ore in totale )
Pubblicata: 15 maggio
Before the Lawsuit.
Recensioni più utili  Negli scorsi 30 giorni
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
22.3 ore in totale
Pubblicata: 4 giugno
Definitely an awesome game for anyone that enjoys step mania, DDR, and possibly even rhythm and music games in general. However, if you find Step Mania or DDR challenging or frustrating, this game is likely going to be too hard for you. It forces you to not only hit arrow keys in time with the music in the same fashion, but adds even more layers of difficulty. There are no color codes on the arrows themselves to tell you what beat the note is on. So you have to go purely on listening to the music, and sometimes the arrows are just on really awkward notes or tones of the song, like a series of 16th notes where only a few of them have arrows on them. Tack on that you are watching three sets of arrows at once instead of only 1, having to swap fields of arrows to be hitting, and apply strategic thinking to when to cast spells and what to cast SIMULTANEOUSLY and you need to be so good at something like Stepmania that you don't even have to think about the arrows. You have to be able to do them almost completely subconsciously to keep up with this game (At least at the Hard difficulty level) If you're that good, this game will knock your socks off. It's incredibly fun.

The only real downsides to it come from sheer lack of variety. The game has RPG mechanics for sure, and that includes trying to collect items with a % drop rate. Meaning if you get unlucky (And you WILL get unlucky) you may be grinding the same exact monster for half an hour. Which means the same damn song for half an hour straight. What is worse, each monster does not have it's own song. Some repeat. This can get seriously old.

For 5$, this game is awesome. Something I've never seen before and very well put together. And at that price, the lack of variety is understandable. Personally, I'd love to see a sequel, and would be happy to pay four times as much if they just make sure to really crank up the variety so the game isn't such an awful feeling grind at times. The foundations of this game are rock solid. It just needs a few more coats of paint.

Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
13.6 ore in totale
Pubblicata: 18 giugno
Fun DDR-style RPG.

Story is okay, could be improved.

Worth checking out if you're a fan of rhythm games!

Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
6 persone su 7 (86%) hanno trovato questa recensione utile
Consigliato
14.7 ore in totale
Pubblicata: 6 settembre 2015
Before the Echo (fu Sequence) è un gioco molto particolare che mescola rhythm game a rpg. L'esperienza mi insegna che mischiare rhythm game a qualsiasi altro genere può potenzialmente portare a un disastro (tipo quel gioco che lo faceva con gli shootemup), ma fortunatamente non è questo il caso, e anzi il risultato è molto interessante.

Noi siamo Ky, un ragazzo che si risveglia misteriosamente all'interno di una strana torre di 7 piani, ricolma di mostri. Guidato tramite interfono da Naia, Ky deve superare ogni piano della torre, presieduti da immancabili ed eccentrici "guardiani", per scoprire dove diavolo è finito esattamente e perché.

E per fare questo, dovrà affrontare le sue battaglie.. a colpi di ritmo. Proprio così, ogni scontro con i mostri si svolge durante un intero brano, su tre tabelle alternabili a piacimento: una rossa che rappresenta i danni nemici, una verde per i nostri attacchi/incantesimi e una blu per il mana. Azzeccando le frecce che scendono a tempo con la canzone si può quindi parare i danni nemici, attaccare con potenti magie o ripristinare il mana, chiaramente in base alla tabella in cui siamo. Per cui, durante le battaglie è necessaria un'alta concentrazione e la capacità di cambiare al volo tra una tabella e l'altra, azzeccando note su note per sconfiggere il nemico prima che la canzone finisca (o prima di morire).

È un sistema molto particolare ma che funziona egregiamente, e per venire incontro a tutti ci sono 4 livelli di difficoltà (non più modificabili dopo il 3° piano), dal più basso con meno note a quello più alto per fanatici di rhythm game e praticamente impossibile per le persone normali. E, cosa che ho apprezzato, non c'è nessuno sbloccabile basato sulla difficoltà, neppure achievement, perciò chiunque può ottenere tutto giocando alla difficoltà che preferisce.

Il punto forse più debole di questo gioco però sta proprio nel gameplay. A ogni nuovo piano raggiunto, Ky ottiene da Naia una serie di ricette di equip, magie, altri oggetti e ovviamente la chiave per il piano successivo. Per ottenere gli oggetti necessari a fabbricare il tutto, sarà quindi necessario sconfiggere i 3 mostri di ogni piano, ognuno con le sue percentuali di drop. E di fatto il gioco... è tutto qui, farmare ancora e ancora gli stessi mostri reskinnati finché non si hanno gli oggetti per craftare tutto (a proposito, ogni craft e acquisizione di magie costa exp, e se si fallisce è andata sprecata per niente), e chiaramente per salire pure di livello e avere una chance contro i guardiani e i mostri successivi. Non è troppo diverso dal normale farming sfrenato in ogni rpg, ma qui essendoci da fare praticamente solo quello potrebbe risultare un po' noioso sul lungo periodo.

Di livello molto più alto invece il resto della produzione, dalle ottime canzoni techno delle battaglie all'eccelso script e doppiaggio (solo inglese, come i sottotitoli), senza dimenticare la buona caratterizzazione di ogni personaggio, specialmente i guardiani di ogni piano. La grafica invece è bidimensionale a schermate fisse, ma comunque ben disegnata, specialmente i personaggi.
Anche la trama, che rimanda un po' a qualche anime giapponese, si dipana bene e incuriosisce fino alla fine (e c'è anche un finale segreto con qualche informazione in più), che sopraggiunge dopo una dozzina di ore. E i credits sono tra i migliori che abbia mai visto.

Perciò nel complesso promosso ma non a pieni voti, più che altro per il fatto che qualcuno potrebbe trovare un po' monotono il farming forzato e costante, e che le canzoni su cui si combatte siano in fondo sempre le stesse. Ma essendo una produzione indipendente fatta da una manciata di persone (il doppiatore di Ky è lo stesso che ha fatto il 90% del resto) e con un gameplay originale che in fondo funziona, non si poteva obiettivamente chiedere troppo di più.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
9.5 ore in totale
Pubblicata: 11 settembre 2015
i bothered writing a review after 100%ing it, so yeah, it's worth the money
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
50 persone su 57 (88%) hanno trovato questa recensione utile
Consigliato
17.7 ore in totale
Pubblicata: 27 novembre 2013
As a RPG and Stepmania enthousiast, this would seem like the perfect Indie game for me. And indeed, it was fun to play. It was unique. It was something fresh. And being a RPG fan, I am used with doing repetitive things in order to get that one rare drop.

One warning is that even casual gamers who would like to simply play the game and go through the story, might still face some moments where they have to engage battles over and over to get that last item for a recipe. Bite through it, the way you make story progression is quite slow in itself. Ronald Jenkees kicks ♥♥♥, but not after the 6~7th time in a row. Yeah, having only one fixed song per enemy doesn't get you on your toes that much.

On sales it's usually just one buck, so hopefully no buyer's remorse after you've even spent an hour at it.
Questa recensione ti è stata utile? No Divertente
32 persone su 38 (84%) hanno trovato questa recensione utile
Consigliato
20.7 ore in totale
Pubblicata: 28 ottobre 2013
A pretty damn awesome rhythm game that sells dirt cheap. The music alone is easily worth the retail price and if you like a bit of RPG sensibilities with your music gaming that has an actual storyline... get it now!
Questa recensione ti è stata utile? No Divertente
23 persone su 26 (88%) hanno trovato questa recensione utile
Consigliato
12.7 ore in totale
Pubblicata: 28 novembre 2013
Before the Echo (the game was known as Sequence previously) is an interesting RPG. The game plays like Dance Dance Revolution with the notes divided into 3 separate note tracks running concurrently on the screen for casting spells, defending against attacks and regenerating mana. There is a quirky story to pull you through to the end but what won me over was most definitely the music tracks behind the gameplay.

I can't really gauge how difficult it is to play for beginners to the genre due to my many years of playing rhythm games from Stepmania, Guitar Hero and my current timesink of Osu!. Anyone who has played such games should find no problems however with adapting to the mechanics.

Due to the RPG nature of the game, it can become a grind for specific items to drop on the monsters which are used to craft items needed to progress in the floors. The game does not come with any additional content beyond the story that I am aware of (I played mostly at release back in 2011).

Before the Echo wasn't the most challenging game personally but it sits in my game library as a comfortable purchase when I look back over two years. Give it a go if it is on sale but just be aware it may not be fun for everyone; the usual disclaimer case for most games in the rhythm genre.
Questa recensione ti è stata utile? No Divertente
23 persone su 26 (88%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
17.5 ore in totale
Pubblicata: 29 marzo 2015
Now I have to admit when I first started playing this game I had quite low expectations of it. I absolutely love rhythm games but I couldnt see how they could successfully combine this into a RPG style. Although I was proved wrong as this game is AMAZING!!

The mechanics of the game are very unique and there is nothing quite like it. You use the rhythm of the music to fight a battle. To this you use the arrow keys and click them as soon as the arrow reaches the bottom of the screen. And this is when it gets unique. You have 3 fields to control via this rhythm ability. Mana, Attack and Defense. Mana is collected and can be used to cast spells in the attack field. You can switch through these fields at your free will. You need to make sure that you use each field correctly and at the right time to survive and win the battle.

The story of this game is what most suprised me. It had me hooked throughout the entire thing. There are many twists in the story that keep you guessing throughout the game. The voice is acting is very well done and the characters are very likable. You really do get to know the characters. In a rhythm game a gripping story is the last thing I would have expected. I am not going to go into detail about the story but just experience it for yourself and you will see how great it is.

The whole look of the game is completely incredible. The art style gives a real great look to the game that compliments the awesome gameplay.

Throughout the floors you get different items. You have collect these items through playing the levels. I felt the items abilitys were very well balanced and contributed well to the gameplay. These items are obtained through a random drop rate on levels. Some items have a very low drop rate on levels later on the game. Unfortunetely this is where my only bad point comes from this game. To get these items it can become very grindy with you having to repeat these levels multiple times in a row just to get it. This can get very boring after a while.

I'll end this review with the best part of the game, the soundtrack. It is made of music by Ronald Jenkees and Michael Wade Hamilton. I always feel that a game has a great soundtrack when I like it so much that I even listen to it outside of the game itself, and with this one I did. It is incredible and goes great with a rhythm game.

Overall this game is a true masterpiece and a bit of a hidden gem. This game is possibly one of the best I have ever played and I really highly recommend it.

TheIronicGamers rating system
  • Don't ever buy this game.
  • Maybe consider it on a sale.
  • An average game.
  • A good game that should definitely be considered.
  • A must play!
Questa recensione ti è stata utile? No Divertente
20 persone su 21 (95%) hanno trovato questa recensione utile
Consigliato
14.1 ore in totale
Pubblicata: 12 ottobre 2014
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
Questa recensione ti è stata utile? No Divertente