Explorez et remodelez des mondes lointains ! Astroneer se passe lors de la ruée vers l'or du XXVe siècle : les joueurs doivent explorer les confins de l'espace, risquant leurs vies et leurs ressources dans un environnement hostile pour une chance de devenir millionnaire.
Évaluations des utilisateurs :
Récentes :
très positives (817 évaluation(s)) - 81% des 817 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (15,037 évaluation(s)) - 89% des 15,037 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 15 déc 2016

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

Before you read, it is important that you consider this before deciding if you want to support Astroneer this early:

Astroneer is an incomplete game that is in PRE-alpha.


Astroneer will be in Early Access on Steam so that we may get the game in the hands of the players as soon as possible. Engaging with the Astroneer community early on is important to us as that we may work with them to make Astroneer the best aerospace and planetary exploration experience ever.

When it is first release, Astroneer will be in a pre-alpha state: That is to say it will have bugs, it will crash, there will be some performance issues for some players, multiplayer will be unstable for others, gameplay will be unfinished and early, and so on. This is part of the development process and we'd love your support for the game this early. Supporting Astroneer this early will ensure we're getting accurate information about the improvements it needs so that it can be the best version of itself when its finished.”

Pendant environ combien de temps ce jeu sera en Accès anticipé ?

“It is hard to estimate exactly how long Astroneer will be in Early Access, though we are aiming for a year or two.”

Comment sera la version finale de la version en Accès anticipé ?

“The full version of Astroneer will be the complete aerospace exploration fantasy:
  • Explore infinitely diverse worlds with unique atmospheres, biomes, and landscapes.
  • Shape your world with a myriad of deformation tools and features
  • Survive against a number of reality-based hazards. From weather situations, turbulent environments, and unforeseen medical crises.
  • Build and manage a working industrial base and leave your finger print of the galaxies economy.
  • Customize everything from what your Astroneer looks like, to the modules you produce, and the rovers you own.
  • Play with friends, or strangers, in an online experience that encourages communication and cooperation to succeed.
  • Unravel the mysteries of the galaxy as you search for the elusive rare items.

Quel est l'état actuel de la version en Accès anticipé ?

“The current version of Astroneer in Early Access explores the main pillars of the gameplay experience:
  • Discover
  • Explore
  • Research
  • Trade
  • Build
  • Expand

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“Astroneer will launch for $19.99 USD. As the game matures and its content grows the price of the game will be reviewed.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“System Era will work with the community to ensure Astroneer is the best fantasy it can be through a number of ways: Our own forum, Steam Community forums, our blog, Twitter, and Facebook. System Era aims to be as transparent with the games development as possible so that its community can be as equally transparent with us with how they're feeling about the game and what improvements they'd like to see.

Forum: https://forum.systemera.net/
Blog: http://blog.astroneer.space
Twitter: www.twitter.com/astroneergame
Facebook: www.facebook.com/astroneergame
Reddit: www.reddit.com/r/astroneer
Lire la suite

Acheter ASTRONEER

Acheter ASTRONEER + Soundtrack

Comprend 2 article(s) : ASTRONEER, Astroneer (Original Game Soundtrack)

 

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22 avril

Experimental build of Astroneer updated to Patch 154.

We've pushed a hot fix to our Experimental build of Astroneer. The Medium Printer and Vehicle bay are now unlocked at the beginning of a new game. Researching is no longer required in order to unlock them.

Full details on the Experimental build, including how to participate in helping test this can be found here.

----------------

"EXPERIMENTAL" UPDATE:

The EXPERIMENTAL build of the game on Steam has been updated with Patch "154".

You will not have access to this update on the main version of the game on Steam. You will need to opt in to the Experimental build of the game in order to help us test this update:

HOW TO JOIN THE EXPERIMENTAL BUILD OF ASTRONEER ON STEAM:

In your Steam library:
  • Right Click on Astroneer
  • Properties
  • Betas tab
  • From the drop down select, "experimental - Latest untested builds"
  • Hit 'Close'
  • Steam should automatically grab that build. Once it's done, run the game. You're now running the Experimental build of Astroneer.
  • When you want to go back to the MAIN build, repeat these steps but choose "NONE" from the drop down list in 'Betas' tab.
We will be running this patch on Experimental until Monday/Tuesday (Apr. 24/25) of this upcoming week. At that time we will update the main branch of Astroneer on Steam, as well as have that be the version we push to Xbox 'Play Anywhere'.

NOTE: Your save games will not be compatible with the Experimental build of the game. When we push this update to the main build of the game your save games will (should?) still be compatible. You will be starting a fresh game whenever playing a new Experimental build.

This update mostly addresses the inability to Print objects or Vehicles after unsuccessfully being rewarded with their blueprints for Researching. There's 2 bug fixes included in this update as well.


UPDATES
  • MEDIUM PRINTER base module now unlocked at the beginning of new games.
    You will no longer be required to unlock its Blueprint from Researching.
  • MEDIUM PRINTER base module will include a SMALL SEAT blueprint, available for Printing.
    You will no longer be required to unlock its Blueprint from Researching.
  • VEHICLE BAY base module now unlocked at the beginning of new games.
    You will no longer be required to unlock its Blueprint from Researching.
  • VEHICLE BAY base module will include a ROVER CHASSIS blueprint, available for Printing.
    You will no longer be required to unlock its Blueprint from Researching.

FIXES
  • Fix for player colour/suits being wrong in MP after Save game is loaded.
  • Fix for DEADLY HEAT-SEEKING storm boxes

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21 avril

Patch 153 - "AUGMENTS & RESEARCH CURVE" Now Live



CHECK OUT THE TRAILER FOR THIS UPDATE!

https://youtu.be/xS0qWj_eJXU

This update focuses on two major updates, but also includes a large selection of features, general updates, and fixes to the game.

The two primary goals of this update were to introduce you to Augments, which Aaron writes about on our blog today.
And changes to what we call the Research Curve (how the game rewards you for researching things as an Astroneer) which Samantha wrote about yesterday.

We recommend you read both blog posts in addition to the patch notes to fully understand the changes this build brings to Astroneer.

We encourage you to start a new game to fully play and test out the changes to Researching.
It's the first step of many, we'll need your feedback!

NEW FEATURES
  • Added tool augment system: Augment items can be attached to tools (starting with terrain tool) to upgrade or change behavior
  • Terrain tool can now be interacted with when backpack is open in order to slot in augments.
  • New unlockable augment items!
  • Terrain analyzer: Collect terrain of a particular material/color until meter is full. Once meter is full, adding terrain will use the equipped color, and subtracting terrain will filter on the equipped color.
  • Wide mod: Increases the size of the terrain tool brush while decreasing intensity.
  • Narrow mod: Decreases the size of the terrain tool brush while increasing intensity.
  • Inhibitor: Shuts down functionality. Applied to terrain tool, turns off adding/subtracting terrain, but maintains color changes and harvesting.
  • Complete overhaul of equipment unlock progression. Specific equipment unlocks are now dependent on researching certain types of chests while retaining some randomization.
  • Steeper difficulty curve: Fewer types of equipment are available at the beginning of a new game, requiring more chests to be recovered and researched to acquire everything.
  • Research chests are less common overall.

GENERAL UPDATES
  • Hydrazine no longer tradeable at trade module.
  • Backpack now opens to one side, if space is clear, to support tool interactions, and clear the view ahead.
  • Backpack gets illuminated when opened to aid visibility in dark areas.
  • Default terrain tool brush size and intensity adjusted.
  • Terrain tool now adds grey terrain when no augment mod equipped.
  • Terrain brush now indicates color
  • Added an interaction indicator between the Astroneer and held items.
    In multiplayer, the indicators of other players are now visible and receive the accent color of that player.
  • Dynamite explosion power and radius now increases when multiple dynamite sticks are packed together.
  • Mellowed out camera behavior when backpack or terrain tool is out.
  • Updated vehicle code to increase stability.
  • Added new VFX for deformations.

FIXES
  • Performance: Several significant improvements to key physics systems to improve CPU perf.
  • Bug: Fixed crash on load of some saved games.
  • Bug: Fix many objects falling through the world when unattended.
  • Bug: Fixed foliage floating in air after dynamite explosion.
  • Bug: Fix tethers disappearing on quick-stow if top-left backpack bundle is full.
  • Bug: Fix tethers not being placeable while sprinting.
  • Bug: Fix Astroneer's head remaining cocked until cursor is moved to a forward position.
  • Bug: Fix auxiliary slot items not automatically equipping to backpack auxiliary slots when printed.
  • Bug: Fix item unlock messages not replicating to all clients in MP.
  • Bug: Fix various MP desync issues.

185 commentaires Lire la suite
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À propos de ce jeu

Explorez et remodelez des mondes lointains ! Astroneer se passe lors de la ruée vers l'or du XXVe siècle : les joueurs doivent explorer les confins de l'espace, risquant leurs vies et leurs ressources dans un environnement hostile pour une chance de devenir millionnaire.


Dans cette aventure, le principal outil du joueur sera sa capacité à modeler le monde autour de lui, modifiant le terrain et extrayant de précieuses ressources du sol des planètes ou lunes. Les ressources peuvent être échangées ou transformées en de nouveaux outils, véhicules et modules pour créer de massives bases industrielles ou des bases de rovers mobiles.

  • Formez et déformez les terrains comme s'ils n'étaient que de la pâte à modeler.
  • Explorez des planètes générées de façon procédurale qui peuvent être entièrement déformées et traversées de part en part.
  • Construisez un vaisseau spatial et voyagez vers de nouvelles lunes et planètes.
  • Assemblez en un éclair des composants et des objets pour créer des modules et véhicules personnalisés.
  • Coop en ligne à 4 joueurs sans contrainte.
  • De magnifiques environnements générés de manière procédurale
  • Sculptez des mégalithes ou creusez jusqu'au centre de la planète
  • Construisez votre base
  • Conduisez des véhicules
  • Voyagez de planètes en planètes
  • Jouez en coop. jusqu'à 4 joueurs
  • Jouable avec une manette

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 7 (64 bits uniquement), Windows 8 (64 bits uniquement), Windows 10 (64 bits uniquement)
    • Processeur : X64 Dual Core, 2+ GHz
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Processeur graphique de 1 Go de VRAM
    • DirectX : Version 11
    • Espace disque : 2 GB d'espace disque disponible
    • Carte son : Any
    • Notes supplémentaires : Internet connection required for online multiplayer
    Recommandée :
    • Système d'exploitation : Windows 7 (64 bits uniquement), Windows 8 (64 bits uniquement), Windows 10 (64 bits uniquement)
    • Processeur : X64 Quad Core, 3+ GHz
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Processeur graphique de 2 Go de VRAM
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 4 GB d'espace disque disponible
    • Carte son : Any
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Globales :
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