Explore a dangerous planet that's different every time and try to survive! Earn your pay as a scientist in Explorer Mode, a Daily Challenge, or three crazy-hard scenarios.
用户评测: 多半好评 (253 篇评测)
发行日期: 2014年7月3日

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由鉴赏家推荐

"A solid unique outer space rougelike with lots of replayability and character customization. Randomized dungeons and tons of items to craft and find!"
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7月3日

Happy birthday, Shattered Planet!

A year ago today, a planet was shattered. Thank you all so much for helping support our development. We're a team of four up here in Montreal, working full-time on our next game, Moon Hunters, partially because of your help!

To date, Shattered Planet has sold:
* 18k units on Steam, for an average price of $6.89
* 39k units elsewhere (mostly Humble Bundle)

So a total of 57,000 people are playing our little game, and a full 74% recommend the experience! So for that, we're grateful. The last year has been a big step forward for Kitfox.

Here's to many more birthdays to come!
Tanya, Jongwoo, Mike, and Xin

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6月11日

Kitfox goes to E3 + 75% off for Summer Sale!

Check out this new behind-the-scenes video of the Kitfox team preparing to take their next game, Moon Hunters, to E3.

And, with Shattered Planet on super-sale for under $5 USD, now's the time to cash in those Steambucks in your wallet to get some sweet explosions, aliens, and laser guns! According to Steamspy's report, the average playtime is 3 hours, so... you're sure to get your money's worth!

Have a great summer sale, everyone!

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评测

“a very good roguelike”
The New Yorker

“Shattered Planet is breathing new life into the rogue-like genre”
4/5 – Super Game Droid

“frankly beautiful”
CNET Australia

关于这款游戏

Explore a dangerous planet that's different every time and try to survive!

The Galactic Union's job for you is clear: research the alien wildlife -- for science! Earn your pay as a scientist in Explorer Mode, a Daily Challenge, or three crazy-hard scenarios. In-between missions, use scrap metal you've collected to upgrade your stats.

Features:
  • Completely procedurally generated levels
  • 200+ items, from swords to cookies to grenades
  • Alien monsters to fight or befriend
  • Everyone gets the same Daily Challenge - compare your progress with your friends
  • Class system - each clone skin has a different advantage
  • Pet cloning - maintain your companions' DNA in their own clone vats

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.Ghz
    • Memory: 2 GB RAM
    • Graphics: X1950 Pro, 7900 GT. 1024 x 768 or larger resolution
    • DirectX: Version 9.0c
    • Hard Drive: 650 MB available space
    Recommended:
    • DirectX: Version 9.0
    Minimum:
    • OS: OS X Lion 10.8.5
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Hard Drive: 650 MB available space
    Recommended:
    • OS: OS X Mountain Lion 10.8.5
    • Processor: Dual Core CPU
    • Memory: 2 MB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM. 1024 x 768 or larger resolution
    • Hard Drive: 650 MB available space
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
58.6 小时(记录在案的)
发布于:8月3日
游戏很不错。因为很难找到中文攻略,我就直接介绍内容了。游戏人物默认是人类,右下角的属性分力量(攻击力)、智慧(闪避)和血量,另外2个因选择的人物不同而变化,比如机器人可以升级传送物品,花费废金属(黄色三角)来传送物品回飞船。右上角的黄色三角是废金属另一个是水晶,废金属用来升级右下角的所有属性,水晶则是合成物品和购买物品。合成分3档5、20、50,随即生成。购买的物品则需要你在场景中获得过。速成的话推荐一开始不带任何东西进最高难度,在死前尽量拿废金属。等有一定基础可以看我发的截图说明来打高难度和最高难度。因为机器人有传送物品的功能,所以直接用机器人开局是不错的选择。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.2 小时(记录在案的)
发布于:8月11日
说实话感觉这游戏一般吧。。。刚开始玩起来感觉还是不错的。。。。当我看了成就之后。。。我QNMLGB。。。想全成就妈的得刷好久简直日狗。。。而且游戏地图种类也就那么几种,赚两种资源也很慢人物升级也非常慢,好多装备简直蛋疼,比如电系武器会对机械类生物补血这tm是个啥鬼设定。。。初始拿一把电系武器然后直接第一个图就是实验室的话直接GG。。。个人风格决定了我并不是很推荐这一款游戏。虽然作者里有一个中国人= -=
这篇评测是否有价值? 欢乐
101 人中有 92 人(91%)觉得这篇评测有价值
1.8 小时(记录在案的)
发布于:4月19日
Binary reviews (thumbs up or down) are not ideal for cases like this, but all in all I can't recommend Shattered Planet. While it's technically competent and visually attractive, with a nicely articulated sci fi theme, it unfortunately has little depth and a progression system solely based on grinding. I wasn't aware of the game's tablet roots when I picked it up, but they show through clearly in the design.

The game is a roguelite in the truest sense of the word "lite." The mechanics, stats, and equipment system are all very rudimentary, with character progression limited to three attributes and a couple of additional skills. Equipment is limited to a helmet, active weapon, and a few consumables. Progress is made by playing the game, dying, then spending earned points (scrap metal and crystals) to upgrade these basic stats and purchase new starting equipment. In practice, this means playing slightly remixed versions of the same few levels over and over again while slowly building up the necessary strength and resources to progress. Skill and tactics don't really come into it, it's all down to a repetitive turn based grind to slowly push through to new material while constantly replaying the old.

All in all, there's little to recommend Shattered Planet over roguelikes of greater depth and variety. It was fun for an hour or two, but by then I'd seen all of it that I cared to.
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23 人中有 20 人(87%)觉得这篇评测有价值
5.7 小时(记录在案的)
发布于:4月24日
An invasive, shadowy substance known only as “the Blight” is creeping its way across the universe. One research vessel, outfitted with a mostly-naked Gekkian scientist, a random equipment generator, and an endless supply of clone explorers, has set out to understand and stop the Blight before it completely takes over. A nearby planet, shattered after a long-dead explosion, is putting off a Blight-resistant signal. Your assignment, as clones one-through-infinity, is to survey the planet, seek out the signal, and deal with any other bizarre challenges sent your way. There will be plenty.As a randomized survival RPG, Shattered Planet thrives on the unexpected. From the armor your clone wears down to the planet to the results of enemy encounters, nothing is directly under your control. A typical trip begins on your spaceship hub, where you can use R.O.S.A., the equipment generator, to create weapons and armor. But you can only tell it what value of equipment to produce—bronze, silver, or gold—not specifically what item. You can also buy consumable items from the “Crystalobot,” a friendly vending machine that sells a variety of randomized goods ranging from healing items to pet companions.Once satisfied with your clone’s loadout, you send her to the planet’s surface to tackle either a limited-scope mission or an endless survival run. Both play out in similar fashions, pitting your clone against a series of procedurally generated and progressively difficult levels connected via teleporters. Missions end after a certain number of levels and goals have been met, while survival lasts as long as your clone does. Depending on your gear and experience withplanet-exploration, that could be no time at all.There are a staggering number of ways to die in Shattered Planet, some more obvious than others. Most of the local wildlife is fierce and unfriendly, hunting your clone as soon as they lay eyes on them beyond the fog of war. The Blight itself, ever-oozing across the land, damages both health and fauna by turning creatures into deadlier versions of their former selves. Random encounters that might provide rewards just as often result in a surprise attack, curse, or other malady that degrades your clone for a short period. Luckily, since all actions are turn-based and time stops when your clone does, you have plenty of opportunity to plan ahead and either prepare for or avoid the dangers at hand.Encountering those dangers, taking the risk, and possibly earning a reward is half the fun, though. Slain enemies regularly drop golden scrap, which is used to perma-upgrade your clone as well as purchase consumables. Valuable items and crystals are often waiting just beyond those sharp-clawed crablets.Growing physically—by improving your Strength, Wits/Evasion, and Health—and mentally—by learning from your mistakes—allows you to travel further on the next run, earn more goodies, and keep the cycle going.The constant progression, rewards, and dangers keep Shattered Planet‘s gameplay engaging. But it’s the kooky inhabitants, unexpected encounters, and sheer charm of its world that will encourage teleporting down again and again.Shattered Planet has landed in the sweet spot between learnability and surprise that keeps each trip new, fresh, and entertaining. It’s packed with loot to discover, use, and inevitably lose as you fall victim to the many random and wild ways to die. Although each run plays similarly, you’ll never know exactly what you’re in for when you step on that teleporter—except a fun, ridiculous space exploration that can’t possibly be your last.
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8 人中有 7 人(88%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:4月27日
I like the humor of the game, I like the art. But I can't recommend it because of one glaring problem: there isn't much game.

There are some different classes and a range of abilities. The problem is that everything is gotten through grind and that there's only about two tactics: walk up and bash things that you have to while avoiding others or manage to get a gun and kite things. The first way is the way you go because you don't have a gun. You try to survive as long as possible and die due to attrition. Skill is not going to save you here. If you have a gun and a shovel on the other hand you can survive anything. You'll eventually die simply because you get too bored to keep paying attention.

A level basicly goes like this: enter a level, get as many goodies while taking the least possible damage and find a teleporter to get to the next level. If you're successfull, the game will quickly run out of things to throw at you. Expect to see the same levels and enemies time and time again, just in a randomized layout (which doesn't really change much)

The only thing that stands out in this game are the random event tiles. Stones or stumps that look slightly different. If you click on them, you get an event, followed by a choise and a skill check. This is the best part of the game.

In the end, the game relies a lot on grinding and doesn't offer enough variety or gameplay depth to back it up. You can have fun for an hour or two. You can pick it up at a very low price, but I recommend you quit playing once it's starting to feel a bit boring because it's not going to get any better. Don't buy this at full price.
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