“Screencheat is the Mario Kart of first person shooters and I absolutely mean that as a compliment”
“Easy going in tone but frantic and stressful by nature, Screencheat seizes on a single novel idea and builds an enjoyable couch shooter around it.”
7.8 – PC Gamer
“Glancing at someone else’s screen and knowing exactly where they are would be nigh-on impossible in most shooters, but Samurai Punk combats this through some smart level design.”
Über dieses Spiel
Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens in order to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons ranging from traditional guns like the blunderbuss or grenade launcher through to unique options such as a hobby horse, a modified car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives.
Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique advantages and disadvantages, encouraging wildly different play styles. These include not only the way a weapon shoots but also the 'tells' the weapon leaves such as the smoke from the blunderbuss or the trail of fire behind the Hobby Horse.
From traditional favourites such as Deathmatch to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline.
In the spirit of the best arena shooters you’ll spend time traversing 10 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks such as statues, paintings and furniture that allow you to quickly locate other players without being able to actually see them.
Inspired by games like Towerfall we've provided players with a highly granular level of customisation to play the game the way they want to. Choose which weapons you'll allow, how and when they can be swapped or reloaded, apply time limits, adjust the victory conditions, penalties and more. To really mix it up stack on some Mutators such as slow mode, low gravity or flappy jump.