Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
Análisis de usuarios: Muy positivos (15,827 análisis) - El 80% de los 15,827 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 5 dic. 2013

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Recomendado por mentores

"A fully voiced action MMORPG which features dialog trees and consequences. Even the foundry has options for branching stories. Worth a look."

Actualizaciones recientes Ver todos (18)

17 de noviembre

Neverwinter: Underdark is Live!

Demons have invaded Neverwinter! It’s up to you to vanquish them back to the realms from which they came. Journey into the Underdark where darkness conceals the many dangers that lurk within.

Adventurers will begin their descent by starting the questline written by acclaimed author R.A. Salvatore where they’ll team up with characters such as Bruenor Battlehammer and Drizzt Do’Urden! After completion, head into the hub town of Mantol-Derith to begin the fight against the demons. R.A. Salvatore’s characters may also make appearances in the new Demonic Heroic Encounters!

Two new Skirmishes await any brave adventurer who dares challenge them: Prophecy of Madness and Throne of the Dwarven Gods. A large-scale raid against Demogorgon, Prince of Demons, brings Underdark together in one explosive battle.

In terms of systems, the Tarmalune Trade Bar Store has also undergone a massive – and very popular – rework. Gear Preview is a new feature, which allows your effectively “try on” gear that you may want to purchase or work towards.

Prepare your darkvision for there’s much more to uncover in Underdark! Do you dare to descend?

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9 de noviembre

Neverwinter: Underdark - Official Gameplay Trailer

Demons will invade Neverwinter on November 17! Get your first look at the evil that lurks within Underdark in our official gameplay trailer below.

Featuring a brand new story written by New York Times Bestselling Author R.A. Salvatore, Underdark will introduce a 10-player battle with the dreaded Demogorgon, two end-game Skirmishes and an improved Tarmalune Trade Bar Store! Adventurers will stand ground with iconic characters including Drizzt Do’Urden, Bruenor Battlehammer, Thibbledorf Pwent and more as they battle some of the most ferocious demons in the Dungeons & Dragons franchise.

Be sure to visit our Underdark Developer Hub where you can find information on the development of Underdark along with guides on the content you’ll soon delve into.

Do you dare to descend?

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“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”

Recién actualizado

Neverwinter: Underdark is now live!

  • Questline written by New York Times Best-selling Author R.A. Salvatore
  • 10-man battle against the dreaded Demogorgon
  • Two new end-game skirmishes
  • And more!

Acerca de este juego

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

  • Completely Free-to-Play
    You don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.
  • Engaging Action Combat
    You can forget about tab-targeting or auto-attacking your enemies to death. Neverwinter provides an amazing combat experience where every action requires planning, feels visceral, and looks spectacular.
  • Infinite Content
    Neverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!
  • D&D Experience
    Whether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.

Requisitos del sistema

    • SO: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Procesador: Dual-core 2.0GHz CPU or better
    • Memoria: 1 GB de RAM
    • Gráficos: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Versión 9.0c
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    • SO: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Procesador: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memoria: 2 GB de RAM
    • Gráficos: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Versión 9.0c
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
145.6 h registradas
Publicado el 8 de noviembre
Recomendado 100%. Tradicional MMORPG occidental, muy logrado, me encanta el sistema de pvp.
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A 111 de 132 personas (84%) les ha sido útil este análisis
8 personas han encontrado divertido este análisis
705.1 h registradas
Publicado el 9 de junio
Been playing since beta. It was good in terms of the core mechanics, and the actual way the gameplay flows. But then I hit endgame, and bam. Your hopes are quickly shattered. The lack of separate balancing in PvP and PvE makes it a nightmare, with flavour of the month classes dominating either one or both.

Most recently in Mod 5, the TR class was overwhelmingly powerful, likewise with the CW class. However most classes were still able to get aroud it via skill and experience. And then Mod 6 came.

Despite constant feedback from the players telling them that it wasn't ready for actual release from the preview forums, and an absolute litany of bugs for almost every single class, it was still released. And today, today we the players are left to deal with the crap left behind.

From critical hits doing less damage then a regular attack in PvP, to the weakest enemies in Tier 2 dungeons being capable of 1 shotting tanks, to the absolutely ridiculous power levels of classes which we repeatedly said were too powerful. Imagine fighting a boss in any other game which was capable of becoming immune to your attacks and attempts to control it, while also being capable of killing anything in but a few hits while in that state. That's what a TR has become.

Imagine any game where the devs would claim balance but make one class the best at tanking, controlling, and DPS, all while other classes are left in the dirt dealing practically no damage and gutted due to bugs which have existed since its release. Does that sound balanced? If it does to you, you'll love this game. If not, then the best advice I can give you is to go play some other mmorpg, that's certainly what I plan to do.

Have fun and good luck no matter what you do.

P.S. This is just about the gameplay, don't even get me started on stuff like the ridiculous Refinement Point system.
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A 122 de 150 personas (81%) les ha sido útil este análisis
191 personas han encontrado divertido este análisis
6,255.5 h registradas
Publicado el 13 de julio
I still play this game, I don't know why. Send Help.
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A 106 de 139 personas (76%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
38.1 h registradas
Publicado el 7 de julio
If you enjoy skyrim type combat and action rpging... seems like you can play the campaign for free and have some fun but it's a rather repetitive affair and the gameplay gets boring.

Game is full of the MMO trappings to get you to fork over your money in copious quantities so if you are not a fan of that I suggest you stay away and keep to proper single player or co-op rpgs.

I got to level 20 and bailed, not too bad of an experience as my first MMO at least... just boring.
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A 57 de 69 personas (83%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
19.0 h registradas
Publicado el 6 de junio
I`m playing with standalone game (not via steam) since open beta.
Game is really fun, mechanics and lots of parts of the game are well-made.

It was fun to :
- make all of 9 characters
- farm with friends new content and became stronger with each update.
- to see, after so much time put into your character, how good you became.
- help less experienced players and keep your party together in challenges.
- etc.

And then fire nation attacked (with earth, water and air together). Module 6 (Ele)mental evil.

- added lot of farming areas with no story. Just to justify levels 61-70.
- taken quests/maps/dungeons from level 60 to 70, making them unreasonably harder.
- with higher levels you gain LESS effect on the same stat value (example, 10% damage reduction on 60 will be 6% on 65). Because of that i was getting WEAKER wih every level up. (I didn`t want to level up, how ridiculus is that.)

- They set new line about "decent" and "good" gear. Now "awesome" gear you farmed hours, days, weeks for are "meh" or "bad" now. However good you were, you are weak now.
- New skills? Too bad most of ALL skills are broken now. Wait a month or 2 and maybe they will fix half of them.
- PvP became ridiculus. Some healers can fight 4-8 other players in the same time.
- As unfriendly as it can get for new players. Even old players are unfriendly to new players. Everyone hate new players until you`ll throw 10x AAA game price into game, and you will get kicked / killed / trashed / massacred / laughed at / danced on.

And this are changes only in this module.

So, when other games add new content where you can get even stronger than before, this module made you
WEAKER and force you to FARM or PAY to be at least as good as before and play OLD content.
Why the hell do i have to struggle, or farm, to be able to win in dungeon that i played already over 100 times?
Why the check most of my almost best equipment i could get became WEAK in a week?

Why would you want to start playing this game if you`ll know that you can become weak with every update?
Why would you want to pay for something that will become insignificant? Some of players lost a lot of money because of this module.

Just stay away from this game, until you don`t have anything to do with big amounts of money, or hear about some big changes.
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