Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of...
用户评测: 多半好评 (616 篇评测)
发行日期: 2008年11月21日

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The Tomb Raider Collection includes the complete library of Tomb Raider titles ever released for PC, including the blockbuster reboot of 2013 and the celebrated multiplayer top-down shooter Lara Croft and the Guardian of Light.

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NOTE: This version of the Eidos Anthology is not playable in Germany.

 

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"Third installment of Crystal Dynamics excellent reboot of the series. If you enjoyed Legend or Anniversary it's a satisfying conclusion to the trilogy."
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关于这款游戏

Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.
  • Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.
  • Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.
  • Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.
  • New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other.
  • New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including:
    - Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations.
    - Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.
    - All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.

系统需求

    Minimum
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
    • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    Recommended
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+
    • Memory: 2 GB system memory
    • Graphics Card: NVIDIA GeForce 9800 GTX or ATI HD4800
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Controller: Microsoft Xbox360 Controller
有价值的用户评测
13 人中有 12 人(92%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.3 小时(记录在案的)
发布于:2月8日
你无法想象这部作品,是有多么考验你的脑力,操作和观察。
你无法想象当lara穿着潜水服的样子是有多么的赏心悦目(想看看的玩家可以先去艺术作品区看看)。
你无法想象这部古墓丽影Lara的经典形象以安吉丽娜·朱莉的电影为原型的建模有多么的健美,不穿鞋都比现在新版的lara腿长
............................................
Tomb Raider: Underworld和另外那部Tomb Raider: Anniversary为初代的重置的记录版,绝对不要错过
支持xboxone手柄,支持16:9,支持1080P,值得收藏
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12 人中有 11 人(92%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
19.9 小时(记录在案的)
发布于:3月27日
Excellent game, though the port to PC is a tad buggy.
there is the usual "Lara why did you jump that way?" that occurs in all the games on all the platforms
and then the menu was very buggy when using the mouse, i often times found it best to avoid clicking in the menuse and to just use the space bar and escape key to navigate

Excellent solve-it-yourself puzzle game, great if you're a fan of games like portal that have the difficulty of a 27x27 sudoku board, with the game spaing little, if any hints. I personally managed to make it through needing only to look at a walkthrough once, and it beame clear that i knew what i had to do but i didn't know how to make lara do it. literally one point in the entire game, a ledge-to-wall chimney jump that gave no indication of lara recognizing it and seemed to devote itself to making me jump in the wrong direction whenever attempted until i found the sweet-spot in the walkthrough.
now, about the in-game hints,
generally helpful, though towards the end the standard "what do i do" observation becomes a lot more clear than the hints, not because it is easier to understand, but because it essentially restates the hints with more information. this point starts around the latter half of the mexico level.

somewhat predictable story, though with the AAA games on the market nowadays people's intuition into story narratives has really been narrowed down to a very basic level, so if you don't play story-driven games that often or play mostly AAA games, the story will blow your mind, otherwise you will be able to predict a general amount of what will happen, which isn't always a bad thing. still worth playing, even if you do accidentally spoil it for yourself.

Puzzles will grant you hours of gameplay, while combat will grant you mere minutes. DO NOT GET THIS GAME FOR THE COMBAT. the combat system is based on an extremely strong aim-assist that puts the standard crosshaire somewhre in front of Lara's chestal-region, without bothering to make the camera go to a better angle or making Lara transluscent. the aim-assist is clearly designed for consoles, and will feel a bit too snappy to different targets, which can be a real turn off if you want to focus on a a specific enemy, and the end of the game essentially turns into easy-mode. you'll know what i mean. It becomes so easy, that the developers chose instead of balancing the onsters, to just throw hundreds of the biggest enemies straight into the slaughter that is one very angry Lara Croft. Again, the combat will last you minutes of actual gameplay, and be a cause of about .0001% of your deaths.

all in all, this is my favourite Tomb Raider game, on a scale including several different things i find important when playing a game. Disclaimer, i've only ever played Underworld, AoD, Legends, and 2013. ( order to play is AoD -> Legends -> Underworld, you don't need to finish the camplaigns, just the first few levels in legends and the opening cutscenes in AoD for the background story and references found in Underworld)
cotrol responsiveness: 8.5/10
camera-not-get-in-the-way-ness: 9.5/10 (PC port issue only tho)
Story: 8/10, a bit cheesy but hey, Lara is like Batgirl and Catwoman mixed together with Batman's wealth and gadgets
puzzle CHALLENGE: 9/10, very balanced, though some parts will stump you on sheer mechanical issues, as they did me
puzzle DIFFICULTY: 5/10, most of the puzzles are actually straightforward, but not very intuitive once you figure them out
Fun: exhillerating when you complete a difficult puzzle, and when you complete several in a row without thinking too much you feel empowered, but it slowly luls you into a boredom, but that will be interupted by a cutscene, or a new mechanic, or an enemy, and bam, all of a sudden you are thrust out of the puzzle mindset and have to actually think again, making you frustrated, but eventually repeating the cycle.
Drama: catfights. literally that's about it.
Action: QTEs are unweildy and counter-intuitive in most cases, thank goodness they were left out for the most part. Combat is bleh, basicaly you just choose how easy it is to die when selecting difficulty and then just shoot the enemies before they hit you for the same effect on any difficulty level
spoopiness: not much, some levels give you that fear of the unknown, or helplessness, but nothing realy spoopy about it
Engaging: very engaging, even if it makes you ragequit, you will pick it, or another Tomb Raider title up within a month of setting this one down
Compatability: Playing on a 1.7GHz 4-core processor with 8GB RAM and a 768MB APU, this game ran surprisingly well on maximum graphics, though on a port there isn't much to change, but be careful when tabbing out, as this will cause lag spikes that will drop you from 60 FPS to about 5 FPS for anywhere between 30 seconds and 7 minutes. Don't panic if the loading screen freezes up, it only crashed on me once during loading, and upon restarting never game me the issue again. Later in the game, Attempting to manual save would sometimes crash the game, thankfully after the save. this was never a real problem for me as it usually occured when i was planning to *gasp* get off my computer /(*O*)\ and would save me the trouble of having to quit out myself. interestingly enough, a save game 5 minutes prior with n major progression or tabbing out would save normally, without crashing.
V-Sync Recommended for more powerful computers. Works great on Win 8.1, unlike it's predescessors.

great game, great graphics, great physics, great puzzles, most interesting story in the series, no weird fixation on torturing, beating, and killing Lara in frankly quite sociopathing ways *cough looking at you 2013* and actually did a lot of it's homework on Norse mythology (before adding artistic licsense of course)

i would recommend this game before any other in the Tomb Raider series if you wanted to play from start to finish, as it is a great examply of the free-run and puzzle origins of the series, instead of being some "Appeal to everyone" flashy new thing that really holds no actual homage to the core of the series whlst attemting to create it's own origin story based on combat.
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6 人中有 5 人(83%)觉得这篇评测有价值
14.9 小时(记录在案的)
发布于:2月15日
9/10

Each area is unique from the one before and after it.

The climbing/puzzles range from easy, medium, and hard.

Atleast 3 times I was stumped on what to do next but after looking around for a few minutes I was like, I wonder if that would work? I tried it and was like wow, I can't believe they were able to pull that off...only in Tomb Raider game right.

The background story was good though I thought it was a little short. The ending just leaves you hanging. It felt like there should have been atleast one more area to finish the story.

My only complaints are the camera glitches out at least once in every area, you just have to move around till you get the camera free.

The game relies on auto saves and gives you the option to hard save. Every time I did a hard save it closed the game to desktop and I had to reload the game. Luck saved me from any corrupted saves so it is just a minor complaint.

Last minor complaint is no steam overlay so no screen shots of all the great enviroments :(
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3 人中有 3 人(100%)觉得这篇评测有价值
21.3 小时(记录在案的)
发布于:5月11日
Tomb Raider: Underworld takes you on an adventure through Norse mythology to find the lost island of Avalon. Beautiful levels, fun gameplay, exploration, and amazing visuals make this game a beloved addition to the series and truly worthy of the name Tomb Raider.

Gameplay
+ Puzzles
+ Fun traversal/climbing
+ Beautiful variety of levels and locations
+ Easy combat
+ Thor's hammer!
- Puzzles can be irritating when you have to pick up items
- Repetitive and sometimes frustrating combat

Underworld is like all the other Tomb Raider games in terms of gameplay. The puzzles are fun and challenging, the climbing and traversal is great, and the variety of levels, locations, and environments are amazingly well done. Combat is still the same simple lock on with right click and hold left click to shoot Thor's hammer was fun to use though, and while this is easy it can get quite boring and repetitive Plus those ****ing spiders are annoying as hell!. If you liked the gameplay in previous Tomb Raider games you will enjoy this one just as much. The main issue however, lies with the puzzles. Like other games you have to pick up a weight and set it down on a switch, this is nothing new. However a lot of times the game glitches and will either throw Lara far back, or more often than not, Lara and the block fly around the room making it just irritating to set them down on a switch.


Controls/Camera
+ Easy controls
+ Easy combat
- Frustrating camera placements
- Unresponsive controls at times

Again, the controls and camera are exactly like Legend and Anniversary. They are easy to learn and do what you need to do, but sometimes Lara simply doesn't do what you want her to do and while it's frustrating it isn't gamebreaking. The main problem with games like these (Tomb Raider, Uncharted, basically any game with traversal and climbing) is the camera placement. It just isn't always where you need it to be to see where you're going and again, it can be quite irritating that you miss jumps and have to restart because the camera.

Audio/Visual
+ Gorgeous levels
+ Variety of locations
+ Water well done
- Graphical glitches

The levels and locations in Underworld are well-done in quality and quantity. You travel all around the world, see different places and architecture, and the parts where you are underwater are just beautiful to be in and explore. There is the occasional graphic glitch but nothing gamebreaking, she will get stuck in the ground a few times but if you simply stop moving it normally fixes itself.

Story/Dialogue
+ Engaging story
+ Interesting history and mythology
+ Nice length

I thoroughly enjoyed the story in Underworld which revolved around Norse mythology, mainly Thor. It was interesting, informative, engaging, lengthy and overall was enjoyable to play throughout the whole game.

Overall/Quick Review

Underworld is an amazing addition to the Tomb Raider series and is worth your time. It has an engaging story line with history and mythology of excellent length. A variety of challenging puzzles, climbing, and traversal in an array of beautiful locations, none looking quite like the other. The combat, in my opinion, gets boring and repetitive as it is simply hold right click to lock on and left click to shoot while dodging and flipping. The main issue I had with this game was some of the puzzles took longer than they should have because graphical glitches cause weight blocks to shoot off the switch and to the other side of the room. However the underwater levels are some of the best times in this game and are simply breathtaking.


Wonderful addition to the Tomb Raider series.
Buy it. 9/10
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11 人中有 7 人(64%)觉得这篇评测有价值
3.0 小时(记录在案的)
发布于:2月10日
play with gamepad and you will love it #sheeesh
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