Explorez une planète dangereuse, différente à chaque fois, et tentez d'y survivre. Shattered Planet est le plus beau, mais le plus mortel rogue-like jamais vu. Gagnez votre pitance comme scientifique dans le Mode Exploration, les Défis quotidiens ou dans un de trois scénarios ultra-difficiles.
Évaluations des utilisateurs :
Récentes :
variables (13 évaluation(s)) - 61% des 13 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (376 évaluation(s)) - 71% des 376 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 3 juil 2014

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Shattered Planet

PROMO DE LA SEMAINE ! L'offre prend fin le 1 août

-85%
$14.99
$2.24
 

Articles

“a very good roguelike”
The New Yorker

“Shattered Planet is breathing new life into the rogue-like genre”
4/5 – Super Game Droid

“frankly beautiful”
CNET Australia

À propos de ce jeu

Explorez une planète dangereuse, différente à chaque fois, et tentez d'y survivre. Shattered Planet est le plus beau, mais le plus mortel rogue-like jamais vu.

Votre travail pour l'Union Galactique est clair: rechercher la vie extraterrestre -- pour la science! Gagnez votre pitance comme scientifique dans le Mode Exploration, les Défis quotidiens ou dans un de trois scénarios ultra-difficiles. Entre les missions, utilisez la ferraille que vous avez amassé pour augmenter vos aptitudes. Cependant, souvenez-vous: à votre mort, vos items sont perdus à jamais.

Fonctionnalités:
  • Niveaux générés complètement aléatoirement
  • Plus de 200 items, d'épées à des biscuits à des grenades
  • Des douzaines d'ennemis extraterrestres à combattre ou amadouer
  • Tous les joueurs participent au même Défi quotidien - Comparez votre progression avec vos amis
  • Système de classe: chaque revêtement de clone a son avantage
  • Clonage d'animaux de compagnie: maintenez l'ADN de votre compagnon dans sa propre cuve

Configuration requise

Windows
Mac OS X
    Minimum:
    • Système d'exploitation : Windows XP or later
    • Processeur : 1.Ghz
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : X1950 Pro, 7900 GT. 1024 x 768 or larger resolution
    • DirectX : Version 9.0c
    • Espace disque : 650 MB d'espace disque disponible
    • Notes supplémentaires : NOTE: if using Windows 10, please use Compatibility Mode for Windows 7
    Recommandée :
    • DirectX : Version 9.0
    Minimum:
    • Système d'exploitation : OS X Lion 10.8.5
    • Processeur : Dual Core CPU
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Espace disque : 650 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : OS X Mountain Lion 10.8.5
    • Processeur : Dual Core CPU
    • Mémoire vive : 2 MB de mémoire
    • Graphiques : OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Espace disque : 650 MB d'espace disque disponible
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (13 évaluation(s))
Globales :
plutôt positives (376 évaluation(s))
Publiées récemment
Loafie493
( 20.8 heures en tout )
Posté le : 25 juillet
I'll start off by saying that I think the price for this game is too steep. It's a good game in short bursts or for when you have some time to kill, but once you spend some time with it you will realize that it is a grind fest with gameplay that becomes extremely repetitive despite the procedurally generated levels. This game is good for a casual gaming experience but lacks depth for anything else.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Onebadterran
( 12.0 heures en tout )
Posté le : 23 juillet
Curator Review:

This 2D Isometric Indie Strategy/Adventure/Roguelike game from Kitfox Games is another entry into the Roguelike genre and it does it justice. Take the role of Clone 001 and explore Old Earth. Learn what happened to the planet through the small bits of lore found on items and fill up the datalog with all of the new strange creatures that now inhabit this Shattered Planet.

https://youtu.be/HHXQaFyNuKI
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
The FitnessGram™ Pacer Test
( 5.5 heures en tout )
Posté le : 12 juillet
As others have mentioned, I feel like it's unfair to give this game a "thumbs-down." It's a solid game, with nice graphics. It's got quite a bit of content to explore, and the persistant upgrades to your character provide an incentive to keep playing, as each playthrough on its own would be a bit boring. Overall, a nice casual experience.

It falls short on a few counts, however: Firstly, $15 is far too much for a game that is little more than a pleasant distraction. Shattered Planet doesn't hold up to other games for the same price in terms of fun or engaging play time. Secondly, past a certain point, a lot of the content feels a little pointless.

For example, there are countless "events" in the game that give the player a choice between two vague options - they might find a skull and choose to "bury" or "study." They can "eat" an alien egg, or wait for it to "hatch." But there's often no way to predict the outcome of an event, making choices arbitrary. Trying to disarm an unexploded bomb rewards you with a piece of chocolate. Eating a strange mushroom grants you an increased critical chance. There's no real connection between what you do and what happens.

Buy on sale if you want your casual roguelike fix. Otherwise, your money would be better spent elsewhere.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
SVK PETO
( 4.9 heures en tout )
Posté le : 8 juillet
Produit reçu gratuitement
nonsence
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MASTERPIE!
( 16.4 heures en tout )
Posté le : 5 juillet
Really enjoyed this Roguelike. You start with nothing and find out quick its easy to die, at least at first. You can either do explorer mode where you try and get as far as you can but eventually you die and lose all your gear but keep the money and exp that you accumulated during your run. Or you can play 1 of the 3 current missions which if you beat you get a reward and teleported back to home base with all the gear you aquired. It was fun grinding explorer mode for a bit then figuring out each mission. Now that Im done the missions Im probably done with the game till they add more missions. If your a completionist though there is tons more to do and collect.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
chronicdiscord
( 227.5 heures en tout )
Posté le : 2 juillet
If you find it on cheap, this is a good buy. Unfortunately the more you play the easier all future play becomes, giving the game a fun half-life. Every time you play it will be less enjoyable than the last. Now, this can be said of any game, but the reason for this half-life is built directly into Shattered Planet.

You take on the role of a genetically engineered clone sent to investigate a planet blown apart by some unknown event, and with your play through you earn two distinct resources. And when you complete a mission or die you make use of those resources to improve your stats for the next mission.

Maps are procedurally generated and a great deal of events and items are entirely randomized, so you never end up with a map which becomes entirely boring.

But even as playing through the endless gamemode where enemies consistently become harder to kill you can play until you become bored. All you need is a shovel and a couple teleportation guns and the game is easy.

I would not say the game is a dud, I would say it is easily better than The Pit, but that it does not hold a candle to the blaze of Dungeons of Dredmor, a far better rogue-like title.

Shattered Planet is not a bad game, it is a game that loses its edge rather quickly however.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
vvjournal
( 12.9 heures en tout )
Posté le : 30 juin
great casual relaxing game, good graphics, good gameplay, never seen any analogues
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
turnerjer0000
( 7.9 heures en tout )
Posté le : 28 juin
I played this game a lot more than I thought I would. Very cool!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
knighteyes
( 9.9 heures en tout )
Posté le : 26 juin
It has some roguelite elements, like keeping the scraps and crystals from one life to the next (the two type of currencies in the game, one is for leveling up your character and the other to buy consumables), you also keep your level of experience and companion (if it does not die in the adventure), but you lose all the equipment and consumables you took with you or found in the planet.
The movement and combat is turned based and there is little strategy to both, basically you must be stronger than the enemies or carry a lot of healing consumables. Even being so simple, it is still entertaining, and you can progress fast enough to avoid feeling stuck and become bored.
It is a shame that part of the initial charm it's lost so fast, the dialog with your pilot/scientist/comrade are the same everytime (at first I liked the guy, now I don't read anything he says, he may be a completely different character after a patch and I would never know) and you have three possible difficulty levels (which end after a few teleportations and you go back to the ship with everything you found -if you don't die-), plus an exploration level (endless?) and a dialy challenge.
It seems little but you unlock different characters and companions, you can mix things with different weapons and armor (these are randomly generated, even if you buy them with crystals you do not know what you'll get, only can predict the level of the equipment).
Right now it's my goto game when I have a few minutes to burn, a lot better than many ports from mobile devices that try to fill that void.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Harisrox
( 12.0 heures en tout )
Posté le : 23 juin
You can have Imperial Soldier Helmet and a Force Sword, What else you want?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
Non recommandé
5.5 heures en tout
Posté le : 12 juillet
As others have mentioned, I feel like it's unfair to give this game a "thumbs-down." It's a solid game, with nice graphics. It's got quite a bit of content to explore, and the persistant upgrades to your character provide an incentive to keep playing, as each playthrough on its own would be a bit boring. Overall, a nice casual experience.

It falls short on a few counts, however: Firstly, $15 is far too much for a game that is little more than a pleasant distraction. Shattered Planet doesn't hold up to other games for the same price in terms of fun or engaging play time. Secondly, past a certain point, a lot of the content feels a little pointless.

For example, there are countless "events" in the game that give the player a choice between two vague options - they might find a skull and choose to "bury" or "study." They can "eat" an alien egg, or wait for it to "hatch." But there's often no way to predict the outcome of an event, making choices arbitrary. Trying to disarm an unexploded bomb rewards you with a piece of chocolate. Eating a strange mushroom grants you an increased critical chance. There's no real connection between what you do and what happens.

Buy on sale if you want your casual roguelike fix. Otherwise, your money would be better spent elsewhere.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
16.4 heures en tout
Posté le : 5 juillet
Really enjoyed this Roguelike. You start with nothing and find out quick its easy to die, at least at first. You can either do explorer mode where you try and get as far as you can but eventually you die and lose all your gear but keep the money and exp that you accumulated during your run. Or you can play 1 of the 3 current missions which if you beat you get a reward and teleported back to home base with all the gear you aquired. It was fun grinding explorer mode for a bit then figuring out each mission. Now that Im done the missions Im probably done with the game till they add more missions. If your a completionist though there is tons more to do and collect.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
30.7 heures en tout
Posté le : 25 septembre 2014
Shattered Planet est un jeu d'exploration avec un gameplay qu'on pourrait apparenter au tour par tour. Avec des graphismes mignons, une musique discrète mais agréable, on prend plaisir à explorer les différents mondes plus hostiles les uns que les autres. L'aspect rogue-like convient parfaitement au jeu, bien qu'il n'y a pas vraiment de fin...

Seulement 3 missions sont proposées, avec un daily challenge et un mode survie. Les missions seront quasiment impossible à faire au début, il faudra donc progresser votre personnage et lui trouver un bon équipement. Un équipement qui se fabriquera via un système de craft traduit par une sorte de loterie ( on ramasse des matériaux qu'on transforme en objets random ).L'interface est simple et lisible, ce jeu est une très bonne pioche dans l'industrie indie.

17/20
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
6.6 heures en tout
Posté le : 16 avril 2015
It’s 10,000 A.D, and the human race is still alive-which is a very good sign. We’ve even established our very own colonies in space, but the only thorn in the metaphorical bed of roses is that we’ve encountered an incurable disease. Nicknamed ‘The Blight’, the disease runs rampant and threatens to eradicate humanity’s existence unless some brave soul stands up to it. That brave soul, is you.

Independent Montreal games company Kitfox Games has shown us what creativity can really do with Shattered Planet, a turn-based strategy RPG with random level generation and a pretty gorgeous soundtrack. Featuring over 200 different collectible items, dozens of alien monsters to battle, and an often quirky sense of humor deployed throughout the game,
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
39.6 heures en tout
Posté le : 3 septembre 2014
Rogue like plein d'humour et bien addictif !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
5.0 heures en tout
Posté le : 4 octobre 2014
Dommage... Voila le premier mot qui me vient à l'esprit quand je pense à Shattered Planet. Des personnages, pas mal de familiers, des cartes générées aléatoirement, des tonnes d'objets. Ca à l'air énorme au premier abord mais il y a un "mais", un "mais" qui fait pencher la balance, et oui le gameplay selon moi est un désastre! Cliquer sur des cases comme un ♥♥♥♥♥♥... Voila je vous ai résumé le jeu. Comment pourrir un jeu vidéo avec un très riche potentiel? Vous avez la réponse.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 13 (23%) ont trouvé cette évaluation utile
Recommandé
23.1 heures en tout
Posté le : 7 juillet 2014
De la balouze !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
319 personne(s) sur 363 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
10.7 heures en tout
Posté le : 9 juillet 2014
Personally I hate the thumbs-up or thumbs-down review method. I clicked do not recommend because I myself would not want this game recommended to me. Not because it is bad or broken but because I don't enjoy it enough to warrant the price.

It is very well-polished, stable and the graphics are top-notch. The UI is all click-based (think touch screen design) and easy to use.

This game however is very simplistic and is not a deep game with lots of variety or replay value which is a hallmark of Rogue-like games. Personally I would not call this game “Rogue-Like” at all as it has only passing similarities. Primarily it has procedurally generated levels and the notion of progressing through multiple levels but that’s about where the similarities end. I guess you could be generous and call it Rogue-Lite – very lite.

The game was designed as a mobile/tablet app and as so is intended for quick game play in between flights or while waiting at the doctor’s office. It is not a “sit down at the PC for a few hours and build up your character game”.

There are only 3 stats for your character (Strength, Wits and Luck) and two gear slots (weapon and head). From these stats and items are derived your attack, dodge, defense and critical ratings. Plus you have hit points. That’s it – that all of it.

All of the equipment is pretty similar stat-wise and basically offer some combination of modifying the 3 stats and may offer specific damage type or defense. There are 60 melee weapons and about 20 ranged ones. There are 60 head gear items, many of which have the same stats and just different graphics.

There are a total of 5 “classes” to choose from that you unlock while playing. Their starting stats are all the same but each one has a unique ability they gain for a period of some moves when starting a level. You level up each class separately. So in effect you are slowly upgrading each class over the course of the game – which is really the point of the game I guess.

The levels are very small – you usually can clear each one in a few minutes. They are basically a few “rooms” (maybe 5-7) with some hallways connecting them. Monster variety is limited with 28 different creatures. Gear occasionally drops from creatures but “potions” can be found here and there on the ground. The potions are unknown at start and you basically burn one to find out what they do.

On each level you will also find two resources scattered about. Metal which is used to level up the strength, Wits or max HP of a class between level runs and crystals which are use to randomly generate head gear and weapons between levels. It appears that all the available gear can be randomly generated and there are no unique items only found as drops.

Monsters wander around levels and when they get close enough, or are attacked by a ranged weapon, move towards you and attack. Then your only option is to click the monster and go back and forth taking damage until one of you dies. Killing monsters has no benefit other than they may drop some gear (rarely) or metal (often). Some of the monsters are not hostile and can be completely ignored. On many levels you can make it through the entire level without having to fight a single monster.

There is no perma-death. In fact there is no real death since you are a clone. You keep your character the entire length of time you play the game. The only consistent aspect from session to session is the stat upgrades you purchase for each of the 5 classes between runs.

The entirety of the gameplay is to explore a level to try and grab as much metal and crystals as you can before proceeding to the next level. Do this until you run out of life and die. Then respawn grab two new pieces of gear and do it over. Just keep grinding metal and crystals to increase the stats of your classes.

Your gear is lost when you die (but it’s not a big deal since you can generate all new gear between levels) but any stat increases made on each class is kept.

In summary if you are looking for a quick, low-depth game that centers on quickly grinding through as many small levels as possible before dying just to slowly build up a few stats without much power creep then you will probably like this game. If, like me, you are looking for a deep game with lots of stats and equipment and skill options where you build up your very customizable character to progress as far as possible in a single dungeon then give this one a pass.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
135 personne(s) sur 146 (92%) ont trouvé cette évaluation utile
Non recommandé
1.8 heures en tout
Posté le : 19 avril 2015
Binary reviews (thumbs up or down) are not ideal for cases like this, but all in all I can't recommend Shattered Planet. While it's technically competent and visually attractive, with a nicely articulated sci fi theme, it unfortunately has little depth and a progression system solely based on grinding. I wasn't aware of the game's tablet roots when I picked it up, but they show through clearly in the design.

The game is a roguelite in the truest sense of the word "lite." The mechanics, stats, and equipment system are all very rudimentary, with character progression limited to three attributes and a couple of additional skills. Equipment is limited to a helmet, active weapon, and a few consumables. Progress is made by playing the game, dying, then spending earned points (scrap metal and crystals) to upgrade these basic stats and purchase new starting equipment. In practice, this means playing slightly remixed versions of the same few levels over and over again while slowly building up the necessary strength and resources to progress. Skill and tactics don't really come into it, it's all down to a repetitive turn based grind to slowly push through to new material while constantly replaying the old.

All in all, there's little to recommend Shattered Planet over roguelikes of greater depth and variety. It was fun for an hour or two, but by then I'd seen all of it that I cared to.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
106 personne(s) sur 131 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
16.7 heures en tout
Posté le : 3 juillet 2014
Despite roguelikes being just about my favorite genre around, I am admittedly not the best at them. They generally require a level of dedication and persistence I'm just not able to give, but that's what had me so addicted to Shattered Planet.

The game has a very simple and seamless one-click control system for movement and attacks as well as an incredibly clean and easy to use UI. Armed with only your headgear, trusty weapon, and a plethora of helpful and sometimes unidentified and dangerous items gathered along the way you'll be tasked with exploring deeper in to the broken pieces of this strange and ancient planet collecting as much resource as you can for your next trip. You will die and lose your items. A lot. The only question is how far can you make it before you fail, passing this heinous task onto the next unsuspecting clone?

This is easily the most accessible, easy to get into and just plain fun roguelike of recent memory and yet still offers the same complexity and depth of other top games in the genre in terms of the huge scope of items, classes, events, and enviroments. At the center of the game is the Science Lab your cloned characters seem to be born from acting as the hub for your journey. You have tons of options here to prepare for the oncoming descent including the Clone Vat you're spawned from giving you multiple class and character appearance options, a shop to gamble crystals away for new equipment to save for later trips, a training console for using your hard-earned scrap to increase stats, and a pet cloner for storing DNA of found companions all unlocked through your progress on the unknown floors below.

There are a multitude of modes to tackle all featuring engrossing procedurally generated alien landscapes, starting with the Explorer mode which is a progressive journey that slowly edges you deeper into the fragmented shards of these broken planets as you earn more scraps to better prepare yourself for each consecutive run. Players also have three challenge modes of varying difficulty to test your wits after prolonged practice and equipment hoarding and last but certainly not least the Daily Challenge which gives everyone a new planet generated every day and predetermined gear to try their luck with.

Shattered Planet is gorgeous and absolutely pleasing to the eyes to play, thanks to the stunning hand-drawn artwork and organic backgrounds that make you feel as though you've stepped into some otherworldly painting. The game has a very engaging sci-fi setting with a dystopic tale of impending human extinction, and while the overtone and story of your hundreds of re-cloned human explorers is mostly serious there are some very humorous moments in your adventures. For example, going into battle near the beginning of my career as an explorer with nothing but my Cabbage Helmet and a rolled-up newspaper as my weapon felt great everytime.

Shattered Planet breathes a fresh breath of air into the roguelike genre and is easily recommendable for players of all skill levels, whether it be casual explorers looking for a relaxing bit of discovery and progression or more hardcore roguelike veterans who want to go for that perfect run on the daily challenge.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante