Explore a dangerous planet that's different every time and try to survive! Earn your pay as a scientist in Explorer Mode, a Daily Challenge, or three crazy-hard scenarios.
Рецензії користувачів: переважно схвальні (усього 253)
Дата виходу: 3 лип 2014
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Рекомендовано кураторами

"A solid unique outer space rougelike with lots of replayability and character customization. Randomized dungeons and tons of items to craft and find!"
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3 липня

Happy birthday, Shattered Planet!

A year ago today, a planet was shattered. Thank you all so much for helping support our development. We're a team of four up here in Montreal, working full-time on our next game, Moon Hunters, partially because of your help!

To date, Shattered Planet has sold:
* 18k units on Steam, for an average price of $6.89
* 39k units elsewhere (mostly Humble Bundle)

So a total of 57,000 people are playing our little game, and a full 74% recommend the experience! So for that, we're grateful. The last year has been a big step forward for Kitfox.

Here's to many more birthdays to come!
Tanya, Jongwoo, Mike, and Xin

Коментарів: 7 Читати далі

11 червня

Kitfox goes to E3 + 75% off for Summer Sale!

Check out this new behind-the-scenes video of the Kitfox team preparing to take their next game, Moon Hunters, to E3.

And, with Shattered Planet on super-sale for under $5 USD, now's the time to cash in those Steambucks in your wallet to get some sweet explosions, aliens, and laser guns! According to Steamspy's report, the average playtime is 3 hours, so... you're sure to get your money's worth!

Have a great summer sale, everyone!

Коментарів: 0 Читати далі

Рецензії

“a very good roguelike”
The New Yorker

“Shattered Planet is breathing new life into the rogue-like genre”
4/5 – Super Game Droid

“frankly beautiful”
CNET Australia

Про цю гру

Explore a dangerous planet that's different every time and try to survive!

The Galactic Union's job for you is clear: research the alien wildlife -- for science! Earn your pay as a scientist in Explorer Mode, a Daily Challenge, or three crazy-hard scenarios. In-between missions, use scrap metal you've collected to upgrade your stats.

Features:
  • Completely procedurally generated levels
  • 200+ items, from swords to cookies to grenades
  • Alien monsters to fight or befriend
  • Everyone gets the same Daily Challenge - compare your progress with your friends
  • Class system - each clone skin has a different advantage
  • Pet cloning - maintain your companions' DNA in their own clone vats

Вимоги до системи

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.Ghz
    • Memory: 2 GB RAM
    • Graphics: X1950 Pro, 7900 GT. 1024 x 768 or larger resolution
    • DirectX: Version 9.0c
    • Hard Drive: 650 MB available space
    Recommended:
    • DirectX: Version 9.0
    Minimum:
    • OS: OS X Lion 10.8.5
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Hard Drive: 650 MB available space
    Recommended:
    • OS: OS X Mountain Lion 10.8.5
    • Processor: Dual Core CPU
    • Memory: 2 MB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Hard Drive: 650 MB available space
Корисні рецензії покупців
90 з 99 людей (91%) вважають цю рецензію слушною
1.8 год. зареєстровано
Додано: 19 квітня
Binary reviews (thumbs up or down) are not ideal for cases like this, but all in all I can't recommend Shattered Planet. While it's technically competent and visually attractive, with a nicely articulated sci fi theme, it unfortunately has little depth and a progression system solely based on grinding. I wasn't aware of the game's tablet roots when I picked it up, but they show through clearly in the design.

The game is a roguelite in the truest sense of the word "lite." The mechanics, stats, and equipment system are all very rudimentary, with character progression limited to three attributes and a couple of additional skills. Equipment is limited to a helmet, active weapon, and a few consumables. Progress is made by playing the game, dying, then spending earned points (scrap metal and crystals) to upgrade these basic stats and purchase new starting equipment. In practice, this means playing slightly remixed versions of the same few levels over and over again while slowly building up the necessary strength and resources to progress. Skill and tactics don't really come into it, it's all down to a repetitive turn based grind to slowly push through to new material while constantly replaying the old.

All in all, there's little to recommend Shattered Planet over roguelikes of greater depth and variety. It was fun for an hour or two, but by then I'd seen all of it that I cared to.
Чи була ця рецензія слушною? Так Ні Кумедна
20 з 23 людей (87%) вважають цю рецензію слушною
5.7 год. зареєстровано
Додано: 24 квітня
An invasive, shadowy substance known only as “the Blight” is creeping its way across the universe. One research vessel, outfitted with a mostly-naked Gekkian scientist, a random equipment generator, and an endless supply of clone explorers, has set out to understand and stop the Blight before it completely takes over. A nearby planet, shattered after a long-dead explosion, is putting off a Blight-resistant signal. Your assignment, as clones one-through-infinity, is to survey the planet, seek out the signal, and deal with any other bizarre challenges sent your way. There will be plenty.As a randomized survival RPG, Shattered Planet thrives on the unexpected. From the armor your clone wears down to the planet to the results of enemy encounters, nothing is directly under your control. A typical trip begins on your spaceship hub, where you can use R.O.S.A., the equipment generator, to create weapons and armor. But you can only tell it what value of equipment to produce—bronze, silver, or gold—not specifically what item. You can also buy consumable items from the “Crystalobot,” a friendly vending machine that sells a variety of randomized goods ranging from healing items to pet companions.Once satisfied with your clone’s loadout, you send her to the planet’s surface to tackle either a limited-scope mission or an endless survival run. Both play out in similar fashions, pitting your clone against a series of procedurally generated and progressively difficult levels connected via teleporters. Missions end after a certain number of levels and goals have been met, while survival lasts as long as your clone does. Depending on your gear and experience withplanet-exploration, that could be no time at all.There are a staggering number of ways to die in Shattered Planet, some more obvious than others. Most of the local wildlife is fierce and unfriendly, hunting your clone as soon as they lay eyes on them beyond the fog of war. The Blight itself, ever-oozing across the land, damages both health and fauna by turning creatures into deadlier versions of their former selves. Random encounters that might provide rewards just as often result in a surprise attack, curse, or other malady that degrades your clone for a short period. Luckily, since all actions are turn-based and time stops when your clone does, you have plenty of opportunity to plan ahead and either prepare for or avoid the dangers at hand.Encountering those dangers, taking the risk, and possibly earning a reward is half the fun, though. Slain enemies regularly drop golden scrap, which is used to perma-upgrade your clone as well as purchase consumables. Valuable items and crystals are often waiting just beyond those sharp-clawed crablets.Growing physically—by improving your Strength, Wits/Evasion, and Health—and mentally—by learning from your mistakes—allows you to travel further on the next run, earn more goodies, and keep the cycle going.The constant progression, rewards, and dangers keep Shattered Planet‘s gameplay engaging. But it’s the kooky inhabitants, unexpected encounters, and sheer charm of its world that will encourage teleporting down again and again.Shattered Planet has landed in the sweet spot between learnability and surprise that keeps each trip new, fresh, and entertaining. It’s packed with loot to discover, use, and inevitably lose as you fall victim to the many random and wild ways to die. Although each run plays similarly, you’ll never know exactly what you’re in for when you step on that teleporter—except a fun, ridiculous space exploration that can’t possibly be your last.
Чи була ця рецензія слушною? Так Ні Кумедна
7 з 8 людей (88%) вважають цю рецензію слушною
4.4 год. зареєстровано
Додано: 27 квітня
I like the humor of the game, I like the art. But I can't recommend it because of one glaring problem: there isn't much game.

There are some different classes and a range of abilities. The problem is that everything is gotten through grind and that there's only about two tactics: walk up and bash things that you have to while avoiding others or manage to get a gun and kite things. The first way is the way you go because you don't have a gun. You try to survive as long as possible and die due to attrition. Skill is not going to save you here. If you have a gun and a shovel on the other hand you can survive anything. You'll eventually die simply because you get too bored to keep paying attention.

A level basicly goes like this: enter a level, get as many goodies while taking the least possible damage and find a teleporter to get to the next level. If you're successfull, the game will quickly run out of things to throw at you. Expect to see the same levels and enemies time and time again, just in a randomized layout (which doesn't really change much)

The only thing that stands out in this game are the random event tiles. Stones or stumps that look slightly different. If you click on them, you get an event, followed by a choise and a skill check. This is the best part of the game.

In the end, the game relies a lot on grinding and doesn't offer enough variety or gameplay depth to back it up. You can have fun for an hour or two. You can pick it up at a very low price, but I recommend you quit playing once it's starting to feel a bit boring because it's not going to get any better. Don't buy this at full price.
Чи була ця рецензія слушною? Так Ні Кумедна
10 з 15 людей (67%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
25.0 год. зареєстровано
Додано: 11 березня
Recommended: A somewhat slow and difficulty-prone meta progression doesn't stop Shattered Planet from being a pretty fun game. Much akin to something like FTL, there's as much fun to exploring this strange world as there is to the actual completion, and there's plenty of variety to be had in different playthroughs. Well worth a look for someone looking for a short-run roguelike that's akin to actual rogue games rather than just being a shooter with procgen or the like.

Read the full review here
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
6.3 год. зареєстровано
Додано: 7 червня
Fantastic pick up and play roguelike, whether you're looking for five minutes of play or an hour's worth. Beautiful artwork, great sense of humour/references and a nice variability between difficulty levels which can give you an awesome sense of achievement when getting further than before.

Has that "one more turn" feel. All in all a charming and very playable roguelike.

10/10 would be seduced by a skull again
Чи була ця рецензія слушною? Так Ні Кумедна