Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.
Évaluations récentes :
très positives (325) - 80% des 325 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Toutes les évaluations :
très positives (11,908) - 83% des 11,908 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
14 déc. 2015
Développeur :
Éditeur :

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'accès anticipé ?

“Considering the scale we would like to achieve and the time it will take to reach the full array of features we plan to deliver, it makes sense for us to allow our fans and the wider public access to the game while it is still in development. The nature of the game allows us to take very clean vertical slices (for example, infantry combat, vehicle combined arms warfare) and expand on them while we continue to develop new features in other areas. This allows the community to enjoy and support the game and its developers while work continues, a scenario which our development team is very familiar with, coming from a modding background where fast iteration and immediate player feedback are important.”

Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ?

“We are anticipating for Squad to remain in Early Access until the end of 2017”

En quoi la version finale prévoit d'être differente de la version en accès anticipé ?

“In the full version, we are aiming for the support of 100 player servers with 50 players on each side. In addition what we have planned are a full compliment of vehicles for each faction, which goes from the small (motorbikes), all the way to helicopters. Lastly we intend to fully flesh out the Base Building system by including more deployables, refining the construction and supply systems.”

Quel est l'état actuel de la version en accès anticipé ?

“Currently Squad is in a stage where infantry combat is fully implemented with vehicles added in a "first pass" iteration. We are currently refactoring many older code systems and working on optimization as well as increasing the breadth of content.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“It has yet to be determined whether the price of the game will change during or after early access.”

Comment comptez-vous impliquer la communauté dans le processus de développement ?

“Currently Squad developers are very active on the forums, discord and Reddit gathering feedback and bug reports to improve the game. We are also actively supporting the modding community and plan to add full mod support in 2017.”
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Acheter Squad

Acheter Squad + Soundtrack Bundle

 

Mises à jour récentes Tout voir (82)

19 septembre

Release Alpha v9.11

Hey Squaddies,

We've got a few crash fixes for you. In related news, we're also trying to keep your head above ground, where squaddies belong.
  • Fixed a crash related to loading into a match.
  • Fixed a crash when using the +connect launch parameter.
  • Fixed spawning below ground after revive/ragdoll.
Offworld Out
.
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19 septembre

The Wrench - August 2017 Edition



Hi Squaddies,

With StrangeZak working on getting modding support in Squad itself, what better time for The Wrench? August is back to school time, and the modding community is definitely schooling us on what can be done. Let's get educated! Join us on the Community Modding Discord where you can join discussions and meet the modding community. It's a great place to share your ideas and passion with like-minded people that will be happy to help you along the way.




120mm Mortar by Bonfunk


The French Foreign Legion has a storied history of mortar usage throughout many conflicts. Thus, it's only fitting that 120mm Mortar they've made good use of comes to Squad under the skillful hand of Bonfunk. These work-in-progress shots give us a look at what's to come. (Hint: A lot of fearsome firepower.)






Finkarus by LoRDHitMan


https://www.youtube.com/embed/1hrGi5FZTpA

With all the features to please and a whopping 8x8km island to put them in, Finkarus is sure to satisfy players no matter how they get there. It features multiple cities and villages, two large mountains, many foothills and hilly areas, dense forests, and strategic structures like a bunker and radio tower. This map is sure to only get better as more vehicles are added to Squad.




IDF Mod: West Bank Village CreativeRealms




West Bank Village is one of a few maps planned for the IDF (Israeli Defense Forces) mod, which offers a unique Mediterranean landscape where every game is (quite literally) an uphill battle. A combination of urban and large open environments will promote the use of more diverse combat tactics and keep both teams on their toes throughout the match. CreativeRealms is bringing some serious tactical challenges.




Khe Sanh Combat Base Update by Socrates




A U.S. Marines outpost south of the Vietnamese DMZ throughout the war. It is planned to be a 4x4km map ultimately focused on helicopter and ground vehicle warfare. Lots of progress has been made in terms of creating a sky, waterfall, and making the militia main base. Can't wait to see the finished map!




Squad Modding Hub Management Team Out.
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À propos de ce jeu

Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay, emphasizing both strong squad cohesion mechanics as well as larger scale coordination, tactics and planning. It features large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real-world scale firefights.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 7 SP1 (x64)
    • Processeur : Intel Core i5-2500K CPU
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Geforce GTX 770 or AMD Radeon HD 7870
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 35 GB d'espace disque disponible
    • Notes supplémentaires : A teamwork oriented mindset
    Recommandée :
    • Système d'exploitation : Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processeur : Intel Core i7 4790k CPU
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : Geforce GTX 970 or AMD Radeon R9 290
    • DirectX : Version 12
    • Réseau : Connexion internet haut débit
    • Espace disque : 35 GB d'espace disque disponible
    • Notes supplémentaires : A microphone
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