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Tomb Raider: Underworld repræsenterer et nyt fremskridt inden for udforskningsbaseret gameplay. Som den frygtløse eventyrer Lara Croft udforsker du eksotiske steder over hele verden, som alle er designet med en utrolig sans for detaljer.
Udgivelsesdato: 21. nov 2008
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Køb Tomb Raider: Underworld


Pakker, der indeholder dette spil

Køb Tomb Raider Collection

The Tomb Raider Collection includes the complete library of Tomb Raider titles ever released for PC, including the blockbuster reboot of 2013 and the celebrated multiplayer top-down shooter Lara Croft and the Guardian of Light.

Om spillet

Tomb Raider: Underworld repræsenterer et nyt fremskridt inden for udforskningsbaseret gameplay. Som den frygtløse eventyrer Lara Croft udforsker du eksotiske steder over hele verden, som alle er designet med en utrolig sans for detaljer. Dette har resulteret i imponerende, højopløselige visuelle bedrifter, som skaber et virkelig troværdigt univers og byder på en ny grad af udfordring og valg.
  • Behersk dine omgivelser: Nå nye højder med det bredeste udvalg af akrobatiske færdigheder og anvend genstande i omgivelserne for at afdække nye veje at udforske.
  • Udforsk episke og ukendte verdener: Opdag underverdenens ældgamle mysterier, gemt under Thailands kyst, Ishavets frosne øer, Mexicos jungle m.m.
  • Forræderiske og uforudsigelige udfordringer: Hver bane er en udførlig gåde, der består af adskillige dele og er skjult i en interaktiv legeplads, der fra naturens hånd tilbyder betydelig fleksibilitet med hensyn til, hvordan området løses.
  • Nyt udvalg af kampmuligheder: Vælg at pacificere eller dræbe, sigt på flere fjender ad gangen med det nye dobbeltsigtesystem og skyd med den ene hånd, mens du hænger i den anden.
  • Nyt, topmoderne udstyr: Anvend den seneste teknologi fra Laras opgraderede inventar for at navigere rundt i verden, bl.a.:
    - Aktivt sonarkort: Et revolutionerende nyt redskab, der udsender en aktiv sonarlyd for at skabe et 3D-billede af Laras omgivelser, der er perfekt til at opdage skjulte genstande og steder.
    - Multifunktions-entréhage: En klo-lignende anordning med et kraftigt kabel, der er beregnet til at klatre, rappelle, udføre vægløb og manipulere genstande i omgivelserne.
    - Terrængående hybridmotorcykel: Et unikt køretøj, der er designet til at køre på alle underlag, lige fra mudder til sne og is.


    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
    • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+
    • Memory: 2 GB system memory
    • Graphics Card: NVIDIA GeForce 9800 GTX or ATI HD4800
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Controller: Microsoft Xbox360 Controller
Helpful customer reviews
22 af 23 personer (96%) fandt denne anmeldelse brugbar
12.7 timer bogført
Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.
Indsendt: 2. juli
Fandt du denne anmeldelse brugbar? Ja Nej
12 af 15 personer (80%) fandt denne anmeldelse brugbar
11.7 timer bogført
pros: varied and expansive environmental design, some puzzles are challenging and well designed, soundtrack fits the theme, all the women in this game look like hot ♥♥♥♥♥es

cons: derpy camera angles, clunky movement and controls, you can't directly select which rings you want to grapple/rope, boring story plot and underwhelming ending, terrible supporting characters, combat is basic and repetitive, and some puzzles I found wasn't executed very well.

Overall, you will find Lara doing actions that you didn't want her to do because of clunky controls and derpy camera angles, causing you to die countless times. There is also no shortage of transformers buildings for your viewing pleasure. Although the execution of this game may be flawed, what it offers has value.
Tomb Raider: Underworld has my recommendation.
Indsendt: 3. april
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 4 personer (100%) fandt denne anmeldelse brugbar
32.6 timer bogført
If you’re looking for some gun totting, cliff hugging action then look no further than Tomb Raider: Underworld.
Indsendt: 2. august
Fandt du denne anmeldelse brugbar? Ja Nej
3 af 4 personer (75%) fandt denne anmeldelse brugbar
8.4 timer bogført
I'm lovin it. I've always been a fan of the Tomb Raider series and this one is great, I love the graphics and the details that were put into this. One drawback would be the random POV spasms; the game jerks to different angles every now and then when you're trying to complete challenges which makes it hard to focus. Overall, this game is definitely worth getting if you're interested in puzzle/adventure/action games :)
Indsendt: 15. april
Fandt du denne anmeldelse brugbar? Ja Nej
6 af 10 personer (60%) fandt denne anmeldelse brugbar
2.0 timer bogført

Lara controls like she has down syndrome but she has a butt that I want to deposit my watery seed into so I guess it's ok.
Indsendt: 4. juli
Fandt du denne anmeldelse brugbar? Ja Nej
26 af 28 personer (93%) fandt denne anmeldelse brugbar
45.4 timer bogført
*Gnome Seal of Approval*
The third Tomb Raider game from Crystal Dynamics. After some consideration and despite its flaws, I still recommend this game for fans of the franchise.

Even though the puzzles and level design is no where near as good as in Anniversary (allthough Core is responsible for that one) it is still a solid game.

My main gripe with this is the camera. It constantly adjust itself as if it was a ballon being dragged behind a running kid. So it will always pull toward the center trying to get Lara in the center of the screen. This will make her block your view. Typically you would want your character in the bottom half of the screen to get a full view of the battlefield. In this game you have to constantly pull on your mouse to do so. Annoying.

The camera is also trying to be "intelligent" and rob you of the control at times which can be annoying. Personally I'm not too bothered with that, but it is a bit worse here than in previous games.

Other than that, Tomb Raider: Underworld is an enjoyable game.
Indsendt: 17. august 2013
Fandt du denne anmeldelse brugbar? Ja Nej