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Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of...
Çıkış Tarihi: 21 Kas 2008
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Tomb Raider: Underworld Satın Alın

$8.99

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Tomb Raider Collection Satın Alın

The Tomb Raider Collection includes the complete library of Tomb Raider titles ever released for PC, including the blockbuster reboot of 2013 and the celebrated multiplayer top-down shooter Lara Croft and the Guardian of Light.

Oyun Açıklaması

Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.
  • Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.
  • Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.
  • Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.
  • New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other.
  • New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including:
    - Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations.
    - Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.
    - All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.

Sistem Gereksinimleri

    Minimum
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
    • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    Recommended
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+
    • Memory: 2 GB system memory
    • Graphics Card: NVIDIA GeForce 9800 GTX or ATI HD4800
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Controller: Microsoft Xbox360 Controller
Yararlı müşteri incelemeleri
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlı 0.7 saat
6/10
Yayınlanma: 19 Temmuz
Bu inceleme yararlı oldu mu? Evet Hayır
23 kişiden 22 tanesi (96%) bu incelemeyi yararlı buldu
kayıtlı 12.7 saat
Before Crystal Dynamics took hold of the franchise, Tomb Raider was in dire straits. The downward spiral had finally reached the bottom, and you'd be forgiven for wondering if we'd ever see Lara Croft return to relevancy again. But just like that, Legend was released and all was forgiven, with a tighter knit, better polished, and more cinematic Tomb Raider than we had seen in years. The follow up, Anniversary, reworked the original TR with a modern engine and a handful of additions and fixes to polish it off into something that, while not quite the hit Legend was, set the stage for the final game in the trilogy, Underworld, which fully showcases all the CD was aiming for by combining the best parts of their past two games into a fitting end to their first run with Lara, and a solid game in its own right.

Underworld is a direct sequel to Legend, which means if you haven't played the latter (and preferably Anniversary as well), you're going to quickly become lost in a sea of supernatural monsters, returning characters, and a plot that bites off quite a bit more than it can chew. All that said, it finally answers most if not all of the questions proposed by the last two games, finally giving Lara some closure for all that's happened up to this point, as well as for the trilogy, allowing CD free control to go wherever they like with a sequel. It's not going to blow your mind or keep you thinking about it after the credits role, but the narratives blockbuster mentality is more than enough to entertain and carry the game through to the end (provided you don't stop to think about why anything is happening alone the way).

While Legends focused more on style and set pieces, and Anniversary on classic tomb raiding and puzzle solving, Underworld finally manages to meld these two halves almost perfectly, creating what I would consider the truest expression of Tomb Raider Crystal Dynamics has made. The mechanics themselves have been expanded significantly from past games, with platforming in particular getting a much needed upgrade thanks to Lara's larger move set, which feels far more natural and free form than what we've seen in the past as well as allows for a greater amount of variety in the level designs. The levels themselves have also gotten a boost, now on an outrageous scale that towers above you as you attempt to work your way through them, populated by more elaborate puzzles and a ridiculous number of hidden collectibles to find. Everything that Tomb Raider is known for has been improved and taken on a new scope, but in a similar vein, all the has been wrong with the series for years has been entirely neglected.

Combat, though moderately improved, is still as mindless and unsatisfying as ever. The camera continues to be your worst nightmare, seemingly out to make navigating through levels a living hell and often sending you jumping off in entirely the wrong direction. Numerous frustrating glitches make themselves known throughout, from harmless bugs to aggravating mishaps that make progression incredibly difficult. Most disappointing though is how the level designs can often get ahead of themselves, leaving you scratching your head at the enormous size of them without the slightest idea where to begin. The hint system certainly helps in this regard, but it's an imperfect solution, and ideally one you shouldn't ever need to rely on.

If you have ever played a Tomb Raider game before though, none of this should surprise you. As I said before, Crystal Dynamics has built up what the series does best, while quietly ignoring its issues perhaps hoping they'll be overshadowed or ignored. Personally I'm more than capable of putting up with these annoyances in exchange for the rest of the experience, but I'm definitely beginning to ask myself why I'm OK doing this, or if I should have to (the answer for which is obvious). If you didn't enjoy Legend or Anniversary you will find nothing more to draw you into Underworld, but for those who have yet to tire of Lara's escapades Underworld provides a fitting final chapter in this particular story of her life, if also a signal that it's probably time to move onto something new.
Yayınlanma: 2 Temmuz
Bu inceleme yararlı oldu mu? Evet Hayır
15 kişiden 12 tanesi (80%) bu incelemeyi yararlı buldu
kayıtlı 11.7 saat
pros: varied and expansive environmental design, some puzzles are challenging and well designed, soundtrack fits the theme, all the women in this game look like hot ♥♥♥♥♥es

cons: derpy camera angles, clunky movement and controls, you can't directly select which rings you want to grapple/rope, boring story plot and underwhelming ending, terrible supporting characters, combat is basic and repetitive, and some puzzles I found wasn't executed very well.

Overall, you will find Lara doing actions that you didn't want her to do because of clunky controls and derpy camera angles, causing you to die countless times. There is also no shortage of transformers buildings for your viewing pleasure. Although the execution of this game may be flawed, what it offers has value.
Tomb Raider: Underworld has my recommendation.
Yayınlanma: 3 Nisan
Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlı 32.6 saat
If you’re looking for some gun totting, cliff hugging action then look no further than Tomb Raider: Underworld.
Yayınlanma: 2 Ağustos
Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
kayıtlı 8.4 saat
I'm lovin it. I've always been a fan of the Tomb Raider series and this one is great, I love the graphics and the details that were put into this. One drawback would be the random POV spasms; the game jerks to different angles every now and then when you're trying to complete challenges which makes it hard to focus. Overall, this game is definitely worth getting if you're interested in puzzle/adventure/action games :)
8.5/10
Yayınlanma: 15 Nisan
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