Tomb Raider: Underworld representerer en ny forbedring innen utforskingsbaserte spill. Som den fryktløse eventyreren Lara Croft utforsker du eksotiske steder over hele verden, hver og ett utformet med en utrolig detaljrikdom som resulterer i svimlende realistisk høydefininsjonsgrafikk.
Brukeranmeldelser: Stort sett positive (554 anmeldelser)
Utgivelsesdato: 21. nov, 2008

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Kjøp Tomb Raider: Underworld

Pakker som inkluderer dette spillet

Kjøp Tomb Raider Collection

The Tomb Raider Collection includes the complete library of Tomb Raider titles ever released for PC, including the blockbuster reboot of 2013 and the celebrated multiplayer top-down shooter Lara Croft and the Guardian of Light.

Kjøp Eidos Anthology

NOTE: This version of the Eidos Anthology is not playable in Germany.

 

Anbefalt av kuratorer

"Third installment of Crystal Dynamics excellent reboot of the series. If you enjoyed Legend or Anniversary it's a satisfying conclusion to the trilogy."
Read the full review here.

Om dette spillet

Tomb Raider: Underworld representerer en ny forbedring innen utforskingsbaserte spill. Som den fryktløse eventyreren Lara Croft utforsker du eksotiske steder over hele verden, hver og ett utformet med en utrolig detaljrikdom som resulterer i svimlende realistisk høydefininsjonsgrafikk. Dette skaper en virkelig troverdig verden og mulighet for utfordringer og valg på et helt nytt nivå.
  • Lær deg å mestre omgivelsene: Nå nye høyder med et svært rikt utvalg av akrobatiske evner, og bruk gjenstander i miljøet for å finne nye veier du kan utforske.
  • Utforsk storslåtte og ukjente verdener: Oppdag oldtidens mysterier i underverdenen som er gjemt ved kysten i Thailand, de iskalde øyene i det arktiske hav, Mexicos jungler og mer.
  • Farlige og uforutsigbare utfordringer: Hvert nivå er en omfattende oppgave på flere nivåer som skjuler seg i en interaktiv lekeplass av et miljø, som gir deg mer fleksibilitet når det gjelder hvordan oppgaven skal løses.
  • Nytt utvalg av kampmuligheter: Du kan velge å uskadeliggjøre eller drepe, sikte på flere fiender samtidig med det nye dobbeltsiktesystemet og skyte med én hånd mens du henger i den andre.
  • Nytt og moderne utstyr: Bruk den nyeste teknologien i Laras oppgraderte lager for å navigere rundt i verden, blant annet:
    – Aktivt ekkoloddkart: Et banebrytende nytt verktøy som aktivt utstøter lydpulser for å opprette et tredimensjonalt bilde av Laras omgivelser, perfekt for å oppdage skjulte gjenstander og steder.
    – Flerbruksgrep: Et kloliknende apparat med en høyspenningskabel som er laget for klatring, rappellering, og for å kunne bevege seg bortover vegger og manipulere gjenstander i miljøet.
    – Terrenghybridmotorsykkel: Et unikt kjøretøy som er laget for å kunne få veigrep på alt fra søle til is og snø.

    Systemkrav

      Minimum
      • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
      • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
      • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
      • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
      • Sound Card: Direct X 9.0c compatible sound card and drivers
      • Hard Drive Space: 8 GB Free Space
      Anbefalt
      • Støttet Operativsystem: Microsoft Windows XP (krever administratorrettigheter)/Microsoft Windows Vista (krever administratorrettigheter)
      • Prosessor: Intel Core 2 Duo 2.2 GHz eller Athlon 64 X2 4400+
      • Minne: 2 GB systemminne
      • Skjermkort: NVIDIA GeForce 9800 GTX eller ATI HD4800
      • Lydkort: Direct X 9.0c-kompatibelt lydkort og drivere
      • Harddiskplass: 8 GB ledig plass
      • Kontroller: Microsoft Xbox360 kontroller
    Hjelpsomme kundeanmeldelser
    17 av 22 personer (77%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    13.6 timer registrert
    Publisert: 28. januar
    Real good game in the Tomb Raider list of awesome !! If you like Anniversary and Legend get this one also !! Good gfx and nice puzzles and game play expected from a Tomb Raider game ! I Fully finished this one, so time played is about what i put in this one ! Just a all round good game !!
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    12 av 14 personer (86%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    7.3 timer registrert
    Publisert: 8. november, 2014
    TL;DR it's a good game with some fun platforming and adventure, but with annoying, frustrating combat. Best played with a controller.

    The game's platforming is overall pretty fun, but it suffers from a LOT of problems. Namely in the chamber where you'll get Thor's Belt. Okay, so you get an item called Thor's Gauntlet. It lets you move certain blocks for puzzle purposes. In this particular instance, you move a pillar so you can jump onto it later. The problem is that it's a damn lie. Even if you try and jump on it (which would save you a lot of time and frustration) Lara decides that she doesn't want to grab the ledge, so you plummet to your death. In fact, the platforming overall is pretty iffy. More than once I’ve had to do the same exact jump twice, because Lara decided not to grab the ledge that time.

    If you're hanging from a ledge, you can only rotate the camera 90 degrees to either side of her, meaning you can't look directly behind her to see where you're going to be jumping. She plays a special hanging animation when the jump is safe, but it’s really dumb that you can’t just LOOK.

    The worst enemy you will fight in this game is the camera. It is WAY too close to Lara, and it is WAY too jumpy. Fighting any melee enemy, once they close the distance, the camera just goes bonkers. I’ve actually fought enemies before where the camera doesn’t even look at them, it decides that the ceiling is a better place to be looking.

    Elaborating on the combat, a lot of the enemies are bullet sponges. There are some in particular who are especially annoying, though. Giant spiders are the worst ones I found. They have a lot of health (even with enemy HP set to low) and they have a leap attack that has hardly any telegraphy. They kind of shake their abdomen for half a second, then they leap at you. Even if you see this in time, and decide to dodge, there are no invincibility frames. The spiders leap way too quickly, so unless you dodge BEFORE they telegraph their attacks, you’re not going to get out of the way fast enough.

    This game is very, VERY buggy, too. Maybe it’s because it’s from 2008, and it can’t deal with Windows 7, and newer graphics cards. But in any case, it can lead to your death more than once. I’ve had times where I get stuck entirely and I have to reload a save.

    The game does not play nicely with a mouse and keyboard, so I recommend playing it with a controller. It’s still not perfect, however.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    12 av 17 personer (71%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    38.8 timer registrert
    Publisert: 19. desember, 2014
    Pros

    History, Weapons, Hidden Colectables, Voices, 1st Motion Capture Tomb Raider, Funny Bugs, Few Bosses, There's One Boss That We Can Kill With Only With Fu*king Shot, Natla Is BACK and Ammo Regen Bug

    Bad Stuff

    Too Short, SPIDERS
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    6 av 7 personer (86%) syntes denne anmeldelsen var hjelpsom
    40.1 timer registrert
    Publisert: 10. november, 2014
    I'm currently on my third play-through, nuff said. The game is a huge improvement from its predecessors. Graphics are breath taking for a game of its time. One of the drawbacks is the sketchy camera which annoys me every now and then. Everything else is all in place. Definitely worth the time and money.
    8.5/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
    8.7 timer registrert
    Publisert: 30. november, 2014
    TR: underground is the conclusion to the story of this trilogy (including Legend & anniversary)
    i liked the mission with the bike, you can runover some enemies
    and i loved the part where you can use thor's hammer

    i don't know if it's positive or negative? but sometimes i needed to use a guide, because i couldn't find my way (probably my failing at seeing the obvious)
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    10 av 17 personer (59%) syntes denne anmeldelsen var hjelpsom
    15.1 timer registrert
    Publisert: 22. november, 2014
    Introduction :
    Tomb Raider : Underworld , probably the only game that can make you puke .. literally ..


    (+)Graphics :
    Graphics are again improved comparing to Tomb Raider : Legend and Tomb Raider : Anniversary . This time we get to see even more detailed world and characters , you'll notice the difference as soon as the game starts .

    (~)Musics / Soundtracks :
    Soundtracks are alright , but not as good as the earlier games . In the earlier games you could feel the adrenaline increasing as you jump on to the edges and ledges . Sadly i couldn't feel the same adrenaline playing while i did epic stuff .

    (+)Cutscenes :
    Cutscenes have also increased to those of the earlier games . They are now better executed with the improved graphics and particle systems .

    (-)Story :
    Story is not better to that of the Tomb Raider:Legend , nor it is different . It's literally the same thing , except this time you are looking for a different artifact .

    (+)Content :
    The content is pretty much the same as the Tomb Raider : Legend . Nothing different here , Still the same old Lara Croft raiding tombs .

    (~)Gameplay :
    Gameplay has been improved significantly . Here are some Pros and Cons ;

    PROS :

    + You can now choose your weapons at the start of a level , or during the game by pressing "Tab" and opening your PDA.
    + You can now scan your surrounding for the treasures or special items required to get past some puzzles by using the newly added feature " Sonar Map ".
    + You can now use the Field Assistance by opening your PDA to get help when you are stuck at a puzzle .


    CONS

    - Grappling system has changed . You can no longer double press 'space' and automaticly grapple , you need to throw your grapple by pressing "Q" and then press space to hang . Which makes it really difficult for fast grappling and moving .
    - Camera .. It's horrible .. Look down below .
    - "You're not authorized to overwrite save files" What ? you mean i can't overwrite my save files , i need to just keep making new and new save files until i am out of them ?? What happens then ?
    - Jumps off a 2 feet tall stone block , dies !!


    (-)Camera Controls :
    Why ?? Why did you have to do this ??

    The Camera is simply HORRIBLE. Honestly it shakes off so much you'll be feeling dizzy and nauseous . I almost , ALMOST puked all over the damn pc because my head was about to explode when i finally decided to take a break after 30 minutes .

    When grabbing a ledge , dropping from a ledge , simply running , grappling , everywhere ! Everywhere it keeps shaking like a drunk cameraman is recording and it's unbearable .




    So yeah , Graphics , Soundtracks , Content , Gameplay all is well or at least bearable . But the camera is simply horrible and makes the game unplayable(for me at least) . Unless you are cross-eyed , then you should be fine .. If not , there is a high possibility that this game might make you one .

    4/10 - Triskelion Turbella Reviews
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    3 av 4 personer (75%) syntes denne anmeldelsen var hjelpsom
    3.8 timer registrert
    Publisert: 26. februar
    If I had to describe this game with one word, it would be the word 'annoying'.
    I was so curious about the ending, but i don't have any patience left to complete the game.
    It's full of bugs, if you fall down after a long and annoying climb, (because Lara decides not to grab a ledge) you have to start it all over again. Like ALL OVER again. No safe ledges, no auto-save at vital points. The combat is boring (and annoying too, of course) there are these little enemies, like spiders and bats, that are a complete waste of time. Since Lara aims automatically, you just have to click, until they are gone. No aiming no point at all. On the other hand there are big enemies, that can take five to ten shotgun shots and you can't dodge their attacks,( there is a dodge button, but just like those little enemies, it is pointless) so the best is if you kick them to their deaths. That's the fastest way. The sad thing about it is that there is no end of these struggles. It's like the developers didn't care at all.
    There was this damn fine game called: Legend. Combat was fun, platforming was fun, it was a game you wanted to complete 100% and then play it again.
    Underworld is not that kind of game. I love the Tomb Raider series but it's a shame that this one is amongst them.
    Play Tomb Raider, play Tomb Raider: Legend, play Anniversary, but never play Underworld.
    Unless you want to have a nearvous breakdown.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
    19.9 timer registrert
    Publisert: 27. mars
    Excellent game, though the port to PC is a tad buggy.
    there is the usual "Lara why did you jump that way?" that occurs in all the games on all the platforms
    and then the menu was very buggy when using the mouse, i often times found it best to avoid clicking in the menuse and to just use the space bar and escape key to navigate

    Excellent solve-it-yourself puzzle game, great if you're a fan of games like portal that have the difficulty of a 27x27 sudoku board, with the game spaing little, if any hints. I personally managed to make it through needing only to look at a walkthrough once, and it beame clear that i knew what i had to do but i didn't know how to make lara do it. literally one point in the entire game, a ledge-to-wall chimney jump that gave no indication of lara recognizing it and seemed to devote itself to making me jump in the wrong direction whenever attempted until i found the sweet-spot in the walkthrough.
    now, about the in-game hints,
    generally helpful, though towards the end the standard "what do i do" observation becomes a lot more clear than the hints, not because it is easier to understand, but because it essentially restates the hints with more information. this point starts around the latter half of the mexico level.

    somewhat predictable story, though with the AAA games on the market nowadays people's intuition into story narratives has really been narrowed down to a very basic level, so if you don't play story-driven games that often or play mostly AAA games, the story will blow your mind, otherwise you will be able to predict a general amount of what will happen, which isn't always a bad thing. still worth playing, even if you do accidentally spoil it for yourself.

    Puzzles will grant you hours of gameplay, while combat will grant you mere minutes. DO NOT GET THIS GAME FOR THE COMBAT. the combat system is based on an extremely strong aim-assist that puts the standard crosshaire somewhre in front of Lara's chestal-region, without bothering to make the camera go to a better angle or making Lara transluscent. the aim-assist is clearly designed for consoles, and will feel a bit too snappy to different targets, which can be a real turn off if you want to focus on a a specific enemy, and the end of the game essentially turns into easy-mode. you'll know what i mean. It becomes so easy, that the developers chose instead of balancing the onsters, to just throw hundreds of the biggest enemies straight into the slaughter that is one very angry Lara Croft. Again, the combat will last you minutes of actual gameplay, and be a cause of about .0001% of your deaths.

    all in all, this is my favourite Tomb Raider game, on a scale including several different things i find important when playing a game. Disclaimer, i've only ever played Underworld, AoD, Legends, and 2013. ( order to play is AoD -> Legends -> Underworld, you don't need to finish the camplaigns, just the first few levels in legends and the opening cutscenes in AoD for the background story and references found in Underworld)
    cotrol responsiveness: 8.5/10
    camera-not-get-in-the-way-ness: 9.5/10 (PC port issue only tho)
    Story: 8/10, a bit cheesy but hey, Lara is like Batgirl and Catwoman mixed together with Batman's wealth and gadgets
    puzzle CHALLENGE: 9/10, very balanced, though some parts will stump you on sheer mechanical issues, as they did me
    puzzle DIFFICULTY: 5/10, most of the puzzles are actually straightforward, but not very intuitive once you figure them out
    Fun: exhillerating when you complete a difficult puzzle, and when you complete several in a row without thinking too much you feel empowered, but it slowly luls you into a boredom, but that will be interupted by a cutscene, or a new mechanic, or an enemy, and bam, all of a sudden you are thrust out of the puzzle mindset and have to actually think again, making you frustrated, but eventually repeating the cycle.
    Drama: catfights. literally that's about it.
    Action: QTEs are unweildy and counter-intuitive in most cases, thank goodness they were left out for the most part. Combat is bleh, basicaly you just choose how easy it is to die when selecting difficulty and then just shoot the enemies before they hit you for the same effect on any difficulty level
    spoopiness: not much, some levels give you that fear of the unknown, or helplessness, but nothing realy spoopy about it
    Engaging: very engaging, even if it makes you ragequit, you will pick it, or another Tomb Raider title up within a month of setting this one down
    Compatability: Playing on a 1.7GHz 4-core processor with 8GB RAM and a 768MB APU, this game ran surprisingly well on maximum graphics, though on a port there isn't much to change, but be careful when tabbing out, as this will cause lag spikes that will drop you from 60 FPS to about 5 FPS for anywhere between 30 seconds and 7 minutes. Don't panic if the loading screen freezes up, it only crashed on me once during loading, and upon restarting never game me the issue again. Later in the game, Attempting to manual save would sometimes crash the game, thankfully after the save. this was never a real problem for me as it usually occured when i was planning to *gasp* get off my computer /(*O*)\ and would save me the trouble of having to quit out myself. interestingly enough, a save game 5 minutes prior with n major progression or tabbing out would save normally, without crashing.
    V-Sync Recommended for more powerful computers. Works great on Win 8.1, unlike it's predescessors.

    great game, great graphics, great physics, great puzzles, most interesting story in the series, no weird fixation on torturing, beating, and killing Lara in frankly quite sociopathing ways *cough looking at you 2013* and actually did a lot of it's homework on Norse mythology (before adding artistic licsense of course)

    i would recommend this game before any other in the Tomb Raider series if you wanted to play from start to finish, as it is a great examply of the free-run and puzzle origins of the series, instead of being some "Appeal to everyone" flashy new thing that really holds no actual homage to the core of the series whlst attemting to create it's own origin story based on combat.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
    3.0 timer registrert
    Publisert: 10. februar
    play with gamepad and you will love it #sheeesh
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
    14.9 timer registrert
    Publisert: 15. februar
    9/10

    Each area is unique from the one before and after it.

    The climbing/puzzles range from easy, medium, and hard.

    Atleast 3 times I was stumped on what to do next but after looking around for a few minutes I was like, I wonder if that would work? I tried it and was like wow, I can't believe they were able to pull that off...only in Tomb Raider game right.

    The background story was good though I thought it was a little short. The ending just leaves you hanging. It felt like there should have been atleast one more area to finish the story.

    My only complaints are the camera glitches out at least once in every area, you just have to move around till you get the camera free.

    The game relies on auto saves and gives you the option to hard save. Every time I did a hard save it closed the game to desktop and I had to reload the game. Luck saved me from any corrupted saves so it is just a minor complaint.

    Last minor complaint is no steam overlay so no screen shots of all the great enviroments :(
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
    11.4 timer registrert
    Publisert: 19. februar
    I picked up Tomb Raider Underworld when it was on sale, wanting to finally get around to seeing the conclusion of the story Tomb Raider Legend started. The subtitle is extremely relevant, as we see Lara exploring the reality behind various cultures' interpretation of hell and the afterlife in a quest to discover the fate of her mother, once and for all.

    However, by the end of the game, the subtitle gained a second meaning to me as its where I wanted the game to go once I had finished it.

    Platforming's always been a big thing in Tomb Raider, and in this game Crystal Dynamics clearly wanted to ramp things up a notch. For instance, Lara can chimney jump, balance on poles; abseil using her grappling hook or using it to run along walls - all this in addition to the usual jumping, climbing and shimmying along ledges. On paper, Lara is alot more versatile than any of her previous incarnations, but in the actual game all these moves are plagued by abysmal controls. Quite often Lara will often ignore your commands outright, or do the exact opposite.
    I recall one instance where I was running back and forth along a wall (via the grapple) and at the very end of the run, jump back off the wall to land on a bridge. I spent 15 minutes on this alone just because of how disobedient the controls were.

    Combine this with the fact Crystal Dynamics tried to make their levels more open ended. I think they succeeded all too well. There are times where you will feel completely clueless as to what you're supposed to do (hence the inclusion of a (scarcely helpful) 'Field Assistance' feature)) and sometimes you will be scaling up a wall only to find it goes to absolutely nowhere; a habit that becomes prevelant in the later stages of the game. I hope you're ready to reload alot.

    And speaking of, the save system is pretty stupid in this game aswell. You have about 20 slots, which seems like plenty until you realise autosaves take up their own individual slots and cannot be overwritten.

    Graphically the game is showing its age a bit, but its decent enough. Just pray that if you do end up playing this you don't encounter a glitch that caused my game to freeze for a split second and occured every 2 to 3 seconds. I miraculously managed to fix it but I've trawled through a few forums to see plenty of other people having similar problems on rigs that far outclass this game in terms of specs.

    There are good points to this game, mind. Most of the levels are fantastic in terms of their design and scale. You'll go through ruins of various cultures and they all feel distinct from one another. The story itself is good too (better if you're coming here from Legend) and features some decent twists and recurring characters. There's even two pieces of DLC to tie up a few loose ends... if you're playing the Xbox 360 version, that is. As if there needed to be any more evidence that this is a half-♥♥♥♥♥ PC port.

    In brief, I came here purely for a nice conclusion to Legend's story and I got it. Its just buried under a mountain of ♥♥♥♥ling problems that make it feel not worth the effort.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
    8.9 timer registrert
    Publisert: 24. mars
    It's ALRIGHT but shortest of the Crypt Robber games. A lot of faffing about and I cleared it in around 8 hours. The plot is as usual WEIRD DREK and all over the place with a woman in batwings hurling fireballs at you towards the end. WELL I guess it's not that weird considering the Area 51 in the second game.. CHRIST I just want to find treasure and shoot animals.

    WARNING WARNING WARNING * * * * * * WARNING WARNING WARNING

    Has no Croft manor mode like the brilliant Legend had. True Womb Trader BLASHPERY.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    4 av 7 personer (57%) syntes denne anmeldelsen var hjelpsom
    16.5 timer registrert
    Publisert: 12. mars
    the game full of bugs unplayable DO NOT BUY IT
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    5 av 9 personer (56%) syntes denne anmeldelsen var hjelpsom
    4.5 timer registrert
    Publisert: 25. november, 2014
    The game is terrible. That's the only way I can put it into words. I thought because the game had so many positive reviews that it would be good! I was terriblely wrong. To start things off, you only get a limited number of save slots, but don't think that you can save the game manually through out the course of the game. Let me explain this. You see, the game autosaves everything and you only can hit the option to use a "new save game" in order to save the game from that spot. Too bad the game won't actually let you overwrite the autosave files. Yes, that means that once you have filled up your save spots with either auto saves or manual saves the game will not let you save anytime other than that because the autosave does it for you. I mean what kinda game only lets you have the option to save but won't actually let you save? It's ♥♥♥♥♥♥♥♥ is what it is. not too mention that you will die over every stupid thing coming and going due to the semi-broken platforming. Don't even think about jumping off a stone that's only 5 foot tall. Because, you'll die for sure! Most of the time, the game makes you jump off something to only be hurt by it. Also ♥♥♥♥♥♥♥♥. Not to mention that the graphics are comparable to a buffed and upscaled version of a PS2 game. The combat is also boring and dull. There is no excitment to be had here either. It was hard for me to even start to care about the story in the slightest. Everything else in the game was broken as ♥♥♥♥. Another thing to mention is that the camera is absolutely terrible to try in use in the game. It keeps sticking into walls when you climb ledges and when you run it zooms in on her ♥♥♥. Like, if I wanted to play a fan service game, I would play a fan service game. There is also parts in the game were you will need to use boxes in order to weigh something down. Sounds easy right? Wrong! The game will have you pick up the box only to place it down and notice that your character stands on top of the box when she put it down. This causes the game to shoot the box across the room. The game actually makes you spend 30 minutes on a something as simples as putting a box down when it shoot take a minute at max. The game is just straight up broken! In short, don't buy this game it's a waste of money. In fact, you should go buy the new Tomb Raider game if you really wanna play a good game. Don't buy this broken excuse for a game.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
    11.9 timer registrert
    Publisert: 28. november, 2014
    This is the best Tomb Raider game I have ever played. So far, the game was long enough to enjoy, much longer than Legend, that is for sure. There are a few minor bugs if you decide to backtrack, but other than that, this game is a 10/10...except the replay of cutscenes, that was not implemented due to real-time rendering, which was understandable, but wish we could rewatch the cutscenes again. A must play if you enjoyed Anniversary or Legend.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
    2.8 timer registrert
    Publisert: 11. januar
    Highly do not recommend. Game play is horrible. Puzzles are the normal for Tomb Raider-but cannot be completed due to bad game play. I am stuck placing blocks to hold down weights on fllor, every time I place a weight, it flies away from where I put it. It literally flies off the ground, across the room, and settles where-ever it wants. Throwing the blocks is no help either. It is almost like there is a force feild around the weights on the floor that prevent placing the weights on it to help open the doors to continue the story.Climbing and jumping from/to objects is not good either- the camera likes to shift mid/pre jump and for some reason you follow the path of the camera. I have literally jumped in a circle as the camera angle shifts.

    I thought maybe my computer is the issue, so I tried it on my laptop- same issues.

     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    51 av 55 personer (93%) syntes denne anmeldelsen var hjelpsom
    12.7 timer registrert
    Publisert: 2. juli, 2014
    Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

    Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

    While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

    Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

    If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.

    You can read more of my writing on Kritiqal.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    29 av 31 personer (94%) syntes denne anmeldelsen var hjelpsom
    45.4 timer registrert
    Publisert: 17. august, 2013
    *Gnome Seal of Approval*
    The third Tomb Raider game from Crystal Dynamics. After some consideration and despite its flaws, I still recommend this game for fans of the franchise.

    Even though the puzzles and level design is no where near as good as in Anniversary (allthough Core is responsible for that one) it is still a solid game.

    My main gripe with this is the camera. It constantly adjust itself as if it was a ballon being dragged behind a running kid. So it will always pull toward the center trying to get Lara in the center of the screen. This will make her block your view. Typically you would want your character in the bottom half of the screen to get a full view of the battlefield. In this game you have to constantly pull on your mouse to do so. Annoying.

    The camera is also trying to be "intelligent" and rob you of the control at times which can be annoying. Personally I'm not too bothered with that, but it is a bit worse here than in previous games.

    Other than that, Tomb Raider: Underworld is an enjoyable game.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    29 av 32 personer (91%) syntes denne anmeldelsen var hjelpsom
    11.3 timer registrert
    Publisert: 11. mars, 2014
    This game is the best one of the series up to the remake in my opinion, and especially fans or south-american, and norse mythology will get more than their money's worth out of this. The graphics can still compete with many comparable games today, and will demand higher system specs than you would estimate.

    I will say this though: If you are familiar with the "old school" Tomb Raider games, the game's puzzles will be smooth sailing for you. The game is fairly easy and you always have the feeling of being Superior to your enemies, however the landscapes, architecture, and atmospherical beauty in every single location makes this game a must-have for not only Tomb Raider fans, but also graphic afficianados, RPG fans, and intricate story lovers.

    I rate this game with 4 of 5 possible stars, but only because of its easy predictabillity when familiar with the franchise
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    22 av 23 personer (96%) syntes denne anmeldelsen var hjelpsom
    20.6 timer registrert
    Publisert: 10. desember, 2013
    Underworld picks off right after the events in Legend. Lara is on the quest to uncover the truth about what happened to her mother Amelia Croft, and in order for that she must find a way to reach Avalon, a place only Gods are suppose to enter. In order to gain entrance there, Lara must track down the artifacts that once belonged to the norse God Thor, and these artifacts are scattered throughout the world, and hide secrets of their own. Her quest will come at a great loss, in order to find the truth about her mother, she could unleash a terrible evil upon the world. That is the story in a nutshell, and without spoiling anything.

    The gameplay is good, but not perfect. Camera angles get in the way sometimes, and the controls are a little too sensitive. The weapon fighting could have had a little more polishing, but it is easy enough to handle on most occasions, however, none of these minor flaws get in the way of enjoying this game.

    The puzzles are challenging but not frustrating, but I did find them a little more simple than in previous Tomb Raider games. The action and exploration are very well done, and the locations of the levels are sometimes breathtaking, from Coastal Thailand, to Southern Mexico to the Artic, this game delivers in spades on the visual department. It's a game with a few years, but the visuals still manage to impress. The textures are all high quality, and so is the animation and particle system, everything you walk on or touch releases debry and smoke. Crystal Dynamics went all in when it comes to detail.

    Music is absolutely phenomenal. Orchestrated compositions fill the action nicely, and some tunes are truly remarkable. The sound effects are also at a high level, and another point of mention is the voice acting, which is believable and not over acted as sometimes happens. Highly recommended game.

    The Good

    -Great Story, Music, Graphics and Sound Effects
    -Varied locations, makes exploration a joy
    -Animation is particularly life-like and impressive

    The Bad

    -Camera gets in the way sometimes
    -Weapon fighting could have used some more polishing
    -Sensitive controls (mouse too sensitive) easily adjustable through the options screen (to a more personal preference), or by adjusting the DPI on your mouse, if you have one.

    8.5/10
     
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