In einer dunklen Cyberpunk-Welt müssen Sie (und bis zu 3 Freunde) gegen die allmächtige Föderation in diesem Source-powered FPS/RPG antreten.
Nutzerreviews:
Insgesamt:
Sehr positiv (4,064 Reviews) - 81 % der 4,064 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 29. Juli 2011

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New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

Über dieses Spiel

Als Mitglied einer geheimen Vereinigung namens E.Y.E wachen Sie nach einem haarsträubenden Gefecht auf und müssen feststellen, dass all Ihre Teamkameraden bei diesem Angriff getötet wurden. E.Y.E, ein bewaffneter Zweig des Secreta Secretorum, versucht einen Staatsstreich gegen die übermächtige Föderation (einer Koalition verschiedener Welten und Planeten, die mit eiserner Faust herrscht) anzuzetteln.
Um die Dinge noch komplizierter zu gestalten: E.Y.E selber ist durch innere Streitereien zwischen der Jian- und der Culter-Fraktion (der Sie angehören) gespalten. Ihre Loyalität schwankt zwischen Commander Rimanah, Ihrem Vorgesetzten und Chef der Secreta - ein Separatist mit unaufhaltsamen Ambitionen - und dem "Mentor", Ihrem Freund und Lehrmeister. Der "Mentor" versucht, koste es, was es wolle, die zwei rivalisierenden Fraktionen wieder zu einen. Dementsprechend finden Sie sich in mitten zweier Fronten in einem Fraktions-Krieg vor, in dem durch politische Verschwörungen und Machtgelüste verschiedenste Gruppen und Megakonzerne verwickelt sind.
Diese Unruhen sind der Hintergrund für einen hinterlistigen Angriff einer unbekannten Macht im Begriff, die gesamte Menschheit zu beseitigen.

Eigenschaften:

  • Mehrspieler Ko-Op-Modus, der den Einzelspielermodus beeinflusst, und umgekehrt. Die Beschränkungen von Einzel- und Mehrspielermodus sind nun vorbei.
  • Psychologisches und mentales Trauma-Management.
  • 25 Waffen, verschiedene Schussmodi, dynamische Präzision, 'Drilling Shots', stählerner Blick, erweiterter Zoom.
  • Komplettes Hacking-System mit Einfluss aufs Spiel
  • 9 fürchterliche, subtile PSI-Kräfte.
  • Mehr als 20 NPC handeln unvorhersehbar, voll reaktionsfähig und effizient und sind mit einem Initiativsinn beseelt. Blutiger Nahkampf mit hohem technischen Detail. Unglaubliche, physische Bewegungsrealismus dank Source Engine Physics.
  • Exzellenter Wiederspielwert - primäre und sekundäre Missionen, dynamische Umgebungen, nicht-lineare Levelabfolge und zufälliges Auftauchen von NPCs. Getötet zu werden beinträchtigt nicht den Spielablauf: ein Neustart der Mission ist nicht notwendig.
  • Offener Levelaufbau für stundenlangen Spielspaß ohne Ladezeiten.

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Prozessor: Pentium 4 3.0 GHz, Athlon 64 3000+ oder besser
    • Speicher: 1 GB für XP / 2 GB für Vista
    • Festplatte: At least 6 GB frei
    • Grafikkarte: : DirectX 9 kompatible Grafikkarte mit 128 MB, Shadermodel 2.0. ATI X800, NVidia 6600 oder besser
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c kompatible Soundkarte
    • Andere Anforderungen: Internetverbindung für Mehrspielermodus
    Empfohlen:
    • Betriebssystem: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Prozessor: Intel core 2 Duo 2.4 GHz oder AMD Athlon 64 X2 4600+
    • Speicher: 1 GB für XP / 2 GB für Vista
    • Festplatte: At least 6 GB frei
    • Grafikkarte: : DirectX 9 kompatible Grafikkarte mit Shadermodel 3.0. NVidia 7600, ATI X1600 oder besser
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c kompatible Soundkarte
    • Andere Anforderungen: Internetverbindung für Mehrspielermodus
Hilfreiche Kundenreviews
25 von 30 Personen (83 %) fanden dieses Review hilfreich
91.2 Std. insgesamt
Verfasst: 13. November 2015
Das freie Charaktersystem, das im Spiel über kurze Video-Tutorials rudimentär erklärt wird, ist die große Stärke des Spiels und eine echte Herausforderung. Neben der Inventar-Verwaltung, die vor allem der Bewaffnung dient, gibt es die Charakter-Werte (wie Stärke, Genauigkeit, Medizin), einen umfangreichen Fertigkeiten-Baum (zum Beispiel mit speziellen athletischen Fähigkeiten oder mächtigen Psi-Kräften), mehrstufige aufrüstbare Implantate, die sich wiederum direkt auf die Charakterwerte auswirken und ein Forschungsmenü, in dem sehr nützliche Dinge wie Medikits oder neue Waffen erforscht werden können. Die unterschiedlichen Taktiken und Charakterausrichtungen funktionieren in den meisten Fällen ziemlich gut und sorgen deswegen für einen hohen Wiederspielwert.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
18.2 Std. insgesamt
Verfasst: 16. Februar
E.Y.E: Divine Cybermancy

Recht komplexes Cyberpunk FPS/RPG.
Unglaublichen Vielfalt an Optionen und Möglichkeiten !!
Angesiedelt in einer dystopischen Zukunft à la Blade Runner/Shadowrun/Omikron the Nomad Soul spielt man als eine Art Elite-Auftragsattentäter.
des spiel ist am anfang sehr verwirrend..
aba wenn mans gschnallt hatt wies funkt
rockt es voll gut.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 25. Dezember 2015
Nettes Spiel... lohnt sich auf alle Fälle!
War dieses Review hilfreich? Ja Nein Lustig
142 von 171 Personen (83 %) fanden dieses Review hilfreich
87 Personen fanden dieses Review lustig
8.8 Std. insgesamt
Verfasst: 12. November 2015
What the ♥♥♥♥ is going on
War dieses Review hilfreich? Ja Nein Lustig
61 von 83 Personen (73 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
135.3 Std. insgesamt
Verfasst: 8. Dezember 2015
I don't think I have ever both loved and yet been so disappointed with a game before. E.Y.E: Divine Cybermancy is a FPS/RPG hybrid that seems to have some inspiration from the original Deus Ex, but plays more like the quick Source engine shooters such as Half Life and Counter Strike you would most likely be familiar with. However, while the shooting and gunplay is very solid, the rpg side of the game is severly lacking and as you get further into the main story missions you find yourself with less and less variety in how you can approach situations in the game.

Creating a character takes you to a small menu where you can mix, match, and reroll three genes that will determine your characters base statistics. You essentially play as a sword/gun wielding cyborg samurai with an aggresive behavior and poor social skills. Once you create the character, the game starts you off in a dream sequince as you begin talking to yourself in a made up language and enter a portal to find yourselff lost in a cave with amnesia. You'll progress through the cave where we will run into the first major problem of the game, the tutorial system. The tutorial videos are rather poorly labeled, as an example: you will be told to look up the super jump tutorial in order to make a higher out of reach jump, but there isn't one by that name and you'll end up fumbling around in the videos until you do come across how the skill wheel works. Once you do manage to find your way out of the tutorial level, you return to the games HUB world and rejoin the faction you work for, the Culter Dei, and begin taking orders from Commander Rimanah, your superior. You'll be sent to do various tasks in various environments that are fairly large in size and quite eye catching as well with varied styles from a large run down city to the surface of Mars. Moving through these maps will be confusing at first but will be fine once memorized.

Enemies primarily fall into three catagories, or so I would assume, humanoids, machines, and monsters. Humanoids are pretty much your standard gun wielding baddy that fall into several factions such as the looters, Federation cops, Jian, etc, the machines are pretty much small turrets and gunships, and the monsters, known as the Meta-streumonic force, are primarily melee ranged little creatures such as imps, small aliens, werewolves, women clad in white, and the cyber demon from doom. Most enemies are pretty fun to fight and add a decent amount of variety to the game.

As you progress you will level up your charcter and accumulate the games currancy known as Brouzoufs. Each level up gives you skill points you can allocate into the eight primary skills your character has while the money you gain will be spent at the various shops for new cyber abilities, psi abilities, and weapons, used for research to unlock upgrades or stat bonuses, and to upgrade the cyber implants in your character. While there are eight differnt stats to spend points in, you'll soon find out that the increases are very minor and specialized characters will find themselves having a difficult time. If you wanted to play as a high strength melee character, a sneaky hacker who turns his foes on one another, or a mind crushing psi powered god you will be severly disappointed. Melee will quickly become a series of deaths as you run out of stamina far too quicly when blocking enemy fire, hacking becomes less effective on groups and takes far too long to accomplish leaving you open to ambushes, and the harder foes are pretty much immune to psi abilities. As you get to the harder missions in the game you will be falling back primarily on using gunfire to take down the strongest opponents.

Speaking of gunfire, the game has a decent variety of weapon catagories from melee, pistols, smgs, shotguns, sniper rifles, assault rifles, and heavy weapons each having two to four weapons to choose from. However, a major issue with the weapon variety comes from how useful certain weapons become later in the game. While you can get through the first four or so story missions using pretty much any weapon you like, you will hit a major standstill when you start to fight heavily armored enemies. These enemies will force you into using specific weapons that use armor piercing ammo, which would be fine if there were more than just four to choose from. To my knowledge the only guns with armor piercing rounds are one of the pistols, two of the snipers, and one of the heavy weapons. I was playing primarily with shotguns and SMG's for most of the game, but there are no armor piercing shotguns and SMGs, so I was forced to use one of the starting sniper rifles in order to progress. This is a major negative to me, as I was expecting pretty much anything I enjoyed using to remain viable throughout the game. (Except for the Betty Boom sawn off shotgun, that gun is in its own league of bad which is a shame because I loved the way it looked.)

Character interaction is pretty entertaining, you'll find yourself talking to NPC's constantly. The game has a standard choose your dialog option, and most responses are pretty goofy. Hell, just the normal NPC dialog is a real joke in it's own right as you find many aggresive, dumb, depressed, or just outright insane characters through out the game to talk with. When it really comes down to it, everyone is pretty much a huge ♥♥♥♥♥♥♥♥ in this game as I don't think I found a single pleasant person to talk to outside of Tobi.

There is a story, but I'm not even going to pretend to know it or explain it, if you buy the game good luck with that.

Overall I really enjoy this game so far and will continue to keep playing but I cannot recommend it. Most people will find themselves clueless with what to do at the start of the game and won't even get to my major complaints. The game feels like a proper structure of a great game but clearly isn't finished. Do not be fooled by the early trailers of this game, you will not be taking out groups in various ways as shown, you will eventually be shooting for the majority of the game.


Things that need to be changed, in my opinon, to make the game into a proper or better FPS/RPG are as follows:

Viable playstyles for every stat choice. If I want to go full melee, I should be able to. If I want to stack hacking and hack every enemy and clear a mission that way, I should be able to. If I want to use shotguns as my only weapon, I should be able to.

Strength should also decrease the amount of stamina you lose per point when blocking and the damage bonus should be buffed significantly.

Wider variety in Psi powers and psi should have a chance to work on all opponents.

All guns should be viable throughout the game or at the very least one weapon from each catagory should have armor piercing.

Class system should actually do something outside of get achievements, each class honestly should have either a special trait linked to them or some kind of passive bonus at the least.

Medicine stat should not only increase your healing effectiveness but increase lethality when medkit is used on opponents. Not being able to cloak around and inject enemies to death is a huge missed opportunity.

Level cap so there is a reason to build a character a certain way, I haven't tested yet but I'm certain it is possible to max all skills on a single character. It would be far more interesting to have proper character builds instead of being a jack of all trades.

Stat penalties on death should be healed by an NPC for money instead of getting a research to remove and be immune to them.

It's a real shame but the game is most likely never going to be patched again as I'm certain the last one was two years ago and has now been abandoned. ♥♥♥♥ I really wanted to say this was a good game but I honestly cannot, this game is not for most people.
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