Solar 2 を購入する

ゲームについて

In most games you see stars in the background, you shoot asteroids or you live on planets. But in Solar 2 you ARE these objects! Enter a universe where you must prove yourself to the resident god-like figure by doing its many bizarre and varied tasks. Or just ignore it and see how big you can grow!

Solar 2 is an open-world, sandbox game set in an infinite abstract universe. Play constructively: grow your system, nurture life on your planets and attack enemy life in huge space battles. Play destructively: crash into other objects and cause chaos, use your orbiting objects like wrecking balls, steal planets from other systems.

Key features:

  • Dynamic abstract sandbox universe. Changes and evolves as you do.
  • Non-linear missions and open-world gameplay.
  • No boundaries. Drift forever in ambient space bliss.
  • Full of weird eccentric humor and stuff.
  • Extensive custom sound track.

システム要件 (PC)

    • OS: Windows XP SP2 or greater
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Hard Disk Space: 50 MB
    • Video Card: 128 MB Graphics Card that supports Shader Model 2.0
    • DirectX®: 9.0c
    • Additional: Microsoft Xbox 360 Controller support

システム要件 (Mac)

    • OS: OSX 10.6 or greater
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB
    • Hard Disk Space: 100 MB
    • Video Card: 128 MB Graphics Card that supports OpenGL 2.0

システム要件 (Linux)

    • OS: Ubuntu 12.04 or above
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Graphics: OpenGL compatible graphics card with 128 MB RAM, Pixelshader 2.0
    • Hard Drive: 150 MB
参考になったカスタマーレビュー
11 人中 7 人 (64%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 200
7 件のレビュー
記録時間: 6.9 時間
宇宙がやばいゲーム
結局中性子星で惑星ぶつけあうのとやってることは同じなんだけど、渦巻銀河で腕相撲とかまでやれたらもっと面白いんじゃないかな
投稿日: 3月9日
このレビューは参考になりましたか? はい いいえ
46 人中 42 人 (91%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 1,558
31 件のレビュー
記録時間: 18.6 時間
Have you always wanted to be a celestial object? In this interesting take on the "grow bigger" genre you finally can. You begin as a smallest of asteroids and have to hit other asteroids to grow in mass and avoid marauding space ships and anything too much larger in the process. You move with arrows or ASDW (I used keyboard) in a 2D universe, while everything else is dictated by gravity.

At some point you will grow into a planet. This changes mechanics: no longer will you try to hit stuff but instead try to make asteroids orbit your piece of rock, after which you can absorb them. Mechanics are different for each phase: asteroid, planet, star and black hole. Planet phase is separated into regular and life planets (all with shields, planetary cannons and spaceships).

Orbiting is pseudophysical: that is, not real physics at all. The objects will actually be attached to the orbiting system. You should know that this is not a real physics simulator, so this is totally fine. This makes for some truly bizarre possibilities: you can form multi-star ring systems with ridiculous numbers of stars and yet have aggressively orientated fully evolved killer planets orbiting the system.

Story and achievements provide some 10-20 hours of playtime within three missions and 2-3 challenge mini games for each phase and finally a boss fight. They often make clever use of the game's physics and mechanics. You can also stop anytime you want and the cloud will make sure you can continue from where you left, or if you'd like to, from somewhere entirely different. Playing is very enjoyable and the only time I remember it getting tedious was when I grinded my way to 40 stars supersystem. Fortunately, you can save your favourite configurations (like that one with super-multistar megasystem) to be loaded any number of times again (handy for achievements) and play with physics options if regular pseudophysics gets boring.

Once you're done with the universe simply grow your planet-eating super-heavy neutron star into an all-devouring black hole and consume the world in a Big Crunch. A fitting end to a crazy little game.
投稿日: 6月11日
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34 人中 29 人 (85%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 43
2 件のレビュー
記録時間: 6.6 時間
You're in space. You're a rock in space. Bump into more rocks to become bigger rock, become a rock with little people on it, avoid letting rocks pelt your planet and avoid bringing the race to extintion long enough for your little planet to develope self defence, become bigger, explode into a star killing an entire life system on your planet and then become a solar system. In space. With more planets with more self defence. Grow your star untill it evolves, explodes, and devours space. Space.
投稿日: 6月19日
このレビューは参考になりましたか? はい いいえ
12 人中 11 人 (92%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 333
4 件のレビュー
記録時間: 19.1 時間
Possibly the smallest game I own, but it packs a bigger punch than that.

Solar 2's main strength is that you can play at your own pace, with your own goals, and that leads to a good few hours that you can spend just bumbling around in space and figuring out what you fancy doing. Going from a tiny asteroid to a black hole? Staying as a solo planet and building up a small armada of ships? Just flying around like a lunatic smashing into stuff and dying repeatedly? All viable playstyles.

If you want more structure, the story and challenge missions offer a good balance between fun and difficulty, and add considerable longevity to the game. The general idea is to work your way up the planetary body hierarchy - from diminutive asteroid through to planets, stars, star systems and eventually nature's biggest vaccuum cleaner. There are individual missions for each stage of being, some of them simple, others very difficult. I have yet to witness another game that lets you play as the stage itself at a rock concert.

For a little indie title, there's a surprising amount to do, and while it could perhaps get a little samey after beating everything the game has to offer, there are physics options that you can use to craft a more creative playing experience - like mass space dogfights between hundreds of ships, for instance.

Or, you could just let the cool ambience of the game float you away on a paradoxical vaccuum breeze...
投稿日: 7月5日
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 302
13 件のレビュー
記録時間: 32.8 時間
This is the type of game you play when there's nothing better in life to do. Don't get me wrong, it's really fun, innovative and very addictive, but with so much out there, I can easily see this little Indie title being forgotten. In some ways it has been. There is no Wiki page, the Steam community hub is small as are most forums for the game I've seen. It was part of the Humble Bundle V and as such was thrown in with other Indie titles further relinquishing it to obscurity.

Make no mistake though what is here is a very solid game. The gravity physics are well done. Stars, planets and the like are colorful and the music is trancelike and hypnotic. This game is a fine way to practice patience because you will find yourself growing asteroids, planets and star systems for hours and find little tedium in the process.

The one thing that I found frustrating were the rogue (white) alien fleets. Even with a full 10-planet system, my meager little squirts did a ♥♥♥♥ poor job fending off the little ♥♥♥♥♥♥♥s. Oh the other one thing that was frustrating was trying to grow past 40 stars. Once you're that big, everything just wants to run into you and trying to grow planets into stars was the real exercise in patience.
投稿日: 4月22日
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 271
10 件のレビュー
記録時間: 16.8 時間
太陽系を育てて他の太陽系と戦わせたりミッションをこなしたりするゲーム
プレイヤーが操る天体は最初は小さな小惑星だが
他の天体と衝突合体させることで惑星→恒星→中性子星そしてブラックホールへと成長していく
また他の星を重力で捕まえて自分の周りを周回させ、自分好みの太陽系を作ることもできる
とはいえ、プレイヤーが取れるアクションはそれほど多くないので退屈に感じるかもしれない
やらずにすむゲームが好きな人にはお勧めできるかも?
投稿日: 2011年12月23日
このレビューは参考になりましたか? はい いいえ

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