Dynamic abstract sandbox universe. Changes and evolves as you do.
用户评测: 特别好评 (1,131 篇评测)
发行日期: 2011年6月17日


购买 Solar 2

节庆特卖!1月2日 截止



"Murudai released games on NG, Rig released music on NG. They teamed up and made Solar 2!"


In most games you see stars in the background, you shoot asteroids or you live on planets. But in Solar 2 you ARE these objects! Enter a universe where you must prove yourself to the resident god-like figure by doing its many bizarre and varied tasks. Or just ignore it and see how big you can grow!

Solar 2 is an open-world, sandbox game set in an infinite abstract universe. Play constructively: grow your system, nurture life on your planets and attack enemy life in huge space battles. Play destructively: crash into other objects and cause chaos, use your orbiting objects like wrecking balls, steal planets from other systems.

Key features:

  • Dynamic abstract sandbox universe. Changes and evolves as you do.
  • Non-linear missions and open-world gameplay.
  • No boundaries. Drift forever in ambient space bliss.
  • Full of weird eccentric humor and stuff.
  • Extensive custom sound track.


Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or greater
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Hard Disk Space: 50 MB
    • Video Card: 128 MB Graphics Card that supports Shader Model 2.0
    • DirectX®: 9.0c
    • Additional: Microsoft Xbox 360 Controller support
    • OS: OSX 10.6 or greater
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB
    • Hard Disk Space: 100 MB
    • Video Card: 128 MB Graphics Card that supports OpenGL 2.0
    • OS: Ubuntu 12.04 or above
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Graphics: OpenGL compatible graphics card with 128 MB RAM, Pixelshader 2.0
    • Hard Drive: 150 MB
9 人中有 9 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
13 人中有 11 人(85%)觉得这篇评测有价值
1.8 小时(记录在案的)
它期望通过任务模式和小游戏模式脱离无趣 结果反而是事倍功半
它希望通过自己凭空构想的引力法则塑造经典 结果反而是一败涂地

整个游戏的流程只有半个小时左右 讲述了宇宙中一颗小行星 不停吞噬其他星体 最终成长为一个黑洞并吞噬整个宇宙的故事
一个本应该激动人心的游戏主题 被制作成既无趣又缺乏物理常识的庸作 实在让人遗憾

游戏既然无趣 那么应该要稍微专业一点吧 但是它在物理常识方面却有着更多严重的问题
比如 初期的小行星通过撞击其他小行星让自己的质量慢慢变大 最终成为一颗行星
但是变成行星以后 撞击再也不能适用 需要通过按键或者自动将小行星拉入轨道 再进行吸收
初期的小行星质量相对非常小 那么引力也会很小 如果贸然去撞击其他小行星 只会让两颗小行星土崩瓦解 变成宇宙中的灰尘
后期质量变的很大的行星和恒星 不仅不能使用撞击来壮大自己 反而会费‘血’

再比如 恒星接近其他恒星系的时候 居然无法通过自身强大的引力俘获哪怕很小很小的行星
甚至连轨道都无法改变 再甚至能被行星‘杀死’ 真心雷到我了 正圆形的轨道我已经不吐槽了

后期变成黑洞以后 吸收所有星体的壮观场面和最后的大爆炸 的确稍微值回了一点票价
缺憾是黑洞的历程实在太短 还没爽够 游戏就结束了
大爆炸以后 游戏重新开始的设定实在操蛋 扭曲的解释了大爆炸理论 又完全缺乏物理常识

这款游戏原价 9.99刀 呵呵 进包才是归宿吧
4 人中有 4 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
2 人中有 2 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
18 人中有 17 人(94%)觉得这篇评测有价值
19.1 小时(记录在案的)
Possibly the smallest game I own, but it packs a bigger punch than that.

Solar 2's main strength is that you can play at your own pace, with your own goals, and that leads to a good few hours that you can spend just bumbling around in space and figuring out what you fancy doing. Going from a tiny asteroid to a black hole? Staying as a solo planet and building up a small armada of ships? Just flying around like a lunatic smashing into stuff and dying repeatedly? All viable playstyles.

If you want more structure, the story and challenge missions offer a good balance between fun and difficulty, and add considerable longevity to the game. The general idea is to work your way up the planetary body hierarchy - from diminutive asteroid through to planets, stars, star systems and eventually nature's biggest vaccuum cleaner. There are individual missions for each stage of being, some of them simple, others very difficult. I have yet to witness another game that lets you play as the stage itself at a rock concert.

For a little indie title, there's a surprising amount to do, and while it could perhaps get a little samey after beating everything the game has to offer, there are physics options that you can use to craft a more creative playing experience - like mass space dogfights between hundreds of ships, for instance.

Or, you could just let the cool ambience of the game float you away on a paradoxical vaccuum breeze...
8 人中有 8 人(100%)觉得这篇评测有价值
10.1 小时(记录在案的)
The screenshots really do not do this game justice. The formula isn't new in itself (if you've played the first evolution level of Spore, Osmos or Flash-game 'flOw', it's basically that idea (bigger consumes smaller), modelled on orbital rotation and gravity.

You start life as a small bit of rock - a tiny asteroid. You must smash into other rocks in order to grow. Grow enough and you will become a barren, rocky planet. Gather more rocks into your orbit and absorb them for your planet to grow. When it's large enough, your planet can sustain life (which has benefits and shortcomings - I won't say what as it's a bit of a spoiler). Once your planet is HUGE, it can become a minor star and draw other planets into its orbit. Be the biggest solar system. Become a binary star system. Become a black hole! Survive as other systems try to attack your marvellous achievement and turn you back into an empty, tiny planet! Best of all, you keep that planet or system. When you reload, you carry on where you left off.

Besides making your own star system, there are objectives to carry out if you wish. They're fun and challenging, but to be honest I just enjoy making the biggest star system. The controls are excellent for both keyboard (sorry - no mouse) and gamepad. A simple concept really nicely executed. Overall, this is a superb little game and I highly recommend it as one of those time-filling diversions when you don't want to dive into your huge AAA title.
15 人中有 10 人(67%)觉得这篇评测有价值
3.8 小时(记录在案的)
The universe is flat, like this game.

The purported "sandbox" only exists as a place for you to gain or lose mass between missions - there's nothing to do except run into stuff and run away from stuff. Your "reward" for becoming the biggest thing in the universe is to get sent back to a lower weight class to run some missions. Since everything is floating around randomly in space, there's no sense of "place" anywhere - pick a direction, it's the same stuff everywhere.

Meanwhile, the missions themselves are either "Run your asteroid/planet/star into his, see who wins" or finnicky to the point where it feels luck-based. None of them are particularly interesting, and so there is nothing in this game that is particularly interesting either.
4 人中有 4 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
So relaxing and pretty i use to play this in small amounts after getting home from work to listen to the music and enjoy the colors. One of my friends talked me into buying it when it was cheap and i never had a regret.
3 人中有 3 人(100%)觉得这篇评测有价值
10.3 小时(记录在案的)
Solar 2 is a wonderful game that puts your in control of a single astroid in the vastness of space on a quest to become something more... This game is easy to learn but very difficult to master. The quests and missions are nice but i tend to find myself just spending hours creating the most intricate star systems i can... You definately must give this game a try.
5 人中有 4 人(80%)觉得这篇评测有价值
22.7 小时(记录在案的)
One of the most relaxing games on Steam. One of those great little games that you can fire up to kill 20 minutes without busting a brain cell. You can also play it multiple ways, become a really powerful planet, or go the whole hog and eventually become a black hole. Physics simulation is very good, graphics are cool. There's nothing to dislike and I've bought this for Android (quite a few hours there) and Steam; this game is tons of fun and I highly recommend it!!!
7 人中有 5 人(71%)觉得这篇评测有价值
10.3 小时(记录在案的)
Solar 2 is a simple sandbox with not a lot to keep you compelled. Gameplay revolves around smacking into things to grow (asteroid and black hole stages) or get things in your orbit so you can press some keys to grow (planet and star stages). Missions and challenges play around with these goals, mostly by telling you to avoid contact with most things and not grow.

Some people say that the game is relaxing, and it can be if you don't care about doing anything. If you want to see anything new in the game, you will have to fly through 2D space and hope that the strange physics doesn't impede your progress. I can accept being attacked by spaceships and having to avoid obstacles, but my biggest issue is that pulling an object into orbit has a bad habit of rubber-banding the object into you, reducing your mass. So the method of growing your planet or star can randomly decide to remove your progress just because the programming has clear-cut orbit paths with the first object being yanked to the closest orbit.

Even the black hole stage is underwhelming, HOW could they mess up something that should be total fun to let loose and eat everything! Once you reach black hole stage, other black holes begin to appear, although they never spawned in the previous stages of the game. These other black holes can take objects from you, and if you hit a larger black hole than your own, you are forced to restart the state with no progress. This restart is made more terrible as black holes have a nasty issue of failing to pick up many items. Apparently entire stars and systems can fly around a black hole and not actually be swallowed.

I remember liking this game originally, but I only played for about an hour. The game has definitely become dated and feels especially mediocre now. Controls are weak, physics are annoying, and the gameplay is a repetitious grind full of elements that impede your progress. I believe I got the game for cheap in a bundle, but I wouldn't really recommend it for even $2. It's a time consumer, but similar games could be found for free. I'd recommend just playing a game you know you like, as this won't last long for most players.
7 人中有 5 人(71%)觉得这篇评测有价值
1.9 小时(记录在案的)
awesome atmosphere and gameplay !!
7 人中有 5 人(71%)觉得这篇评测有价值
0.6 小时(记录在案的)
Solar 2 has been my primary mobile game for a while now, and from my little experience on the PC version, it seems nearly identical.
Anyways, Solar 2 is certainly unique. It's really a lot of fun. It seems like the kind of game that would be more fun on a mobile device, but I could be wrong.
I would highly recommend Solar 2 if it seems like your type of game.
7 人中有 5 人(71%)觉得这篇评测有价值
0.6 小时(记录在案的)
2 人中有 2 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
You control a character moving through a boring black environment, completing some disjointed requests from NPCs and trying to improve your character.
This would be a very lacklustre and boring game, except you're a solar body.

Let me restate that, you are an android aspiring to become a sun (or even more).
This is very clearly the main hook of the game and it is executed well.
You can get asteroids you encounter that are smaller than you to orbit you and have the interesting ability to absorb anything orbiting you. By growing smaller you turn from an asteroid into a planet, into a sun, etc.
Does it make sense from a scientific perspective? Barely.
Is it fun? Yes. Yes it is.

What was especially impressive to me is that you can, should you want to, also become a full solar system, since planets will be able to enter your orbit when you're a star. Combine that with the ability for life to spawn on a planet you can have your own little army of space-faring creatures defending the character (something which you'll need for some of the quests).

The game isn't particularly long, but has nice replayability where you can start a new game as any solar body you've been so far in your previous sessions.
All in all I'd definitely recommend it if you want to be a planet.
2 人中有 2 人(100%)觉得这篇评测有价值
2.2 小时(记录在案的)
This is a really relaxing and fun casual game in which you start life as a meteor and work your way up to planet, then star (I don't know either) and then black hole. You have to absorb other masses while avoiding bashing into them and some planets will try to attack you. But you can play 10 minutes or 10 hours and the music is very chilled out. It's nice.
2 人中有 2 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
Don't expect great physics. A fun little game with some mission variety. Have you ever wanted to be a star?
2 人中有 2 人(100%)觉得这篇评测有价值
22.4 小时(记录在案的)
An enjoyable time filler, or waster, whatever. The mobile version is great too for on the go.
2 人中有 2 人(100%)觉得这篇评测有价值
2.6 小时(记录在案的)
It's kind of like dust II but different
2 人中有 2 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
I'm a black hole right now that sucks all other planets...Except the bigger. And when I become bigger...I get new enemies...