Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
User reviews: Mixed (837 reviews)
Release Date: 30 Oct, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Miscreated Early Access is to provide you with the opportunity to play the game now, and also help provide important feedback to the development team to make the game the best that is possible. Miscreated is expected to have issues during the early access phase, so if your are not comfortable playing a game that is being actively developed, then we highly recommend you wait to purchase the game until a later date.”

Approximately how long will this game be in Early Access?

“It is expected to be in early access for approximately one year.”

How is the full version planned to differ from the Early Access version?

“For the full version we plan to add customization weapons, vehicles, crafting, and base building into the game, as well as many more items for the player to find - weapons, clothes.”

What is the current state of the Early Access version?

“The game client appears to be very stable at this point and the servers are working well also. There are many videos of people already playing the game around on social media sites.”

Will the game be priced differently during and after Early Access?

“The game price is not expected to decrease, but may increase as it gets closer to release.”

How are you planning on involving the Community in your development process?

“We are actively involved with our community. We post regular updates on Twitch, YouTube, Facebook, Reddit, ModDB, and CryDev.net, as well as on our active forums at MiscreatedGame.com. We have already incorporated several of our community's suggestions into the game.”
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22,99€
 

Recent updates View all (10)

24 December

Experimental Patch #9 - 12/24/2015

You can view the complete patch notes on our forums at: http://miscreatedgame.com/forums/showthread.php?2547-Experimental-Patch-9-12-24-2015

Happy Holidays!

This patch is currently only running on one server in a debug environment. If it works well, we'll push it out to a couple of other servers shortly.

Hello everyone! We are dropping our latest build on the experimental server for everyone to try. Keep in mind, this is the experimental build, so this is everything’s first iteration into the game. If you need help accessing the experimental build, please follow these steps.

  • Go to your Steam Library.
  • Find Miscreated and right click on it.
  • Select Properties.
  • Go to the Betas tab.
  • You will see a drop down box labeled, “Select the beta you would like to opt into:”
  • Click the drop down arrow and select, “Experimental”
  • Click “Close” on the bottom right of the window.
  • Miscreated should began downloading the build.
  • To change back follow the same steps, but for the opt in box select “NONE”.

We wanted to focus on getting some content in this time around for players. We have been working with CryTek on the server connectivity problems, it is something in the networking layer on the CryEngine which we do not have full access to under our license. So it has been difficult for us to fully correct the problem, we are still looking for a workaround. It is on the top of the priority list and we know it is a massive problem that needs addressed

Weapons

12 -Gauge Shotgun
Lay waste to the armies of mutants with this boomstick. This top of the line shotgun features a walnut stock, cobalt blue steel, and a hair trigger. You got that!? Good. It features two ammunition types, slugs and pellets. Slugs are a single projectile that is accurate and more effective over range. Pellets are a spread, classic shotgun ammo, that are extremely deadly at close range but lack stopping power over distance.

Note: The shotgun's sounds are still a work in progress.

Police Baton
Exercise some excessive force with this standard issue police baton!

Lug Wrench
Whether you’re changing tires, or changing your opponent’s thoughts about messing with you. This handy lug wrench is sure to crack some skulls.

Hunting Knife and Survival Knife
Both of these knives will serve you well in your vie for survival. High-quality stainless steel with a carbon handle, definitely a strong friend in a close engagement. Note: Knife animations are still a work in progress, they are very standard right now.

Items

  • 6 new food/drink items. Yummy!
  • Items required for the generator to work (some of them are very heavy, so free up a lot of space in your inventory)
  • Reintroduced Anti-Radiation Pills (usable item now)
  • Increased FOV of the flashlight

Sounds

  • Fridges have new sound effects
  • Updated sounds for wood and metal doors

Environment


  • Procedural vegetation added. This is the first time use of the grass in-game, so bare with us through any hiccups with the system. This is a new feature from the CryEngine for us to try, this will help with performance by freeing up hand-placed grass, in place of procedurally generated grass.
  • Due to us being able to eventually remove almost 4 million instances of hand placed grassed (we've removed almost 2 million so far), this will help free up a lot of memory and increase performance. The replacement process is still ongoing, so not all of the original grass has been converted for this update.
  • Medium-sized cave added. Might want to bring a few of those anti-rad pills with you, and search well to find it.
  • New multi-story industrial warehouse building in Woodhaven. Interior is still a work in progress!

Fixes/Bugs

  • [Fixed] Zooming into weapon from third person while using freelook.
  • [Fixed] Procedural vegetation should have corrected most instances of floating grass.
  • [Fixed] Floating refrigerator.

Known Issues

  • [WIP] Some generator part models are still being developed.
  • [Animation/WIP] Knives currently use Hatchet attack animations.
  • [Bug] During some Shotgun animations, you can see a white shell model that does not go away.
  • [WIP] New warehouse building still has some minor modeling issues being worked on.
  • [Bug] The shotgun's pump action sounds like it playing twice.
  • [WIP] Some of the new inventory items have placeholder icons, they are still being created.
  • [Bug] Lights, including the flashlight, are not as bright at night as during the day - Crytek bug.
  • [Bug] Need better feedback for when an item is too heavy to carry


Experimental Features

Generator Added
The generator is very much still a work in progress. We have a UI in place for it, and it functions in editor testing environment, as well the internal testing. This will be the first time testing in a public multi-player environment. We would appreciate any feedback about it!

This is the first interactable object we added to the game, which is why it took the time it did to get it working. Now that it is in place and functioning, we can start exploring opportunities to add powered devices. It will find uses in base building when we add the crafting system, and you can use it to power contraptions around your base. Such as lights, electronic doors, or even traps.

22 comments Read more

21 December

Generators

Maybe with a little bit of work, you can use this to power some stuff?

33 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

This is an early ALPHA release of MISCREATED. The current feature set is limited, but will be increased as development continues. You will experience issues during gameplay - incomplete features, bugs, game crashes, and even complete character wipes.

Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations’ nuclear stockpiles, and the ones who pulled the triggers didn’t survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast.

Who’s to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they’d been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label.

Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you’ve got to take an interest.

So that’s it, we’re done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they’re lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there’s lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what’s left. For now, it’s one day at a time.

Current Features in the Early Access Release


Underground areas and base building will be added soon, but are not in the current release.
Only a portion of the current map is available to play on. We will expand it as fast as we can.

Realistic Bullet Physics:
Bullet trajectory will change based on gravity, air resistance, and wind.

Random Encounters
Encounters can be spawned dynamically and located anywhere on the map.

Dynamic Item Spawns
Weapons and items will usually be found in logical places, but can also be found anywhere in the world. Be sure to check everywhere for items – lockers, stoves, cupboards, and many more. Some appliances can be opened to look inside.

Persistent Characters
Your character’s stats and items will be saved when you exit the game. When you log back in, you will have your health, items and location all restored.

Comprehensive Inventory System
Store items on your character and collect weapons, ammo and other useful items. You can also find additional items to increase the amount of storage space your character has – like backpacks, shirts, and pants.

Food and Water Systems
Keep your hunger and water levels up in order for your character to function at maximum efficiency. Low levels of food and hunger have a negative impact on your character’s performance.

Permadeath
When you die all of the items you were carrying stay with your character’s corpse. Other player’s can take them, or you can retrieve them yourself if they are still there when you get back to the corpse.

Free-for-all PVP
Kill anyone at anytime and steal their loot. There are no safe zones. However, it will be very beneficial in the long run to make a few friends.

Dynamic Weather System
Rain, fog, wind, and other weather patterns are all dynamically generated and will create unique game play opportunities. The intensity of weather patterns will also be supported – from light fog to dense fog, for example.

Full Day/Night Cycles
Charge in during the day or wait until night time for a sneaky approach. The game features a real 24 hour clock based on the location of the server you are playing on.

First and Third Person Camera Views
Switch views based on personal preference

System Requirements

    Minimum:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Processor: Intel: Core2 Duo 2.4Ghz, AMD: Phenom X2
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 460GTX / AMD Radeon HD5850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Processor: Intel i5 2500, i7 2600, 2700 or better
    • Memory: 6 GB RAM
    • Graphics: GTX 670 or greater
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX Compatible
Helpful customer reviews
338 of 390 people (87%) found this review helpful
15.4 hrs on record
Posted: 5 December
Early Access Review
Day 1:
On my first day I spawned in for the first time in history, found a fully geared body next to me. Grabbed his gear and moved on.
Found another body with a cross... necklace... thing... I took it for good luck.
After walking around for an hour trapped in the wilderness, checking out the graphics and immersity.
I then stumbled upon a player, gave him a helmet and hammer.
I never saw him again.
I then found a bridge and found a fresh spawn, gave him gloves... Never saw him again.
After continuious walking in circles in the wilderness I finally found civilisation.
I looted the suberbs and found an empty gun.
I then heard somebody in the house next to me.
Curious, I stepped outside, and saw the dreaded Bushman waiting in the plants outside.
I ran for my life, then circled into another house and found a clip of ammo.
Confident I walked outside with my new weapon.
Annnnd... the Bushman was waiting outside, he opened fire first, I returned fire.
He had much more ammo, I eventually ran into a bush and waited for my demise.
I then did not accept defeat, I rushed him with my hatchet.
And then... I got capped in the head and fell over and died.
Bushman will pay......

Day 2:
After dieing horribly, I respawned somewhere in the country side, I then saw a mutant.
It killed me very easily.
I then respawned yet again and actually did some looting in sultan. I was then attacked by a Mutant, died horribly.
Yet another respawn, I started to loot yet again, I then was attacked by ANOTHER mutant. I barely survived.
After I healed up I went outside, I was then in the middle of a gun fight between 2 people. The Bushman and a guy with pink pants.
Bushman ran away, but pink pants opened fire on me.
I ran for my life, having no firearm at the time I always had to keep running away from basically everything. I thought going into the mall to look for bandages was a good idea...
I then saw 4 people all standing in the corner.
I was killed instantly...

Day 3:
After yet again being mowed down by a storm of bullets, I looted various houses around the countryside.
I was lucky to find a gun and 1 clip of ammo... Seems familiar.
I then walked, and walked untill I reached a bridge.
I saw someone in the distance...
It was... BUSHMAN!
We starred at eachother, waiting for somebody to fire the first shot.
He eventually gave in and opened fire. I fired back.
I was the better aim, I thought I had the advantage.
I then saw movement to my right, he had friends, 2 of them to be exact.
I fired my last clip of ammo into them, then began to run into the forest.
Not surprsingly I bled out in the forest... Time to start again...
I respawned yet again, and walked all the way back to Sultan. I was pretty sure I wouldn't get my gear back, I would die trying.
After getting myself a hatchet and gear, it was getting dark.
I had just finished scavenging a house, I walked outside into the night then 2 people walked right on up. I said hi, they said hi, then they bashed me on the head.
I briefly replied by slamming my hatchet into his shoulder.
I fought with them toe to toe, dodging attacks and swinging my hatchet at them.
But I was outnumbered, They had more firepower than me.
I ran towards a bridge, with them on my tail. I knew they would follow me to the end of the earth.
That gave me an Idea, so I said to them: "You know kids, it's been real fun but I ain't giving you the pleasure".
So I dove off the bridge myself, I died instantly, but atleast they wouldn't have the pleasure of killing and looting me.
I then heard to splashes in the river... They were that dumb to jump into the river and cause their deaths... They weren't the sharpest Knives in the drawer.

Day 4:
I respawned back in the countryside again.
This time I got fully looted up, hatchet and all.
I was exploring and looting house after house, but when I entered one specific house...
A man with a gun was waiting for me. Instinctivly I charged at him hatchet in hand.
I hit him a good two times in his helmet before he slipped outside.
I soon pursued and saw him backing up into a huge wooden wall.
I then proceeded to Zig-Zag across his firing line.
He couldn't land a hit on me, I had him now!
I moved forward to finish him off, He'd run out of ammunition!
I then pounced, hatchet in hand.
But as usuall, he had more ammo.
His gun fired five shots into my chest and I faceplanted before him... Dead... Yet again...
I respawn back near Sultan again, and begin to loot.
I get some Green Camo gear and a hatchet then went afk inside the church for a bit.
On my return I see a man with a Black Helmet, Black jacket, Black boots and gloves... With no pants.
He seemed hesitant, he kept peeking through the door.
Then he struck, he sliced me with his own Hatchet, I soon retaliated.
We decided to take this outside, then the battle began.
It was intense, I landed the most hits, and he was wounded.
Then I turned around and saw another man in the same Uniform as the other, but with a gun.
I'll take you both on!
I fought and fought, blood stained the floor, and hatchet man was weak, he retreated behind the church and ran for his life. Gun guy was still trying to shoot me. But I closed in and kept on slicing him up.
He was getting weak as well. He retreated to the front of the church. I followed.
Just as I thought I had him, We both turned the corner and...
There were... 8 other people... All with Black helmets, jackets and boots... All with no pants... And all had a gun pointed at my head.
I then thought to myself at this exact moment: "Well crap, it's Attack of the Clones all over again".
I realised the error in my ways and tried to run. Obviously you know I never make it out alive.
I then respawned, l proceeded to look through various houses trying to find something to protect myself with. I then walked into a small house with only 2 floors. As I walked upstairs I saw some blood on the wall, there was a dead body slouched on the floor under the blood stains... Fully geared. The clone army must've gotten to him. I grabbed his gear and ran outside. I then saw another man, we looked at eachother briefly and he walked off towards the petrol station.
I turn around and see some scouts from the clone army run towards me... Hurray...
I hid in some bushes and they walked right past me... Hiding is so easy. The only problem is, I think they just killed that man I met. Hopefully they thought it was me
Just when I think I'm safe I walk out of my bush...
And get shot by the clone army...
Time to respawn... again...

Day 5:
I began to loot Sultan yet again...
This time I was lucky enough to get my hands on some Military gear.
I then looted one house and found a gun and a 19 round clip for it.
I then found lots more ammo and had around 8 clips of ammuntion.
I looked out the window and saw a man running past, I ignored him
I walked into a large house, went upstairs to check for gear, then heard the door open behind me... Someone was following me...
It was night so I didn't see anything... I kept my gun aimed at the door. I could hear footsteps getting closer. Then a man with a yellow shirt was standing at the doorway. He turned his flashlight on and looked around.
Then he saw me.... He backed up to the doorway and said 'Hi'
I kept my gun aimed at him and tried to type in 'Hello' back.
He then struck, bashed me over the head with his torch.
Then fired 17 bullets at point-blank into his chest...
He was still alive... I pulled out my hatchet and sliced him up. Only to be punched to death with a torch. I was about to slam my head repeatedly on my keyboard....
I then respawned and was outside Sultan. A man was waiting inside the storage compound. I was then killed by a man with a Jamacian Beanie and an Axe, I then accepted defeat. And that was only my first 5 days... One piece of advice before you play... Watch out for the Bushman. He knows all, see's all, Kills all
Was this review helpful? Yes No
36 of 47 people (77%) found this review helpful
5.2 hrs on record
Posted: 16 December
Early Access Review
For a Alpha, my god what a game, ever wonder if walking dead + dayz + warz + rust, had a child, this was it, please if you are a fan of survival genres, and you are not afraid to support some alphas, pls, support this guys!

Now some aspects!
-Beautifull Map and landscapes
-Story in each house (dead people, writings, barricades, blood)
-The loot system is fantastic, makes you work for it!
-PVP, only fists are so hard for me yet, i need pratice maybe.
-Swimming and corrents affect player, beautifull water and animation of it!
-DONT FORGET FISH AI xD
-Animal wildlife
-Diferent scenarios
-NEEDS VOIP! NO INGAME VOICE YET, so that favors KOS sitiuation
-All of the rest, incredible game so far, this will get better for sure!

7/10
TAKE MY MONEY
Was this review helpful? Yes No
26 of 37 people (70%) found this review helpful
1.8 hrs on record
Posted: 6 December
Early Access Review
Has what is possibly the most appalling and hostile community in the world, you have a higher chance of coming across a friendly player in the North West Airfield in DayZ than you do anywhere in Miscreated! ♥♥♥♥♥♥♥♥s who waste about 20 bullets just to kill a guy with nothing but a shirt and shoes on him!

All and all a great looking game that shows a lot of promise, but a lack of content at the current moment It's better to wait a few months instead of buying it now
Was this review helpful? Yes No
24 of 34 people (71%) found this review helpful
1.3 hrs on record
Posted: 25 December
Early Access Review
First and foremost, I am not done playing this game. I look forward to future developments and I fully intend to get my money's worth out of it. That being said - if you aren't as resilient as myself I'd suggest staying away from this game in it's current state. It's not too glitchy to play but it's not polished enough to be almost 30$ yet. Player to player interactions are limited and bushman attacks are almost always lethal until later in the game when you've found yourself a gun and bullets.

Another thing that frustrated me was the annoying presence of invisible walls, about 20 feet off the road in some places. Notably on one server I played on someone had built a wall blocking off Sultan, and the invisible walls of the game made it impossible to get around the blockade, thus rendering one of the few existing locations on the map worthless.

So besides a troll community, some minor game mechanic issues and lack of features it's not a bad game, I really love the atmosphere and with the addition of more weapons and locations the game could definitely be an interesting pvp experience. I look forward to what this game has to offer, but unfortunately for now I can not recommend it.

If this goes on sale, maybe give it a try. As for me, I'm hoping I get to change this review to be more positive in the future :)
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19 of 30 people (63%) found this review helpful
3.2 hrs on record
Posted: 7 December
Early Access Review
I Can't really recommend this game. If you're lucky to get in a server...and stay connected....you will be underwhelmed within a hour. There simply isn;t anything to do at this point. It's more of a tech demo than anything. Yes I know this is "early alpha" but I followeed this game off and on before it hit steam and one of the reasons for the game was pushed back was because the devs said they want to have enough content to play when it hits Steam. Well, here we are with zerro content. No VOIP. Wierd controls that you can't remind to your liking. It just feels like WarZ minus the P2W. So save your money and wait to watch this thing from the sidelines. If it ever becomes something in a few months, year, etc then look into it but until then just stay away. As overgropwn as the world and environment is I can't help but think of how lifeless it feels.
Was this review helpful? Yes No
29 of 50 people (58%) found this review helpful
104.9 hrs on record
Posted: 13 December
Early Access Review
"Connection to server failed" each time I really want to play. I'm sick of it. It happens since release. I just want to play the game WHEN I WANT and not when the game allows me or not.
(P.S. I will change my review when this problem will be fixed.)
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12 of 18 people (67%) found this review helpful
1.0 hrs on record
Posted: 26 December
Early Access Review
this game is grade a crap at the moment like its ealy alpha so i have high hopes but as of right now theres 1 gun and 1 backpack and like 1 melee its pretty terrible at the moment i dont think any of the food things are implemented at all right now its just a barren waste of nothingness. hands down i would not buy this game right now. i feel like 30 dollars was way to much for this game and id deeply like my money back
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34 of 60 people (57%) found this review helpful
6.1 hrs on record
Posted: 26 December
Early Access Review
This game was miscreated.
Was this review helpful? Yes No
27 of 47 people (57%) found this review helpful
1.2 hrs on record
Posted: 6 December
Early Access Review
hoestly really diaspointed with this game, got it 3 months ago and have never played it, everytime i try it says "unable to connect to server" for every server, but the worst part is, there is nowhwere to get your money back from, complete bs!!!!
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18 of 30 people (60%) found this review helpful
4.2 hrs on record
Posted: 30 November
Early Access Review
Well, I'll start off with my most exciting life.

I spawn next to some shack, and dutifully begin looting. This game looks great, and with a little tweak in the console (cl_fov 80), it became much easier to play. I stuck to First Person, only pressing F1 to swap into the Third when I thought my character was worth admiring, or to inspect a new piece of clothing. Speaking of clothing, it follows the same system of other Survival games (notably DayZ). Get clothes, clothes have slots, put things in slot. So far, everything takes up one slot, including both melee weapons (the hatchet and hammer), as well as the one firearm, the Glock. The inventory requires much less fuss, and is much more "raw" than in other games. In my opinion, it could use work in terms of overall aesthetic.

I'm off track. I begin looting subdivision by subdivision, admiring the atmosphere around me. I stumble into one of the suburban houses to find myself a pistol! Bully! I already had a fair amount of gear, as well as a magazine for said gun (there are no bullets in the game, simply the magazine. You can't transfer bullets).

After coming across house after house, and getting most of the loot I needed, I start getting bored. I ran to the nearest town in dark, only to have the server restart (get ready for that) and have me booted to another server, which was at midday. No biggie though, now I could hear birds chirping, cause the game does have amazing SFX, and can really set the stage around you (although sometimes, these aren't always real sounds. Sometimes it sounds like a heard of gazelle running rather than a person, when there is really no one there.)

I had yet to find any people, but I had found corpses on my way to town, one of which was filled with food. Spooky. I continue down the street, meandering about and shooting a deer in the head. Damn, now I only have 12 bullets. I begin to search house by house, for the sole purpose of getting more ammo. I enter a large, light blue, three story house, and begin searching.

I walk up to the attic, finding nothing on the other two floors, only to find myself face to face with another man, clad in a motorbike helmet and a blue flannel. He pulls out his pistol shoots me twice (maybe three times, but who knows), and runs. I bandage up, and attempt to tell him in chat not to be startled, that it was an accident that I started firing as well. I could hear his footsteps pace through the household. I heard him slowly creep up the stairs. If I took one more shot, I would probably die, so I simply mount myself on the edge of the step and aim my gun right where he should be. Thanks, CSGO!

He bolts up, shoots once, and misses. I fire all of my bullets, of which hit his chest and face. He collapses to the ground, and I move over to find that he had 4 Glocks and 20ish bullets spread out over 4 mags, not to mention a larger backpack and 10 odd things of food. Oh, and a Cross. I'm not even religious, it just looked cool.

Almost as soon as I step outside the household with my shiny new booty, I am greeted by two freshspawns. They seemed only to have jeans and the plain white t-shirt from afar. The one was running from the other, and promptly stopped to type in chat "HELP!" So, I simply shot the man who was chasing him. I wasn't really thinking about the reprocussions. So, I befriend the man I had saved, and assumed him trustworthy enough to have one of my new pistols. To my surprise, he didn't even point it at me once!


Almost as soon as I save the man and bestow my weaponry upon him, I hear rustling behind me. What I found was not jimmies, but a man with a woven green beanie and hammer observing a picture in the house. "Hello?" I type (there is no VoIP). As soon as he sees my message, he whips around and, from the other side of the house, whacks me with his hammer. I was sick of it, and pull out my pistol and fire the remaining 10 shots from the magazine into his chest.

Nothing.

I died shortly after, after I couldn't run any longer and he hit me enough to kill me (which was only like, 3 hits). My friend from before was no where to be found.

Thank you Early Access. This game will be okay someday.
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7 of 9 people (78%) found this review helpful
0.8 hrs on record
Posted: 29 December
Early Access Review
This is gonna be a tough one.

I had (and still have, to some degree) high hopes for this game.
The game is as of this review in Early Access and by no means a finished game, in fact in my situation it's not even a game.

The game is as of this point just a menu for me, it is not possible to join any of the servers regardless of using the Experimental or Stable build.

I headed to the forums to check if anyone else was experiencing the same issue as I were. Upon entering the forums and just looking at the post titles, I instantly got this feeling of regretting my purchase.

A lot of people can't even join the servers, which in other words means that they cannot play the game. The developer appears to be blaming Crytek for their issues so not much appears to be happening on that front.

I can see it from their point of view, them being limited with their license of the cryengine leaves them in a position of being very dependent on Crytek fixing things for them, but that problem is not something new, the licensing issue is something they have known since the very beginning, so perhaps they should have reconsidered submitting this game for Early Access while being as limited as they are in regard to actually making their game playable.

There's a lot of rant in this short review of mine, but I can't help it with the developers just passing the ball and pointing at Crytek for their game not working.

My suggestion: Pull the game from Early Access and keep on working at it, sure you may not get that immediate access to cash as Early Access gives you, but at least your reputation can be saved that way, because as it stands right now, it doesn't look too good.
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8 of 11 people (73%) found this review helpful
3.3 hrs on record
Posted: 29 December
Early Access Review
This is a beautiful looking game, but lacks features and things to do! Once you've explored the map, you only have the players to rely on for entertainment... that usually ends with a lot of KOS (Kill on sight).
Graphically this game is amazing, but I cant give it a thumbs up until theres more to do :(
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9 of 13 people (69%) found this review helpful
1.8 hrs on record
Posted: 25 December
Early Access Review
Everyone keep saying how amazing the game is . However at the moment theres nothing to do inside nothing except walk arround and watch . Other players ? - The servers are empty Mutants - too few inventory poor few items of clothing few mele weapons and a single type of pistol . Its more like a demo than work in progress and the progress of the game is very slow i see other early acess products with far more content and patches. If i could get a refund on this i would !
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13 of 21 people (62%) found this review helpful
1.8 hrs on record
Posted: 23 December
Early Access Review
Ths game is totaly unplaylable for now, no worth of buying.
The world is very small and you can find only one pistol, there aren't carabines etc...
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26 of 46 people (57%) found this review helpful
3.0 hrs on record
Posted: 6 December
Early Access Review
It's like Nether... without gun(s) or enemies.
Just a game engine and a map.

Don't waste your money.
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18 of 31 people (58%) found this review helpful
0.5 hrs on record
Posted: 12 December
Early Access Review
Cannot get into any servers and have been trying for the past hour or so.. So i say, dont buy it.
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13 of 22 people (59%) found this review helpful
25.4 hrs on record
Posted: 6 December
Early Access Review
i cant give an honest review becuase i cant even play the game. i cant join any server and havent been able to ever since i bought the game a few days ago.i understand its an alpha but why even put the game out if its not even playable at this moment.
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5 of 7 people (71%) found this review helpful
2.9 hrs on record
Posted: 18 December
Early Access Review
Very Fun Got Naked and Made some friends with a bandit
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7 of 11 people (64%) found this review helpful
2.0 hrs on record
Posted: 11 December
Early Access Review
One thing has to be said, this is alpha.
BUT, their working speed is 1000 times faster than DayZ (Vehilcles and Basebuilding already tested in closed alpha)
and they are releasing new patches with new feature pretty often.

THE GRAPHICS!!! DayZ has even with a high tech PC DayZ a serious FPS Problem, Miscreated easily runs with 60 FPS on highest settings and it looks sooooo AWESOME!!!
- Floating river (corpses flaot down the stream too)
- Post-apocalyptic vegetation even inside buildings
- very detailed grass
- and much more

Downsides are the small map and the currently limited items and no Push-to-talk yet but the game is still awesome.
If you're ok with those missing features, I'd recommend this game now, otherwise wait till push-to-talk and more items find their way into the game.
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9 of 15 people (60%) found this review helpful
15.2 hrs on record
Posted: 14 December
Early Access Review
Awesome game, Early Stages of development but the graphics are INSANELY good, runs amazing, just needs more PEOPLE, well better than dayZ even at these early stages, Voice comms need to be added but otherwise GREAT GAME, worth the money:)
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