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Tomb Raider: Underworld va repousser les limites du jeu d'exploration. Vous êtes Lara Croft, la fameuse exploratrice et vous parcourez le monde. Cette fois-ci, une précision incroyable va vous apporter une expérience de jeu sans précédent. Maîtrisez votre environnement : De nombreux mouvements acrobatiques sont disponibles.
Date de parution: 21 nov 2008
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Acheter Tomb Raider: Underworld

Packages qui comprennent ce jeu

Acheter Tomb Raider Collection

La Tomb Raider Collection inclut l'intégralité des jeux de la franchise Tomb Raider sortis sur PC, dont le fameux reboot sorti en 2013 et le jeu multijoueur Lara Croft and the Guardian of Light.

À propos du jeu

Tomb Raider: Underworld va repousser les limites du jeu d'exploration. Vous êtes Lara Croft, la fameuse exploratrice et vous parcourez le monde. Cette fois-ci, une précision incroyable va vous apporter une expérience de jeu sans précédent.
  • Maîtrisez votre environnement : De nombreux mouvements acrobatiques sont disponibles. Utilisez les objets de l'environnement pour progresser dans l'aventure.
  • Partez à la découverte de mondes inconnus : Partez à la découverte de mondes perdus sur les côtes de la Thaïlande, sur des îles de l'Arctique, dans les jungles du Mexique et dans d'autres endroits.
  • Nombreux pièges de toutes natures : Chaque niveau est un puzzle en soi. La résolution des énigmes passera par l'utilisation de l'environnement.
  • Nouvelles possibilités de combat : Choisissez de neutraliser ou de tuer. Un nouveau système vous permet de traiter deux cibles en même temps.
  • Nouvel équipement dernier cri : Utilisez les technologies de pointe. Lara dispose de :
    - Carte interactive sonar : un outil révolutionnaire qui modélise en 3 dimensions l'environnement dans lequel Lara évolue.
    - Grappin multi-fonctions : pour grimper, monter en rappel, courir sur les murs et manipuler les objets de l'environnement.
    - Moto tout terrain hybride : pour la boue et la neige.

Configuration requise

    Minimum
    • Système d'exploitation : Microsoft Windows XP (droits administrateur requis)/Microsoft Windows Vista (droits administrateur requis)
    • Processeur : Intel Pentium 4 3+GHz ou AMD Athlon 2.5+GHz
    • Mémoire vive : 1 Go (Windows XP) / 2 Go (Windows Vista)
    • Carte graphique : NVIDIA GeForce 6 series 6800GT (ou meilleure) / ATI 1800XT (ou meilleure)
    • Carte son : Carte son compatible Direct X 9.0c et pilotes
    • Disque dur : 8 Go d'espace disque disponible
    Recommandée
    • Système d'exploitation : Microsoft Windows XP (droits administrateur requis)/Microsoft Windows Vista (droits administrateur requis)
    • Processeur : Intel Core 2 Duo 2.2 GHz ou Athlon 64 X2 4400+
    • Mémoire : 2 Go de RAM
    • Carte graphique : NVIDIA GeForce 9800 GTX ou ATI HD4800
    • Carte son : carte son compatible Direct X 9.0c et pilotes
    • Espace disque : 8 Go d'espace disque
    • Contrôleur : Contrôleur Microsoft Xbox360
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
J'ai racheter ce jeux pour me rappeler des souvenirs, toujours aussi beau en ultra, quelque petit bug typique des TR, mais très bon jeux qui ce fini presque d'une traite!
Posté le : 7 juin
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
7.9 heures en tout
Terminé
Posté le : 9 juillet
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
11.6 heures en tout
mon best +10000000000000
Posté le : 4 mai
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22 personne(s) sur 23 (96%) ont trouvé cette évaluation utile
12.7 heures en tout
Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.
Posté le : 2 juillet
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12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
11.7 heures en tout
pros: varied and expansive environmental design, some puzzles are challenging and well designed, soundtrack fits the theme, all the women in this game look like hot ♥♥♥♥♥es

cons: derpy camera angles, clunky movement and controls, you can't directly select which rings you want to grapple/rope, boring story plot and underwhelming ending, terrible supporting characters, combat is basic and repetitive, and some puzzles I found wasn't executed very well.

Overall, you will find Lara doing actions that you didn't want her to do because of clunky controls and derpy camera angles, causing you to die countless times. There is also no shortage of transformers buildings for your viewing pleasure. Although the execution of this game may be flawed, what it offers has value.
Tomb Raider: Underworld has my recommendation.
Posté le : 3 avril
Cette évaluation vous a-t-elle été utile ? Oui Non