In een duistere Cyberpunk-wereld neem jij (en maximaal 3 vrienden) het op tegen de krachtige Federation in deze FPS/RPG op de Source-engine.
Gebruikersrecensies: Erg positief (3,450 recensies)
Releasedatum: 29 jul 2011

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E.Y.E: Divine Cybermancy kopen

E.Y.E. - Four Pack kopen

Bevat vier exemplaren van het spel - Stuur de extra exemplaren naar je vrienden.

 

Door curatoren aanbevolen

"You can try to hack a door and the door might hack you back! This game is a hot mess, but brilliantly demented with it!"
Lees de volledige recensie hier.

New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

Over dit spel

As a member of the strange secret society E.Y.E, you wake up after a fight in which your fellow teammates were killed. E.Y.E, an armed branch of the Secreta Secretorum is attempting a coup against the all-powerful Federation, a coalition of several worlds and planets that rule with an iron fist.
To complicate matters, E.Y.E itself is plagued with its own internal conflicts between the Jian faction and the Culter faction, to which you belong. Your loyalties are torn between Commander Rimanah, your superior and the chief of the Secreta who is a separatist with an unstoppable ambition, and the "Mentor" your friend and instructor. The "Mentor" tries at all costs to unite the two rival factions. In doing so, you are thrust into the middle of a fratricidal war frought with political conspiracies and quests for power in which different groups and megacorporations are implicated.
These troubles set the stage for an attack by an unknown force bent on destroying humankind.

Key features:

  • Multiplayer co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
  • Psychological and mental trauma management.
  • 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
  • Complete hacking system with game play impact
  • 9 devastatingly subtle PSI powers.
  • More than 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
  • Excellent replayability - primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
  • Open-level gameplay for hours of fun without reloading.

Systeemeisen

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz, Athlon 64 3000+ or better
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
    Aanbevolen:
    • Besturingssysteem: Windows® 7 32- of 64-bits / Vista 32- of 64-bits / XP
    • Processor: Intel Core 2 Duo 2,4 GHz of AMD Athlon 64 X2 4600+
    • Geheugen: 1 GB voor XP / 2 GB voor Vista
    • Harde schijf:: 6 GB vrije ruimte
    • Videokaart: DirectX 9-compatibele videokaart met Shader Model 3.0. NVIDIA GeForce 7600, ATI Radeon X1600 of beter
    • DirectX®: 9.0c
    • Geluidskaart: DirectX 9.0c-compatibele geluidskaart
    • Overig: Internetverbinding vereist voor multiplayer
Nuttige klantrecensies
53 van de 58 mensen (91%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
47.2 uur in totaal
Geplaatst: 28 november 2014
Do you enjoy smooth, satisfying gunplay? A story so convoluted that the gordian knot is jealous? Abilities and gameplay so over the top it's like you're living in Warmhamer 40,000? Then this is the game for you.

Keeping it brief:
+Gunplay, melee, abilities are almost all viable and incredibly satisfying
+Story is incredibly convoluted, it takes multiple playthroughs with varying paths and snooping for secrets to discover the truth, if there is any.
+Campaign provides meaningful choices and branching paths, each with unique rewards and challenges.
+In-depth customization that can cater to any play style from stealth sniper, to hacker-ninja, to psionic swordsman, to walking tank, to minigun-toting murdermachine, and so on.
+Game has robust settings for gameplay, including the altering and removal/addition of different mechanics (the most noticable being enemy reinforcements.)
+Game has a variety of entertaining multiplayer modes, including co-op missions with randomly generated objectives, co-op for the campaign, and interesting PvP gametypes like Battle Royal.
-Game's story is incredibly convoluted, you will never know what's going on.
-No, seriously, you never have the slightest ♥♥♥♥ing clue.
-Translation, while amusing, can lead to several frustrating situations and misunderstandings.
-Clunky tutorials system is delivered in videos (Though the videos themselves are very informative and helpful!)
-Hosting multiplayer servers and game stability in general can be an issue, especially on less powerful machines and when alt-tabbing.

Highly reccomended, great fun with friends, buy it for you and everyone you know because it's literally 99c right now.
Was deze recensie nuttig? Ja Nee Grappig
93 van de 123 mensen (76%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
19.2 uur in totaal
Geplaatst: 28 november 2014
I don't even know what's going on.
My legs are OK.
Was deze recensie nuttig? Ja Nee Grappig
79 van de 103 mensen (77%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
21.2 uur in totaal
Geplaatst: 16 december 2014
Had a giant holographic billboard on mars saying, "Smoke Weed Every Day"



420/10 Would do it again.
Was deze recensie nuttig? Ja Nee Grappig
66 van de 85 mensen (78%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
9.2 uur in totaal
Geplaatst: 1 december 2014
You gain Brozouf
You gain Brozouf
My legs are OK
You gain Brozouf
Was deze recensie nuttig? Ja Nee Grappig
38 van de 42 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
25.2 uur in totaal
Geplaatst: 10 december 2014
You're casually walking down the mean streets of Neo Tokyo when you feel your cyber watch going off in your pocket. You don't even have to activate the hyper sensors on your cyber brain to know who it is before the visual information is delivered to your cyber eyes. It is Mentor and he has been drinking too much at the New Eden underground bar again. You can smell it through the odour sensor implanted into your cyber phone and hooked into your nostrils. He is rambling on about commander Rimanah again and keeps mentioning something about dream sequences. You lower the volume on your cyber ear implants but can't get right, so you have to stand there frustratedly fiddling with it between 51 and 48 for far too long. You realise that it's gotten very quiet until you hear Mentor clear his throat. He must have asked you a question and is waiting for your response. Asking him to repeat himself is obviously out of the question, so you begin to panic and try to think of a clever reply to satisfy Mentor. Sweat begins to pour from your forehead, clogging your cyber curcuits and sending them into a frenzy. Smily faces flash rapidly across your cyber optics. You begin to shout uncontrollably

YOU GAIN BROUZOUFS
YOU GAIN BROUZOUFS
MY LEGS ARE BROKEN
MY LEGS ARE OK
YOU GAIN BROUZOUFS

You see a quick movement in the corner of your vision, but your cyber eyes are malfunctioning too much to focus on anything right now. Someone above you speaks in a tongue you barely recognise and you explode into a fine mist of blood before everything goes black.

When you come to it is already night time. You look up and see a beautiful full cyber moon. You are consumed by an uncontrollable urge to slap people upside their heads with your mighty extremities. You rear up onto your hind legs and let out a mighty HOOOOOOOOOOOOOWWWWWWWWWWWL

Welcome to E.Y.E: Divine Cybermancy
Was deze recensie nuttig? Ja Nee Grappig
33 van de 36 mensen (92%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
10.6 uur in totaal
Geplaatst: 25 november 2014
Ever wondered what humanity was getting up to before the events of Warhammer 40k? Delve into the Age of Strife here with EYE: Divine Cybermnacy. It's Warhammer 20k!

Great game, old school design ethos that doesnt hold you by the hand. Hundreds of options for character design. Good selection of weapons which all have unique behaviour. Not perfect but you'll come to love it, warts and all. If you like shooters and/or RPGs this is a game for you.

And like the grim dark future of the 41st millenium everything is over the top, manly, batshit awesome. Clearly the devs tried sanity and found it boring. Pick it up today!
Was deze recensie nuttig? Ja Nee Grappig
37 van de 44 mensen (84%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
43.2 uur in totaal
Geplaatst: 25 januari
I have no idea who I am.
I have no idea what I'm doing.
I have no idea where I'm going.

But, I have gained Brozoufs and my legs are ok.
Was deze recensie nuttig? Ja Nee Grappig
29 van de 34 mensen (85%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
14.8 uur in totaal
Geplaatst: 18 december 2014
I have absolutely no idea what I just played or how I did it, but I loved it.

10/10
Was deze recensie nuttig? Ja Nee Grappig
34 van de 45 mensen (76%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
37.7 uur in totaal
Geplaatst: 28 november 2014
If STALKER, Total Recall, and Warhammer 40k had a child this would be the result. My legs are ok.
Was deze recensie nuttig? Ja Nee Grappig
44 van de 65 mensen (68%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
9.3 uur in totaal
Geplaatst: 26 november 2014
I have no idea what is going on in this game. I only know it is fun. Also, 32 player co op. 10/10. Best Game. Best Game.
Was deze recensie nuttig? Ja Nee Grappig
16 van de 16 mensen (100%) vonden deze recensie nuttig
44.5 uur in totaal
Geplaatst: 29 januari
Enter the most precise instance of a gaming rough diamond. Before you waste away thousands of rifle rounds on hostile targets and feel frustrated with the unstable mechanics, this singular piece shall guide you through its uncanny corridors of ethereal aesthetics and awe-inspiring level design with cryptic conceptual texts and inhuman characters. What you are about to experience if you are ready to hit the “play” option on Steam is unlike any previous gaming session you have had.

These French developers allowed no boundaries of sanity to sink into the game’s foundations, and even when facing the predicaments of low-budget production in building a massive world, they resorted to landscapes of colossal, dead skyscrapers or Martian rocks and alien sacred ruins. E.Y.E. is, in most of its characteristics, a unique game, and its architecture and depressing lighting and feeling of constant hostility might scare the newcomer away; if not, then the never-ending enemy hordes with minute aiming are more likely to cause that effect later on. After surfacing from such unyielding challenges, you might still be able to enjoy its wonderful vistas and its almost perfect FPS traits intensely – featuring the most creative and challenging hacking system I have ever tried.

The death system is cruel, and unlike anything I have ever seen in RPGs. The infamous fatal wounds will drop your skill values permanently (at least until the BioRegen augmentations are researched), and Karma WILL weigh in against you when the dice of death roll. It is only one of the several nuisances that E.Y.E. will unfold (others include: the unrealistic spawning patterns, the unbalanced and unexplained mechanics, the sometimes unpolished visuals, the inconsistent research requirements, poor proofreading, etc.). But that obstacle is easily outtaken as your motor and psychological responses begin adapting to the game’s chaotic structure rapidly. The player may not feel comfortable with the vertiginous world that E.Y.E. portrays, but they shall respect the sensorial value of its audiovisual execution and the impact of its apparently “nonsensical” mythos about an unimaginably futuristic humanity that has populated several exoplanets and has fused cybernetics with the power of its psyche and dark thaumaturgy. Yes, the premise of the game goes that far.

With all of its annoying flaws, this game amazes me every time I start it up. Unsure if it is because of its psychedelic telling of a bleak and metaphysical future or because of its entertaining gameplay, I choose to take on a holistic perspective on it and appreciate its hindrances and virtues, since it allows for that luxury. All that being said, I certainly recommend this Deus Ex/System Shock/DooM/Warhammer 40K - FPS/RPG hybrid for any fan of any such items.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 25 mensen (84%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
9.7 uur in totaal
Geplaatst: 14 december 2014
How can E.Y.E be real if our eyes aren't real.

Buy this game when it's on sale.
Was deze recensie nuttig? Ja Nee Grappig
34 van de 50 mensen (68%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
23.4 uur in totaal
Geplaatst: 15 december 2014
Gained Brozuf, then broke my legs. But now my legs are okay 100000000/10
Was deze recensie nuttig? Ja Nee Grappig
36 van de 54 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
11.0 uur in totaal
Geplaatst: 22 januari
Alright, I have nothing better to do so I'll go ahead and write an in-depth review about E.Y.E: Divine Cybermancy.

First Impressions

E.Y.E: Divine Cybermancy doesn't waste any time getting you into the game. After a mystifying dream sequence, you begin in a limestone cave partially submerged in water, a red flare in the distance. Immediately, you recieve a transmission from someone or another, telling you to exfiltrate.

It is pretty obvious that a battle has occured within the cave system, however, your character is as clueless as you are. Immediately, you start asking questions. What was that genestealer-like creature that just attacked me? Who are these faceless "federals" and why am I fighting them? Why do all the thugs have goggles for eyes and cheap grenadier helmets from the 1800s?

Honestly, not much is explained. The intro mission was oblique but confusing, and the exposition in the temple afterwards doesn't explain much either.

Visuals

I wouldn't really say anything positive or negative regarding the visuals. It was made in source; some areas are beautiful and finely detailed, other areas are wide open canvases with very little to satisfy one's gaze. Some areas, such as the temple, were vast but impractical, with enourmous brown spires that were massive but created too much empty space in the enviroments detail-wise.

The weapon models are exceptional, however, it is obvious most viewmodels/weapons were designed before the general motif of the game was accomplished. Whereas all characters wear contemporary "knight" armor, the player's hands look like a ninja's from a Japanese cyberpunk anime.

Enemies were mostly conglomerates of other creatures in fiction. It is clear that the bandits are modeled off of classical cyberpunks, E.Y.E. agents from WH40k, struems from Aliens and WH40k as well.

Story

Virtually nonexistent, hidden between sentimental cliches of science fiction and war. It was hard to tell if there was a deeper message shoehorned into the generic, easy-to-catch story of "this man did so-and-so, kill him" or "we need to insert on Mars, help us with the assault".

The dialogue mechanics were likely the sloppiest parts of the game. All characters read (no voice acting, save for the alien gibberish) like brosephs from gym, and did very little if not detract from the mood of the game. Emotional attachment to any character at all was rare (I felt this way for Mentor, since he was just such a nice guy). I won't say much about the ending, however, I disliked it.

Gameplay

As a shooter, E.Y.E: Divine Cybermancy is pretty solid. The weapon handling was decent, inventory system was simple but satisfying, and the open-choice system when it came to tactics was pretty solid. However, combat suffered from the Source issue of AI; all enemy AI is programmed to always know your location once they see you, and will follow the closest node to reach and engage you. Of course, this rendered conventional stealth tactics useless.

The grinding required to apprehend efficient gear is despicable and not enjoyable at all. Every mission followed a similar formula, in which you try to reach the objectives as fast as possible in the midst of the infinitely-respawning enemies.

Overall Opinion

E.Y.E: Divine Cybermancy was enjoyable enough when it came to the sense of adventure it gave you going through each level, however, it isn't something I'd neccessarily play through again.

As far as reccomendations go, I do not reccomend this game; not out of spite, but because it's simply not for everyone. If you are able to get if for a discount like I did, it definitely is a steal.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 13 mensen (92%) vonden deze recensie nuttig
99.8 uur in totaal
Geplaatst: 21 december 2014
E.Y.E. Divine Cybermancy is a weird-♥♥♥ game. It's an example of a bunch of interesting ideas stapled to a game that doesn't fully take advantage of most of them, and has a ridiculously open approach to character development.

If you can appreciate games that aren't the most polished things on the planet, this might be for you.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 15 mensen (87%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
35.8 uur in totaal
Geplaatst: 1 januari
What you expect:
DEUS EX + 4-PLAYER CO-OP

What you get:
DEUS EX + BLADE RUNNER + 32-PLAYER CO-OP + GHOST IN THE SHELL + WARHAMMER 40K + NINJAS + FALLOUT + S O M A N Y ♥♥♥♥♥♥♥ I N G D R U G S
Was deze recensie nuttig? Ja Nee Grappig
9 van de 10 mensen (90%) vonden deze recensie nuttig
114.2 uur in totaal
Geplaatst: 1 januari
Was deze recensie nuttig? Ja Nee Grappig
15 van de 22 mensen (68%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
52.2 uur in totaal
Geplaatst: 19 december 2014
My legs are OK
Was deze recensie nuttig? Ja Nee Grappig
8 van de 9 mensen (89%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 27 december 2014
This game is rather confusing. It's hard to rap my mind around, and I don't want to play it, but oddly, I do. It's like watching a movie, but then having the plot twist at the end that just leaves you speechless... I honestly don't know what to say about this game... Which I love.
Was deze recensie nuttig? Ja Nee Grappig
11 van de 16 mensen (69%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.3 uur in totaal
Geplaatst: 23 december 2014
the game is letting me review it even though i don't own it...
Was deze recensie nuttig? Ja Nee Grappig