음울한 사이버펑크 세계에서 여러분은 전지전능한 연합을 파괴해야만 합니다. 최대 3명의 친구들과 함께 힘을 합쳐 Source 엔진으로 구현된 FPS/RPG 게임을 즐겨보세요.
사용자 평가:
Recent:
대체로 긍정적 (평가 52 개) - 71% of the 52 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 4,096 개) - 이 게임에 대한 사용자 평가 4,096개 중 81% 가 긍정적입니다.
출시 날짜: 2011년 7월 29일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

E.Y.E: Divine Cybermancy 구매

E.Y.E. - Four Pack 구매

게임 4개를 포함 - 남는 게임을 친구에게 보낼 수 있습니다.

 

New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

게임에 대해

기묘한 비밀 집단 E.Y.E의 일원으로서 당신은 동료 모두가 살해당한 싸움 직후 의식을 되찾습니다. 세크레타 세크레토룸(Secreta Secretorum)의 무장 분파인 E.Y.E는 엄격한 규범으로 많은 세계와 행성을 통합하고 있는 강력한 집단인 연합(Federation)에 대항해 쿠데타를 계획하고 있습니다.
그러나 E.Y.E는 이 순간에도 찌엔(Jian)과 컬터(Culter) 파벌 사이의 내부 분쟁에 시달리고 있습니다. 당신은 컬터의 소속으로서, 세크레타의 수장으로 분리주의자이자 멈출 수 없는 야망을 지닌 리맨나 사령관(Commander Rimanah)과 친구이자 조언자인 "멘토(Mentor)" 사이에서 충성을 시험받습니다. "멘토"는 어떤 대가를 치뤄서라도 두 파벌을 통합하려 하고 있습니다. 이러한 과정에서 당신은 거대 기업을 비롯 수많은 세력이 연루된 권력에 대한 싸움과 정치적 음모에 휘말리고, 이로 인해 형제자매에 대한 살육을 행하는 전쟁의 중심에 놓이고 맙니다.
그리고 이러한 혼돈을 틈타 미지의 세력이 인류를 파괴하기 위한 침공을 준비합니다.

주요 특징:

  • 상호 간에 직접적 영향을 미치는 싱글 플레이와 멀티 플레이 협동 모드. 싱글 및 멀티 플레이 게임의 한계가 마침내 사라집니다.
  • 정신 상태와 트라우마 관리 시스템.
  • 25개의 무기: 다양한 발사 방식, 동적 조준점, 시험 사격, 가늠자 조준, 추가 확대가 가능한 조준경 등.
  • 게임 플레이에 큰 파급력을 지닌 완전한 해킹 시스템.
  • 9개의 강력하고 신비한 초능력.
  • 스크립트 없이, 각자의 목적에 따라 행동하며 상황에 대해 반응하는 효율적 AI를 지닌 20명 이상의 NPC. 실전적 세부 사항에 기반한 잔혹한 근접전. Source Engine이 제공하는 물리효과의 힘을 통해 구현된 매우 사실적인 움직임.
  • 뛰어난 반복 플레이성 - 주요 및 보조 임무의 구분, 동적 환경, 비선형적 레벨 진행 방식, 종류와 외관 및 등장 위치가 무작위로 설정되는 NPC 리스폰. 패널티가 존재하지 않는 죽음: 진행 중인 임무를 다시 시작할 필요가 없습니다.
  • 레벨 반복 로딩 없이 수 시간을 즐길 수 있는 오픈 레벨 방식 게임플레이.

시스템 요구 사항

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz, Athlon 64 3000+ or better
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
    Recommended:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Intel core 2 duo 2.4GHz or AMD Athlon 64 X2 4600+
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
Customer reviews
Customer Review system updated! Learn more
Recent:
대체로 긍정적 (평가 52 개)
Overall:
매우 긍정적 (평가 4,096 개)
Recently Posted
N9NΞCROSIX
( 19.9 시간 기록 )
게시 일시: 2016년 5월 27일
Yis
Djidjifer
( 21.2 시간 기록 )
게시 일시: 2016년 5월 27일
You will ♥♥♥♥ yourself trying to understand this game. Hell, you'll need a guide even to build you character. But if you invest 30-60 minutes to understand the game, it gets really fun to play. I has a wierd and unique atmosphere, the RPG elements dominate the game even though it is in the core a shooter and it is a good one too. In a way some gameplay mechanics are simmilar to Hellgate London, but this is a way much better game. The game is a bit hardcore too, you get killed really easy even trough the late mid-game. For the price it goes it's an awsome game. 8/10
Katamari Democracy
( 5.0 시간 기록 )
게시 일시: 2016년 5월 26일
I can't recommend this personally, the lore is all text based and although the game looks and plays okay, it's way too convoluted. The main gameplay feature is 'hacking' which is it's own click-strategy minigame in itself and it's not fun.
3/10
Maciosz
( 10.5 시간 기록 )
게시 일시: 2016년 5월 26일
Game is fun, legs are ok, hacking is ♥♥♥♥♥♥♥t
Syntax99
( 42.1 시간 기록 )
게시 일시: 2016년 5월 25일
Shooting mechanics are plain. Graphics are poor, but the art style makes up for it for me. It's great. Story and translations are nigh-on incomprehensible. Sound is mostly Half Life 2. I can't even remember the soundtrack.

But you know what? It's pretty amazingly original. The constant effect of YOU CAN DO THAT? is so cool. Absolutely worth playing, at least to see all the things they could come up with. If this game had the AAA treatment, it would be GotY, but if it did, it wouldn't exist.
A.K.T.
( 59.3 시간 기록 )
게시 일시: 2016년 5월 24일
E.Y.E: Divine Cybermancy is unlike anything you will ever play. Despite my relatively short playtime, it's one of the most memorable games I've played in a long, long time.

E.Y.E. has fantastic world design, extreme depth in its mechanics, and extremely well done core game mechanics, but it's also user-unfriendly, unpolished, and some of the text appears to be some sort of almost-English language. It has more quality content than most games on the market, even full-priced $60 games, but for nearly every good piece of content in the game, there's some factor that just makes you scratch your head.

Both as a shooter and as an RPG, E.Y.E. have a very well-designed core. It allows you to build any kind of character, from a high-tech, heavily augmented super-hacker to a nimble assassin, a cloaked sniper to a heavily-armored living tank, from a berserker wielding explosive katanas to a psychokinetic mage who can telefrag people at will while your clones distract enemies. And each of these builds, and all the builds in-between, can be tuned and tweaked to your liking.

There are no class limitations or restrictions, so long as you can plan your stats for what you want to use. These classes are defined by your stats you gain by leveling up, your research you commit to with items you find in the field, and your cybernetic augments that you graft onto yourself as you progress through the game.

However, despite the fundamentals of this system being brilliantly done, in practice, there are some builds which are far less practical than others. While being a mind-hacker or psionic mastermind may be very appealing, they are ultimately far less practical than a simple soldier with good guns, or a melee fighter with enough accuracy for an anti-armor handcannon. Fortunately, playing E.Y.E. as purely a shooter, with no bells and whistles attached, is still a great time, but this may disappoint players that were hoping to jump into a first run with one of these builds.

More straightforward builds will lead to a better experience for two reasons: difficulty of use, and utter non-information on the complex mechanics of certain builds. The difficulty comes from some builds giving you limited to no ability to directly fight enemies, leaving you with a lack of XP sources to improve yourself further. This is particularly egregious with hacking, as hacking an enemy takes longer, is less effective, and grants lower XP, and gives less money than just shooting the enemy in the first place would. And the greatest shame here is that almost every build in E.Y.E. is an absolute blast to play; it's a ton of fun. Some builds just don't give you the resources you need to reasonably progress like others do.

The other problem with certain builds is that they aren't well explained. The first sign of this problem comes in the form of a tutorial system that's better off ignored with how poorly implemented it is. The in-game tutorial shows you how to run, jump, crawl, climb ladders, etc., all things you should already know. But the fine details are left to videos in a menu. The predominant limitation, however, comes from extremely vague descriptions of items and abilities, leaving you to occasionally guess at what things do. When fundamental, build-defining skills can't be identified without being told, there's a serious problem. Fortunately, many of these issues are front-loaded, and after a couple of hours, explanation issues taper down to a tolerable level.

Speaking of incomprehensible content, the Research in this game is more of a crapshoot than anything if you don't look up a guide. Without researching it ahead of time, I couldn't tell you what my reward was for researching "UbiCosif Substance", or "Alpha Bio Optical Connex". According to tech trees, some of the research actually does nothing.

================================

So far, this review sounds pretty harsh. I mean, it must seem odd that I'm recommending a game with such glaring issues, right?

Well, the pros, in my opinion, outstrip the cons.

The world and levels are wonderfully crafted, with obvious attention to detail being put into the atmosphere of the world. The levels are extremely large, allow you to approach objectives in any way you can imagine, and are very non-linear, with each zone feeling more like a mini-sandbox than a mission in a campaign. And it accomplishes this with completely procedural enemy placements, and occasionally with procedural objectives, and it works so well.

The atmosphere is spot-on, with the entire world being filled with cybertech and dripping in environmental storytelling. In fact, the environments tell better stories most of the time than the actual story. While the graphics are somewhat dated, the designs are wonderful, and the game stands up in its own gritty, dystopian sort of way.

The gunplay is also some of the best the Source engine has to offer, with every weapon giving just the right amount of feedback. The sounds for each one are unique and have fantastic bass and reverb, with the gunfire being just as deadly as the sounds would entail. Additionally, there's variety without excess, and each weapon ends up feeling unique, like there's a role for everything you could take with you.

Melee weapons are equally satisfying, and a nimble brawler can be just as entertaining, sidestepping blows and covering space rapidly to slash targets with dual katanas, or chopping up crowds with a sword that makes people explode. Even magic powers feel great to use, with skills that make enemies violently explode into blood fonts, or even the power to clone yourself, all backed up by equally great sound design. Even the aforementioned hacker can be engrossing in its own way, with a few well-placed hacks driving enemy squads into two warring halves while you simply watch from afar. And the hacking is very fun, and an example of a minigame done VERY right, with some strategy and quick thinking required to break enemy defenses.

The A.I. is also better than people give it credit for; on higher difficulties, enemies will be aggressive, flush you out with grenades, try to surround you, or even try baiting you into a bad position. It's not excellent, but when you crank the spawn waves to "Invasion" level, these small additions can really have an impact on your survival in the long-term.

================================

While the world is well designed, the plot is really fairly hit-or-miss. Some people love it, some hate it. It's very much a cliche storm, but it's so cheesy that I personally can't help but love it. You're part of a militarized secret society in a civil war fighting a totalitarian government, demonic supermonsters based on humanity's dark sides, and roaming bands of looters. There's at least three MacGuffins and up to five betrayals possible in E.Y.E.'s story, and it's fantastically stupid.

On top of that, the localization for this game is hilariously bad. While there is a fan patch that un-Engrishes the game, the stilted, strange speech and swear-storms the characters get into could add to or detract from the experience. For the most part, this doesn't interfere with gameplay, so I won't list this as a negative; it's more up to preference. In my first run, I was only stuck one one objective to "Realign the Parabola", and even that was solvable within a few minutes. For those that don't like the transration, fortunately, everyone speaks in a made-up verbal language that works well with the environment, so thankfully, nobody's vocalizing the dreadful text.


Verdict

While E.Y.E.: Divine Cybermancy should, by all means, be a very terrible game, all the things it does well are done exceptionally well. For some, the problems will be deal-breakers. However, if you're looking for a unique game that plays like Deus Ex crossed with F.E.A.R. on cocaine, and you're willing to stomach some extremely rough edges, then this game is absolutely for you.
Hanzo
( 25.8 시간 기록 )
게시 일시: 2016년 5월 24일
10/10 Would inject my friends again.
Hatty Mikune
( 1.5 시간 기록 )
게시 일시: 2016년 5월 23일
i hate video games
Neen
( 39.4 시간 기록 )
게시 일시: 2016년 5월 22일
dude this game is GREAT
you might think it's ♥♥♥ at first but you might also be an ♥♥♥.
don't think of it as deus ex, think of it as a 'run around and kill everything with some elements of Deus Ex for cool effect'
a little confusing to figure out but once you do it's simple as hell
pretty fun, really hope a next one comes out after the devs are done working on this Warhammer 40k game they're doing
cool lore, too, the story itself is a little mishmashed and just used as an excuse for going from level to level, but the underlying lore is actually neat. weird how that works.

kind of a weird game, pre good though.
give it an 8, 8/10
Dystheria
( 205.1 시간 기록 )
게시 일시: 2016년 5월 21일
Reviewing a game like E.Y.E comprehensively isn't an easy task, none the less lets have a stab at it.

The game makes a thematic spin on a common premise:
- You are a super soldier with Amnesia
- There is a war going on
- You are going to kill your way to victory in FPS glory

This is where is leaves the standard model behind both in gameplay, aesthetic, theme and story.

From a Gameplay perspective all skills and utilities are provided as a means of killing things. Even the medkit can be used to overdose someone.
Hacking? use it to fry someone's brain or turn them crazy and make them attack their colleagues.
Magic? Create a clone army of yourself and send them in to battle, or if you prefer the direct approach just teleport yourself "inside" your target enemy and make them explode.
Stealth? Cloak up, jump over buildings, snipe people or slit their throats (or crush them with a hammer... or crush them by falling on them super-mario style)
Guns? Guns.

And on the topic of guns, this game really brings home the bacon with satisfying weaponry. Admittedly there are no super fancy guns that shoot lightning and razorblades and fire and particle effects and ♥♥♥♥, but there are guns that will consume their entire magazine in a single trigger press because "Why only shoot one bullet when you can shoot all the bullets?"
There are handcannons that can destroy attack choppers, machine pistols that will decimate entire squads of terrorists and melee weapons that can be used to not only deflect bullets but cleave entire swaths of would be enemies in two.
Even the entry level pistols are very satisfying to use as you put round after round into the ribcages and craniums of your aggressors.

Theme? Dystopian cyberpunk inspired by somewhere between the matrix (it's shame that movie never had a sequel), bladerunner, johnny mnemonic and pretty much every major sci-fi movie from the 80's onwards, it's a real melting pot of ♥♥♥♥ and at times you will even notice design influences and likenesses to cult sci-fi shows like Farscape and videogames like shadowrun (the Genesis version, i never played the xbox/PC version).
It is very atmospheric, and very well fitting. If you can ignore some of the now dated and chunky environments, but hey, the source engine can only be pushed so far.

Now, story... Story is very difficult to explain in a simple review, but just be aware of the following: if you WANT a story, it is there, a full narrative of what's going on and who you are, but it is not going to hold your hand.
This isn't CoD where it's straightforward "good against evil", this isn't Deus Ex with it's over-arching evil corporations and terrorists (although there are plenty of both in E.Y.E), and this isn't <insert generic RPG> where the protagonist undergoes Tom Cruise syndrome (He's a good <x> but he has his doubts, UNTIL FEMALE <y> CAUSES HIM TO HAVE A CRISIS OF FAITH, AND IN ORDER TO WIN HER LOVE HE BECOMES A GREAT <x>. no really, that's every tom cruise movie ever.) before eventually facing off with the nemesis antagonist.

tl;dr? wacky off-form shooter with RPG elements and a batshit crazy plot with cyberpunk aesthetics.
?
( 3.7 시간 기록 )
게시 일시: 2016년 5월 21일
SHOP TIL YOU DROP JUST LIKE MY WIFE DID TO OUR SON ALL OVER THE ♥♥♥♥ING PAVEMENT
Jorex
( 31.5 시간 기록 )
게시 일시: 2016년 5월 19일
Do you want to hit people with a hammer which causes nuclear explosions?
Do you want to stumble through a next to incomprehensable story?
Do you want a gun where the two fire modes are full auto and "fuller"(?) auto?
Do you want to pick up cars as if they were made of styrofoam?
Do you want to get your brain hacked by a door?
Do you want to play the campaign with 12 other players?
Do you like Warhammer 40k?

Then this game might be for you.

-----The Good-----
The gun play and the weapons themselves.
Like I said, there is a gun which empties a 100 round magazine in under 3 seconds.
And a hammer which blows people up in gigantic explosions. Enough said.

The atmosphere.
If you like Warhammer 40k and dystopian/cyberpunk SCI-FI future, you will feel right at home.

The cool things that can be done with abilities.
There is a skill which allows you to teleport inside of enemies and blow them up from within, at least, that's what I think happens, not sure on that one.
Increasing your psychic skill also allows you to pick up cars and throw them at people.

Replayability
The game loops when you finish the story, there is a story reason for that and you should totally play again because there are multiple endings and the chance that you actually understod the story first time around is slim to none.
There's also a "freemode" which can be compared to the adventure mode in Diablo 3.


-----The Bad -----
Explaining itself.
It has an atrocious lack of explaning mechanics, the deep RPG system and the backstory of the game world to the player.
The tutorial consists of a list of videos with short explenations on most subjects.
And it throws you in the deep end right from the get go, this is going to turn some people off and it's really holding this game back from being more popular than it is.

The AI
They're braindead.

The UI
It's bad, really bad.

The English translation.
Lots of people complain about it, I didn't find it to be too bad.
I still understood what was being said.
There's also an unofficial patch which fixes it.

There's more, but those are the biggest problems I have with the game.


But should you buy it?
Maybe.
Im going to be honest, this game is not for everyone.
If you're going into it expecting a great or even at first comprehensible story, you will be disappointed
It's okay though, the game's strength is it's gameplay, atmosphere and just being quirky and weird.
It's far from flawless, but it has it charm and I consider it to be one of the best indie gems I've ever played.

Buy it with a friend and run through the campain together.
Have a fun time shooting some bad guys, gaining some brouzouf and checking your legs.
Link ツ
( 22.1 시간 기록 )
게시 일시: 2016년 5월 19일
This game is awesome, it's exploding with originality (I think) and has a lot of really great missions and weapons to unlock and cool stuff to play with, It's really fun. My favourite thing about this game is the enviornments, they look fantastic for the source engine.
Because I don't feel like typing, think of Warframe only in first person and better. Well I think it's better.
Coe
( 57.4 시간 기록 )
게시 일시: 2016년 5월 19일
The best acid trip you'll ever have.
PAPA K MAJ
( 1.3 시간 기록 )
게시 일시: 2016년 5월 19일
Expected Deus Ex; it's not.
DOKTOR IGNITION
( 7.5 시간 기록 )
게시 일시: 2016년 5월 18일
My legs are OK.
hotdoginspector
( 25.7 시간 기록 )
게시 일시: 2016년 5월 18일
The fanart and obscure memes alone make this noteworthy.
Kink(y)
( 0.5 시간 기록 )
게시 일시: 2016년 5월 18일
I don't own this game
venice (b ^_^)b
( 17.4 시간 기록 )
게시 일시: 2016년 5월 16일
EYE divine cybermancy aka why the ♥♥♥♥ does this gun shoot so many bullets my legs are ok
Russell Austin
( 16.6 시간 기록 )
게시 일시: 2016년 5월 16일
The game is good, but very confusing. Either you get it or you don't. Maybe buy it for like 2.50 and try it for yourself? This is a very difficult game to review.
Most Helpful Reviews  In the past 30 days
11명 중 11명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
4.6 시간 기록
게시 일시: 2016년 5월 7일
Such a bizarre game, best to play co-op as that way you are less likely to be creeped out by the distant passive-aggresive allies at the 'Base'.

Buy it when its on sale for a pound or two and play it with a friend, youll have an experience for sure...
이 평가가 유용한가요? 아니요 재미있음
9명 중 9명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
31.5 시간 기록
게시 일시: 2016년 5월 19일
Do you want to hit people with a hammer which causes nuclear explosions?
Do you want to stumble through a next to incomprehensable story?
Do you want a gun where the two fire modes are full auto and "fuller"(?) auto?
Do you want to pick up cars as if they were made of styrofoam?
Do you want to get your brain hacked by a door?
Do you want to play the campaign with 12 other players?
Do you like Warhammer 40k?

Then this game might be for you.

-----The Good-----
The gun play and the weapons themselves.
Like I said, there is a gun which empties a 100 round magazine in under 3 seconds.
And a hammer which blows people up in gigantic explosions. Enough said.

The atmosphere.
If you like Warhammer 40k and dystopian/cyberpunk SCI-FI future, you will feel right at home.

The cool things that can be done with abilities.
There is a skill which allows you to teleport inside of enemies and blow them up from within, at least, that's what I think happens, not sure on that one.
Increasing your psychic skill also allows you to pick up cars and throw them at people.

Replayability
The game loops when you finish the story, there is a story reason for that and you should totally play again because there are multiple endings and the chance that you actually understod the story first time around is slim to none.
There's also a "freemode" which can be compared to the adventure mode in Diablo 3.


-----The Bad -----
Explaining itself.
It has an atrocious lack of explaning mechanics, the deep RPG system and the backstory of the game world to the player.
The tutorial consists of a list of videos with short explenations on most subjects.
And it throws you in the deep end right from the get go, this is going to turn some people off and it's really holding this game back from being more popular than it is.

The AI
They're braindead.

The UI
It's bad, really bad.

The English translation.
Lots of people complain about it, I didn't find it to be too bad.
I still understood what was being said.
There's also an unofficial patch which fixes it.

There's more, but those are the biggest problems I have with the game.


But should you buy it?
Maybe.
Im going to be honest, this game is not for everyone.
If you're going into it expecting a great or even at first comprehensible story, you will be disappointed
It's okay though, the game's strength is it's gameplay, atmosphere and just being quirky and weird.
It's far from flawless, but it has it charm and I consider it to be one of the best indie gems I've ever played.

Buy it with a friend and run through the campain together.
Have a fun time shooting some bad guys, gaining some brouzouf and checking your legs.
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5.2 시간 기록
게시 일시: 2016년 5월 14일
There is no God.
Only Brouzouf.
And Broken Legs.
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34.0 시간 기록
게시 일시: 2016년 5월 9일
This is a great game but I only recommend it if you don't mind reading in depth, complicated storylines with zero context from our known world. In other words, you'll probably be lost with the story for a while but you'll get a lot more enjoyment from it if you understand what is going on.

Pros:
originality
gritty feel
cool cybernetics and psych abilities
decent story line with alternate endings
immersion

Cons:
-written by people whose first language is not English, so there are grammatical mistakes and unnatural phrasing (this wasn't a big issue for me and I didn't feel like it pulled me out of the story while I was trying to figure out what they were saying but I see that a lot of people complain about it)
-confusing, almost disappointing, ending at first (but finish the game and then google alternate endings)
-something like 24 tutorial videos that put me off from playing for a while
-the A.I. is very 'meh' and it shows its age

I wish there was a button between recommending this game and not recommending it. I would not recommend this game to most people because I don't think they would have an appreciation for it and it definitely has its flaws. However, I bought this game because it gave me a certain feeling when I watched the gameplay videos and I was not disappointed.
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46.1 시간 기록
게시 일시: 2016년 4월 28일
One of the greatest and simultaniously insane games ever made.
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1.2 시간 기록
게시 일시: 2016년 5월 14일
what the ♥♥♥♥ am I even playing
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33.3 시간 기록
게시 일시: 2016년 5월 15일
The key words you should know when going into this game:
Assassin
Ninja
Galactic mafia
Intergalactic Police
Wizard
Sorcerer
Clones
Demon explosions
Cyborgs
Guns
Hacked to death by ATM
Gun Ads advocating spouse murder
Mutant turtles
Legs
Brozouf

... and that's all before the third level.

If the above catches your fancy, and you have the patience to make it past the tutorial videos/first level, you'll be in for one hell of a morbidly fascinating ride.
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59.3 시간 기록
게시 일시: 2016년 5월 24일
E.Y.E: Divine Cybermancy is unlike anything you will ever play. Despite my relatively short playtime, it's one of the most memorable games I've played in a long, long time.

E.Y.E. has fantastic world design, extreme depth in its mechanics, and extremely well done core game mechanics, but it's also user-unfriendly, unpolished, and some of the text appears to be some sort of almost-English language. It has more quality content than most games on the market, even full-priced $60 games, but for nearly every good piece of content in the game, there's some factor that just makes you scratch your head.

Both as a shooter and as an RPG, E.Y.E. have a very well-designed core. It allows you to build any kind of character, from a high-tech, heavily augmented super-hacker to a nimble assassin, a cloaked sniper to a heavily-armored living tank, from a berserker wielding explosive katanas to a psychokinetic mage who can telefrag people at will while your clones distract enemies. And each of these builds, and all the builds in-between, can be tuned and tweaked to your liking.

There are no class limitations or restrictions, so long as you can plan your stats for what you want to use. These classes are defined by your stats you gain by leveling up, your research you commit to with items you find in the field, and your cybernetic augments that you graft onto yourself as you progress through the game.

However, despite the fundamentals of this system being brilliantly done, in practice, there are some builds which are far less practical than others. While being a mind-hacker or psionic mastermind may be very appealing, they are ultimately far less practical than a simple soldier with good guns, or a melee fighter with enough accuracy for an anti-armor handcannon. Fortunately, playing E.Y.E. as purely a shooter, with no bells and whistles attached, is still a great time, but this may disappoint players that were hoping to jump into a first run with one of these builds.

More straightforward builds will lead to a better experience for two reasons: difficulty of use, and utter non-information on the complex mechanics of certain builds. The difficulty comes from some builds giving you limited to no ability to directly fight enemies, leaving you with a lack of XP sources to improve yourself further. This is particularly egregious with hacking, as hacking an enemy takes longer, is less effective, and grants lower XP, and gives less money than just shooting the enemy in the first place would. And the greatest shame here is that almost every build in E.Y.E. is an absolute blast to play; it's a ton of fun. Some builds just don't give you the resources you need to reasonably progress like others do.

The other problem with certain builds is that they aren't well explained. The first sign of this problem comes in the form of a tutorial system that's better off ignored with how poorly implemented it is. The in-game tutorial shows you how to run, jump, crawl, climb ladders, etc., all things you should already know. But the fine details are left to videos in a menu. The predominant limitation, however, comes from extremely vague descriptions of items and abilities, leaving you to occasionally guess at what things do. When fundamental, build-defining skills can't be identified without being told, there's a serious problem. Fortunately, many of these issues are front-loaded, and after a couple of hours, explanation issues taper down to a tolerable level.

Speaking of incomprehensible content, the Research in this game is more of a crapshoot than anything if you don't look up a guide. Without researching it ahead of time, I couldn't tell you what my reward was for researching "UbiCosif Substance", or "Alpha Bio Optical Connex". According to tech trees, some of the research actually does nothing.

================================

So far, this review sounds pretty harsh. I mean, it must seem odd that I'm recommending a game with such glaring issues, right?

Well, the pros, in my opinion, outstrip the cons.

The world and levels are wonderfully crafted, with obvious attention to detail being put into the atmosphere of the world. The levels are extremely large, allow you to approach objectives in any way you can imagine, and are very non-linear, with each zone feeling more like a mini-sandbox than a mission in a campaign. And it accomplishes this with completely procedural enemy placements, and occasionally with procedural objectives, and it works so well.

The atmosphere is spot-on, with the entire world being filled with cybertech and dripping in environmental storytelling. In fact, the environments tell better stories most of the time than the actual story. While the graphics are somewhat dated, the designs are wonderful, and the game stands up in its own gritty, dystopian sort of way.

The gunplay is also some of the best the Source engine has to offer, with every weapon giving just the right amount of feedback. The sounds for each one are unique and have fantastic bass and reverb, with the gunfire being just as deadly as the sounds would entail. Additionally, there's variety without excess, and each weapon ends up feeling unique, like there's a role for everything you could take with you.

Melee weapons are equally satisfying, and a nimble brawler can be just as entertaining, sidestepping blows and covering space rapidly to slash targets with dual katanas, or chopping up crowds with a sword that makes people explode. Even magic powers feel great to use, with skills that make enemies violently explode into blood fonts, or even the power to clone yourself, all backed up by equally great sound design. Even the aforementioned hacker can be engrossing in its own way, with a few well-placed hacks driving enemy squads into two warring halves while you simply watch from afar. And the hacking is very fun, and an example of a minigame done VERY right, with some strategy and quick thinking required to break enemy defenses.

The A.I. is also better than people give it credit for; on higher difficulties, enemies will be aggressive, flush you out with grenades, try to surround you, or even try baiting you into a bad position. It's not excellent, but when you crank the spawn waves to "Invasion" level, these small additions can really have an impact on your survival in the long-term.

================================

While the world is well designed, the plot is really fairly hit-or-miss. Some people love it, some hate it. It's very much a cliche storm, but it's so cheesy that I personally can't help but love it. You're part of a militarized secret society in a civil war fighting a totalitarian government, demonic supermonsters based on humanity's dark sides, and roaming bands of looters. There's at least three MacGuffins and up to five betrayals possible in E.Y.E.'s story, and it's fantastically stupid.

On top of that, the localization for this game is hilariously bad. While there is a fan patch that un-Engrishes the game, the stilted, strange speech and swear-storms the characters get into could add to or detract from the experience. For the most part, this doesn't interfere with gameplay, so I won't list this as a negative; it's more up to preference. In my first run, I was only stuck one one objective to "Realign the Parabola", and even that was solvable within a few minutes. For those that don't like the transration, fortunately, everyone speaks in a made-up verbal language that works well with the environment, so thankfully, nobody's vocalizing the dreadful text.


Verdict

While E.Y.E.: Divine Cybermancy should, by all means, be a very terrible game, all the things it does well are done exceptionally well. For some, the problems will be deal-breakers. However, if you're looking for a unique game that plays like Deus Ex crossed with F.E.A.R. on cocaine, and you're willing to stomach some extremely rough edges, then this game is absolutely for you.
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39.4 시간 기록
게시 일시: 2016년 5월 22일
dude this game is GREAT
you might think it's ♥♥♥ at first but you might also be an ♥♥♥.
don't think of it as deus ex, think of it as a 'run around and kill everything with some elements of Deus Ex for cool effect'
a little confusing to figure out but once you do it's simple as hell
pretty fun, really hope a next one comes out after the devs are done working on this Warhammer 40k game they're doing
cool lore, too, the story itself is a little mishmashed and just used as an excuse for going from level to level, but the underlying lore is actually neat. weird how that works.

kind of a weird game, pre good though.
give it an 8, 8/10
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10.9 시간 기록
게시 일시: 2016년 5월 7일
Have you ever played a game with Fetal Alchohol Syndrome? Well now you can!
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25.8 시간 기록
게시 일시: 2016년 5월 24일
10/10 Would inject my friends again.
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22.1 시간 기록
게시 일시: 2016년 5월 19일
This game is awesome, it's exploding with originality (I think) and has a lot of really great missions and weapons to unlock and cool stuff to play with, It's really fun. My favourite thing about this game is the enviornments, they look fantastic for the source engine.
Because I don't feel like typing, think of Warframe only in first person and better. Well I think it's better.
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205.1 시간 기록
게시 일시: 2016년 5월 21일
Reviewing a game like E.Y.E comprehensively isn't an easy task, none the less lets have a stab at it.

The game makes a thematic spin on a common premise:
- You are a super soldier with Amnesia
- There is a war going on
- You are going to kill your way to victory in FPS glory

This is where is leaves the standard model behind both in gameplay, aesthetic, theme and story.

From a Gameplay perspective all skills and utilities are provided as a means of killing things. Even the medkit can be used to overdose someone.
Hacking? use it to fry someone's brain or turn them crazy and make them attack their colleagues.
Magic? Create a clone army of yourself and send them in to battle, or if you prefer the direct approach just teleport yourself "inside" your target enemy and make them explode.
Stealth? Cloak up, jump over buildings, snipe people or slit their throats (or crush them with a hammer... or crush them by falling on them super-mario style)
Guns? Guns.

And on the topic of guns, this game really brings home the bacon with satisfying weaponry. Admittedly there are no super fancy guns that shoot lightning and razorblades and fire and particle effects and ♥♥♥♥, but there are guns that will consume their entire magazine in a single trigger press because "Why only shoot one bullet when you can shoot all the bullets?"
There are handcannons that can destroy attack choppers, machine pistols that will decimate entire squads of terrorists and melee weapons that can be used to not only deflect bullets but cleave entire swaths of would be enemies in two.
Even the entry level pistols are very satisfying to use as you put round after round into the ribcages and craniums of your aggressors.

Theme? Dystopian cyberpunk inspired by somewhere between the matrix (it's shame that movie never had a sequel), bladerunner, johnny mnemonic and pretty much every major sci-fi movie from the 80's onwards, it's a real melting pot of ♥♥♥♥ and at times you will even notice design influences and likenesses to cult sci-fi shows like Farscape and videogames like shadowrun (the Genesis version, i never played the xbox/PC version).
It is very atmospheric, and very well fitting. If you can ignore some of the now dated and chunky environments, but hey, the source engine can only be pushed so far.

Now, story... Story is very difficult to explain in a simple review, but just be aware of the following: if you WANT a story, it is there, a full narrative of what's going on and who you are, but it is not going to hold your hand.
This isn't CoD where it's straightforward "good against evil", this isn't Deus Ex with it's over-arching evil corporations and terrorists (although there are plenty of both in E.Y.E), and this isn't <insert generic RPG> where the protagonist undergoes Tom Cruise syndrome (He's a good <x> but he has his doubts, UNTIL FEMALE <y> CAUSES HIM TO HAVE A CRISIS OF FAITH, AND IN ORDER TO WIN HER LOVE HE BECOMES A GREAT <x>. no really, that's every tom cruise movie ever.) before eventually facing off with the nemesis antagonist.

tl;dr? wacky off-form shooter with RPG elements and a batshit crazy plot with cyberpunk aesthetics.
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3.2 시간 기록
게시 일시: 2016년 5월 11일
I aggroed the quest givers and pushed my friends down an elevator and now they won't play with me. Chef Boyardee/10
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7.5 시간 기록
게시 일시: 2016년 5월 18일
My legs are OK.
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7.6 시간 기록
게시 일시: 2016년 5월 5일
You have gained brouzouf.
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37.2 시간 기록
게시 일시: 2016년 5월 5일
From the makers of syndicated black ops. one of my favorite Half life one team multiplay mods. can't tell you how many times i've rage quit through puberty to that game. Happy to see them still creating good things. alot of people got butt hrut about "Clunky" or hard fights...but the games designed to not be Run and gun...like a *cough censor* FPS game that we shall not go into, even with like 10 sequals and...some zombies. the game shines more when a group of friends play. This game can go from loving you tenderly feeding you grapes on the beach at sunset to... Slaping your food outta your hand, kicking you in the face...convincing your family to disown you...and then take a fat steamer on your hopes and dreams. Never the less. i give the game . 7.5/10







...your still here?....the movies over... go on home...

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16.6 시간 기록
게시 일시: 2016년 5월 16일
The game is good, but very confusing. Either you get it or you don't. Maybe buy it for like 2.50 and try it for yourself? This is a very difficult game to review.
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17.4 시간 기록
게시 일시: 2016년 5월 16일
EYE divine cybermancy aka why the ♥♥♥♥ does this gun shoot so many bullets my legs are ok
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