Eres Garrett, el maestro ladrón. Pocas veces visto y nunca atrapado, Garret está mejor que nunca. Es capaz de despistar a cualquier guardia, de abrir cualquier cerradura y de entrar en las residencias con los sistemas de seguridad más ingeniosos.
Análisis de usuarios: Muy positivos (528 análisis)
Fecha de lanzamiento: 11 de Jun, 2004

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Recomendado por mentores

"Despite showing it's age a bit, this is well worth going back to for the excellent Shalebridge Cradle level."

Acerca de este juego

Eres Garrett, el maestro ladrón. Pocas veces visto y nunca atrapado, Garret está mejor que nunca. Es capaz de despistar a cualquier guardia, de abrir cualquier cerradura y de entrar en las residencias con los sistemas de seguridad más ingeniosos. Garrett roba a los ricos para dárselo a sí mismo, mientras vive en la oscura y opresiva Ciudad. Aquí el crimen y la corrupción están a la orden del día, los ricos nobles explotan a pobres y a otros nobles y la magia y la maquinaria coexisten de manera inquietante. Garret, cínico y hastiado del mundo, sólo quiere ejercer su oficio en paz. Pero las cosas nunca son tan sencillas.
  • Innovadora mecánica de juego basada en el sigilo - ¡Escóndete entre las sombras, despista a los guardias o embóscalos desde la oscuridad!
  • Amplio arsenal de herramientas de ladrón - Incluyendo ganzúas, una porra, flechas, guantes para escalar muros, frascos de aceite, bombas cegadoras y una daga.
  • Una ciudad entera para explorar - Entra en cualquier edificio, atraca nobles en las calles, gasta tu botín y gánate una reputación. Siéntete como un auténtico ladrón en un entorno urbano de interactividad incomparable y respuesta sin precedentes.
  • Inteligencia artificial avanzada – Gracias a la IA, los guardias ven y oyen, siguen pistas y sospechas, buscan intrusos, pelean, persiguen, cambian la expresión facial y sincronizan los labios en tiempo real con cientos de líneas de diálogo.
  • Sistema dinámico de iluminación y sombras - Cada personaje y cada objeto arrojan sombras dinámicas y realistas que afectan al sigilo.

Requisitos del sistema

    Mínimo: IBM PC o 100% compatible, Windows 2000 o Windows XP, Intel Pentium IV a 1.5 GHz (o AMD Athlon XP equivalente), 256 MB de RAM, 64 MB de VRAM, Direct3D 9.0 y Pixel Shader 1.1, dispositivo de audio 100% compatible con DirectSound 9, 3 GB de espacio libre en disco, teclado y ratón
    Recomendado: Intel Pentium IV a 2.0 GHz (o AMD Athlon XP equivalente), 512 MB de RAM, 128 MB de VRAM, Direct3D 9.0 y Pixel Shader 1.1
    Thief: Deadly Shadows no soporta el juego en portátiles.
Análisis útiles de usuarios
A 4 de 5 personas (80%) les ha sido útil este análisis
3.8 h registradas
Publicado: 17 de Noviembre
Killed someone by dropping a basket on their head. 10/10
¿Te ha sido útil este análisis? No
A 6 de 9 personas (67%) les ha sido útil este análisis
0.4 h registradas
Publicado: 1 de Noviembre
Perfect for classic Stealth fans who are looking forward to have some challenges,
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
4.6 h registradas
Publicado: 6 de Noviembre
Was alittle confusing to start out but now getting the hang of it pretty well. Love the story lines and graphics are amazing.
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
51.2 h registradas
Publicado: 10 de Noviembre
I had gotten this game when it came out in 2004 when i was a kid. And i got the other Thief games like 1 and 2 years earlier. Me and my sis played it everyday no joke. Everyday. She beat it at least 25 times litterally. It was the scariest game i had ever played and still is. I bought it on steam just to play it again and relive my childhood! One of my most favorite games ever!
¿Te ha sido útil este análisis? No
A 5 de 8 personas (63%) les ha sido útil este análisis
5.1 h registradas
Publicado: 4 de Noviembre
steal things with your black skills 9/10
¿Te ha sido útil este análisis? No
A 1 de 2 personas (50%) les ha sido útil este análisis
1.5 h registradas
Publicado: 14 de Noviembre
10/10 would play over and over again.
¿Te ha sido útil este análisis? No
A 1 de 3 personas (33%) les ha sido útil este análisis
1.0 h registradas
Publicado: 31 de Octubre
One of the best in the series. The first being the obvious winner.
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
3.0 h registradas
Publicado: 23 de Noviembre
If you like sunlight you shouldn't buy this game.
I'm a vampire.
¿Te ha sido útil este análisis? No
A 6 de 14 personas (43%) les ha sido útil este análisis
1.6 h registradas
Publicado: 8 de Noviembre
you play as a deadly shadow and the thief is trying to kill you and its scary and he keeps hiding inside you and it makes you really uncomfortable
¿Te ha sido útil este análisis? No
A 1 de 22 personas (5%) les ha sido útil este análisis
6.8 h registradas
Publicado: 28 de Octubre
Do not buy it - the control mappings do not work
¿Te ha sido útil este análisis? No
1.9 h registradas
Publicado: 1 de Noviembre
Uno de los juegos de sigilo y objetivos sin necesidad de pelear enrealidad.
Unos mejores graficos y mas jugabilidad le hubieran caido bien.. pero bueno.. para esta Thief
¿Te ha sido útil este análisis? No
0.3 h registradas
Publicado: 2 de Noviembre
This game is so fun i have been only playing it for a little but it's awesome. You get to seak aroud garuds kill people and them backstaps.
¿Te ha sido útil este análisis? No
0.4 h registradas
Publicado: 27 de Noviembre
great game!
¿Te ha sido útil este análisis? No
A 15 de 16 personas (94%) les ha sido útil este análisis
31.1 h registradas
Publicado: 25 de Junio
Pros: The sound/light-driven stealth is in some ways improved, with dynamic shadows, AI noticing pickpocketing, open doors and the like. The graphics are great. Some improvements via streamlining. Wall climbing gloves are fun, if not without irritants.

Cons: Takes a lot of cues from Deus Ex(that the developers had been doing before this), and the two franchises do not go well together. The open world aspects don't fit. Levels are smaller. Plot remains vague and unengaging for most of the duration.

It's pretty good, if bland, since it doesn't choose either Thief or Deus Ex, and ends up somewhere in the middle between the two.

My recommendation: Most stealth fans will enjoy it, but purists may want to stick with the first two.
¿Te ha sido útil este análisis? No
A 12 de 13 personas (92%) les ha sido útil este análisis
6.5 h registradas
Publicado: 10 de Octubre
I bought this from a Gamestop back in 2004 as it is one of my Top 5 Games ever!

Storyline: 10/10
Graphics: 09/10 (it's an older game now)
Voice Acting: 10/10
Stealth gameplay: 10/10
Combat gameplay: 8/10 (ie. it's a stealth game)

Overall: 9.4/10

Definitely recommended.
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
15.9 h registradas
Publicado: 18 de Septiembre
Awesome game... I suggest anyone planning to play the new Thief, to play this one first. Every time you sneak, creep, steal, kill, etc... It's always a heart racing moment. If you love suspense and stealth games, GET_ THIS_ GAME.
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
31.1 h registradas
Publicado: 5 de Septiembre
Another great Thief game I very much enjoyed. Knocking players out, picking locks, hiding bodies, and stealing things never gets old for me. The only problem was when you jump, the player can sometimes get stuck in mid air. Another than that it's a great game if you're into this sort of thing.
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A 5 de 6 personas (83%) les ha sido útil este análisis
14.0 h registradas
Publicado: 2 de Septiembre
Rating 8.5/10

What is it?
First Person Stealth

The Good:

+ For an older game the graphics hold up incredibly well.

+ The level design is incredibly well done, the levels are well thought out and fun to explore. Some of my favorite in the series.

+ Given a choice of what order to accomplish certain levels.

+ The stealth in the game is top notch and find just the right balance between realism and fun. For the most part if you get seen or heard it was your own fault.

+ Great story, dialogue and voice acting

+ Certain levels have a haunting atmosphere, if you love horror certain levels in the game really fit that criteria.

+ Great conclusion to a great series.

The Bad:

- loading times. This game suffered from the 'console sydrome' that was prevelant during that time period and thus levels were split into smaller chunks. Loading time can be a nuasance.

- The game's objectives especially outside of main missions are unclear at times. Often times you will be searching for what you need to do when it should be more obvious.

Conclusion

This is my favorite game in the series, although most would disagree, I find the game really refined the elements of the series in one cohesive package. I loved the story and the levels and the lead up to the finale. I found the level design in Thief 1 and 2 although good, to be too big for their own good leading to a very disorganized level design. Thief 3 is a game worth checking out no matter what the price is.

¿Te ha sido útil este análisis? No
A 4 de 5 personas (80%) les ha sido útil este análisis
62.6 h registradas
Publicado: 11 de Octubre
I write this on the basis of not having played previous Thief games in the series. However, Thief: Deadly Shadows proved itself a firm favourite and true classic on my list (I owned the game on disc when it was first released but had to re-purchase on Steam so it was compatible with my current PC). It's true that the graphics are now very obsolete compared to more modern titles - but it has been around for over ten years! - and I still have fond memories of exploring, stealing, sneaking, and eavesdropping.

Garrett is perhaps one of the most memorable game characters and superbly voice-acted by Stephen Russell. Garrett's real strength lies, not in combat, but stealth, utilizing the shadows, and on occasion render troublesome guards unconscious with the blackjack. He's also in possession of dagger, although players favouring more a killing nature doesn't really have much bearing on the gamelay as it did in, say, Dishonored.

The levels themeselves are extensive and credible; compulsive explorer players may desire to linger and search these sandbox-style maps to the full in order to collect 100% treasure. Such ill-gotten valuables are then sold to a fence and money can purchase useful tools and items to help Garrett in his adventures: flashbombs can be deployed in sticky situations, water arrows extinguish torches, oil flasks can cause guards to slip, noise arrows distract and misdirect guards....and many others handy for certain tight situations. The City itself is divided into several districts and offers a few (but not many) distractions from the main story; regarding side-quests, Deadly Shadows isn't on par with Deus Ex: Invisible War (even though they shared the same engine) and Garrett can only break and enter into about a dozen buildings, only a couple of which contain prized treasures. One particular level stands out as a ground-breaking piece of atmospheric story-telling: the chilling Shalebridge Cradle was regarded as a tidemark by Thief fans and became famous within gaming circles. The hairs on my neck stood on end thoughout the entire level!

But there are a couple of ♥♥♥♥les: one of which that Garrett can't swim despite it being possible for him to fall into water proved a frustrating possibility. With later games catering to more aquatic-capable characters, such as Deus Ex, Assassin's Creed II onwards, GTA San Andreas, Dishonored, even the recent Thief title,(sometimes swimming was actually an option or requisite to a particular mission in these games), here Deadly Shadows stumbles on the credible side. Alternatively, I would have preferred an 'invisible forcefield' keeping Garrett safe on the pier. Admittedly, not entirely plausible for world immersion, but less frustrating. Another annoying gameplay issue would be broadhead arrows: these things should be lethal - yet, once alerted, sometimes it took about four of them to kill a guard. I can understand one wound enraging an enemy, but surely a second would cause them to have second thoughts and retreat hastily from the scene? It would have been more fun and plausible having a bloodied guard stumbling about alerting colleagues, forcing Garrett into hiding once more.

The main story itself concerns an imminent period of darkness about to engulf the City. It's up to Garrett to explore locations in a bid to uncover clues and fulfil counter-measures in order to prevent this from happening. Cutscenes are excellent affairs explaining the plot as it thickens and motives behind each mission. Garrett himself (Stephen Russell) regales the player with a determination, as if talking to himself but steadying the nerves.

Although an old game, it's one that has aged well for veteran gamers with fond memories, and guaranteed to return now and again to sample such a fine brew.
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
5.2 h registradas
Publicado: 26 de Septiembre
Thief 4 ain't got anything on this ♥♥♥♥ right here.
¿Te ha sido útil este análisis? No