Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience.
用户评测: 特别好评 (822 篇评测)
发行日期: 2011年10月20日

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由鉴赏家推荐

"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
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评测

“... Sequence is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

关于这款游戏

Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

系统需求

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
4.1 小时(记录在案的)
发布于:3月15日
另类版的音乐节奏类游戏,游戏系统比较复杂不是那种纯单纯节奏游戏,毕竟是包含了角色扮演元素,有攻击、防御、回复魔法,还有装备系统,游戏做得确实不错,不过你想玩纯音乐节奏类型的话我不太推荐这款,如果喜欢尝试新音乐节奏元素的话可以值得一试~
这篇评测是否有价值? 有趣
12 人中有 12 人(100%)觉得这篇评测有价值
14.1 小时(记录在案的)
发布于:2014年10月12日
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
这篇评测是否有价值? 有趣
8 人中有 8 人(100%)觉得这篇评测有价值
7.5 小时(记录在案的)
发布于:2014年11月14日
Art: 9/10 (I am being a little too much critical here, it is above great!)
Code: 10/10 (can not see flaws, very agile and stable! +there is calibration feature to fix A/V off-sync!)
Enjoyability: 9/10 +consists great humour! (especially check item descriptions!)
Beatmaps: 7/10 (sometimes weaker beats result in two keypress, when the strong one is one key press)
Toughtness if necessary: 10/10 (there are four difficulty settings: easy, medium, hard, spasmodic)


9/10

PROTIPS: #1: Use ASDF instead of arrows and numeric keypad 4,6 to rotate and 1,2,3,7,8,9 for spells. Really comfortable! #2: Medium is too easy. #3: Spasmodic difficulty most likely will require playing against easier enemies repetitively in order to level up and beat stronger enemies or to use recipes, because that will help a lot; makes game a little more like RPG because of the repetitions, but that is enjoyable, really. If that is not for you, take hard or normal. When I started with normal and went to 4th floor, I felt it was too easy for me and I went for spasmodic difficulty. I found it really challenging and that is what I really hoped for.
这篇评测是否有价值? 有趣
9 人中有 8 人(89%)觉得这篇评测有价值
9.4 小时(记录在案的)
发布于:2月18日
Great than Thapster app. It contains a lot of wonderful musics especially the last one with the boss scene, hard like hell but challenging to achieve 100%. The story is basic for me but I have a little surprise of it a bit though.

If you like music-tap game so this is the best game I can recommend.

And the other thing that I love is the publisher releases their soundtracks for free.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
17.5 小时(记录在案的)
发布于:2014年12月30日
This is an extremely fun game! You should really go and play it!
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
11.9 小时(记录在案的)
发布于:2014年12月27日
A factastic application of Rhythm mechanics to an RPG. Essentially a game about breakdance-fighting monsters. The writing is also hilarious.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:1月26日
I’m horrible at rhythm games, I’ve never had the speed and skills to get through the harder difficulties and at the easier levels it feels like it’s to simple and child’s play. So I was kinda meh about the whole idea behind Sequence. But as soon as I got in there I must say that I really REALLY enjoyed rhythm gaming mixed with RPG elements, fighting, spells, mana and so on. Giving my successes and failures a deeper meaning.

It surprisingly fun to pull of a combo in Sequence and you’re rewarded with fun characters, good dialogue (not the best voice acting maybe but still fun dialogue). And for the first time I want to get further and deeper through the game… and it’s a rhythm game! The hardcore rhythm gamers will probably enjoy this, and the casual ones will like this, and the non rhythm gamers will still enjoy it for feeling more like a puzzle game.

Give this game a chance!

Recommended.

/ Nurgleprobe
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
14.8 小时(记录在案的)
发布于:2014年12月20日
Expectation should be left at the door when playing Sequence. Catchy tracks align themselves neatly with "gems" or arrows on the tracks, bringing a truely rhythmic experience.

Sequence occasionally feels like a grind and my experience has only been through PC controls through normal difficulty.
I still rate this game highly on rhythmic value, the combat system is a nice tweek to the typical guitar hero style approach; with switch lanes that reminds me of Frequency and/or Amplitude.

!!! Do not measure this game by store value, it's an experience not to be missed !!!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
18.4 小时(记录在案的)
发布于:2014年12月30日
I recommend the soundtrack to this game.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
25.3 小时(记录在案的)
发布于:2014年12月31日
A fantastic blend of Rhythm game and RPG. And the soundtrack is fantastic! I love this game!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
16.4 小时(记录在案的)
发布于:2014年12月10日
Sequence is a solid rhythm combat game, with good emphasis on multitasking. The graphics are nice, but lacking true animation. Music in the game is good, but the limited setlist means several songs will be repeated. That repetition will get on your nerves, as the progression system in the game pushes for RPG-style grinding to craft all the equipment. With 3 monsters to choose per floor, you will have to repeat fights to get all the random crafting parts.

The game is solid and affordable, and I can recognize the music even a year after beating it. It doesn't need much of a sale to be a great deal, and I could recommend it at full price if you like the idea of the combat grind.
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
17.6 小时(记录在案的)
发布于:2月9日
Idea is fun and refreshing, visuals are fine, music is ok, but it gets too grindy for me by the end... It's not too long, so I suggest to give it a shot... Especially if you find it cheap...

7/10
这篇评测是否有价值? 有趣
9 人中有 5 人(56%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:3月10日
You juggle three separate beatmania windows (defense, spell casting, mana regen) in a story like tetris attack.

And now time for me to take a ♥♥♥♥ on this game and explain why it's bad.

There's a drop system, but you almost only get ingredients--which means there's a craft system.

The only way to get the keys you need to acess the next level of eneimes and progress in the game is to hope the levels drop the ingredients you need and THEN hope you succeed in crafting.

Every time you craft you sacrifice your exp (INCLUDING LEVELING DOWN) and here's the kicker: you can fail to craft, which will expend the exp regardless. It almost sounds absurd how badly this game wants to eat your time while pretending it's fun. If time is money then this game is on the same level as those horrendous microtransaction modeled games.

The poorly voiced dialouge is littered with social justice warrior overtones (I wish I were joking), and since all your fights are timed you'll end up wanting or needing to grind levels to hit harder faster. OH WAIT I SPENT MY EXP AND LEVELED DOWN BECAUSE THE RNG REFUSED TO CRAFT PROPERLY.

Don't worry though, you can increase your chances to craft successfully by.........spending more exp per attempt.

Uninstalled, I regret spending money on this ♥♥♥♥ fest.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
0.2 小时(记录在案的)
发布于:2014年12月1日
This game has
WAYYYYYYYYYY
Too many drug references. Apart from that, its got some good gameplay
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
18.0 小时(记录在案的)
发布于:2014年12月5日
11/10

Cools story.
Cool gameplay.
Challenging gameplay, but you can finish the game without getting fustrated.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
10.3 小时(记录在案的)
发布于:2014年10月3日
A really awesome game that knows what it is trying to be and maximizes its potential.

What I like:
-Awesome soundtrack. I expected to tire of the music after playing a mission a few times, but it does a good job of remaining likeable throughout.
-Great visual and audible feedback when hitting and missing notes.
-I love the storyline and the voicework. Just amateur enough to seem like a project done by your friends, just professional enough to not be too distracting.
-The three way split really adds to the DDR formula and makes it a strategic challenge instead of a reflex workout.
-Scope of the game is just right. Not too big, not too small.

What I didn't like:
-Sometimes it becomes a grind when you need just one item to advance and you can't quite get it.

Not really about the game, but I love the trailers. If you don't know about hitpoints... this probably isn't the game for you.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
20.7 小时(记录在案的)
发布于:2014年12月17日
a fun casual logic-based game
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年9月19日
进不去,虽然已经装了Windows Media Player还是玩不了
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:2014年5月16日
很有创意,音乐也很带感,不论是尝鲜还是长时间玩都是不错的选择。
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
15.2 小时(记录在案的)
发布于:2014年7月17日
很不错的游戏,推荐大家都去玩玩。
RPG类的音乐游戏,打怪升级,然后闯过每层。游戏难度可以选择,总体难度不大,四键模式。基本上等级提高后就都简单了,而且打怪失败也有经验值的,有三个音乐槽,可以切换来取得胜利,到后来基本就只使用技能槽和血槽。
游戏的缺点就是音乐虽然耐听,但数量较少,重复较多;而且怪物模型也少,换个颜色就是另一只怪物。
总的来说还是非常推荐的,另外这游戏通关后的字幕时间我是见过最欢乐的。

这篇评测是否有价值? 有趣