*Gnome Seal of Approval*
The third Tomb Raider game from Crystal Dynamics. After some consideration and despite its flaws, I still recommend this game for fans of the franchise.
Even though the puzzles and level design is no where near as good as in Anniversary (allthough Core is responsible for that one) it is still a solid game.
My main gripe with this is the camera. It constantly adjust itself as if it was a ballon being dragged behind a running kid. So it will always pull toward the center trying to get Lara in the center of the screen. This will make her block your view. Typically you would want your character in the bottom half of the screen to get a full view of the battlefield. In this game you have to constantly pull on your mouse to do so. Annoying.
The camera is also trying to be "intelligent" and rob you of the control at times which can be annoying. Personally I'm not too bothered with that, but it is a bit worse here than in previous games.
Other than that, Tomb Raider: Underworld is an enjoyable game.