Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.
Análisis de usuarios:
Recientes:
Mayormente positivos (823 análisis) - El 79% de los 823 análisis de los usuarios en los últimos 30 días son positivos.
Global:
Mayormente positivos (10,734 análisis) - El 79% de los 10,734 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 14 dic. 2015

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Considering the scale we would like to achieve and the time it will take to reach the full array of features we plan to deliver, it makes sense for us to allow our fans and the wider public access to the game while it is still in development. The nature of the game allows us to take very clean vertical slices (for example, infantry combat, vehicle combined arms warfare) and expand on them while we continue to develop new features in other areas. This allows the community to enjoy and support the game and its developers while work continues, a scenario which our development team is very familiar with, coming from a modding background where fast iteration and immediate player feedback are important.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“We are anticipating for Squad to remain in Early Access until mid 2017.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“In the full version, we are aiming for the support of 100 player servers with 50 players on each side. In addition what we have planned are a full compliment of vehicles for each faction, which goes from the small (motorbikes), all the way to helicopters. Lastly we intend to fully flesh out the Base Building system by including more deployables, refining the construction and supply systems.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Currently Squad is in a stage where infantry combat is fully implemented with vehicles added in a "first pass" iteration. We are currently refactoring many older code systems and working on optimization as well as increasing the breadth of content.”

¿Variará el precio del juego durante el periodo previo y posterior al acceso anticipado?

“It has yet to be determined whether the price of the game will change during or after early access.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Currently Squad developers are very active on the forums, discord and Reddit gathering feedback and bug reports to improve the game. We are also actively supporting the modding community and plan to add full mod support in early 2017.”
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Actualizaciones recientes Ver todos (59)

16 de enero

Release: Alpha Version 8.11

Reintroducing the "disconnect" and "exit game" buttons for everyone!

  • In the last hotfix the "disconnect" and "exit game" buttons in the main menu were moved to improve compatibility with localization. Unfortunately this introduced an issue on certain screen ratios which has been fixed now
  • Fixed some vehicles not costing any tickets when destroyed on certain map layers

81 comentarios Leer más

13 de enero

Release: Alpha Version 8.10

Yesterday an exploit in the RCON implementation allowing attackers to crash servers has been found. This exploit is fixed now and RCON can be used again. Here are all changes:

  • Moved "exit" and "disconnect" buttons in the main menu to the lower right corner since the top bar was too small for some localizations
  • Changed collision settings on some bushes on Kokan that were causing vehicles to go airborne
  • Fixed US/RU razor wires not slowing players
  • Added check to RCON authentication to prevent malicious packets from crashing it

133 comentarios Leer más
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Acerca de este juego

Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay, emphasizing both strong squad cohesion mechanics as well as larger scale coordination, tactics and planning. It features large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real-world scale firefights.

Requisitos del sistema

    Mínimo:
    • SO: Windows 7 SP1 (x64)
    • Procesador: Intel Core i5-2500K CPU
    • Memoria: 4 GB de RAM
    • Gráficos: Geforce GTX 570 or AMD Radeon HD 7850
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 18 GB de espacio disponible
    Recomendado:
    • SO: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Procesador: Intel Core i7 4790k CPU
    • Memoria: 6 GB de RAM
    • Gráficos: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Versión 12
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 20 GB de espacio disponible

Lo que dicen los mentores

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Análisis de usuarios Más información
Recientes:
Mayormente positivos (823 análisis)
Global:
Mayormente positivos (10,734 análisis)
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