Finally a Thief game that actually works! Very few times did I scream with anger at the computer because something broke, or my character got stuck in something illogical or anything that got me pretty ♥♥♥♥ing mad at the first two games. However, this one does seem to have lesser variety in scenery. The cradle level was specially fun :)
The hub system gets a bit annoying with all the respawning guards and having to knock them out every single time, but it can be dealt with, and if you're tired of sneaking past them you can easily outrun them if you know where you're going.
The map is INCREDIBLY annoying , it does not show where you are, and this becomes a major bother when you save somewhere in a level and get back to it some other day.
This game is strange in that Garett sometimes moves like he has net lag, it feels like he stops a bit or gets thrown back a bit sometimes, like he is suffering from rubberbanding, somewhat strange.
The wall climbing feature could be improved a bit, sometimes it does not work properly, but you can finish the game properly.