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Tomb Raider: Underworld är ett nytt framsteg inom spelgenren med utforskningsupplägg. Den orädda äventyrerskan Lara Croft utforskar exotiska platser runtom i världen, som alla utformats med enorm detaljrikedom vilket resulterar i makalös högupplöst och naturtrogen grafik i en trovärdig värld med utmaningar och valmöjligheter på en helt...
Utgivningsdatum: 21 Nov 2008
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Köp Tomb Raider: Underworld

Paket som innehåller detta spel

Köp Tomb Raider Collection

Innehåller 10 saker: Tomb Raider: Legend, Tomb Raider: Anniversary, Tomb Raider: Underworld, Tomb Raider, Tomb Raider I, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider II, Tomb Raider III

Om spelet

Tomb Raider: Underworld är ett nytt framsteg inom spelgenren med utforskningsupplägg. Den orädda äventyrerskan Lara Croft utforskar exotiska platser runtom i världen, som alla utformats med enorm detaljrikedom vilket resulterar i makalös högupplöst och naturtrogen grafik i en trovärdig värld med utmaningar och valmöjligheter på en helt ny nivå.
  • Övermanna din omgivning: Upplev nya höjdpunkter med det hittills största utbudet av akrobatiska färdigheter och använd föremål i omgivningen till att avslöja nya stigar som väntar på att utforskas.
  • Utforska storslagna, okända världar: Gå till botten med urgamla mysterier som döljer sig på havsbotten utanför Thailands kust, i Norra ishavets frusna öar, i Mexikos djungler och på andra platser.
  • Förrädiska och oförutsägbara utmaningar: Varje nivå utgörs av ett invecklat pussel i flera steg inbäddat i en interaktiv spelplats som bjuder på fler flexibla lösningar.
  • Nya stridsmöjligheter: Du kan välja att bedöva eller döda en fiende, gå till angrepp mot flera fiender på en gång med det nya systemet för flera mål eller skjuta med en hand samtidigt som du hänger i den andra.
  • Nya toppmoderna tillbehör: Använd dig av den senaste tekniken i Laras uppgraderade förråd för att navigera i miljön:
    – Aktiv sonar-karta: Ett revolutionerande nytt verktyg som sänder ut aktiva sonarpingar för att skapa en tredimensionell bild av Laras omgivning. Tillbehöret är perfekt när du vill hitta dolda föremål och platser.
    – Multifunktionell änterhake: En kloliknande anordning med en högspänningskabel som lämpar sig utmärkt för att klättra, fira ned sig, springa på väggar och manipulera föremål i miljön.
    – Terränggående hybridmotorcykel: Ett unikt fortskaffningsmedel som tar sig fram på allt från lera till snö och is.


    • Stödda Operativsystem: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz eller AMD Athlon 2.5+GHz
    • Minne: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 serien 6800GT (eller bättre) / ATI 1800XT (eller bättre)
    • Ljudkort: Direct X 9.0c kompatibel ljudkort och drivers
    • Hårddiskutrymme: 8 GB Free Space
    • Stödda Operativsystem: Microsoft Windows XP (adminrättigheter krävs)/Microsoft Windows Vista adminrättigheter krävs)
    • Processor: Intel Core 2 Duo 2.2 GHz eller Athlon 64 X2 4400+
    • Minne: 2 GB systemminne
    • Grafikkort: NVIDIA GeForce 9800 GTX eller ATI HD4800
    • Ljudkort: Direct X 9.0c kompitabelt ljudkort och drivrutiner
    • Hårddiskutrymme: 8 GB Ledigt utrymme
    • Kontroll: Microsoft Xbox360 handkontroll
Hjälpsamma kundrecensioner
26 av 29 personer (90%) fann denna recension hjälpsam
74 produkter på kontot
1 recension
11.3 timmar totalt
This game is the best one of the series up to the remake in my opinion, and especially fans or south-american, and norse mythology will get more than their money's worth out of this. The graphics can still compete with many comparable games today, and will demand higher system specs than you would estimate.

I will say this though: If you are familiar with the "old school" Tomb Raider games, the game's puzzles will be smooth sailing for you. The game is fairly easy and you always have the feeling of being Superior to your enemies, however the landscapes, architecture, and atmospherical beauty in every single location makes this game a must-have for not only Tomb Raider fans, but also graphic afficianados, RPG fans, and intricate story lovers.

I rate this game with 4 of 5 possible stars, but only because of its easy predictabillity when familiar with the franchise
Upplagd: 11 Mars 2014
Var denna recension hjälpsam? Ja Nej
18 av 19 personer (95%) fann denna recension hjälpsam
908 produkter på kontot
163 recensioner
12.7 timmar totalt
Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.
Upplagd: 2 Juli 2014
Var denna recension hjälpsam? Ja Nej
19 av 25 personer (76%) fann denna recension hjälpsam
14 produkter på kontot
3 recensioner
26.3 timmar totalt
Very Beautiful Graphics.
Amazing Stroyline.
I Love The Soundtrack
Overall Very Good Game
I Give It 9.5 out of 10
Upplagd: 15 Mars 2014
Var denna recension hjälpsam? Ja Nej
10 av 13 personer (77%) fann denna recension hjälpsam
210 produkter på kontot
91 recensioner
11.7 timmar totalt
pros: varied and expansive environmental design, some puzzles are challenging and well designed, soundtrack fits the theme, all the women in this game look like hot ♥♥♥♥♥es

cons: derpy camera angles, clunky movement and controls, you can't directly select which rings you want to grapple/rope, boring story plot and underwhelming ending, terrible supporting characters, combat is basic and repetitive, and some puzzles I found wasn't executed very well.

Overall, you will find Lara doing actions that you didn't want her to do because of clunky controls and derpy camera angles, causing you to die countless times. There is also no shortage of transformers buildings for your viewing pleasure. Although the execution of this game may be flawed, what it offers has value.
Tomb Raider: Underworld has my recommendation.
Upplagd: 3 April 2014
Var denna recension hjälpsam? Ja Nej
3 av 3 personer (100%) fann denna recension hjälpsam
642 produkter på kontot
38 recensioner
32.6 timmar totalt
If you’re looking for some gun totting, cliff hugging action then look no further than Tomb Raider: Underworld.
Upplagd: 2 Augusti 2014
Var denna recension hjälpsam? Ja Nej
25 av 27 personer (93%) fann denna recension hjälpsam
460 produkter på kontot
64 recensioner
45.4 timmar totalt
*Gnome Seal of Approval*
The third Tomb Raider game from Crystal Dynamics. After some consideration and despite its flaws, I still recommend this game for fans of the franchise.

Even though the puzzles and level design is no where near as good as in Anniversary (allthough Core is responsible for that one) it is still a solid game.

My main gripe with this is the camera. It constantly adjust itself as if it was a ballon being dragged behind a running kid. So it will always pull toward the center trying to get Lara in the center of the screen. This will make her block your view. Typically you would want your character in the bottom half of the screen to get a full view of the battlefield. In this game you have to constantly pull on your mouse to do so. Annoying.

The camera is also trying to be "intelligent" and rob you of the control at times which can be annoying. Personally I'm not too bothered with that, but it is a bit worse here than in previous games.

Other than that, Tomb Raider: Underworld is an enjoyable game.
Upplagd: 17 Augusti 2013
Var denna recension hjälpsam? Ja Nej