Num mundo Cyberpunk sombrio, você (e até mais 3 amigos) tem de se empreender numa guerra contra a toda-poderosa Federação neste FPS/RPG alimentado com a tecnologia Source.
Análises de utilizadores: Muito positivas (2,533 análises)
Data de lançamento: 29 Jul, 2011

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Comprar E.Y.E: Divine Cybermancy

Comprar E.Y.E. - Four Pack

Inclui quatro cópias do jogo - Envia as cópias extra aos teus amigos.

 

Recomendações de Curadores

"You can try to hack a door and the door might hack you back! This game is a hot mess, but brilliantly demented with it!"
Vê a análise completa aqui.

New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

Acerca deste jogo

As a member of the strange secret society E.Y.E, you wake up after a fight in which your fellow teammates were killed. E.Y.E, an armed branch of the Secreta Secretorum is attempting a coup against the all-powerful Federation, a coalition of several worlds and planets that rule with an iron fist.
To complicate matters, E.Y.E itself is plagued with its own internal conflicts between the Jian faction and the Culter faction, to which you belong. Your loyalties are torn between Commander Rimanah, your superior and the chief of the Secreta who is a separatist with an unstoppable ambition, and the "Mentor" your friend and instructor. The "Mentor" tries at all costs to unite the two rival factions. In doing so, you are thrust into the middle of a fratricidal war frought with political conspiracies and quests for power in which different groups and megacorporations are implicated.
These troubles set the stage for an attack by an unknown force bent on destroying humankind.

Key features:

  • Multiplayer co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
  • Psychological and mental trauma management.
  • 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
  • Complete hacking system with game play impact
  • 9 devastatingly subtle PSI powers.
  • More than 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
  • Excellent replayability - primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
  • Open-level gameplay for hours of fun without reloading.

Requisitos do Sistema

    Mínimo:
    • SO: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processador: Pentium 4 de 3.0GHz, Athlon 64 3000+ ou melhor
    • Memória: 1 GB para XP / 2GB para Vista
    • Disco Rígido: Pelo menos 6 GB de espaço livre
    • Gráfica:Placa gráfica com 128 MB e compatível com DirectX 9, Shader model 2.0. ATI X800, NVidia 6600 ou melhor
    • DirectX®: 9.0c
    • Som: Placa de som compatível com DirectX 9.0c
    • Adicional: Necessária conexão à Internet para multijogador
    Recomendado:
    • SO: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processador: Intel core 2 duo de 2.4GHz ou AMD Athlon 64 X2 4600+
    • Memória: 1 GB para XP / 2GB para Vista
    • Disco Rígido: Peo menos 6 GB de espaço livre
    • Gráfica: Placa gráfica com Shader model 3.0. compatível com DirectX 9. NVidia 7600, ATI X1600 ou melhor
    • DirectX®: 9.0c
    • Som: Placa de som compatível com DirectX 9.0c
    • Adicional: Necessária conexão à Internet para multijogador
Análises úteis de clientes
845 de 908 pessoas (93%) acharam esta análise útil
64.2 hrs em registo
Sort of like Warhammer 40K and Ghost In the Shell mixed together except everybody on the development team was freebasing LSD while watching the end of Neon Genesis Evangelion.

PS: Yes I am aware that you cant actually freebase LSD.
PPS: No I'm not going to change it.
Publicada: 13 Junho
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6 de 6 pessoas (100%) acharam esta análise útil
3.5 hrs em registo
Review do jogo:

Aspectos positivos:

-Ótimo para quem gosta de FPS que são RPG
-Muita personalização, apesar das poucas armas, na tua personagem
-Mapas interessantes
-Quem matas (ou não) influencia muito o teu gameplay. Ex: Mataste um cidadão na vila - é melhor preparares-te para virem atrás de ti forças em peso.
-Adaptação ás armas muito acessível

Aspectos negativos:

-Quem não domina inglês não vai perceber nadinha do jogo
-Tutoriais confusos demais, vais ser obrigado a aprender tudo por ti mesmo
-O jogo não se adapta perfeitamente á tela de muitos pc's. No meu, em fullscreen, ficou ligeiramente a tela preta nas bordas
-As letras de quase tudo são pequenas demais
-Dificuldade máxima para encontrar algo que salve o teu progresso quando quiseres


Este review foi baseado em mais ou menos 2 horas de gameplay, ou seja, ainda não o zerei. Os gráficos não são maus de todo e o jogo não puxa muito pelo pc. Recomendo apenas para quem gosta do género RPG, FPS e está preparado para lidar com bugs.

Por: Yologamer71
Publicada: 15 Julho
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2 de 2 pessoas (100%) acharam esta análise útil
38.7 hrs em registo
It is an awesome game!
You can a samurai ninja with guns, katanas, warhammer, oversoser medkit, a explosive katana and more weapons OR
a Rambo with katanas and more guns and overdosed medkit
Publicada: 30 Abril
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0 de 1 pessoas (0%) acharam esta análise útil
2.8 hrs em registo
Esse jogo é muito bom,não é facil eh diferente de todos os FPS que tem aqui na Steam.

Graficos,jogabilidade Ótima.

10/10
Publicada: 9 Julho
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257 de 264 pessoas (97%) acharam esta análise útil
54.7 hrs em registo
When my friend gifted me a copy of this game for what was essentially 75 cents, I could have been forgiven for thinking this was some kind of insult to the worth of our friendship; just another coop game to mess around in and laugh at for a few hours.

I could NOT have been more wrong.

Reviewers keep saying that E.Y.E: Divine Cybermancy plays like some horrifying hybrid of Deus Ex, Warhammer 40K, Ghost in the Shell... I could go on. It is a fairly convincing argument, in that I can't say there is any particular gameplay element that hasn't been done in another game, in some cases, better than E.Y.E: Divine Cybermancy. But there's something about the way all the numerous elements are put together that turns the game into something inexplicably unique.

E.Y.E: Divine Cybermancy was supposedly inspired by the creator's own tabletop RPG, and it shows. Leveling attributes, purchasing equipment, diverging quests and storylines, it is all pretty standard, but solid and really well thought out. Guns feel satisfying to use, and don't even get me started about the sword that explodes things. There's this super bizarre art-style as well, and this impenetrably complicated backstory. It plays like a lucid dream, and like a dream, it makes sense while you're in it, but once you wake up you're able once again to reflect on how absurd it was.

In fact, this game is so odd, it defies criticism. Every complaint I can render can be immediately turned into a selling point.

The confusing state of affairs and alliances in the story that would normally frustrate me is actually perfectly appropriate. It reflects how little you know about this strange place and adds weight to decisions. Frankly, it parallels how little I know about real world history, and that actually seems appropriate.

The difficult hacking is incredibly hard to master, but a door can literally hack me back and kick my face in. Spending 10 minutes hacking a gunship to be back-hacked 5 times before finally succeeding and using the gunship to level a platoon of enemies is a great feeling.

The bizarre interactions with enemies that can literally cause your character to have a mental breakdown, start hallucinating and uncontrollably shoot all your allies. This is a win-win situation when playing with your buddies. Just trust me, it is.

The severe lack of explanation of controls gives this feeling of accomplishment to figuring out how to jump. The broken English adds to the atmosphere, the characters really seem like they're speaking another language, one designed to describe psychokinetic ghost monsters that we have no easy words for in our primitive language.

When it comes down to it, E.Y.E: Divine Cybermancy is a very decent and enjoyable RPG FPS that takes every opportunity to completely screw with you mind. If you are a recovering drug addict and you're feeling withdrawal, this game could substitute for altering your state of mind. And that is why I love it.

My legs are OK.
Publicada: 25 Junho
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754 de 776 pessoas (97%) acharam esta análise útil
50.2 hrs em registo
Many people buy this game thinking they're buying a System Shock or a Deus Ex. Maybe a Borderlands or a STALKER. This is an incorrect assumption to make. It's true that EYE features many RPG elements. It has dialogue, branching paths, levels, inventory management, stores and side-missions. But this is all plays second fiddle to what EYE is really aiming for. It's not a Deus Ex as much as it is a Serious Sam. It's not a Borderlands as much as it is a Painkiller. I really cannot emphasize this enough, it's my belief that the majority of the complaints directed towards EYE stem from a false presupposition of what this game is trying to be. That is not the players fault though, because EYE doesn't exactly make these things clear.

EYE is a mess.

Unless you are a Dwarf Fortress player, EYE is likely to be the biggest, messiest game you are ever likely to see. Right off the bat it gives you a character creation screen which makes absolutely no sense to anyone beginning the game without first googling what in the hell you are looking at. The dialogue is either intentionally vague, bizarre and most of the time incomprehensible. You will be thrown into a world which appears to have some sort of lore and backstory but you'll be lucky if you ever understand a tenth of what is going on. When the game presents you with the tutorial level, many aspects of that tutorial will need tutorials themselves, and you will be confronted with a library of tutorial videos on how certain game mechanics work. Your body can be hacked and destroyed by doors and ATMs. Sometimes huge monsters will appear in the level and fire rockets in directions you didn't even know existed and you have to kill it. Sometimes you'll be tasked to kill a high ranking enemy and he will zip about the game shooting and cloaking tanking hits like nothing else. This game is primarily single-player, but you can have 64-player coop. You can buy spells and augmentations and guns and big hammers all with a currency called Brozouf which you seem to endlessly gain in areas where you are doing something for some reason for someone. EYE is a deranged and twisted mess of Syndicate, Neuromancer, Warhammer 40k and the entire personal drug stash of Hunter S. Thompson. And you know what? It's amazing.

There is no messing around with regenerating health, cover or killcams. You can go in fast and furious or heavy like robocop. The guns feel like they should. There is real impact when you shoot something. Enemies will go flying across the screen. You can teleport into people and laugh as they explode. You can hit people in the face with giant hammers and watch as they bounce off the walls. You can hack people. You can force push four-armed creatures into radioactive goo. You can block bullets with swords. This game can be anything you want, but above all it is satisfying.

If you get this game, it's imperative that you know what you getting into. If you want a cyberpunk dystopia with thought provoking dialogue and choices that mean something, I don't advise you to get this game. If you want a crazy FPS that is a completely unapologetic mess that explains nothing but offers everything then I would strongly recommend this game.
Publicada: 5 Fevereiro
Achaste esta análise útil? Sim Não