Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.
Recent Reviews:
Veldig positive (846) - 84% of the 846 user reviews in the last 30 days are positive.
All Reviews:
Veldig positive (12,977) - 83% av 12,977 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
14. des., 2015

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Early Access-spill

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Merk: Dette Early Access-spillet er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Lær mer

Hva utviklerne har å si:

Hvorfor Early Access?

“Considering the scale we would like to achieve and the time it will take to reach the full array of features we plan to deliver, it makes sense for us to allow our fans and the wider public access to the game while it is still in development. The nature of the game allows us to take very clean vertical slices (for example, infantry combat, vehicle combined arms warfare) and expand on them while we continue to develop new features in other areas. This allows the community to enjoy and support the game and its developers while work continues, a scenario which our development team is very familiar with, coming from a modding background where fast iteration and immediate player feedback are important.”

Hvor lenge antas det at dette spillet vil være i Early Access?

“We are anticipating for Squad to remain in Early Access until the end of 2017”

Hvordan er det planlagt at fullversjonen vil være forskjellig fra Early Access-versjonen?

“In the full version, we are aiming for the support of 100 player servers with 50 players on each side. In addition what we have planned are a full compliment of vehicles for each faction, which goes from the small (motorbikes), all the way to helicopters. Lastly we intend to fully flesh out the Base Building system by including more deployables, refining the construction and supply systems.”

Hva er nåværende tilstand på Early Access-versjonen?

“Currently Squad is in a stage where infantry combat is fully implemented with vehicles added in a "first pass" iteration. We are currently refactoring many older code systems and working on optimization as well as increasing the breadth of content.”

Vil spillet være priset annerledes under og etter Early Access?

“It has yet to be determined whether the price of the game will change during or after early access.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“Currently Squad developers are very active on the forums, discord and Reddit gathering feedback and bug reports to improve the game. We are also actively supporting the modding community and plan to add full mod support in 2017.”
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Nylige oppdateringer Vis alle (92)

10. november

Alpha 9.14

Hey Squaddies,

Hope you're enjoying the free weekend! This hotfix includes various fixes for some issues discovered during wider play of Mestia. We'll keep an eye on things and roll it back if there are any major issues.

  • Mestia bug fixes.
  • Correctly named Yehorivka Invasion v2.

Don't forget to join us tomorrow, as we hit Twitch for Stack-Up for Veterans Day.

Offworld Out.
110 kommentarer Les mer

8. november

Alpha 9.13

Hey Squaddies,

Just a little drop for you before the free weekend. Enjoy!
  • Added Mestia with two AAS layers, two Invasion layers and one PAAS layer.
  • Fixed Chora map border
  • Added Yehorivka Invasion v2. This layer is experimental. The Militia main base is the last flag and can only be attacked once all connecting flags are captured. At that moment, the main base protection zone disappears and the main base spawn timer for Militia increases to two minutes. Most of the vehicles have a delayed spawn so that heavier weapons become available later.


Offworld Out.
157 kommentarer Les mer
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Om dette spillet

Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay, emphasizing both strong squad cohesion mechanics as well as larger scale coordination, tactics and planning. It features large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real-world scale firefights.

Systemkrav

    Minimum:
    • OS: Windows 7 SP1 (x64)
    • Processor: Intel Core i5-2500K CPU
    • Minne: 8 GB RAM
    • Graphics: Geforce GTX 770 or AMD Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Lagring: 35 GB available space
    • Additional Notes: A teamwork oriented mindset
    Anbefalt:
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i7 4790k CPU
    • Minne: 16 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Lagring: 35 GB available space
    • Additional Notes: A microphone

What Curators Say

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