Neverwinter to darmowa gra akcji typu MMORPG, oparta na słynnej fabularnej grze fantasy Dungeons & Dragons. Historie z wielkim rozmachem i walka w klasycznej grze fabularnej czekają na bohaterów, którym nie brak odwagi, by wejść do fantastycznego świata Neverwinter.
Recenzje użytkowników: Bardzo pozytywne (13,729)
Data wydania: 5 Gru, 2013

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Rekomendowane przez kuratorów

"A fully voiced action MMORPG which features dialog trees and consequences. Even the foundry has options for branching stories. Worth a look."

Najnowsze aktualizacje Wyświetl wszystkie (9)

7 kwietnia

Neverwinter: Elemental Evil Now Live!

The time has come, adventurers, to defend the Sword Coast from utter destruction once again!

The Cults of Elemental Evil have amassed their forces to take over the Sword Coast and reduce all life down to its four basic elements: Earth, Fire, Wind, and Water. With each element comes a terrifying coterie of cultists more dangerous than the next. Fortunately for the good citizens of Neverwinter, the Sword Coast factions have lent their strength to the cause of driving out the menacing cultists and saving the Sword Coast. In addition to these powerful factions, two heroes have emerged to drive an armored boot into the elemental backside of evil. Indeed, the Ranger Minsc and his miniature giant space hamster, Boo, have appeared and are ready to aid in the fight to save Neverwinter.

With Neverwinter: Elemental Evil comes the Oathbound Paladin, a class suited to both tanking and healing. Elemental Evil will also bring with it a raised level cap, allowing players to reach level 70 and enter special epic dungeons that have been reworked to provide challenges worthy of their epic title. Adventurers on the PC will also be able battle the Cults of Elemental Evil through 4 new adventure zones, each with its own elemental theme.

The Forgotten Realms are in need of your aid once again, will you heed the call?

For more info, head to the official Neverwinter website!

Komentarzy: 19 Więcej

18 lutego

Elemental Evil: Coming April 7th, 2015

We are pleased to announce the release date of Neverwinter’s biggest module to date: Elemental Evil! Adventurers around the globe will be able to experience this unique expansion on Tuesday April 7, 2015!

Citizens of Neverwinter will battle against the Cults of Elemental Evil as they try to destroy the Sword Coast by harnessing the forces of nature. By aiding the Sword Coast factions, adventurers will be given the chance to save Neverwinter and its surrounding areas while obtaining untold treasures from their journeys! Players will also notice that the maximum level has been raised from 60 to 70, providing a new set of challenges for them to overcome. Forgotten Realms fans may notice some familiar faces, as D&D icons Minsc and his hamster, Boo, join the fight against the Cults of Elemental Evil.

Click here for more information!

Komentarzy: 9 Więcej

Recenzje

“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”
Polygon

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”
GamesRadar

Właśnie zaktualizowano

Neverwinter: Elemental Evil Includes

  • New Class: Oathbound Paladin
  • Level Cap Increased to 70
  • Four New Areas
  • Updated Epic Dungeons
  • And more!

The time has come, adventurers, to defend the Sword Coast from utter destruction once again!

The Cults of Elemental Evil have amassed their forces to take over the Sword Coast and reduce all life down to its four basic elements: Earth, Fire, Wind, and Water. With each element comes a terrifying coterie of cultists more dangerous than the next. Fortunately for the good citizens of Neverwinter, the Sword Coast factions have lent their strength to the cause of driving out the menacing cultists and saving the Sword Coast. In addition to these powerful factions, two heroes have emerged to drive an armored boot into the elemental backside of evil. Indeed, the Ranger Minsc and his miniature giant space hamster, Boo, have appeared and are ready to aid in the fight to save Neverwinter.

O tej grze

Neverwinter to darmowa gra akcji typu MMORPG, oparta na słynnej fabularnej grze fantasy Dungeons & Dragons. Historie z wielkim rozmachem i walka w klasycznej grze fabularnej czekają na bohaterów, którym nie brak odwagi, by wejść do fantastycznego świata Neverwinter.

Eksploruj i broń jedno z najbardziej kochanych miast w Dungeons & Dragons Forgotten Realms Campaign Setting w miarę, jak podnosi się z popiołów zniszczenia. Ta wciągająca gra MMORPG zabierze cię poza mury oblężonego miasta, do podziemnych przejść, w poszukiwaniu zapomnianych sekretów i zagubionego skarbu.

Key Features

  • Gra całkowicie za darmo
    Nie musisz płacić za żadne DLC. Od 1 do ostatniego poziomu doświadczenia, cała grywalna zawartość w Neverwinter jest dostępna dla każdego za darmo.
  • Dynamiczny System Walki
    Zapomnij o ciągłym wybieraniu celu jednym przyciskiem i automatycznym ataku przeciwnika. Neverwinter oferuje wyjątkowe doświadczenia w walce, która pozostaje intuicyjna, wygląda spektakularnie, a każde działanie wymaga zaplanowania.
  • Niekończąca się zawartość
    Neverwinter to także system Foundry, potężne narzędzie, udostępniające graczom zawartość gry i jej środowisko, w którym każdy może Tworzyć własne przygody. Gdy Twoja misja jest już gotowa, możesz podpiąć ją bezpośrednio do istniejącego świata gry, aby zagrała w nią reszta społeczności!
  • Pełnia doświadczenia D&D
    Bez względu na to czy miałeś już styczność z grami stołowymi czy opowiadaniami, Neverwinter stworzył wiele rozpoznawalnych klas, lokacji i potyczek, które możesz znać. Będziesz mieć możliwość rozpocząć przygodę jako energiczny Zbrojny Strażnik, obrać ścieżkę podstępu jako Łotrzyki Oszust lub sprawiedliwości będąc Oddanym Kapłanem, a także wiele więcej! Przemierzając Neverwinter i otaczające je krainy, spotkasz na swojej drodze Koboldy, Beholdery, Mimiki oraz inne wrogie stworzenia z uniwersum Dungeons & Dragons.

Wymagania systemowe

    Minimum:
    • OS: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Processor: Dual-core 2.0GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    Recommended:
    • OS: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Processor: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Pomocne recenzje klientów
16 z 20 osób (80%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
342.7 godz. łącznie
Zamieszczono: 7 stycznia
Zalety:
-Ładna grafika
-Mnóstwo przeciwników
-Ogromne lokacje
-Kilka dobrze zbalansowanych klas
-Muzyka
-Możliwość tworzenia map Foundry

Wady:
-Duża ilość mikropłatnośći
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 12 osób (67%) uważa, że ta recenzja jest pomocna
659.7 godz. łącznie
Zamieszczono: 9 kwietnia
Przed Wyjściem Tyrani Smoków było dobrze a po wyjściu już tylko dno. Ludzie nie zabiorą cie na dunga tylko z powodu że robisz go pierwszy raz. Dobrego sprzętu nie dostaniesz bez 2 tygodni męczarni. Teraz usuneli epickie dungi dla poziomu 60 i dali je dla 70 gdzie jak nie będziesz farmić godzinami exp'a to sie szybko na 70 nie dostaniesz. Pakiety i Skrytki są zwykłym rip off. Pisze dużo dobrych itemków a większy procent szans jest taki że dostaniesz przedmiot nic nie warty. Wymiana ad na zen upadła bo od wyjścia modułu nie dostałem ani jednego zen. Zrobienie ciężko zdobytego epickiego sprzętu bezurzytecznym w porównaniu do rzadkiego sprzętu poziomu 61+. Wymieniać jeszcze moge ale by mi zajeło to troche czasu. Prosze a napisaniu w skrzynce podobne Free-to-play RPG.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 12 osób (67%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
47.1 godz. łącznie
Zamieszczono: 7 marca
jedna z najlepszych gier free to play na steamie
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
237.3 godz. łącznie
Zamieszczono: 19 stycznia
Kompletnie za darmo dostajemy naprawdę dobrą i solidną grę. Wiele produkcji, za które musimy zapłacić, wypada przy Neverwinter co najmniej średnio. Jeżeli choć trochę lubicie RPG lub chcielibyście dopiero zacząć swoją przygodę z grami MMO, to śmiało z czystym sumieniem mogę wam tą produkcję polecić.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
52.4 godz. łącznie
Zamieszczono: 27 stycznia
Świetna gra ale nie dla graczy lubiących solo, potrzebna jest niezła grupka żeby ogarnąć późniejsze instancje i zadania, polecam każdemu kto chciałby pograć w mmorpg :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
11.8 godz. łącznie
Zamieszczono: 18 maja
Najlepsze mmorpg w klimacie D&D
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
115.7 godz. łącznie
Zamieszczono: 17 grudnia, 2014
Nice MMORPG
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
89.4 godz. łącznie
Zamieszczono: 9 marca
7/10
Za dużo micropłatności.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 10 osób (50%) uważa, że ta recenzja jest pomocna
71.4 godz. łącznie
Zamieszczono: 3 stycznia
Bardzo fajna gra. Polecam wszystkim :).
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
13.9 godz. łącznie
Zamieszczono: 12 grudnia, 2014
Ciekawa gra z masą eventów, polecam każdej osobie, która uwielbia crpgi w mmo. :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
0.1 godz. łącznie
Zamieszczono: 29 kwietnia
very enjoyable game
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
767.9 godz. łącznie
Zamieszczono: 11 kwietnia
rymcymcym
Czy ta recenzja była pomocna? Tak Nie Zabawna
397 z 501 osób (79%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
3,072.7 godz. łącznie
Zamieszczono: 13 grudnia, 2014
Been Playing this game over an year now.

[Note: before reading the review of any player, please check the time the person has actually invested into the game. Since most of the reviews are terrible and are writen by players who hardly played 2hrs in total]

PROS:
-Good class and race selections.
-Medium character customizations.
-Good power animations and combat system.
-Currently 7 different classes and all of them unique in their own way.
-Really addictive.
-New Maps and content every few months to keep you stuck to the game without getting bored.
-Foundry system lets your craete your own interesting quests which you and other players in the game can play.
-Premium contents aren't game performance affecting items. So you can really become a pro without spending a dime. Im a total free player without spending any cash on this game and I got almost every end game content. [Also there's an option to convert in-game cash (Astral Diamonds) into Premium cash (Zen). So you can buy all the premium contents with a little grinding of course]

CONS:
- Premium cash (ZEN) is too expensive if you choose to spend real cash in buying it.
-Transition of the game from last year to now is big. The game has become heavily grinding game.
-Poor Graphics Optimizations. [Not the best looking game out there but If I can get 50+ fps in most games of current graphics demanding games @1080p High settings, why can't a medium graphically looking game like this give poor fps? gives me 40-45fps in medium settings with some settings maxed. Very Poor Performance optimization.]
-Heavy Server Lag issues [If there are too many people in 1 instance, then it starts to rubberband like hell making it literally unplayable]
-DLCs are crazy ♥♥♥ expensive. Hero of the North pack is 199.99$? seriously? I can buy 2-3 award winning games for the same price!
-TERRIBLE RNG LOOT Drop!!!! Which means some players grind for hours and hours and get ♥♥♥♥ from the Quest's chest where as some people get crazy luck to win the best thing! Would have been great if the % chance of winning the best gear of the ccheat increases with each run through into same dungeon.
-Terrifying PVP Matchmaking sometimes. It's been over an year and it's still not fixed. High Gear score players facing up against low gear scored players. Making the defeat certain.

This game would have got much better appreciations if it was made little easy for new players without banging our wallets to forcefully spend real cash too much. I agree that every Free2Play game has the option to spend real cash to get Premium stuffs. But there's a limit to how expensive it should get. This game crossed the line far beyond the limit..!!!
The game runs purely because of the famous Dungeons and Dragons Title.

Conclusion:
Do I recommend it? Sure, the game is still lots of fun and it's fun to grind to some extent. It's great to play with friends. But this game is a killer for free players because for a new player to grind through all stuffs and get the End-game content will take nearly an year.
Czy ta recenzja była pomocna? Tak Nie Zabawna
105 z 129 osób (81%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1,261.3 godz. łącznie
Zamieszczono: 8 lutego
This was probably my favorite MMO for quite some time. I love the combat in the game, and it is still the standard for which I hold other MMO-type games too. The Cleric Class (my personal favorite) is probably some of the best I've seen in a game.

But it's turned into a total cashgrab game.

I've stopped playing for a while now, but all the events that I took part in during the last few months I played were something that you'd have to grind for the entirety of the event to even have a hope of getting a chance at some of the end-items. Of course, if you wanted to drop some cash on it you could increase your chances.

They've got an incredbly great system in place for a lot of things, but the game got too greedy for me. Which is sad, considering how much fun I've had with it.

EDIT: For izzy4020[ECDC]
I most certainly did spend money on the game. I don't fault any game for trying to make money. It's when games try to make participating in the game cost money in a FTP game. It was getting to the point (when I stopped) that every event they had took a full weekend of grinding to get a decent prize. I can hear you say, "Oh, you aren't entitled to things! It's free to play! You should enjoy whatever you get from it!"

That's the issue. To me, it seemed like as the events grew harder to achieve, the more they started introducing "bonuses" to make the events easier. The events started having better loot once that started as well.

I still ♥♥♥♥ing love the game, and want to go back to it at some point. But it got god damn greedy. I spent money on it in order to have some things made slightly easier (like traveling), but it just started to feel dirty to me. Of course, there were other things that drove me from the game (Faction Drama), but feeling like I had to pay money to participate in events was ♥♥♥♥♥♥ to me.

I still hold the mechanics of the game as the best MMO I've played. I plan on playing it again. I just want better for it..
Czy ta recenzja była pomocna? Tak Nie Zabawna
188 z 259 osób (73%) uważa, że ta recenzja jest pomocna
Według 18 osób ta recenzja jest zabawna
0.2 godz. łącznie
Zamieszczono: 1 lutego
Got banned for 24 hours during registration because I input too many usernames while trying to find one that wasn't taken. Gave me a good laugh.
Czy ta recenzja była pomocna? Tak Nie Zabawna
60 z 73 osób (82%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
14.3 godz. łącznie
Zamieszczono: 3 kwietnia
Nevermind my playtime, as i have played this game since early beta (back when healing aggro wasnt fixed and clerics were the tanks, the top players were farming Castle Never with 11k Gear Score, etc). I have +15 days of playtime on several characters, i own all classes at max level and a least decently geared up, having tried several specs for most of them. I have played the hardest dungeons sucessfully since beta and mastered 3 of the many available classes (for PvE).

Most reviews of this game are either very good or very bad, ill try to balance mine. If you dont feel like reading the entire review just read the end.

Lets start with the pros:

-Its a very fun game. Combat is easy to get, but fast and still challenging, while being adictive. Endgame bosses can and will 1 shot you if you screw up.
-The classes are very different from each others, each one has its perks, and some of them are extremely fun to play.
-The background lore is right on WoW level.
-There's new content like, every 6 months.
-Foundry quests, made by users for users.
-Leveling doesnt take too long, but its not too quick either. Its just right on spot.
-You dont have 4 bars of abilities like in wow for example, its much simpler. You have 2 spammable At wills spells (mouse buttons), 3 Encounter skills (Q,E,R) that usually have average cooldowns, and 2 dailies that require you to fill a bar to use. All classes have a special effect on TAB button, and you have a key (usually 5, 6 or 7 on your keyboard) to use your primary artifact. However you have many skills to slot on those few spots, so your rotation and playstyle are very customizable. For example, on my CW (Control Mage), with my rotation, i could keep 100% uptime of CC on packs of mobs if i played it perfectly, while still dealing top damage.
-The community isnt bad at all. Ive made some good friends, as most players are older than the average gamer.
-You can get anything in the game without paying a cent. Just get ready for the massive grind.

The Cons:
-PvP is rly messed up. Some players went all out on P2W, and are packing the most ultimate enchants, which you will never get even close to, since 1 of them is worth more than the average player's account, and the best armor available. They'll steamroll you so hard that you wont even have time to bite the pillow. And some classes are just too strong.
-PvE is pretty meh. The old dungeons are useless and empty due to the release of the latest +25man "raid", which consists on a zerg rush of people dealing damage. The drop chances for lower tier gear (from the older dungeons) are good, so basically you're being "forced" to do that zerg rush. Oh and i was unable to do that with my friends. Going in party wasnt working, it was random for everyone.
-Too much currency. There are literally +50 types of currency or tokens you can use, and most of them are useless.
-Cryptic doesnt listen to the community, and they are very incompetent. They enforce their changes even thou 95% of the people disagree with them. A dungeon was impossible to finish for like 2 weeks because the item used to enter the boss room was missing. Dunno why they didnt just disable it, instead it was running but you couldnt finish it. They usually fix something and break something else with each patch.
-The game pulls so much out of the computer that i had to buy a new fan (mine got busted from working 24/7, and i had my graphics pretty low. I can play most games with medium or high definitions). Some players using high end machines get like 40 fps with low graphics. Too much bad coding, and on top of it, graphics arent even that good on high settings.
-The healer role is basically disappearing. You can have your tank run a toggle skill called Knight's Valor. This allows him to take half the damage for the party, and since everyone else just stacks lifesteal....Instead, the DPS Clerics came into scene and became mainstream (in PvE and PvP) after being buffed pretty hard. LOL!
-The Foundry. I know i listed this as a pro. But its also a con, since it demonstrates the lack of courage (or brains) of the team behind this game. They could easily give the players tools to make their own dungeons and bosses. It would set this game apart from the competition and put it on a whole new level. It would be the next level of mmo's. Instead they refused to do it, and repeatedly release new content full of grind, grind, grind until your eyes bleed.
-The Carpal tunnel inducing mechanics and grind in this game are over 9000. Seriously.
-The bots and exploits. There are bots everywhere. Cryptic isnt rly doing much about it, and when it does, it hurts the community.
And some people exploited so hard they had hundreds of million astral diamonds (the most used in game currency), while the average player doesnt reach 200k.
The most known exploit is laughable as it shows how bad the people programming this game are. This happened like a year ago and its known as Caturday (happened on saturday and everyone was walking around with cat pets, which are expensive).
If you entered negative values while bidding on AH, you would get those many astral diamonds back. Everyone was doing it.
I dont even have words for how amateurish this is. An intern would do better. I could do better and i havent programmed in 3 years. They rolled back the servers a day, but sincerely, the damage was done already, and not many people were banned or punished, they just kept rolling on their rich and packed accounts and ruined the economy of the game.


In the end, this is a game that had a fantastic potential, and could have been the "next" mmo. But it was given to people that didnt had the ability to take it there, and honestly, its getting worse each expansion, with huge lack of imagination that results in endless daily grind, and ♥♥♥♥♥♥♥♥ bugs that are a reflection of their inability to put their "duh" ideias into practice.

Its not a bad game at all, its fun and adictive, and easy to play but hard to master; but you will struggle to reach the real items without paying; the grind is insane and getting worse; and finally, the company behind the game sucks really bad, at almost every level.
It wont be hard for you to find something else better to play within the genre.
Czy ta recenzja była pomocna? Tak Nie Zabawna
36 z 39 osób (92%) uważa, że ta recenzja jest pomocna
1,596.6 godz. łącznie
Zamieszczono: 25 kwietnia
I liked this game up until about four to six months ago. The game was fun to play, had some intuitive controls, and had graphics that I've never seen in another MMO.

However, it has turned into nothing but a money grab.

The devs have made absolutely abismal design choices, and have made no indication that they're going to stop. The most recent is Module 6, which was chocked full of awful surprises. It raised he level cap, but in order to get to it you were stripped of your epic/legendary gear that you JUST obtained through the last module released four months prior. On top of this, the new maps that you have to play through to get there are a massive grind, made from minimally reworked content. Endgame content was made virtually impossible, and was filled with bugs.

Back to the money grab though. Basically, what it comes down to, is that this game belongs to Cryptic Studios. They've made that abundantly clear. It doesn't belong to the players a single bit. ANY purchase you make belongs to them, and they have a right to change the parameters of that purchase at any time; for instance, the bags from the cash shop that WERE bound to your account were just changed to be bound to character on equip. Considering that your character, given they have an empty bag slot, will automatically put it on when you purchase it, this basically means that the bags are now bind-to-character-on-purchase.

Why would they make such a change? What does it fix? Well, I have the answer for you: It sells their bags. Or so they think. With this "patch," they released a bag with a few more slots on the cash shop.

Mind you, this patch was added AFTER a new dev acknowledged all the problems with their pre-alpha-quality module, and said that he would "work hard" to "fix the problems on hand." His first action was to fix almost nothing that anyone had complaints about, and try to score Cryptic some more cash.

This game is just too wildly inconsistant. Even purchases that I've made have been changed. I purchased the Bahamut Legacy pack off of the cash shop, because it came with a title, some costume weapons (or "transmutes" as they're called), and a companion. Up until recently, these weapons were reclaimable on any character multiple times, in case you wanted to get your free weapon change at any level. This is the case no longer. If you want your weapon to have the Bahamut style, you must now spend an excess of Astral Diamonds to transmute your new weapon into your old, crappy one.

Cryptic is not about customer convenience. They are about THEIR convenience, and nothing else. Any and all of their "convenience" items are slowly being made as inconvenient as humanly possible, given they aren't already. I wouldn't be surprised if account-wide mounts were made to be purchased on each individual character in an upcoming patch.

TL;DR, if you're going to spend your money on an MMO, don't spend it on a free one, and ESPECIALLY don't spend it on this one. I can't stress that enough. Any purchases you make will be nullified in some future patch. Go buy a subscription to WoW or something, it'll cost you less in the long run. And you can get all the mounts NWO ripped off of it for free with the full game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
51 z 68 osób (75%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
132.3 godz. łącznie
Zamieszczono: 3 grudnia, 2014
Neverwinter looks and feels obsolete, in one word it’s tedious. What little Neverwinter has going for it is quickly crushed under a colossal load of bugs, asinine design choices, poor level design and the monotony of grinding.

Pros:
- engaging combat system (until it’s overexposed)
- easy to play (I can haz buttonz to click 2)
- free to play (no really it is. you can exchange game currency to the currency used in the pay shop, and getting the game currency is surprisingly easy, but does take a lot of grinding and time)

Cons:
- bad to sometimes broken animations (oh yeah we’re all contortionists)
- poor sound (sound check, look it up)
- textures vary greatly in quality even at maximum settings (gaze into the abyss of poor textures, also makes the textures gaze into you)
- collision (I can clip a boulder but not a tiny torch?)
- countless of bugs and server lags (I’m st...stu...stuck)
- dull quests (wow another kill and collect quest, and there was much rejoicing)
- end game is based around grind, and daily quests (another way of saying “we don’t care” or “we’re not that talented,” pick your poison).
- poor level design (running back and forth is so fun)
- several descriptions of talents/powers/items/quests in the game are either downright wrong or lacking crucial information (here take this boppermambu it will increase your batamino with something)
- very little variation in what monsters can do (the bandit is an ogre in disguise)
- Surprisingly bad story in a game based around D&D, one would think they had enough source material to pick from (once upon a time ... forget it, here take 8 dragons to fight for random loot).

If you love narration, innovation, creativity and everything D&D stands for, avoid this game like the plague. If you want to laugh, as I did, of the cringe worthy bad design choices and poor executions hop on the wagon, it’s not really moving so it’s easy to catch.

//----------//

If you do give it a try, which I think you should, here are some helpful macros. In the chat type:

/gfxsetdefaultfov 90
(sets the field of view to 90, in effect you zoom out, default is 55. Changing the numeric value changes the FoV).

/bind f “interact”
(This will make more sense once you try the game, but every now and then you will have trouble interacting with an object, either because the interact area is odd, or because another player is standing too close, This binds your F key to access only the object)

/bind g “interactandloot”
(This can be set in the menu, and is the standard interact option, it’s advisable to have it mapped to a key because on rare occasions you’ll need it. G was the key I mapped it to, you can obviously set it to any key).

/bind h “gotocharacterselect”
(again H was only the key I had it mapped to. Logging out and in is instant in this game if you can navigate through the menus fast enough, since every time you’re hit, the menu will close. This macro skips several menu steps and goes directly to the character select option, you still have to hit "accept" before you get hit, or take damage from a poison etc. This is useful when you want to complete a solo dungeon but is in a hurry, or tired of during the same dungeon over and over again, since you can run past all the trash mobs, log out to reset aggro, then in again to finish the boss).

/hide
(Makes you anonymous, useful to avoid pesky gold spammers, invites etc. But you can’t be invited into a party when this is on, but can still invite people into your own party, join PuG groups, and participate in encounters. You appear offline for friends)

/friendsonly
(Makes you anonymous for all but those on your friend list)

/unhide
(Removes the anonymous status, effectively ending both /hide and /friendsonly)

There are several other macros that are fun to play around with, and I encourage you to try them out, since the customize options for the interface are limited.
Czy ta recenzja była pomocna? Tak Nie Zabawna
64 z 91 osób (70%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
703.6 godz. łącznie
Zamieszczono: 31 grudnia, 2014
At first it's good. Then it's bad. Really bad. Desprite great combat system design and class-build immensity, it's just another hungry piece of crap for money. Launcher is sh**, Cash Shop everywhere, and PVP is a shining example for one simple thing: no pay, no gain.

Due to a god-forsaken looting system, the AH soon became your greedy best friend, where you can have all the best sh** in the world, as long as you keep your budget big. And if you don't? Well... you can imagine the result. Forget the endgame and back to your starting cave... Happy ending.

UPDATE: DLCs are ridiculous, too. Almost forgot that.
Czy ta recenzja była pomocna? Tak Nie Zabawna
24 z 28 osób (86%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
151.5 godz. łącznie
Zamieszczono: 10 maja
Neverwinter Online is a MMORPG young, and this can be seen in many details and features to be fixed, but the basics to offer to the public within a few months we are all very good value. The Foundry alone might be worth the price of the ticket and, if we think that in this case the outlay to play for the title of Perfect World is 0, do not try it would be a crime. Play with it, go to the heart of the mechanical and you will see that you will not regret the time spent in the game world, if i must be able to keep in check the shop and the economy could have on your hands a few months a great example of how to develop a free to play MMO.
Czy ta recenzja była pomocna? Tak Nie Zabawna