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Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
Julkaisupäivä: 5 Joulukuu 2013
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Arvostelut

“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”
Polygon

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”
GamesRadar

Now Live - Module 3: Curse of Icewind Dale!

We’re excited to announce that Curse of Icewind Dale is now live in Neverwinter! Like all of our expansions, the new features and content are completely free-to-play! Log in and experience the new Heroic Encounters and open-world PvP combat while working as a mercenary for one of two opposing mercenary groups, the Ten-Towners or the Arcane Brotherhood. That isn't the only new content though - check out the feature list below!

Update Includes

  • Iconic Icewind Dale Areas
  • Open-World PvP
  • Heroic Encounters
  • Black Ice Gear
  • PvP Leaderboards
  • New PvE and PvP Campaigns
  • Pathfinder Paragon Path
  • Class-Specific Artifacts
  • And more!

Tietoja pelistä

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

  • Completely Free-to-Play
    You don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.
  • Engaging Action Combat
    You can forget about tab-targeting or auto-attacking your enemies to death. Neverwinter provides an amazing combat experience where every action requires planning, feels visceral, and looks spectacular.
  • Infinite Content
    Neverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!
  • D&D Experience
    Whether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.

Järjestelmävaatimukset

    Minimum:
    • OS: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Processor: Dual-core 2.0GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    Recommended:
    • OS: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Processor: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Hyödylliset arvostelut
2/2 (100%) arvioi tämän hyödylliseksi
40 tuotetta tällä tilillä.
11 arvostelua
41.3 tuntia pelattu
Why are you reading this rewiew? GO AND DOWNLOAD IT NOW!
Julkaistu 1 maaliskuu(ta) 2014.
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3/4 (75%) arvioi tämän hyödylliseksi
61 tuotetta tällä tilillä.
2 arvostelua
710.5 tuntia pelattu
juu kannattaa kokeilla
Julkaistu 25 helmikuu(ta) 2014.
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3/5 (60%) arvioi tämän hyödylliseksi
8 tuotetta tällä tilillä.
1 arvostelu
1.3 tuntia pelattu
Kiva peli ja näin
Julkaistu 26 maaliskuu(ta) 2014.
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1/4 (25%) arvioi tämän hyödylliseksi
24 tuotetta tällä tilillä.
1 arvostelu
57.4 tuntia pelattu
perus seikkailupeli, bugailee tehtävissä kun pelaa kaverin kanssa.
Julkaistu 9 huhtikuu(ta) 2014.
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351/446 (79%) arvioi tämän hyödylliseksi
203 tuotetta tällä tilillä.
5 arvostelua
783.5 tuntia pelattu
Whenever you play a MMO published by a Chinese or Korean corporation, you can expect certain aspects of the game and payment model to be different. Neverwinter is no exception. This game happens to be run by a Chinese corporation called Perfect World Entertainment. It is their "North American" division of Perfect World.

The big issues brought up by many North American and EU players is Pay2Win. Something that is rampant and very accepted and acceptable in Chinese, Korean, and SEA cultures among PC games. Neverwinter is an attempt to get away from some prevalent Pay2Win features otherwise present in their Chinese counter-parts and to a degree, has almost found a acceptable amount for NA players in their action games, such as Blacklight Retribution and especially Tourchlight. But these are exceptions to the rule, and they are not MMOs.

Neverwinter does have Pay2Win aspects, make no mistakes. Without paying any cash, it will require a player months to be on equal footing compare to what a paying customer can achieve in a week or two if they take their time.

These aren't the things I personally have an issue with the game though. Because, with the exception of the price of coalescent wards constantly on the rise, an item required to craft high level weapon and armor enchants, most things a player can attain in a few months play, if their okay with settling for rank 7 and 8, maybe rank 9 enchants, instead of rank 10s.

The issue I have with PWE is that forum discussions about the game among players almost exclusively happens on their official forums, which are heavily censored. Not surprising coming from a corporation that formed in Beijing, outside of China's Special Economic Zone(SEZ), their quasi-capitalist zones. Even though these areas aren't officially ran as communist zones, their strongest political party remains the communist party, and many North American and EU peoples would be unable to differentiate between the two because their are so many similarities to a full communist ran country.

--

To get a quick idea of internet censorship in china, check out the wikipedia of Internet Censorship in China.
http://en.wikipedia.org/wiki/Internet_censorship_in_the_People's_Republic_of_China

Here is another link to a similar topic, a news.aky.com journalist story about Facebook having issues entering the Chinese scene because of internet censorship.
http://news.sky.com/story/1206329/the-great-firewall-blocking-facebook-in-china

--

You don't have to read those links, they are just to give you an idea about why a corporation in a different culture might have different views of what's acceptable.

--

Discussions about Pay2Win, so that potential customers can decide whether they want to invest time into this game or not, are full censored on the official forums.

Drop chances for dungeons are censored on the official forums, luckily these are large enough chances that they are generally well known, just don't post on the forums.

Drop chances for lockboxes, which function as in-game gambling using Zen(cash) are fully censored and users can be banned from the forums for posting results of their findings. Users that have opened over a thousand lockboxes worth thousands of dollars, have been censored and banned for posting their results.

Please individuals reading this, understand that when I say gambling, I mean wagering money for the chance of something of value, in this case, in game items. I actually saw a PWE forum moderator that tell somebody that whether something is considered gambling or not is only determined by a court of law instead of the definition of the word and what the large majority of people understand it to be.

It is believed among some individuals whom commonly open large amounts of lockboxes, that the chance to receive the rare item in them, which typically sale for between 300k-1m AD, which is equivalents to the price of 6-20 *keys, that the chance for an item fluctuates depending on a proprietary algorithm, and that a player's chance can be higher or lower depending on how long it has been since the last grouping of rare items were distributed from the boxes.

Of course their is no way to know this, all we can know, is that it's over a 99.99% probability that a player has less than a 1% chance to receive a $10 per box, which costs $1.25 to open. That it takes over $120.00 in keys purchased through PWE to average 1 of these $10 items.

One of the excuses moderators of the PWE forums use to delete such threads, is that players present the data as factual drop chances, but that they can't know for sure because it's a proprietary system. Not only is this not true, because the players have only presented this information as data representative of a sample, but is in actuality only used as an excuse to censor the information from the players. It is PWE forum policy to censor this information, they are the most strict regarding winning from their lockboxs.

It's important to understand that this is a form of gambling that is not only unregularted, but is completely proprietary with chances and even results of other players kept secret. There is a reason this kind of secrecy isn't allowed in any gambling recognized by a regulatory body. It is for this reason it is unsurprising, that any discussion about winning rates be kept completely secret, and any discussion of Neverwinter's lockbox system being compared to gambling being a bannable offense.

It is my belief that PWE, being a branch of a Chinese corporation, doesn't understand that this kind of censorship is unacceptable to North American and EU players. It is understandable that they don't understand this, but a corporation will have no idea that it is unacceptable to their customers unless we say so. The problem is they censored us!
Julkaistu 12 toukokuu(ta) 2014.
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