Jste Garrett, mistr mezi zloději. Málokdy spatřen a nikdy nepolapen, Garrett je nejlepší ze všech. Schopný proplížit se kolem každé hlídky, otevřít každý zámek a vloupat se i do těch nejlépe zabezpečených rezidencí. Garrett bere bohatým a dává sám sobě, vydělává si v temném a zlověstném městě.
Uživatelské recenze:
Nedávné:
Spíše kladné (17 recenzí) - 76% z 17 uživatelských recenzí z posledních 30 dní je kladných.
Souhrn:
Velmi kladné (818 recenzí) - 88% z 818 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 11. čvn. 2004

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Informace o hře

Jste Garrett, mistr mezi zloději. Málokdy spatřen a nikdy nepolapen, Garrett je nejlepší ze všech. Schopný proplížit se kolem každé hlídky, otevřít každý zámek a vloupat se i do těch nejlépe zabezpečených rezidencí. Garrett bere bohatým a dává sám sobě, vydělává si v temném a zlověstném městě. Zločin a korupce jsou zde běžné, bohatá šlechta okrádá chudé i sebe navzájem a magie s technikou neochotně koexistují. V tomto cynickém a unaveném světě nechce Garrett nic víc, než být ponechám na pokoji, aby mohl v klidu provozovat svoje řemeslo. Věci ale nedopadnou tak, jak by si přál.
  • Kombinace akční a plíživé hratelnosti – Skryjte se ve stínech, projděte nenápadně kolem stráží, nebo je přepadněte z temnoty.
  • Obrovský výběr zlodějského náčiní – Včetně paklíčů, obušku, různých typů šípů, rukavic pro šplhání po stěnách, lahví s olejem, oslepujících náloží a dýky.
  • Celé město k prozkoumání – Vloupejte se do kterékoliv budovy, přepadejte bohaté přímo na ulici, utrácejte kořist a budujte svoji pověst. Poznejte pocit opravdového zloděje ve vnímajícím a reagujícím městě.
  • Pokročilá umělá inteligence – stráže, které vidí a slyší, sledují stopy a podezřelé chování, hledají vetřelce, bojují, pronásledují a zároveň realisticky mění výrazy tváře při přednášení stovek řádků namluvených dialogů.
  • Dynamický systém světla a stínů – Každá postava a objekt vrhá realistické dynamické stíny, které ovlivňují plížení a hratelnost.

Systémové požadavky

    Minimum: IBM PC or 100% compatible, Windows 2000 or Windows XP, Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent), 256 MB system memory, 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1, 100% DirectSound 9 compatible sound card, 3,000 MB free hard disk space, Keyboard and mouse
    Recommended: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent), 512 MB system memory, 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
    Thief: Deadly Shadows does not support play on laptop computers.
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Nedávné:
Spíše kladné (17 recenzí)
Souhrn:
Velmi kladné (818 recenzí)
Nedávno odeslané
Mätt
( 13.7 hodin celkem )
Přidáno: 23. května
this is my all time favorite game of all time! play it!!!
Užitečná? Ano Ne Vtipná
samuel
( 33.6 hodin celkem )
Přidáno: 19. května
Honestly, I prefer Thief : Dark project and Metal age. The third is not as good as previeous two games.
The map size is smaller than metal age and there is some bugs.

But, Deadly shadow is still good game.
Good stealth system, Dynamic shado rendering, Trying new things in game.(Personally, I like Shalebridge Cradle in this game.)

as thief fan, this is dissapoint game, but, Itself quiet solid game.

ps. If you want working well. You should patch with Unofficial Patch The Sneaky Upgrade.
http://www.moddb.com/mods/thief-3-sneaky-upgrade/downloads
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[69ER]Mruzuki
( 67.5 hodin celkem )
Přidáno: 15. května
I somehow got around to playing this through from beginning to end, after having lost my save files years ago. My conclusion is that the atmospheres this game creates are still immersive, despite graphics feeling outdated at a first glance.

The story is a bit childish, growing more and more absurd and magical/mystical towards the end, but it is presented masterfully through great writing, quite good voice acting, and not-so-good-looking cutscenes. My feeling is that the ending is a bit rushed, but it explains everything. Even some writings, which I at first thought were insignificant and unrelated to the main narrative, turn out to be meaningful.

The ways you piece together the story, stealthily like a voyeur, is exciting even now in 2016.
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Hassan Izz-Al-Din
( 0.4 hodin celkem )
Přidáno: 12. května
Game is bugged. Trying to click doors with locks just locks my view on the for a bit and then resumes as normal in a second. Can't even get past tutorial
Užitečná? Ano Ne Vtipná
Wizardboy360
( 8.1 hodin celkem )
Přidáno: 6. května
The graphics are a little outdated, but this game is amazing. Everyone should play it.
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nonamespalace
( 1.0 hodin celkem )
Přidáno: 1. května
I played a lot of the Thief games when they first came out and Deadly Shadows was probably my favorite. Everything about the game itself is awesome so I figured I would give it another run when I saw it on sale. Here is why I am not recommending this game in its current form: the game by itself is basically unplayable on Windows 10 due to all of the bugs. In order to even play the game, the sneaky upgrade mod must be installed. Even then, there is still a lot of stuff that is broken. For example: the in game brightness controls do not work so I am having to turn up the brightness and contrast on my monitor to 100% so that I can maneuver around some of the darker parts of the game. If the bugs were fixed, I would give a thumbs up but until then, I would avoid playing with Windows 10.
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ptr.george1
( 21.6 hodin celkem )
Přidáno: 28. dubna
frequent bugs diminish a very fun and immersive experience
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basakadanc
( 2.8 hodin celkem )
Přidáno: 26. dubna
Deadly Shadows crushes when you try to save or load. Is there anything you can do to fix it because it makes impossible to play the game!!!
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Awesomo 2000
( 4.3 hodin celkem )
Přidáno: 24. dubna
First Thief I ever played and though it is regarded as maybe worst of the series, it is still pretty amazing game. The difficulty is not based on how much hp you or enemies have, but on how good you play the game, find and steal everything that is in the level. Between missions there is a city to explore and rob as you please. Dark and gritty atmosphere of mildly steam-punk world is really enjoyable.
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Harold
( 6.4 hodin celkem )
Přidáno: 20. dubna
> Played previous Thief games
> Always bugged me a thief used a longsword
> Start Game
> Garrett uses a knfie
> 10/10 would use appropriate Rogue class proficiencies again
> Look down in first person game
> See my feet
> 20/10 Game Of The Millennium
Užitečná? Ano Ne Vtipná
x john237
( 78.1 hodin celkem )
Přidáno: 18. dubna
love this game played it obsessively for years on the original xbox even more since getting it on the pc with hd resolution and texture mods best stealth game i ever played withe the exception of the splinter cell trilogy
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Princessruisu
( 0.1 hodin celkem )
Přidáno: 16. dubna
HAAAAHAHAHAAHA nice joke!
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( 0.6 hodin celkem )
Přidáno: 12. dubna
I can't pass the tutorial level but HEY GOOD GAME EH
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Bonzwagga
( 21.4 hodin celkem )
Přidáno: 5. dubna
NOTE** Review below by Archsteel...ignore it. The dude doesn't know how to play the game, and judges the entire thing based on the tutorial level. If you want to know what this game is like, you have to play past the tutorial. For example, he wanted to stab a guard to death, and attempted to just quickly walk up and stab him in the back like this is an Elder Scrolls game. You have to wait until you are signaled that the one shot is in range -- Garrett raises his dagger up above his head, then you can make the one-shot kill. It works the same as the blackjack.

Best Thief game of the first three.

Town to explore = extra loot.
Wall-climbing gloves.
No sword fights, just blackjack, dagger, and bow.
Third-person view.
More planning necessary than in the first two games.
Fences and stores throughout town.
Ability to make guards kill the thugs by tricking them into thinking thugs murdered someone.
Ability to make thugs kill civilians by tricking them into thinking civilians murdered someone.
Causing a giant riot-like murder spree of thugs killing civilians, and guards and thugs killing each other.

11/10
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fjk1138
( 12.8 hodin celkem )
Přidáno: 2. dubna
Not as much fun as Thief 2, but still a neat game in its own ways. Definitely has a good story, and the ending makes you think.
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joda
( 14.6 hodin celkem )
Přidáno: 1. dubna
Even after 12 years, this game still rocks
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Spike Dannist
( 4.9 hodin celkem )
Přidáno: 27. března
taffer
Užitečná? Ano Ne Vtipná
KINGDEATHTHEKID
( 16.8 hodin celkem )
Přidáno: 19. března
It's a good game I recommend this game to everyone
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◀۞Dennis Vilhjalmsson۞▶(Zzzzzzzz
( 0.5 hodin celkem )
Přidáno: 17. března
ANOTHER ONE OF MY FAVORITE LEGENDARY GAMES YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEY
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Nefarious
( 50.5 hodin celkem )
Přidáno: 16. března
This is my favorite Stealth game and in my opinion, the best of the genre.

This is a pure stealth game, if you get spotted you are going to be in big trouble as the guards dispatch you really fast.

20/10 I would love a remastered version.
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Nejužitečnější recenze  Za posledních 90 dní
12 z 18 osob (67%) ohodnotilo tuto recenzi jako užitečnou
6 osob ohodnotilo tuto recenzi jako vtipnou
6 z 9 osob (67%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
24.2 hodin celkem
Přidáno: 13. března
Thief: Deadly Shadows is the third Thief game in the original trilogy. Since original developers of the first two Thief games, Looking Glass Studios, ended up closing due to financial troubles, Ion Storm was the one to develop the final game in trilogy, releasing it in 2004. Thankfully, this company hired some developers that were working in Looking Glass and based game development on their original vision of the third game so you can still be sure that true Thief game plot-wise and great conclusion. Oh, and it's based on Deus Ex IW engine which is heavily modified Unreal 2 and is known as being bad.

It's also was developed for both Xbox and PC and yet, console restriction hit PC version as well. Enjoy tiny levels with loading gates. And intro automatically running if you stay in main menu for some time.
Xbox version and PC are very close to each other. Xbox version makes some interesting use of gamepad, where you can easily set a needed speed with analog stick and it also gives ramble feedback during lockpick minigame. But then agian, Xbox never recieved any patches, so stick with PC.

Technically, it's one of the buggiest games around. Or more exactly, it hangs on this territory where bugs aren't strong enough to completely stop you from playing yet you will be kept reminded that they exist and will meet them around at every corner. It would make Bethesda explode from envy. Then again, what else would one expect from makers of Daikatana. Hell, this game even had a bug at the launch that would always reset difficulty to normal. At least it got fixed. Yes, Steam version has latest version.

Like, everytime the game was loading something, it would show my desktop twice in the beggining, which was annoying me. Then the framerate often goes awry when there are multiple light sources present on the screen. Maybe because it doesn't support more than one processor or just because of bad compitability. And sometimes it just crashes on quicksave. At least in these cases it wouldn't get corrupted, thank goodness for that.
And then I heard that some people had issues where lockpicking minigame does not display on screen. In such cases some suggested turning off V-Sync. But some still had troubles.

Eh, you really should download some of community patches. Really. Though I played without any, because all yay vanilla experience.

The game continues the story of Garrett the Master Thief in the City. Twice did he impact and restore the balance of powers as evidenced in previous games. The last time he stopped the Mechanists with all their mechanical progressive view. As a result the City seemed to abandon everything that they have done. Actually, it went into such extreme of Medivel style category, that there is almost no Steampunk left. As a result Thief 3 seem to have the most bland, uninspired envirmoment and seems to lack same charm of mystery and Fantasy/Steampunk that I came to like about original. It's all about cartoonish blue darkness now. Which isn't to say that it doesn't have a few immersive memoriable levels. And music does fine job sometimes too. But yea, it's not same anymore.

But hey, those few levels are indeed very moody and nice experiences. Even if most of them are gray and bland.
Like Museum level with low-humming music and creepy recordings. Or the mansion level while there is storm and rain outside. Or even the famous Cradle horror-level which, while isn't going to scare anybody nowadays and also quite bland overall, still provides an interesting level-plot and exploration of it.

And in this game you will get yourself close with Keepers and their prophesies, with game providing good conclusion to the series. I am not going to spoil much, but it's quite interesting to follow. Just a shame that cutscenes aren't even. Half of cutscenes are nicely drawn animations. And another half is made using ugly, by comparison, in-game models. Oh well. And no, animations aren't in same style as the first two games. No briefing either, aw.

And to be honest, first impression with the game was just godawful. It combines the third and first person view into one ugly movement that seem to be bad in both modes and there are tons of glitches. It seems like the first person is done just by moving camera to where the head. Ok, that doesn't sound too wrong and it's nice to see your hands and legs. But, don't know how to explain, but the way it controls in first person feels clumpsy, like the game has to synchronise your movement with one of model animations. Heck, the head camera seems to lag and rubberband around the body itself. Even leaning may make you fall off the edge sicne it's uses slow clunky animation that shifts your collision box along. Heck, it even takes a second for body to turn around when you start moving in different direction.

The third person perspective isn't much either. It's not as immersive experience. And then I am not sure how I am supposed to turn around while standing in same spot, with PC default controls. Which also reminds me that game was so rushed that they didn't include mouse sensetivity in options.

So yea, it's more about you trying to get used to first person control, while switching to third person around corner to peek around without revealing yourself, which you can view as nessercary "cheating". And then the clumpsy movement add up to overall bugginess. Like not being able to pick up some ragdolls. Or some items in chest. Or being able to pick one through the locked chest. Or seemingly not being able to stand up near walls. Or getting stuck after jumping attempts in some strange hovering state where you can't jump anymore until you pull arrow with your bow. Or hell, getting stuck between two barrels where I had to knife one of them for whole two minutes until I finally knocked it out where it rolled down the slope, fell and made woman on another side of wall gasp. Is this emergent gameplay that everybody makes buzz about?

Gameplay-wise it also got changed around. Like, Garrett changed sword to daggers. Which may sound fancy, but it means no more cool sword fights. Now combat sucks, as you can't block, just you trading damages with enemy. I know that it's not something player is supposed to do, but it was cool to do some sword-fight when backed into corner. Then agian, escaping is more viable there as NPCs get tired from chasing after Garrett after some time and have to stand and take a rest. And hiding in shadows is as easy as ever. By the way, this game was one of the first to use dynamic shadows, like in Doom 3. And it makes use of them heavily, graphic-wise. Gameplay-wise? Nah, nothing to do with moving shadows, nothing programmed to recognise that. Oh well. At least you can blow small candles up now.

It also turned lockpick into minigame. Nothing exciting, it looked interesting at first, but soon you will realize how limited it is and how tedious it gets as it gets longer and longer futher in game.

It also includes city hub thing. Which could be better. It's a nice time waster of sorts, you can pickpocket, unlock some doors and steal objects so you could sell them and buy yourself supplies of items. But it gets old to avoid same guards around most corner. It has pathetic faction system where you have to do some small things so they will not attack you. It's easy to do and there is no conflict between trying your best to amuse both factions, no interesting things happen otherwise. It does get funny when, in order to appeal to Hammerites, you shoot arrows at explosive rust bugs only for everybody in the city to freak out and call out you as murderer. Meh, it's mostly fun only to see chaos later on in the game, as silly as it looks.

It's not something I would highly recommend to new players, but those who want to see conclusion of the Thief storyline will be happy enough. Too many loading gates and glitches though.
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
14.6 hodin celkem
Přidáno: 1. dubna
Even after 12 years, this game still rocks
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
78.1 hodin celkem
Přidáno: 18. dubna
love this game played it obsessively for years on the original xbox even more since getting it on the pc with hd resolution and texture mods best stealth game i ever played withe the exception of the splinter cell trilogy
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3 z 4 osob (75%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
50.5 hodin celkem
Přidáno: 16. března
This is my favorite Stealth game and in my opinion, the best of the genre.

This is a pure stealth game, if you get spotted you are going to be in big trouble as the guards dispatch you really fast.

20/10 I would love a remastered version.
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1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Doporučuji
21.4 hodin celkem
Přidáno: 5. dubna
NOTE** Review below by Archsteel...ignore it. The dude doesn't know how to play the game, and judges the entire thing based on the tutorial level. If you want to know what this game is like, you have to play past the tutorial. For example, he wanted to stab a guard to death, and attempted to just quickly walk up and stab him in the back like this is an Elder Scrolls game. You have to wait until you are signaled that the one shot is in range -- Garrett raises his dagger up above his head, then you can make the one-shot kill. It works the same as the blackjack.

Best Thief game of the first three.

Town to explore = extra loot.
Wall-climbing gloves.
No sword fights, just blackjack, dagger, and bow.
Third-person view.
More planning necessary than in the first two games.
Fences and stores throughout town.
Ability to make guards kill the thugs by tricking them into thinking thugs murdered someone.
Ability to make thugs kill civilians by tricking them into thinking civilians murdered someone.
Causing a giant riot-like murder spree of thugs killing civilians, and guards and thugs killing each other.

11/10
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1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Doporučuji
6.4 hodin celkem
Přidáno: 20. dubna
> Played previous Thief games
> Always bugged me a thief used a longsword
> Start Game
> Garrett uses a knfie
> 10/10 would use appropriate Rogue class proficiencies again
> Look down in first person game
> See my feet
> 20/10 Game Of The Millennium
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Nejužitečnější recenze  Za posledních 180 dní
11 z 13 osob (85%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
3.3 hodin celkem
Přidáno: 6. února
Ahh, this game. It's a great stealth game. One of the best, really. Its got stellar stealth effects. Light, sound, it all has an effect. Its fun using your wide array of items to either kill or knock out an enemy, or sneak by unseen. The bow is paricularly lovely in this game. The water arrows you use to put out torches are particularly unique. The city is pretty nice, even though it's small, it still manages to feel alive somehow. The areas are fun, filled with different paths you can take to complete your objectives. Which path will you take through the shadows? You choose. And its really fun sneaking around in the shadows. To me personally, this is one of the few stealth games where it isn't like " I'm right in front of your face and you still don't see me, you stupid gaurd ? " And while THAT much is great, there IS a reason for it. Because if you run this on windows 10 the game is so effing dark that you probably see as much as the gaurds you sneak past can. On windows 10 the brightness toggle doesnt work. And it starts off very dark. And there isn't a thing you can do about it. It's very frustrating. But as far as I know this problem is only on windows 10. Aside from this glitch, the game falls flat in a few areas. Even though this is a stealth game, the combat should be noted. It's awful. If you get caught and are engaged in combat, you might as well just retry from check point. I doubt this will matter to most people, but it still needs to be noted. Aside from that, they don't tell you how valuable resources are. They give you something likw 20 arrows, and you have to save them and not use them in the first mission, as if you spend all the money you make from the supposedly " rare " object you steal in the first two missions gets you enough money for around 17 arows. Yeah. Anyways, this is still a really good game, and an amazing stealth game. Windows 10 version: 6/10, Every other version: 8.5/10.
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23 z 38 osob (61%) ohodnotilo tuto recenzi jako užitečnou
31 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
1.4 hodin celkem
Přidáno: 26. listopadu 2015
the man jogs very slow
would recommend to speedwalkers
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14 z 23 osob (61%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
17.0 hodin celkem
Přidáno: 17. ledna
Its not as good as the first 2 in the series, i am not fond of the engine it uses its too glitchy and feels broken, the story is meh, but the gameplay and feel is still thief enough for me to recommend it.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.5 hodin celkem
Přidáno: 6. února
BUYER BEWARE: Lockpicking simply doesn't work for me, I've tried all the in-game graphics settings and the recommended settings for my graphics driver with no love. Apparently the only way this game MIGHT work on my system is by using a fan-made patch, which I'm not keen on doing.

Damn you, Eidos - Square/Enix, companies shouldn't continue to sell old games when they don't even support them on current systems. At the very least pay the guy(s) who fixed it and make it an official patch.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.1 hodin celkem
Přidáno: 30. listopadu 2015
Recently purchased the Thief bundle while on sale. The game does not work with Windows 10, even when set to Windows XP SP2/3 compatibility. Attempting to force full screen support using alt+enter, and changing any settings results in a CTD. If you're running older hardware / OS, the game will probably work, but with a modern rig? Nope.
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
44.2 hodin celkem
Přidáno: 6. prosince 2015
I almost always respect designers for trying new things and attempting to improve each release in a series of games. Unfortunately, the changes we saw when moving from the original two Thief games to Thief: Deadly Shadows were very poorly chosen and executed.

In general, the game was a bit of a mess, with some of the biggest issues revolving around:
- An "explorable" hub world with somewhat linear individual missions, rather than the reverse.
- The existance of factions and alignments.
- Movement mechanics.
- An abundance of bugs and glitches.

It was not the game Thief fans had hoped for, and isn't even a well-made game in general. *sigh*
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
2.9 hodin celkem
Přidáno: 2. února
i am a real fan of thief series but this game did not give the lockpick after reloading it twice. not very happy with this download hope you guys fix it before you sell any more copys to anyone else.
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Nejužitečnější recenze  Celkově
6 z 6 osob (100%) ohodnotilo tuto recenzi jako užitečnou
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18.5 hodin celkem
Přidáno: 1. listopadu 2015
Musím se přiznat, že tohle je nostalgická záležitost, takže bych tomu dal aspoň 12/10, ale i tak je to na dnešní poměry boží steampunková stealth hra s pár zajímavými nápady.

Jako různé druhy šípů (vodní - slouží k umytí krvavé skvrny, mechové - tichý pohyb, olejové - nepřátelé se po nich sklouznou nebo je můžete zapálit, výbušné, hlučné - odlákání pozornosti, plynové), rukavice k lezení po stěnách (tedy jen po kamenných), Garretovo oko, oslepující bomby a další. Lokace, příběh, lockpicking, stealth, ozvučení, atmosféra (zatracenej sirotčinec!) to vše je prostě super. Nejslabší by se mohli zdát souboje, které nejsou moc vychytané, ale o nich to není a pokud to správně hrajete, ani se na ně nedostane.

Možná se zdá, že jsem to moc vychválil, ale pokud máte rádi steampunk/stealth a jste ochotni překousnout starší vzhled a nějaké ty bugy, je to hra pro Vás. Určitě bych doporučil Deadly Shadows před novým Thiefem (2014).
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5 z 5 osob (100%) ohodnotilo tuto recenzi jako užitečnou
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39.2 hodin celkem
Přidáno: 24. května 2015
Potřetí se setkáváme s Garrettem, prosluslým zlodějem a kapsářem. Po minulých událostech z dílu Tief 2 The Metal Age je Garrett mnohem blíže společenství Keeprů. Keepři jsou strážci vědomostí a hlídači událostí. Pozorovatelé, kteří drobnými zásahy ženou události kupředu a dohlíží, aby vše běželo tak, jak je zapsáno v knihách.
V tomto díle čeká na Garretta další dobrodružství, další krize k vyřešení. Tentokrát je krize ale mnohem méně zřetelná. Knihy hovoří o zradě uvnitř společenství. Nejvyšší Keepr vidí jako zrádce Garretta. Nejdříve ho však náležitě využije a teprve pak na něj pošle Enforcery, zabijáky. Garrett se tak stává vlastně štvancem svých vlastních druhů. A z této situace ho může dostat jedině jeho umění splynout se stíny. Musí být o krok napřed a najít důležité knihy a důkazy, které ukážou na opravdového zrádce. Tím je samozřejmě ten, koho by nikdo nečekal...

Třetí díl je postavený na stejných principech, ale potkalo ho mnoho změn. Největší změna je v grafickém Unreal 2 enginu s využitím fyziky Havok. Změna v grafice je samozřejmě k lepšímu, ale Garrett má evidentně v enginu větší potíže se plynule pohybovat. Ležící těla na zemi jsou pro něj mnohdy nepřekonatelnou překážkou. Potíže také dělá občas to, že se zasekne jakoby ve skoku, v tu chvíli nemůže ani skákat, ani nic používat. Stačí save/load a je vše spraveno.
Další komplikaci taky přináší inovace pohledu z třetí osoby. Hráč si může přepínat mezi pohledem z první a třetí osoby. Ale Garrett tak získává prostorové parametry a když se chce otočit třeba doprava, otočí se velmi neohrabaně, protože se nejdříve otáčí nohy a pak teprve celé tělo. Mnohdy se tak v úzkých protorách nedá otočit, nebo když se chete otočit na nějaké trubce vysoko, hrozí spadnutí na zem.
Z inventáře Garrettovi zmizely šplhací šípy, místo nich si můžete v obchodě zakoupit šplhací rukavice a vylézt pak prakticky na cokoliv. Ostatní šípy zůstávají stejné. Také se znovu setkáme s minami a bombami. Kromě flash bomby (záblesku) se nově setkáme také s plynovou bombou. A největší novinkou je lahvička s olejem. Tu lze mrštit na zem a NPC po ní uklouznou. A když do ní střelíte ohnivým šípem, vzplane a kdo v ní stojí, uhoří. Kompas se sloučil se světelným krystalem a na obrazovce je pořád.
A teď ke změnám provedení hry. největší změnou je to, že hra je nyní jakoby komplexnější. Garrett má svůj domov, odkud vyráží za dobrodružstvím a mezi missemi je tak prostor na prozkoumání samotného města. Významné události se tak odehrávají nejen v misích, ale i jakých'si mezimisích. Během nich má člověk možnost získat reputaci s Kladivouny nebo s Pohany. Hostile status je pro hráče velmi nevýhodný, obě skupiny totiž útočí na pohled. Ale neutral už hráči umožňuje se pohybovat na jejich území a Ally dokonce zajistí, že hráče brání. A to se velmi hodí v pozdějších fázích hry. Mechový šíp ztratil úplně smysl, protože plížení je neslyšené na jakémkoliv podkladu.
Atmosféra hry je prakticky totožná s předchozími díly. Potemnělý středověk prodchnutý technologiemi páry a mechanických udělátek. Hudební podklad je stejně kvalitní jako v předchozích dílech a jsou v něm slyšet výňatky přímo z minulých OST. Vyzdvihnul bych například missi Robbing the Cradle, která svojí hororvou atmosférou spoléhá právě jen na vizáž a dojem.
Co mě ale zklamalo hodně, je absence cinematics tak, jak je známe z předchozích dílů. Nové cinematics jsou sice tvořeny podobnými principy, ale již je postavám vidět do obličeje a mnoho cinematics je tvořeno přímo herním enginem. To dle mého názoru ubírá hře na tajemnosti a líbivě se přibližuje modernímu stylu her. 8/10
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
0.1 hodin celkem
Přidáno: 6. února 2015
★★★★★

Perfektní atmosferická stealth akce ze staré školy. Už je to několik let, co jsem tuto hru hrál, ale je to ten typ hry s příběhem, na který se nezapomíná ani po letech. Na svou dobu to pro mne byla herní pecka a myslím, že má stále co říci ještě i dnes. Pokud bych to porovnal s novým Thiefem, tak ten má sice na dnešní dobu pěknou grafiku, ale zdaleka nemá tak skvělou hratelnost, jako tento starší předchůdce. Absolutně tuto hru doporučuji, já jsem koupil do sbírky ve slevě za 2.24 euro a někdy se k ní určitě rád zas vrátím.

Thief Deadly Shadows se nesmazatelně zapsal do mého pomysleného žebříčku nejlepších her vůbec.
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792 z 883 osob (90%) ohodnotilo tuto recenzi jako užitečnou
71 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
10.4 hodin celkem
Přidáno: 23. října 2013
So in Thief, you're a Thief.
Despite the misleading title of the game, however, shadows do not actually harm you in any way. Rather, it is advised to stick to the shadows as much as possible. I did not know this, and so had a very troublesome first few hours of gameplay.
In Thief, you steal things. That is because you are a thief. When you steal things, they belong to you, and so you can sell them to people and get money to buy other things that make stealing things easier. With this unique system in place, you can achieve a near-constant cycle of owning and disowning various objects in the game world. It is systems like these that contribute much of the immersion to Thief: Not Really Deadly Shadows.
You can posess a myriad of useful tools, like a knife. That is sharp, and so it can be used to stab guards, often causing them to die. While to some, like the guards, this may be seen as unhelpful, for a thief, it is actually quite useful.
With well thought-out game systems, a very well implemented loot ownership gameplay style, and the ability to own things, I highly recommend this game with something like a 7 or 12 out of 10.

Testimonies:
"I would own this any day of the week, and you should too"
"This is fun"
"I love owning things"
"I love disowning things"
"I would disown this game just to reown it"
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1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
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7.8 hodin celkem
Přidáno: 22. dubna 2013
Na to že je to z roku 2004 parádní grafika, funkční stealth a chytlavé mechanismy, které to dělají krásně hratelné i dneska.
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325 z 362 osob (90%) ohodnotilo tuto recenzi jako užitečnou
324 osob ohodnotilo tuto recenzi jako vtipnou
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28.8 hodin celkem
Přidáno: 22. prosince 2014
Built a high end gaming computer, put nearly 30 hours into a 10 year old game. I'm an idiot. 10/10
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