Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens in order to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons.
Gebruikersrecensies: Erg positief (347 recensies)
Releasedatum: 21 okt 2014

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"A great FPS that forces you to ScreenCheat and that only increases the fun on the game, but don't screencheat to much because everyone else see you too."

Recente updates Alles weergeven (23)

1 mei

Screencheat Update 2.0 - The Omega

Hello everyone!
Welcome to another huge Screencheat update. We've added new maps, a weapon, a game mode, team modes for everything, and heaps more!

2 New Maps Added
Temple - A beautiful zen temple featuring jump pads, vent shortcuts and super high vantage points.
Loop - A gravity defying map with a track running around the outside which the players follow all the way until the map flips and loops around back to the top, all set to a serene starlit vista.

New Weapon Added - The wall_Hacker
This new gun fires through walls as the name implies with a near infinite range. It can be either blindfired or charged to show a laser sight which can easily pin-point other players on their screens. The wall_Hacker is a precision weapon with a long reload time so aim your shots carefully.

New Game Mode - Gold Rush
Gold Rush pits players against each other in short rounds where the map is filled with gold coins. Players must collect as many coins as they can within the time limit to win. If you’re killed holding any coins you will drop half of them, allowing other players to rush in and claim your stash!

Support for up to 8 players Locally and Online
Lobbies can be created for 8 players, or switched into 8 player mode under the Lobby Settings menu. Local Lobbies now contain the Lobby Settings tab to support this.

Team Variant of All Modes (ex. Juggernaut)
All modes (excluding Juggernaut) now have team variants which allow for 2-4 teams to play against each other. These can be customised and saved as custom modes just like standard modes.

We’ve added 13 crazy Mutators which can be applied to any mode via the GameMode settings menu in the Lobby.

Online Improvements
Kick Voting - Players can now vote to kick each other from servers. They will be kicked if a majority votes for a single player to be kicked.
Switching Host - The host is able to select any remote player in their lobby and assign them as host.

4 new Ragdolls
These can be unlocked by leveling up your profiles to new milestones.

Juicy Soundtrack Update
The official soundtrack by ana_mana has now been professionally mixed and mastered.

3 new achievements to unlock
Check them out in Library!

New Gamemode Settings
  • Weapon Swap Type: Switch at Spawn, Free Switching and Weapon Crates
    Show Campers: Reveal players who have not moved for at least 10 seconds
    Show Weapon Trails: Can toggle weapon smoke trails on and off

Design/Balance Changes
  • New, less punishing Murder Mystery design
    Bear Bomb explosion radius up from 5.5 - 7 units
    Players now have less aerial drag and will have momentum when moving through the air.

Other fixes and Improvements

  • Ability to view detailed scoreboard and kick players in-game by pressing TAB or Back on controller
  • Fixed Murder Mystery Crate spawns on Steeple.
  • Pick Up Items will now move through Vents and get thrown by Jump Pads.
  • Physics improvements
  • Added self-kill messages and sound effect
  • Various online stability fixes
  • Skeleton Ragdoll now even more fun

  • Crossbow visuals redesigned to better convey its mechanics
  • Added new announcer clips as well as missing clips for older modes.
  • Switch animations added to all weapons
  • Golden Blunderbuss (preorder/beta bonus) now looks much better
  • Added Screenshake effect to weapons (Can be disabled under game options)
  • General re-work of some sound effects.
  • Added a negative kill sound for when you don’t receive a point or commit suicide.
  • Minor map art cleanup
  • Revised lightmapping on all maps

  • Usability improvements for controllers
  • Steam Big Picture support
  • Tidying up of visuals to provide a more consistent UI experience
  • Added tabs to Gamemode Select to switch between Default, Team and
  • Custom modes
  • Art for Murder Mystery cards updated
  • Lobby slots show different controller buttons for each type of connected controller
  • Updated icon and banner for Random Map

  • The programmers learnt why you should write lists. They can’t keep track of it all.
  • (But in all seriousness, we fixed lots of things)

Much Love,
Samurai Punk

14 opmerkingen Meer informatie

28 februari

Screencheat Update 1.2

Hello Screencheaters!
We’re happy to announce our biggest update yet, Screencheat 1.2.

2 New Maps Added

  • Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.
  • Ascension – The lost temple still in perfect condition serves as a wonderful deathmatch arena.

New Weapon – Sorgean
  • A rocket propelled yoyo crossed with a medieval mace. It’s great at crushing multiple opponents in tight corridors. But watch out as it returns to its sender when it runs out of fuel.

2 New Game Modes
  • Bombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
  • Juggernaut – One player is a super powered Juggernaut with a beefed up Blunderbuss, players needs to kill or get kills as the Juggernaut to score points.

Online Experience Improvements
  • You can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.

Level Progression System
  • Your profiles can now gain experience and level up as you play.

Improved Game Mode Customisation
  • Weapons can now be toggled on/off on a per weapon basis on all modes. If random map is selected, you can toggle on/off which maps are in the random rotation.

Saving Custom Game Modes
  • You can now save your favourite game mode settings as custom game modes which will stay saved in your game mode list.

Rebindable Keyboard and Mouse Inputs.
  • Keyboard and Mouse controls can now be completely re-bound and will be saved to a custom keyboard preset.

Other Features
  • UI button prompts now shows Xbox One and PS4 icons if those controllers are connected and in use.
  • New General Ragdoll selectable from your profile customisation.
  • Option to show player names in game, this can be enabled from the Game Settings menu.
  • 6 New Achievements added to coincide with the new content.
  • 2 New Music Tracks added
  • Complete visual overhaul made to Steeple. Also major optimisations made to Steeple.
  • Manor now features the paintings which previously lived in Steeple.

Other fixes and improvements:
  • Manor exit vent in orange raised to follow new standard.
  • Museum exit vent in purple raised to follow new standard.
  • Small visual improvements made to the Bear Bomb and Chefolet.
  • Optimisations to all maps to improve performance.
  • Improved lazy texture tiling on most maps.
  • Cleaned up old assets on Museum.

  • Tweaks to menu UI, allows confirming and cancelling changes in certain menus
  • Options menu accessible in lobby
  • Unifying font sizes across UI
  • Number of wins saved and displayed in lobby
  • Fix some weapon icons overlapping on weapon selector
  • Updated weapon skin selection menu
  • Removed terrain details options, as no longer relevant
  • When using a profile for more than one slot, a temporary profile will be created
  • Fix mouse inversion not being saved when set in lobby

  • Improvements to killcam
  • Fix for elevators, pinatas and bombs now interact with elevators
  • Fix projectile weapons being able to shoot through walls
  • Cleanup objects that fall out of levels
  • Forks and spoons nerfed: Blunderbuss range reduced

Much Love,
Samurai Punk

9 opmerkingen Meer informatie


“Screencheat is the Mario Kart of first person shooters and I absolutely mean that as a compliment”

“Easy going in tone but frantic and stressful by nature, Screencheat seizes on a single novel idea and builds an enjoyable couch shooter around it.”
7.8 – PC Gamer

Over dit spel

Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens in order to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons ranging from traditional guns like the blunderbuss or grenade launcher through to unique options such as a hobby horse, a modified car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives.

Ranging from the dependable Blunderbuss to the Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction.

From traditional favourites such as Deathmatch to completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline.

In the spirit of the best arena shooters you’ll spend time traversing 10 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly.

Tune your game with a multitude of customisation options or select and stack Mutators to add even more chaos to the gameplay.


Mac OS X
SteamOS + Linux
    • OS: Microsoft® Windows® XP or newer
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • OS: OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 2 GB available space
    • OS: Ubuntu
    • Processor: 1.4GHz or faster
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 2 GB available space
Nuttige klantrecensies
93 van de 100 mensen (93%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
9.6 uur in totaal
Geplaatst: 6 december 2014
Do you remember when playing first-person shooters locally was your only option for multiplayer modes? Screencheat developer Samurai Punk does.Screencheat is a loving homage to those days, with one unique twist—looking at the screens of your opponents is essential to ensuring victory. Regardless of whether you’re playing Screencheat locally or online you can always see your opponents’ point-of-view, as the game brings back those split-screen windows that are slowly becoming a thing of the past. While playing a first-person shooter in split-screen is typically not ideal, in Screencheat it is absolutely necessary as each player in a match is invisible, thus forcing you to check their screen to discover their position on the map.While you’re not exactly armed to the teeth with weaponry, the game does feature a reasonably sizeable selection to choose from, with the majority of them being suitably off-the-wall. There are a few guns that are based in reality, such as the revolver and blunderbuss, though there are also the likes of the hobby horse, which gives you a boost of super speed and kills your enemies when you bump into them, the candelabra, which can be used to beat enemies over the head, and my personal favorite the bear bomb, a remotely detonated teddy bear that hops around the battlefield in a similar fashion to the explosive sheep featured in the Worms series.Screencheat’s unabashed love of the insanity of late-nineties/early-noughts shooters is thoroughly endearing, though its homage to the frenzied action of the likes of Goldeneye 007, TimeSplitters and Unreal Tournament is somewhat absent in its level design. Samurai Punk puts such a strong emphasis on symmetry that each map feels like it’s missing something.Thankfully Screencheat excels in its 5 game modes, which feature the likes of deathmatch and king of the hill, alongside a fun ‘One Shot’ game variant that only allows players to reload after each competitor has shot a round from their weapon, and the inventive ‘Murder Mystery’ mode which sees players being handed a selection of cards detailing the color of the room that the opponent they must kill is hiding in, alongside a picture of the weapon that they must kill them with.Screencheat’s unique concept is one that provides a nice dose of hilarity and harkens back to all those memories spent staying up late playing with friends.
Was deze recensie nuttig? Ja Nee Grappig
110 van de 162 mensen (68%) vonden deze recensie nuttig
9 mensen vonden deze recensie grappig
5.9 uur in totaal
Geplaatst: 6 november 2014
I can kill invisible people with a candlestick.
10/10 would have Hanukkah again
Was deze recensie nuttig? Ja Nee Grappig
68 van de 94 mensen (72%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
4.4 uur in totaal
Geplaatst: 10 december 2014
10/10 you can finally be that annoying kid at the party that everyone hates
Was deze recensie nuttig? Ja Nee Grappig
26 van de 27 mensen (96%) vonden deze recensie nuttig
5.3 uur in totaal
Geplaatst: 14 november 2014
I held off on getting this game for a while. My experience of indie FPS' has been mostly negative, some have been OK but really havn't been able to offer anything unique at the cost of smooth play, graphics and content. The concept of this game looked funny and original but I was sceptical about how fun it would actually be.

Boy was I wrong. The basic concept of invisible players and having to "screencheat" to find them is really something you need to experience for yourself. Level design colors rooms differently to make it easier to screencheat - thus familiarity with the map is not everything. Games are intense and involve split second choices such as firing in the enemies general direction or glancing over at their screen one last time to determine their location more precisely.

The game offers more than this concept though. The game offers tradition kill mode, king of the hill, capture the flag. It also has a "one shot mode" where you cant fire again until 15 seconds elapse or all other players fire. As well as a cluedo inspired game mode, where you have to kill a particular player with a particular weapon.

The weapon system is also in my opinion far superior to other FPS'. Instead of being aware of weapon spawn points on maps being the key to winning, each time you respawn you pick your weapon, ANY weapon, and you cannot change it until you respawn again. The weapons are all balanced, unique in concept, and offer different strategies, advantages and weaknesses.

Graphics are suitable for the purposes of the game but quite poor. If you're overly concerned with graphics in your FPS' then this game might not be for you. Otherwise there are no drawbacks.

Thrilling game. Best FPS I have ever played.
Was deze recensie nuttig? Ja Nee Grappig
28 van de 31 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.3 uur in totaal
Geplaatst: 5 december 2014
Hilariously good fun when in a call with the 3 others. kinda boring when not wiht mates. Really would be better with voice communications ingame.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 15 mensen (100%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 10 december 2014
Screencheat is damned clever. It is a fast-paced first person arena shooter in colorful maps where you are always watching the screen of every player, to find their position and murder them. There are several game modes, including death match, king of the hill, murder mystery, and others. Murder Mystery is like death match, except you are given a weapon to pick up and a target to kill -- and you only score if you accomplish killing that selected target with that specific weapon. The weapons are clever, too. Rifle revolver, exploding bear bomb, blunderbuss, brave knight charging on a children's makeshift horse-on-a-stick.

The only downside is the limited player-base. As of this writing, you can find a game, but it will take awhile and you will probably be the one who has to host it. This would be improved, if the developers didn't require you to leave the game and go back to a lobby in order to pick up new players (including those who are actively spectating you and may want to join). A smarter move would be to just fill the empty slots with new players as old players drop off. If not during a game or round, then in-between rounds. This oversight is frustrating.

As of this writing, Humble Bundle store has this game on sale for four copies for ten bucks. It is absolutely worth that. Even if you have to find a few people to play locally on a LAN with. This is a unique experience that should be tried.
Was deze recensie nuttig? Ja Nee Grappig
18 van de 22 mensen (82%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.4 uur in totaal
Geplaatst: 25 december 2014
I killed my best friend with a stick horse while leaving a trail of fire behind me.
It's a very simple game with a very simple concept. All hits are instant death.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 16 mensen (88%) vonden deze recensie nuttig
3.2 uur in totaal
Geplaatst: 10 december 2014
I grew up on the ol' N64 playing "Mario Kart 64", "Perfect Dark", and "Goldeneye". Every single game I would play with my friends I would be accused of screen cheating. Yes, I am a screen cheater. I have admitted my problem and now need some way to satisfy my addiction. How about playing a game where everyone is invisible and you HAVE to screen cheat?

I love games that have unique gameplay mechanics and I think this may be the most unique one I have ever played. This game is wonderful. You may think it's a one trick pony that will get old within an hour. To be honest that was kind of what I expected. Boy, am I glad I was wrong. There are quite a few game modes, a handful of maps, and Online AND local play. Yes that's right, you can plug in some controllers and gather round the TV for some good old fashioned screen cheatin'. I got this game in a four pack for 9.99 on The Humble Store but I would have gladly payed full price :)
Was deze recensie nuttig? Ja Nee Grappig
16 van de 20 mensen (80%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.6 uur in totaal
Geplaatst: 30 november 2014
Anyone who has owned a N64 would remember Goldeneye. And anyone who has played Goldeneye with friends would have cheated by looking at their screen so they know where they are. Don't deny it. Everyone has done it. Well, if you have been screen cheating in a lot of games, well your work has paid off. Now it is a necessity. In this game, you have to kill your opponent but everyone is invisible. To find them, you must screencheat in order to win. This game is extremely fun if you have friends to play with. Online or Local the game proves that you can have good times with it. The biggest dissapoint is most definetly the lack of AI. There IS NO singleplayer practice mode. Also they multiplayer base is still small but as time goes by it will grow. If you know a lot of people with Screencheat, this is a must have. If you do not know anyone with this game, or just don't have any friends, take a pass.

8/10 You can kill with teddy bears and candlesticks
Was deze recensie nuttig? Ja Nee Grappig
11 van de 12 mensen (92%) vonden deze recensie nuttig
5.0 uur in totaal
Geplaatst: 14 december 2014
This game is a great co-op shooter with a great consept. It is fun to play and good use of time. Everynow and then when i was screencheating, i would stop my self thinking i shouldnt cheat but then remembering thats how you play. Its is such a good idea turning what was a big problem with FPS into a game of itself.
Also great to see it came from an Australian company.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 14 mensen (86%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.7 uur in totaal
Geplaatst: 2 maart
Screencheat'd and Won
Friend got angry and now we aren't friends anymore

10/10 would lose friend again
Was deze recensie nuttig? Ja Nee Grappig
10 van de 12 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.8 uur in totaal
Geplaatst: 9 december 2014
THIS IS THE MOST FUN I'VE HAD IN AN ONLINE FIRST PERSON SHOOTER! This brings back major nostalgia. The only way to win is to screen cheat. Its freaking brilliant! Pick up the 4 pack RIGHT NOW. -PR0XIDIAN
Was deze recensie nuttig? Ja Nee Grappig
10 van de 13 mensen (77%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
35.8 uur in totaal
Geplaatst: 14 november 2014
If you always screencheated as a kid you will be instantly a pro gamer in this game - if you always were a honest player and kept the eyes on your screen you will need some time to practice, but after that you will kill those nasty screencheaters, too.

The game is unique and fun, even when you are not 10 years old anymore.

The style of the game is suitable for children and the community is very nice as far as I can tell.

I give it 9/10 points but it may change with future updates since the developers improve the game frequently.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
2.1 uur in totaal
Geplaatst: 9 december 2014
This is probably one of the more fun games to play multiplayer with friends at home. One of the really nice things about it is that you can play with friends locally and online at the same time, and everyone's screen is displayed in game.

My only quarrel with this game is that not enough people play it so it's really tough to find a game.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
3.2 uur in totaal
Geplaatst: 20 december 2014
A fantastic game that just goes back to the basics of split screen and all the shenanigans that go along with it.
Great for parties local and online, fantastic way to see just how angry your friends can get, after they've been crossbowed multiple times.

An incredibly fun and laughter inducing game, gauranteed to make your friends ♥♥♥♥♥♥ at you or your Bear Bomb back!
Good selection of weapons(can't wait to see what else might be added), and great maps so far(would love to see community made maps if possible.)

Favorite time so far was taking the Horse stick(forgot the words) and having a jousting competition in the tunnel of the garden map.

3 hours well spent so far, and many more to come.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.0 uur in totaal
Geplaatst: 27 december 2014
its a very good game but when you connect a controller the controls are a bit difficult to do, but you will get used to it after a while
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 6 maart
Remember the days when you and a couple of friends would bust out the N64 and turn on some GoldenEye, and then every single one of you would swear you weren't looking at the other's screen even though you were? Screencheat takes you back to those days, and embraces the concept that when you stuff 4 players on the same screen, they *will* look at them no matter how honest they may be.

The concept is simple, everyone is invisible and everyone sees each other's screens. There are a ton of game modes ranging from classic deathmatch to a Clue-like minigame where you play detective trying to find your targets. There's both offline and online multiplayer, making this game a must-have for anyone who does local splitscreen already. With just a single controller and a keyboard, you can play two players and join an online lobby with two others.

There are around ten unique weapons in all, each catering to a different style and allowing for a different approach to the game. The visuals are pretty effective for the concept of the game with most maps being split into four colors to help figure out which part of the map someone is actually in.

It's not something you're going to play for hours on end, but it's an excellent pick-up-and-play party shooter. I definitely recommend this one if you've often got friends over and are looking for something entertaining to play.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
7.0 uur in totaal
Geplaatst: 23 november 2014
This might be one of the funnest LAN games ever. The online play is just ok, but if you game with a group you should definitly check this one out.

I'm hoping there will be more maps and game modes in the future.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
5.6 uur in totaal
Geplaatst: 5 maart
Remember the good old days of local split-screen multiplayer? Remember how you could just look at your friend's screen to see where they were at any given time, even if they had an invisibility power-up? Well, this game was designed around that type of strategy and as far as I know is the only retail game in existence to have online split-screen multiplayer in an FPS. It's invisible screen-peeking instagib madness, and it's the most fun I've had in an FPS in a long time.

Many people argue that "screen peeking" is cheating, but in this game it's the only way to win since everyone is invisible until gibbed... or fragged... or eliminated... or slammed... or unfriended... or corrupted... or #PWN'd... or any verb the kill feed decides to use. And then you find out your ragdoll is a humanoid chicken, or a man with the head of a horse, or even just a good old fashioned skeleton. The game is very silly and doesn't take itself too seriously, which only adds to the fun. Even the weapons are silly, including a remote detonated bouncing bear bomb, a stick horse that allows you to charge at your opponents, and a candelabra that acts as a standard melee attack, as well as a more traditional blunderbuss (shotgun) and revolver.

Every stage is split into 4 colored areas, and for the most part they all have some kind of symmetry to them, but they still manage to be unique and some are almost just as maze-like as the old Goldeneye 64 maps. Overall, I'd say this is an excellent game to mess around with friends in, and the 4-pack is definitely worth it if you can afford it or get your friends to chip in.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
3.0 uur in totaal
Geplaatst: 15 maart
Below you'll find a written and video impression on the game.

Remember back in the day, when people played multiplayer FPS on the same screen locally and on split screen? Remember how there's always that one person who's looking at your screen to find where you are? Well Screencheat is made for that one person! Except this time around, the game promotes each player to screen cheat and every one is on equal grounds!

The gimmick behind Screencheat is that every player is invisible with only each other's screen as indicators to where s/he might be. As a player, you must manage your own screen so you know where you're going and shooting, while paying attention to every one elses, so you know where to aim. It's a very simple idea that's executed very well.

Graphically the game isn't much to look at. It's more functional than it is pretty. Luckily for most, this is not the type of game that people will care too much about the aesthetics, rather the mechanics. As mentioned above, mechanically this game pulls off it's goal with success. It is a pretty basic FPS when you strip away the multiscreen / invisible player gimmick, but in a game like this, simplicity is probably for the best.

The game is very fun, especially if you have a soft spot for old time local play FPS feel, even if it does support online as well as local. It's nothing too special to look at, but it is something special to play with friends!

- Frantic micro-management of multiple screens
- Very interesting concept
- Easy to understand and jump into

- Aesthetics are some what weak
- Might be too mechanically simple for some
Was deze recensie nuttig? Ja Nee Grappig