You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City.
Data de lançamento: 11/jun/2004

Comprar Thief: Deadly Shadows

$8.99

Pacotes que incluem este jogo

Comprar Thief Collection

Inclui 3 itens: Thief: Deadly Shadows, Thief™ Gold, Thief™ II: The Metal Age

Sobre o jogo

You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.
  • Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
  • Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
  • An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
  • Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
  • Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.

Requisitos de sistema

    Minimum: IBM PC or 100% compatible, Windows 2000 or Windows XP, Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent), 256 MB system memory, 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1, 100% DirectSound 9 compatible sound card, 3,000 MB free hard disk space, Keyboard and mouse
    Recommended: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent), 512 MB system memory, 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
    Thief: Deadly Shadows does not support play on laptop computers.
Análises úteis de usuários
9 de 10 pessoas (90%) acharam esta análise útil
45.6 hrs registradas
Thief Deadly Shadows é um jogo de ação com elementos de steath. Quem jogou Splinter Cell e Assassin's Creed e gostou, tem uma grande chance de se simpatizar com o jogo, tanto pela época e cénario medieval quanto pelas habilidades e necessidades de se manter invisível.

A movimentação e os comandos estão legais, permitindo uma boa jogatina na hora de explorar a cidade de várias formas, furtar os nobres cidadões, invadir suas residências e outros locais em busca de itens e principalmente de informações para obter missões lineares e dicas sobre as mesmas, além de pesquisar em jornais, notas, livros para ficar mais por dentro da história, que a propósito, tem um enrredo muito bom. Garret conta com um arsenal tanto letal quanto não letal, você pode até combater seus inimigos, mas no meio da trama há uma guerra de duas facções, os hammers e os pagans, cabe a você querer te-los como amigos ou inimigos, sem falar que que Garret não é um exímio lutador, então, para ter e tirar uma experiência melhor da proposta do game, procure ser um fantasma!

A trilha sonora? poxa! Ela não é o ponto forte do jogo, aliás, nem deveria, isso é bom para valorizarmos as conversas úteis, os passos de inimigos ou não, som do ambiente e de outros mecanismos. Mas na calada da noite, onde toda trama se passa, o clima de suspense toma conta, é ae que elas fazem jus a essa atmosfera de Thief, se enquadrando perfeitamente em cada ambiente explorado.

O jogo é antigo mas possui bons gráficos, iluminação e cutscenes. Contém alguns bugs, alguns pode ser fixados, outros não, já que a produtora do game não existe mais. Um bug bem interessante é quando tentamos pular e algum lugar, mas ao cair, Garret fica flutuando no chão, isso é legal porque não tem barulho de passos, de certa forma esse problema pode vir a calhar!

Missões executadas em locais como The Shalebridge Cradle se destaca e chama atenção pela sua boa criatividade na forma que é explorada e pela maneira com que ela mexe com os nervos do jogador com seu suave nível de terror. Ah? Não gosta do estilo do jogo, mas curte um suspense e terror, então espere a NOITE chegar, prepara um lanche e vai ver uma long gameplay dessa parte da história no youtube.

Thief Deadly Shadows tem um baixo custo comparado ao seu bom conteúdo e suas boas horas de diversão que tem a oferecer, um jogo que vale realmente conhecer!
Publicada: 6 de maio
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36 de 38 pessoas (95%) acharam esta análise útil
17.2 hrs registradas
This is a quality 2004 stealth game. You are Garrett and you have to find out what the Prophecies of the Keepers are. Because you are a Master Thief, the keepers use your abilities to steal certain items which involves the prophecy.

The game is a first/third person stealth game where you can roam around the city. Steal from houses, pickpocket random people on the street and do whatever you can to get money, between missions. It all feels quite alive in all the small areas of the city and it's always fun to find new routes or hiding places from the guards as you bag all them precious stuff.
The people talk to each other, saying Good evening or bugger off as they walk by. Making it feel like a should be.
Missions are done in special areas where you can't get in when you are just roaming though.

However, I said hiding. Though in this game you can hide from a guard who spotted you in a shadow that is about 1 meter away. The AI isn't the smartest around. Once a guard killed a, what I think was a bandit, and when he walked passed it 15 seconds later, he wondered how there could be a corpse on the ground and directly want to scan the place for enemies.
Which in most cases, is the player because well...nothing is as suspiscious as wearing a black hood.
But even in missions, I once had an AI regularly walking and suddenly fall to her death, alerting everyone in the area.

I think that has to be the worst and maybe the only real problem of this game as the other thing that springs into my mind, is how awfully bad the physics system is. Bad but a good kind of bad. Everytime you will be amazed at how bodies go there way in this game.

But other than that, this game is a wonderful game. The story is interesting, the difficulty gradually gets higher as the game goes and the level design is just wonderful. Especially props to 1 certain level which could've been a stand alone horror game. *Shivers*

All in all, I recommend this game for it's story, gameplay and level design. The game looks a little old and it's best to download a FOVPatch from the internet, but the value of this game is certainly worth it.
Publicada: 26 de março
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100 de 150 pessoas (67%) acharam esta análise útil
26.1 hrs registradas
Pros: you can see the cute small brown kitties.

Cons: you can kill the cute small brown kitties.
Publicada: 4 de abril
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9 de 10 pessoas (90%) acharam esta análise útil
31.1 hrs registradas
Pros: The sound/light-driven stealth is in some ways improved, with dynamic shadows, AI noticing pickpocketing, open doors and the like. The graphics are great. Some improvements via streamlining. Wall climbing gloves are fun, if not without irritants.

Cons: Takes a lot of cues from Deus Ex(that the developers had been doing before this), and the two franchises do not go well together. The open world aspects don't fit. Levels are smaller. Plot remains vague and unengaging for most of the duration.

It's pretty good, if bland, since it doesn't choose either Thief or Deus Ex, and ends up somewhere in the middle between the two.

My recommendation: Most stealth fans will enjoy it, but purists may want to stick with the first two.
Publicada: 25 de junho
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7 de 9 pessoas (78%) acharam esta análise útil
12.8 hrs registradas
Thief: Deadly Shadows is definitely the weakest addition to the Thief series, as it catered for the broadened player base as part of it’s developed for the Xbox console, making it nowhere near the level of its predecessor, but still a solid stealth game and probably one of the lasts of its genre. Despite that, the developers have put in an effort into recreating the world of Thief.

It takes what was best from Dark Project and adds a new layer of surreal horror to it that results in one of the most widely playable games yet. The setting is familiar to the first instalment and the story becomes similarly weird and mysterious. The controls have improved over Metal Age and enable a flawless exploration of the world. The story is what really tops the two previous titles.

However, the dated graphics engine means that loading screens are plentiful and levels are small. It's been streamlined for the Xbox crowd and the consoles limitations and features a bunch of nonsensical elements which were not present in previous Thief games. Getting wedged in the scenery is not a rare event and the rag-doll physics are lazy and unnatural compared to what they should have gone with - good animations. The game now uses a ‘City-hub’ rather than the assumed natural progression between missions as seen in the previous titles. Deadly Shadows is a lot more linear, and suddenly rope/vine arrows and scouting orbs don't exist, and Garrett has forgotten the ability to swim as he dies the instant he touches water. The combat system as expected is not one of the Thief’s strong points, and it would be safer altogether, to just avoid an enemy in the first place.

Die-hards fans might consider it a disgrace to the Thief series, and as a whole, it simply does not live up to the legacy, but despite all of this, the game does deserve credit for maintaining the Thief atmosphere and keeping the series going.
Publicada: 19 de maio
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