Artifact - contact@rockpapershotgun.com (Jay Castello)

Valve s Dota-based card game Artifact is due out November 28th, but it seems that its beta has been pushed back from this month to the second half of November. Specifically, it s been re-scheduled for the 19th, but somewhat tentatively.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jay Castello)

Delicious dinner simulator Hot Pot Panic is all about making the tastiest food and then stuffing yourself with it. I d tell you more, but playing it has made me very hungry, so I m off to go raid my fridge first.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jay Castello)

Advance Wars-style strategy game Wargroove doesn t have a firm release date yet, but developers Chucklefish say that you should no longer expect it this year. On the other hand, they ve also given us a bunch of details about its planned content, including various modes, map creation, and music.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Matt Cox)

Sundays are for dog walks. Last time we were out we saw someone with their dog on a lead and their cat loping after them, so I’m looking forward to what wonders we’ll be treated to this time. You’ll just have to make do with high-quality writing about video games from the past week.

I imagine you’ve seen Rockstar co-founder Dan Houser bragging about the 100 hour working weeks his team put in for Red Dead Redemption 2. I imagine you’ve also seen the universal rebuking he’s received for endorsing crunch culture, but Patrick Klepek’s recent piece for Waypoint focuses on the easy ride Vulture game him in the original interview. Given how widespread the negative reaction was, there’s hope other journos will take Klepek’s points on board. I know I have. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

What if battle royale but wizards? Okay, Battlerite Royale, sure. But what if battle royale but wizards and big flashy magic spells hurling whirlwinds and rocks and giant walls of fire and spaffing special effects all over? Ah, for that you’ll want to look to Spellbreak, an upcoming battle royale starring cool wizards. Mate, even if you’re not interested in battlers royale, you might want to see this new trailer for the fancy spells these wizards are tossing off.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Kat Brewster)

So often, it can feel like horror is preying on fears of mental illness. How many video games are set in abandoned psychiatric institutions? What about deeming antagonists criminally, or otherwise, insane ? Sure, I love Until Dawn, but I don t care for its takes on psychotherapy. I am put off by Outlast, despite its clever mechanics and tight design. Comstock s House in BioShock Infinite somehow made the game worse. And what s more: horror doesn t need these tropes to survive. There are plenty of spooky things to go bump in the night, and sometimes the most interesting work can come from interrogating the media we love.

Enter The Asylum Game Jam, which celebrated its fifth birthday in 2017. The organiser, Lucy Morris, is taking a break this year, but she s facilitated an impressive number of games in the meantime. The jam took place all around the world and challenged devs to make games which didn t rely on stereotypes of mental illness. Over five years that s a lot of games. I took the time to play some from each year — and here are a few of my favourites. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

It’s beginning to look much like Goth ChristmasFangs in every storeBut the prettiest sight to see, is the ghostie that will beOn your own front door

A pair of Spider-Man boots and a pistol that shootsIs the wish of Barney and BenDolls that will talk and will go for a walkIs the plan of Janice and JenAnd mum and dad can hardly wait for summer to start again

What are you playing this weekend? Here’s what we’re clicking on!

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SEPTEMBER 1999 - contact@rockpapershotgun.com (Dominic Tarason)

Somewhere, deep in the darkest recesses of the Uncanny Valley lies a strange, jagged sinkhole. Nobody knows how deep it goes, or even if it has a bottom to reach, merely that its pixellated walls seem to vibrate and shimmer as you move around them. Welcome to the PlayStation Zone. the Spooky Retro Bundle 2 on Itch is a collection of seven (mostly) PSX-styled games that channel the spirit of this particularly unsettling era in 3D graphics into something deliberately unnerving. Below, trailers for the bundled games, plus some additional scares to start your weekend with.

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World War 3 - contact@rockpapershotgun.com (Dominic Tarason)

I’m not entirely sure why, but there are some people who really liked the Battlefield games when they were at their most gritty and pseudo-realistic. World War 3, released into early access today and developed by Necrovision studio The Farm 51, is for them. Destructible maps of Warsaw, Berlin and Moscow, customisable guns and a realistic armour system for both infantry and vehicles give this one its own distinct edge. Below, the release trailer, featuring some guns that probably don’t explode like that in the game itself.

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Executive Assault 2 - contact@rockpapershotgun.com (Dominic Tarason)

My brain is not up to playing Executive Assault 2 today. I could maybe handle a basic RTS, or maybe an FPS but not this complex hybrid of both plus space combat. Making its early access debut yesterday, it’s a sequel to Hesketh Studios’s 2015 Executive Assault. In the first game, players commanded a robot army RTS-style to take down your corporate rival’s CEO, leading from the front in FPS combat. In the sequel, you’re juggling all that and the third dimension as the battle moves into space. Below, a little video peek at the game, including some impressive fleet combat.

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