遠い世界を探検し、形を変えよう!Astroneerは25世紀のゴールドラッシュが舞台であり、宇宙の辺境を探検するのが目的です。金持ちになるチャンスをつかむために過酷な環境で資源を活用して生き残ろう。
ユーザーレビュー:
最近:
ほぼ好評 (436 件のレビュー) - 直近 30 日間のユーザーレビュー 436 件中 76% が好評です。
総合:
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リリース日: 2016年12月15日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

Before you read, it is important that you consider this before deciding if you want to support Astroneer this early:

Astroneer is an incomplete game that is in PRE-alpha.


Astroneer will be in Early Access on Steam so that we may get the game in the hands of the players as soon as possible. Engaging with the Astroneer community early on is important to us as that we may work with them to make Astroneer the best aerospace and planetary exploration experience ever.

When it is first release, Astroneer will be in a pre-alpha state: That is to say it will have bugs, it will crash, there will be some performance issues for some players, multiplayer will be unstable for others, gameplay will be unfinished and early, and so on. This is part of the development process and we'd love your support for the game this early. Supporting Astroneer this early will ensure we're getting accurate information about the improvements it needs so that it can be the best version of itself when its finished.”

このゲームは大体どのくらいの期間早期アクセスですか?

“It is hard to estimate exactly how long Astroneer will be in Early Access, though we are aiming for a year or two.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version of Astroneer will be the complete aerospace exploration fantasy:
  • Explore infinitely diverse worlds with unique atmospheres, biomes, and landscapes.
  • Shape your world with a myriad of deformation tools and features
  • Survive against a number of reality-based hazards. From weather situations, turbulent environments, and unforeseen medical crises.
  • Build and manage a working industrial base and leave your finger print of the galaxies economy.
  • Customize everything from what your Astroneer looks like, to the modules you produce, and the rovers you own.
  • Play with friends, or strangers, in an online experience that encourages communication and cooperation to succeed.
  • Unravel the mysteries of the galaxy as you search for the elusive rare items.

早期アクセスバージョンの現状はどうなっていますか?

“The current version of Astroneer in Early Access explores the main pillars of the gameplay experience:
  • Discover
  • Explore
  • Research
  • Trade
  • Build
  • Expand

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Astroneer will launch for $19.99 USD. As the game matures and its content grows the price of the game will be reviewed.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“System Era will work with the community to ensure Astroneer is the best fantasy it can be through a number of ways: Our own forum, Steam Community forums, our blog, Twitter, and Facebook. System Era aims to be as transparent with the games development as possible so that its community can be as equally transparent with us with how they're feeling about the game and what improvements they'd like to see.

Forum: https://forum.systemera.net/
Blog: http://blog.astroneer.space
Twitter: www.twitter.com/astroneergame
Facebook: www.facebook.com/astroneergame
Reddit: www.reddit.com/r/astroneer
詳細を見る

ASTRONEER を購入する

ASTRONEER + Soundtrack を購入する

2 アイテムを同梱: ASTRONEER, Astroneer (Original Game Soundtrack)

このゲーム用のダウンロードコンテンツ

 

最新の更新 全て表示(58)

6月16日

Patch 189 is out!

Astroneer's Pre-Alpha Early Access version has just been updated to 0.3.10189.0 (Patch "189")



Steam 'Early Access' users will receive this update immediately.

This small patch focuses on fixing some longstanding issues while the team works on prototyping items in our "Immediate Priorities" section of the roadmap. Patch notes will now also include a section for tracking in-progress tasks, to keep you updated on things that are coming down the pipeline.

As always, the team would like to thank everyone supporting Astroneer in early access, especially for sharing bugs, inspiration, stories, videos, and streams with us and the rest of our amazing community.


UPDATES
You can find these updates in 189, the current build of the game.
  • [AS-1082] - Implemented raw logging for join errors in multiplayer games
  • [AS-1083] - Implemented player-facing messages for join errors in multiplayer games
    Multiplayer joining and error logging is still a work in progress, but at the very least you can now troubleshoot when things do go wrong.

  • [AS-1159] - Rover center of gravity has been lowered, improving handling
    Rovers still have a way to go, but the center of gravity change will help them to stay a little bit lower to the ground when traversing planets.

  • Thrusters are now 10x as fun as they were before. (Seen in SES Vlog 004, enjoy!)
    Thrusters are still in the experimental stage, and will likely play a much bigger role when modularity is further along (see below for more details) but for now, use their upgraded thrust at your own peril, or enjoyment ;)

  • Sprint can now be toggled on the Xbox GamePad by pressing the left thumbstick
    No more broken thumbs. This is also part of the overall control and interaction refactor on the roadmap
FIXES
The following bugs are now fixed. Thank you to everyone in the community who has reported and shared details with us on these issues.
  • [AS-1152] - Fixed an issue where players became stuck inside the Habitat
    This longtime bug should now never happen again.
PROTOTYPING
The following major feature prototypes are going on during development, but are not included in this release
  • Gamepad controls - handedness input
  • Gamepad controls - proximity selection
  • Modularity - vehicle modularity system
  • Terrain 2.0 - terrain lookdev exploration / proof of concept
  • Research - progression mechanics
  • Customization - expanding Astroneer suit options
The team is working diligently on a bunch of our core mechanics right now, as well as some under the hood updates to make the game more stable and efficient. In our newest SES Vlog 004 you can get a glimpse into how vehicle modularity is coming along, as well as a look at a new Astroneer suit in engine.

What you might not see in this list is the highly anticipated fix to floating rovers and items. We are working on this, but the fix didn't make this patch due to complications resulting from an engine upgrade. We will update with more information as soon as we have a solid date.

142 件のコメント 詳細を見る

6月2日

Astroneer Development Roadmap: Pre-Alpha And Beyond

To follow up after yesterday's look back, our producer Veronica just posted the updated development roadmap for the future of Astroneer. You can check that out right here. Looking forward to showing off progress on these new systems in the coming weeks!




-joe

83 件のコメント 詳細を見る
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このゲームについて

遠い世界を探検し、形を変えよう!Astroneerは25世紀のゴールドラッシュが舞台であり、宇宙の辺境を探検するのが目的です。金持ちになるチャンスをつかむために過酷な環境で資源を活用して生き残ろう。


この冒険では、プレイヤーは最も役立つツールを使って世界の形を変える能力で地形を変更し惑星や衛星から価値の高い資源を抽出します。資源を交換したり、新しいツール、車やモジュールを作ることができます。これらのツールやモジュールからさらに巨大な工業基地やモバイルローバー基地を作ることができます。

  • プレイドウのように地形を変形しよう。
  • 完全に形を歪めることができ、さらに横断できる手順的に生成された惑星を探検しましょう。
  • 宇宙船を作って新しい惑星と生成に旅しよう。
  • コンポーネンツやオブジェクトを組み合わせてカスタムの車やモジュールを作成しましょう。
  • 4プレイヤーオンラインドロップイン/ドロップアウトコープ。
  • 手続き型の美しい環境
  • リアルタイムに地形を変形
  • 巨石の彫刻、地球の中心に向かって掘削
  • 基地建設
  • アイテムの製作
  • 乗り物のゲームプレイ
  • 惑星間旅行
  • 最大4人までの協力プレイ・マルチプレイヤー
  • Gamepadに対応

システム要件

    最低:
    • OS: Windows 7 (64 Bit のみ), Windows 8 (64 Bit のみ), Windows 10 (64 Bit のみ)
    • プロセッサー: X64 Dual Core CPU、2+ GHz
    • メモリー: 4 GB RAM
    • グラフィック: 1 GB VRAM搭載のディスクリートGPU
    • DirectX: Version 11
    • ストレージ: 2 GB 利用可能
    • サウンドカード: Any
    • 追記事項: Internet connection required for online multiplayer
    推奨:
    • OS: Windows 7 (64 Bit のみ), Windows 8 (64 Bit のみ), Windows 10 (64 Bit のみ)
    • プロセッサー: X64 Quad Core CPU、3+ GHz
    • メモリー: 8 GB RAM
    • グラフィック: 2 GB VRAM搭載のディスクリートGPU
    • DirectX: Version 11
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 4 GB 利用可能
    • サウンドカード: Any
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