Before the Echo combines elements of both rhythm and role-playing games to create an entirely unique experience.
用户评测: 特别好评 (1,033 篇评测) - 1,033 篇用户评测中有 86% 为好评。
发行日期: 2011年10月20日

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2015年10月14日

Before the Echo now available for Mac and Linux!

Huzzah! Now all users of Steam may climb the Tower, engage in witty repartee, and dance battle until the cows come home!

I mean, where were the cows, anyway? How did they get out? This should be looked into. I'm glad they're home, but still.

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评测

“... [Before the Echo] is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

关于这款游戏

Before the Echo combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

系统需求

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
    • OS: Lion 10.7.5
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.9 小时(记录在案的)
发布于:2015年12月3日
现在还没有中文评测,我先来第一发。
游戏总体来说不错。MUG和RPG的结合很有新意,用下落式音游来格挡敌方攻击、搓技能、回蓝,很难想到的游戏方式。
背景设定比较一般。我们自认为是一般人的男主莫名其妙地穿越到一个奇怪的地方,受到谜之声的指引,不得不闯关用节奏战胜各种各样的敌人。
人物对话台词挺有趣,绝对不是敷衍随便写的台本。配音演员也十分卖力,语气情绪表现得很丰富。
游戏音乐不错,有激情、节奏感强。
人物的立绘还可以,动作表情都有,脸也不丑。但是敌人都是一脸苦逼,一点威慑力都没有。
虽然音游打怪的模式很新颖,但我打音游的主要目的还是享受音乐和节奏感,玩这个游戏的时候这方面的体验很不好。第一,它的目的主要还是战胜敌人,这就要求玩家要做即时决策,什么时候该放哪个技能、什么时候该回蓝,还要注意格挡,脑子在想这些的时候就没法很好的体验音乐;第二,很多时候战斗打完了一首歌才过一半,打音游不走完整首歌是我不能接受的,音乐放到高潮处戛然而止的落差感也让我很不舒服,而要听完整首歌就要冒着超时惩罚的风险,中间还有大段的空操作,没有紧张的战斗那种代入感;第三,每种敌人的音乐是固定的,大量刷同一种敌人的时候容易厌烦;第四,放技能、收到伤害等等音效太大声,而且比较长(超过了半个节拍),非常影响听歌。
总结:作为RPG游戏来说不错,但是作为音游来说体验不好,看来制作组对于RPG+MUG模式的尝试是花了很多心思,也确实遇到了很多困难,做了很多妥协。毕竟还是RPG游戏,更喜欢音游的玩家还是不要尝试了,推荐想体验另一种模式RPG的玩家玩玩这个。
+创新的RPG战斗模式
+有趣的台词、良心cv
+好评原创音乐
+一般人男主长得还不错
-音游体验不佳
-明明音乐不错为什么就不让我好好听歌呢?
□判定似乎有点严苛,有些note莫名其妙按不到
7/10
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
33.5 小时(记录在案的)
发布于:2015年10月23日
Stepmania the RPG: That's my simplest way of describing this game, but I actually found it to be much more enjoyable than just two game genres mixed into one.

Before the Echo has an interesting story, fun characters, great humor, and of course kick-♥♥♥ music. Hearing Ronald Jenkees' "Throwing Fire" during one of the battles was easily enough for the game to go from check, to check-plus. The leveling system is also surprisingly not very tedious, though there are moments of grinding sometimes it's really not too bad, plus you can de-materialize items you don't want anymore into extra EXP! It's very convenient. I also enjoyed how the bosses of each floor were presented. You hear about them before actually meeting them and you always see their effects triggered on your play field that make normal battles tougher than usual, so when you finally meet them it's almost like meeting a celebrity. It's a quality in RPGs that I rarely see these days, and it makes every boss battle so much more special.

Overall Before the Echo is a fantastic game that I'm positive any rhythm game lover will come to enjoy. What're you waiting for? Go get this game!
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
11.8 小时(记录在案的)
发布于:2015年11月29日
A Paladin’s Review: Before The Echo. Rhythm and RPG Genre Mixing Goodness.
  • Genre: Rhythm RPG Indie Title
  • Developed & Published by: Iridium Studios
  • Platform: Windows, Mac and Linux.
  • Business Model: Cheap Base Game.
  • Copy Purchased by Myself
Read the full & unabridged review A Paladin Without A Crusade

Preamble
Originally titled Sequence, Before the Echo is the first game released by the indie devs Iridium Studios. It was later followed by There Came An Echo, a real time tactics voice controlled game released on Steam in early 2015. According to Before the Echo’s Steam Forums, they had a copyright claim thrown against them by another developer over their name. So, Iridium Studios had to rename Sequence to something else in order to avoid legal trouble. A rather unfortunate turn of events. However, I will say that Before the Echo might have been a better choice anyway, as Sequence isn’t particularly memorable for a name. I myself only discovered Before the Echo when There Came An Echo was released and got a lot of press attention for its unique voice control mechanics. BtE has some interesting ideas of its own though and I don’t think it should be ignored.

Overall Gameplay Thoughts
A rhythm-based-combat RPG with a story driven narrative has a decent amount of content, especially if you decide to go for as many recipes as possible. The rhythm mechanics are a refreshing change of pace from the normal choose-spells, counter as best you can and win over and over again. It forces you to pay attention to what you’re doing and continually improve as the game goes along. This is even after my initial skepticism that this game had few legs to stand on. After all, we’ve had plenty of rhythm games before. What could possibly make BtE stand out? Well, a good story with an amusing banter between the two protagonists and a decently diverse set of characters to fight out against with their own particular personality doesn’t hurt. Neither does a refined rhythm system that requires you to pay attention and react quickly to three different fields of falling arrows.

Story Thoughts
The player is following the story of Ky, a hacker who finds himself waking up in a mysterious tower called, well, the Tower. This seven leveled tower isn’t something to scoff as he’ll soon learn that he can die in this tower. Upon awaking and talking to himself about what’s going on, he’s greeted by Naia, a “shepherd” that has few answers for Kai but seems to be on his side or at the very least trapped by her own circumstances. She’ll help him out by guiding him through the tutorial and each level. Ky must do this, defeating monsters to grow in strength to eventually defeat the seven guardians that stop forward progress. The plot has lies and half truths a plenty. Not everyone is telling the truth and there’s something sinister going on in the background. It seems to be set in the modern era though no country or actual year is dropped. The characters do seem to imply this is all happening in the 2010s.

Combat Thoughts
In Before the Echo’s battles, you defeat monsters and bosses by following the beat of the music and destroying the enemy’s health before they do yours in. This is accomplished in a dance-dance-revolution type battle where you’re trying to cast spells, block their attacks and regenerate your mana when possible. To do this, you’ll need to press the right direction on the d-pad and letter keys of your controller when arrows are at the right time. You’ll often need to use both set of controls in order to handle all the arrows falling. Keyboard and mouse can also be used but I find the controller to be a little bit more enjoyable and easier to use for this game. To further complicate things, you’ll need to select and cast spells using the controller’s joystick while keeping an eye on arrows. This can be a little tricky to figure out at first but I eventually got used to it.

PC Settings
Settings are a little bizarre here. Fullscreen on/off is the only traditional video setting to be found. Particle effects can be turned off, there’s a lag calibration for your controller, gem and text speed can be changed and a lot of other different functions important to the rhythm mechanics. Resolution options, AA, V-sync and other settings are missing as well. The one game I actually desire individual sound volume options doesn’t have them at all. I found the SFX was just a bit too loud over the music and people speaking but not unbearably high. For such an audio-intensive game, being able to adjust the different volumes seems like an obvious thing to include in your game. Voice acting can be turned off but I don’t know why you’d want to do that. It’s pretty good voice acting. I was surprised to hear the voice actor for Dust from Dust: An Elysian Tail in this title too. He plays one of the guardians.

Final Thoughts
Before the Echo is a good and different experience that’s both decently approachable but difficult to master. The combination of RPG and Rhythm mechanics just works here, the mechanics blending well together and never allowing things to get dull for long. Though there are fights that can be overly frustrating. It’s also not too hard to lose concentration and find yourself in an unwinnable situation. So, you’ll need to stay on your toes or take a break if it’s happening too often. The story itself is pretty good, I found myself chuckling at the banter between the two protagonists from time to time. It does lean a bit too much on tropes but I think it does them well enough that I’m not bothered by it. It’s a good time “dancing” to the beats while playing a more traditional RPG game. I definitely liked this mix of genres and I recommend checking out when you have the chance.

这篇评测是否有价值? 欢乐
6 人中有 4 人(67%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:2015年10月11日
Beautiful, but it gets slightly repetitive with the recicled sprites and songs; it's fun, but if you are really bad and don't feel like getting into rhythm games, you aren't going to have a fun time.
10/10 for me.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
19.1 小时(记录在案的)
发布于:2015年12月21日
This is a great great great game. If you're into rythm games, go and grab it. The battle interface is great, the controls are flawless, and there are difficulty levels to keep you busy for a reasonable amount of time.

If you're into RPGs, however, be wary that this game is not really an RPG. It's much more of a visual novel, with no control of what your character does or where it goes, no side quests, no character customization either at the start or during the gameplay. Also, the synthesis system is a bit grindy, but you eventually acquire items that drastically improve drop rates.

Finally, most of the supporting characters are well written and the plot is interesting.
这篇评测是否有价值? 欢乐