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Tomb Raider: Underworld repræsenterer et nyt fremskridt inden for udforskningsbaseret gameplay. Som den frygtløse eventyrer Lara Croft udforsker du eksotiske steder over hele verden, som alle er designet med en utrolig sans for detaljer.
Udgivelsesdato: 21 Nov 2008
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Køb Tomb Raider: Underworld

$8.99

Pakker, der indeholder dette spil

Køb Tomb Raider Collection

Indeholder 10 emner: Tomb Raider: Legend, Tomb Raider: Anniversary, Tomb Raider: Underworld, Tomb Raider, Tomb Raider I, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider II, Tomb Raider III

Om spillet

Tomb Raider: Underworld repræsenterer et nyt fremskridt inden for udforskningsbaseret gameplay. Som den frygtløse eventyrer Lara Croft udforsker du eksotiske steder over hele verden, som alle er designet med en utrolig sans for detaljer. Dette har resulteret i imponerende, højopløselige visuelle bedrifter, som skaber et virkelig troværdigt univers og byder på en ny grad af udfordring og valg.
  • Behersk dine omgivelser: Nå nye højder med det bredeste udvalg af akrobatiske færdigheder og anvend genstande i omgivelserne for at afdække nye veje at udforske.
  • Udforsk episke og ukendte verdener: Opdag underverdenens ældgamle mysterier, gemt under Thailands kyst, Ishavets frosne øer, Mexicos jungle m.m.
  • Forræderiske og uforudsigelige udfordringer: Hver bane er en udførlig gåde, der består af adskillige dele og er skjult i en interaktiv legeplads, der fra naturens hånd tilbyder betydelig fleksibilitet med hensyn til, hvordan området løses.
  • Nyt udvalg af kampmuligheder: Vælg at pacificere eller dræbe, sigt på flere fjender ad gangen med det nye dobbeltsigtesystem og skyd med den ene hånd, mens du hænger i den anden.
  • Nyt, topmoderne udstyr: Anvend den seneste teknologi fra Laras opgraderede inventar for at navigere rundt i verden, bl.a.:
    - Aktivt sonarkort: Et revolutionerende nyt redskab, der udsender en aktiv sonarlyd for at skabe et 3D-billede af Laras omgivelser, der er perfekt til at opdage skjulte genstande og steder.
    - Multifunktions-entréhage: En klo-lignende anordning med et kraftigt kabel, der er beregnet til at klatre, rappelle, udføre vægløb og manipulere genstande i omgivelserne.
    - Terrængående hybridmotorcykel: Et unikt køretøj, der er designet til at køre på alle underlag, lige fra mudder til sne og is.

Systemkrav

    Minimum
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
    • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    Recommended
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+
    • Memory: 2 GB system memory
    • Graphics Card: NVIDIA GeForce 9800 GTX or ATI HD4800
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Controller: Microsoft Xbox360 Controller
Helpful customer reviews
15 af 16 personer (94%) fandt denne anmeldelse brugbar
77 products in account
1 review
11.3 timer bogført
This game is the best one of the series up to the remake in my opinion, and especially fans or south-american, and norse mythology will get more than their money's worth out of this. The graphics can still compete with many comparable games today, and will demand higher system specs than you would estimate.

I will say this though: If you are familiar with the "old school" Tomb Raider games, the game's puzzles will be smooth sailing for you. The game is fairly easy and you always have the feeling of being Superior to your enemies, however the landscapes, architecture, and atmospherical beauty in every single location makes this game a must-have for not only Tomb Raider fans, but also graphic afficianados, RPG fans, and intricate story lovers.

I rate this game with 4 of 5 possible stars, but only because of its easy predictabillity when familiar with the franchise
Indsendt: 11 Marts 2014
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12 af 15 personer (80%) fandt denne anmeldelse brugbar
11 products in account
3 reviews
26.3 timer bogført
Very Beautiful Graphics.
Amazing Stroyline.
I Love The Soundtrack
Overall Very Good Game
I Give It 9.5 out of 10
Indsendt: 15 Marts 2014
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7 af 7 personer (100%) fandt denne anmeldelse brugbar
852 products in account
136 reviews
12.7 timer bogført
Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.
Indsendt: 2 Juli 2014
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5 af 5 personer (100%) fandt denne anmeldelse brugbar
214 products in account
91 reviews
11.7 timer bogført
pros: varied and expansive environmental design, some puzzles are challenging and well designed, soundtrack fits the theme, all the women in this game look like hot ♥♥♥♥♥es

cons: derpy camera angles, clunky movement and controls, you can't directly select which rings you want to grapple/rope, boring story plot and underwhelming ending, terrible supporting characters, combat is basic and repetitive, and some puzzles I found wasn't executed very well.

Overall, you will find Lara doing actions that you didn't want her to do because of clunky controls and derpy camera angles, causing you to die countless times. There is also no shortage of transformers buildings for your viewing pleasure. Although the execution of this game may be flawed, what it offers has value.
Tomb Raider: Underworld has my recommendation.
Indsendt: 3 April 2014
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4 af 5 personer (80%) fandt denne anmeldelse brugbar
106 products in account
50 reviews
11.6 timer bogført
Tomb Raider Underworld could turn out as one of the best TR games but sadly it doesnt :/
The levels are really well designed the story is awesome as it follows Legend and anniversary story line and ends it. but why am i saying it is not a good game compared to others?
All boss fights are cutscenes you do not need to put %1 effort for killing any of those bosses in fact this game doesn't have any bosses while it could have atleast 10, Amanda + Natla + Huge squid + Lara Clone + The tough marine guy at first level and so on all of these could be a nice boss fight at the end of each level but sadly you just have to walk to them and a cutscene appears and you just sit back and watch the fight then it is over without %1 effort.

There are some good things about this game like the targeting system with dual weapons that you can shoot two targets at the same time, Lara has some new moves and climbing methods and she can even do some karate moves, there are many enemies in each level which stops the game from being boring like Anniversary, the other good thing is the ending is some like legend where you take Thor's Hammer ( Arthur's sword in legend) and it exactly acts like the sword in legend. You can change your gear any time at the current level (i personally do not like this sort of games).

I really dunno if i should recommend this game or not, for one time try it worths it and it feels like a good story if you have the background from Legend and Anniversary but between these 3 games this is my reconnmendation: 1st Legend 2nd Underworld and 3rd Anniversary in fact i do not recommend anniversary at all because it is just way too boring and dull. in fact if they had combined anniversary and underworld together they could make the best tomb raider which was continueing Legend story and ending it.

%50 recommending it and %50 not recommending it is a bit hard to decide about this game for me
Indsendt: 17 Februar 2014
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