음울한 사이버펑크 세계에서 여러분은 전지전능한 연합을 파괴해야만 합니다. 최대 3명의 친구들과 함께 힘을 합쳐 Source 엔진으로 구현된 FPS/RPG 게임을 즐겨보세요.
출시 날짜: 2011년 7월 29일
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E.Y.E: Divine Cybermancy 구매

E.Y.E. - Four Pack 구매

게임 4개를 포함 - 남는 게임을 친구에게 보낼 수 있습니다.

New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

게임 정보

기묘한 비밀 집단 E.Y.E의 일원으로서 당신은 동료 모두가 살해당한 싸움 직후 의식을 되찾습니다. 세크레타 세크레토룸(Secreta Secretorum)의 무장 분파인 E.Y.E는 엄격한 규범으로 많은 세계와 행성을 통합하고 있는 강력한 집단인 연합(Federation)에 대항해 쿠데타를 계획하고 있습니다.
그러나 E.Y.E는 이 순간에도 찌엔(Jian)과 컬터(Culter) 파벌 사이의 내부 분쟁에 시달리고 있습니다. 당신은 컬터의 소속으로서, 세크레타의 수장으로 분리주의자이자 멈출 수 없는 야망을 지닌 리맨나 사령관(Commander Rimanah)과 친구이자 조언자인 "멘토(Mentor)" 사이에서 충성을 시험받습니다. "멘토"는 어떤 대가를 치뤄서라도 두 파벌을 통합하려 하고 있습니다. 이러한 과정에서 당신은 거대 기업을 비롯 수많은 세력이 연루된 권력에 대한 싸움과 정치적 음모에 휘말리고, 이로 인해 형제자매에 대한 살육을 행하는 전쟁의 중심에 놓이고 맙니다.
그리고 이러한 혼돈을 틈타 미지의 세력이 인류를 파괴하기 위한 침공을 준비합니다.

주요 특징:

  • 상호 간에 직접적 영향을 미치는 싱글 플레이와 멀티 플레이 협동 모드. 싱글 및 멀티 플레이 게임의 한계가 마침내 사라집니다.
  • 정신 상태와 트라우마 관리 시스템.
  • 25개의 무기: 다양한 발사 방식, 동적 조준점, 시험 사격, 가늠자 조준, 추가 확대가 가능한 조준경 등.
  • 게임 플레이에 큰 파급력을 지닌 완전한 해킹 시스템.
  • 9개의 강력하고 신비한 초능력.
  • 스크립트 없이, 각자의 목적에 따라 행동하며 상황에 대해 반응하는 효율적 AI를 지닌 20명 이상의 NPC. 실전적 세부 사항에 기반한 잔혹한 근접전. Source Engine이 제공하는 물리효과의 힘을 통해 구현된 매우 사실적인 움직임.
  • 뛰어난 반복 플레이성 - 주요 및 보조 임무의 구분, 동적 환경, 비선형적 레벨 진행 방식, 종류와 외관 및 등장 위치가 무작위로 설정되는 NPC 리스폰. 패널티가 존재하지 않는 죽음: 진행 중인 임무를 다시 시작할 필요가 없습니다.
  • 레벨 반복 로딩 없이 수 시간을 즐길 수 있는 오픈 레벨 방식 게임플레이.

시스템 요구 사항

    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz, Athlon 64 3000+ or better
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Intel core 2 duo 2.4GHz or AMD Athlon 64 X2 4600+
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
유용한 고객 평가
722명 중 675명(93%)이 이 평가를 유용하다고 평가했습니다.
517 개의 게임 보유 중
평가 14 개
64.2 시간 기록
Sort of like Warhammer 40K and Ghost In the Shell mixed together except everybody on the development team was freebasing LSD while watching the end of Neon Genesis Evangelion.

PS: Yes I am aware that you cant actually freebase LSD.
PPS: No I'm not going to change it.
게시 일시: 2014년 6월 13일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
26 개의 게임 보유 중
평가 3 개
1.2 시간 기록
외국인들은 좋아할지 모르나 한국인에겐 너무 느린 게임이 답답할뿐
게시 일시: 2014년 8월 24일
이 평가가 유용한가요? 아니요
6명 중 3명(50%)이 이 평가를 유용하다고 평가했습니다.
149 개의 게임 보유 중
평가 15 개
1.4 시간 기록
싼 게 비지떡
게시 일시: 2014년 7월 15일
이 평가가 유용한가요? 아니요
176명 중 171명(97%)이 이 평가를 유용하다고 평가했습니다.
107 개의 게임 보유 중
평가 14 개
54.7 시간 기록
When my friend gifted me a copy of this game for what was essentially 75 cents, I could have been forgiven for thinking this was some kind of insult to the worth of our friendship; just another coop game to mess around in and laugh at for a few hours.

I could NOT have been more wrong.

Reviewers keep saying that E.Y.E: Divine Cybermancy plays like some horrifying hybrid of Deus Ex, Warhammer 40K, Ghost in the Shell... I could go on. It is a fairly convincing argument, in that I can't say there is any particular gameplay element that hasn't been done in another game, in some cases, better than E.Y.E: Divine Cybermancy. But there's something about the way all the numerous elements are put together that turns the game into something inexplicably unique.

E.Y.E: Divine Cybermancy was supposedly inspired by the creator's own tabletop RPG, and it shows. Leveling attributes, purchasing equipment, diverging quests and storylines, it is all pretty standard, but solid and really well thought out. Guns feel satisfying to use, and don't even get me started about the sword that explodes things. There's this super bizarre art-style as well, and this impenetrably complicated backstory. It plays like a lucid dream, and like a dream, it makes sense while you're in it, but once you wake up you're able once again to reflect on how absurd it was.

In fact, this game is so odd, it defies criticism. Every complaint I can render can be immediately turned into a selling point.

The confusing state of affairs and alliances in the story that would normally frustrate me is actually perfectly appropriate. It reflects how little you know about this strange place and adds weight to decisions. Frankly, it parallels how little I know about real world history, and that actually seems appropriate.

The difficult hacking is incredibly hard to master, but a door can literally hack me back and kick my face in. Spending 10 minutes hacking a gunship to be back-hacked 5 times before finally succeeding and using the gunship to level a platoon of enemies is a great feeling.

The bizarre interactions with enemies that can literally cause your character to have a mental breakdown, start hallucinating and uncontrollably shoot all your allies. This is a win-win situation when playing with your buddies. Just trust me, it is.

The severe lack of explanation of controls gives this feeling of accomplishment to figuring out how to jump. The broken English adds to the atmosphere, the characters really seem like they're speaking another language, one designed to describe psychokinetic ghost monsters that we have no easy words for in our primitive language.

When it comes down to it, E.Y.E: Divine Cybermancy is a very decent and enjoyable RPG FPS that takes every opportunity to completely screw with you mind. If you are a recovering drug addict and you're feeling withdrawal, this game could substitute for altering your state of mind. And that is why I love it.

My legs are OK.
게시 일시: 2014년 6월 25일
이 평가가 유용한가요? 아니요
149명 중 123명(83%)이 이 평가를 유용하다고 평가했습니다.
1,178 개의 게임 보유 중
평가 68 개
12.9 시간 기록
Well bought this game because it was on offer and didnt really know what to expect.
Now i know its had some terrible reviews and to be honest when i first started playing i really didnt know what i was doing and i could'nt really get into it.But then something happened,i found myself getting into the game and i actually started to understand what was going on (still learning now to be honest).
The graphics are really not that bad (not up to the standard of some games though) and the music is ok and the voice acting-well dont really know as the voice overs are'nt in English (it gets put up on screen for you to read-and set your resolution high enough or it will just look muddy).
In game the missions vary from defending a raider hacking a console whilst keeping creatures (that look like they belong in a RIDDICK movie) at bay to planting explosives to hacking consoles.The main problem is that the game only starts to give away some of its quirkier and more helpfull gear and items the more time you put in (so like me if i had given up after a short play time i would'nt like the game like i do now) and trust me some of this gear is really helpful in later missions (the cloak and vision enhancements are really important and usefull in doing missions and not getting noticed),but all these things cost money.You earn this by downing enemies and doing certain things whilst in level,from assasinations to hacking certain consoles and trust me the more you can earn the better (WELL OF COURSE DUH).You then spend this at the main hub where you receive missions and can do so with the medic (cyber enhancements like cloak and the vision ability that lets you see the enemies through walls),gunseller (new and better weapons,"YEAH NO KIDDING") or the guy in the library that sells basically cyber enhancements that behave like magic.I have found that some levels are quite a challenge and that early on you will die a fair few times until you get good enough (or have enough enhancements) to best the level,dont worry you do get 9 chances in the forms of the "RESORECTOR" which makes you rise where you fell and continue from there.
I quite like the story (what i can understand so far anyway) and i especially like the mysterious stranger who seems to know a lot more than he is letting on.
I think that like a lot of games if they arent accesible straight away then this puts a lot of people of,not me i have played and finished both DARK SOULS and DEMON SOULS numerous times and find that the less you know in games about whats going on its all the better as there is nothing more inquisitive than the will to explore and not have someone telling me what to do or hold my hand.
I do reccomend this game but only if you want to invest some time in it as it doesnt reveal all that it has to show in 1 sitting (unlike some other big shooters) and that the more you play the more you will learn and get to grips with it.
게시 일시: 2014년 5월 28일
이 평가가 유용한가요? 아니요
737명 중 716명(97%)이 이 평가를 유용하다고 평가했습니다.
275 개의 게임 보유 중
평가 4 개
50.2 시간 기록
Many people buy this game thinking they're buying a System Shock or a Deus Ex. Maybe a Borderlands or a STALKER. This is an incorrect assumption to make. It's true that EYE features many RPG elements. It has dialogue, branching paths, levels, inventory management, stores and side-missions. But this is all plays second fiddle to what EYE is really aiming for. It's not a Deus Ex as much as it is a Serious Sam. It's not a Borderlands as much as it is a Painkiller. I really cannot emphasize this enough, it's my belief that the majority of the complaints directed towards EYE stem from a false presupposition of what this game is trying to be. That is not the players fault though, because EYE doesn't exactly make these things clear.

EYE is a mess.

Unless you are a Dwarf Fortress player, EYE is likely to be the biggest, messiest game you are ever likely to see. Right off the bat it gives you a character creation screen which makes absolutely no sense to anyone beginning the game without first googling what in the hell you are looking at. The dialogue is either intentionally vague, bizarre and most of the time incomprehensible. You will be thrown into a world which appears to have some sort of lore and backstory but you'll be lucky if you ever understand a tenth of what is going on. When the game presents you with the tutorial level, many aspects of that tutorial will need tutorials themselves, and you will be confronted with a library of tutorial videos on how certain game mechanics work. Your body can be hacked and destroyed by doors and ATMs. Sometimes huge monsters will appear in the level and fire rockets in directions you didn't even know existed and you have to kill it. Sometimes you'll be tasked to kill a high ranking enemy and he will zip about the game shooting and cloaking tanking hits like nothing else. This game is primarily single-player, but you can have 64-player coop. You can buy spells and augmentations and guns and big hammers all with a currency called Brozouf which you seem to endlessly gain in areas where you are doing something for some reason for someone. EYE is a deranged and twisted mess of Syndicate, Neuromancer, Warhammer 40k and the entire personal drug stash of Hunter S. Thompson. And you know what? It's amazing.

There is no messing around with regenerating health, cover or killcams. You can go in fast and furious or heavy like robocop. The guns feel like they should. There is real impact when you shoot something. Enemies will go flying across the screen. You can teleport into people and laugh as they explode. You can hit people in the face with giant hammers and watch as they bounce off the walls. You can hack people. You can force push four-armed creatures into radioactive goo. You can block bullets with swords. This game can be anything you want, but above all it is satisfying.

If you get this game, it's imperative that you know what you getting into. If you want a cyberpunk dystopia with thought provoking dialogue and choices that mean something, I don't advise you to get this game. If you want a crazy FPS that is a completely unapologetic mess that explains nothing but offers everything then I would strongly recommend this game.
게시 일시: 2014년 2월 5일
이 평가가 유용한가요? 아니요