Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.
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發售日: 2014 年 03 月 25 日

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"Quest of Dungeons is a brilliant little rogue-lite that while it lacks in a certain amount of depth, there is a huge amount of fun to be had with it."
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09 月 13 日

2.0 Expansion Beta available to test

Hi there everyone.

As I talked a couple weeks ago I was working on getting more content to the game, I'm doing my best to bring this totally free to everyone without charging for extra DLC, but since this actually takes time to make and a lot of time to test the new features I thought you guys might wanna help me out by play-testing the new content.

The beta is only available on Win now (sorry for that) and you can access by switching to the Beta branch (just right-click Ques of Dungeons on Steam -> Properties -> Betas. You can go back to regular when you want.

This is just a small list of improvements, everything not listed is mainly small fixes, improvements.

2.0 (Beta)
-Added whole new Dungeon "Rackan" (new floor sprites and enemies)
-Added Custom game Mode, can choose amount of floors, floors size and difficulty
-Dead heroes can now return from the grave and attack you on a new Game
-Warrior class tweaks (more starting HP and Power)
-Removed “Death” from final Boss
-Added “Bio” skill to final Boss, highly reduces target HP
-New option (Graphics Options) to allow music to keep playing even on background, default is disabled. (should allow for better broadcasts)
-Last difficulty used is now saved for creating new game
-Added keys required for chests to minimap
-Procedural weapons no longer have more than 1 time the same stat
-Steal Ability doesn't steal everything in a slot 100% of the time anymore, now it' a chance of stealing x items from the slot
-Several other tweaks and improvements


Notes:
-The new content (Extra episode and custom levels) is only available once you finish the main game, it's an "unlock-able"
-Achievements progress is not saved on Beta.


As always I appreciate all the help and keep spreading the work to your friends that Quest of Dungeons is a cool game to have ːspellbookː


You can leave feedback on this thread: http://steamcommunity.com/app/270050/discussions/0/616187839340027833/


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06 月 22 日

Quick-fix patch and talking next update

Hi there.

I recently made a quick patch just to minimize the problem with "Death" spell on the final boss. This is something I hope to solve in a better way in a next patch, but I wanted to minimize the problem now.

Patch
-Lowered "Death" status effect probability.
-Increased "Death" effect to 20 turns.

Big update: New Dungeon

I started working some time ago in a new update which is more like an Expansion to the game. It will still take some time but I decided to talk about it so you know it's coming.
It's a whole new dungeon, with different sprite floors and enemies. I also have a couple new ideas I want to introduce but more on that later.

Meanwhile here's a screenshot of a new floor.

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關於此遊戲

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.



That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features
  • Procedural dungeons
  • Procedural weapons
  • Boss encounters
  • Quests
  • 3 Difficulty levels
  • Permadeath - Once you die, game over man, game over!
  • Shop - buy and sell items/weapons
  • Leaderboards - compare your Adventure points with the community

系統需求

PC
Mac
Linux
    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • DirectX: Version 9.0c
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    Minimum:
    • OS: Mac OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    Minimum:
    • OS: Ubuntu 12.10+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Additional Notes: Monitor 1024x768 or higher
具參考價值的客戶評論
32 人之中有 27 人(84%)認為這篇評論有參考價值
9.0 記錄時數
If you're lazy like me, and you want to eat food AND play a turn based RPG at the same time, Quest of dungeons is perfect! I can munch on my beefy-5-layer burrito while simultaneously pointing and clicking on bad guys and collecting loot! Imagine the most generic dungeon crawler possible, and you've probably imagined something similar to Quest of Dungeons. A loot-hunt, a maze of randomly spawned rooms, baddies that drop gold, hooded merchants who will buy everything you have without question ... Quest of Dungeons just might be a dungeon crawler in it's purest form. This game accomplishes it's intent save for a few exceptions:
1- The bosses are slightly imbalanced throughout the game. On the first level, they will one-hit kill you, on the seventh, you will one-shot them from across the room. Somewhere in the middle you will encounter bosses at about the right level.
2- The randomized levels have a chance of ruining your game. I finally made it to the last level on my third play-through, and what was immediately behind door #1? THE FINAL BOSS! I discovered later that the final floor has it's own unique bad guys and rooms to explore. So beware, lest the final boss is at the foot of the stairs.
張貼於:05 月 21 日
這篇評論有參考價值嗎?
10 人之中有 10 人(100%)認為這篇評論有參考價值
9.3 記錄時數
Quest of Dungeons is an incredibly fun game, that is very addicting, and more than worth the price.

Following suit of classic dungeon-crawler games, Quest of Dungeons provides humorus lore, randomly generated dungeons with plenty of rewards, a simple-- yet effective, currency system, a multitude of themes and matching monsters, and one of the best game soundtracks I have in my steam collection.
With it's perma-death system, many gamers would be cautious to pick up this title, but upon playing it I can assure you that it only adds to the thrill of the game. When you get stuck between a boss and its minions, and are lacking a health potion or two-- it requires ciritical stratigizing to heal up and return the damage without dying, and will hold you on the edge of your seat trying to figure out the best way to go about a quest.
Speaking of quests, they are the one thing that I find lacking-- somewhat ironically, in Quest of Dungeons. The lore behind this game is very humorous, and I find myself laughing at the premise of the title-- which essentially is to kill an evil sorcerer/tyrant/thing, to restore the good in the land. The storyline is vague, and very satrical at it's own expense. However, in-game quests lack any real reason behind them-- ironic or otherwise-- and while they do provide an exceptional amount of gold and XP, I find them somewhat boring to complete.

In the end, I found Quest of Dungeons to be an excellent title that I would reccomend to anyone who doesn't mind restarting their game and thinking critically.
9/10 overall score.
張貼於:07 月 8 日
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8 人之中有 7 人(88%)認為這篇評論有參考價值
5.6 記錄時數
Hard and addictive, I'd like to play as Shaman, but warrior is pretty amazing too! Funny game, but don't play it when you are stressed, because if you die... haha
張貼於:07 月 10 日
這篇評論有參考價值嗎?
5 人之中有 5 人(100%)認為這篇評論有參考價值
14.3 記錄時數
This game is a rogue-like dungeon-crawler.

Firstly, you have to choose between four different classes (Warrior, Wizard, Assassin, Shaman) and four difficulties (Easy, Normal, Hard, Hell).

Then the game starts, and you have to go through 7 floors killing monsters in order to get xp, money and items.

You will encounter bosses that are quite challenging to kill. Do not hesitate to escape, by closing the door that you opened a few seconds ago for instance, if you think that you will have a hard time killing a scary boss !

You will trigger quests (between 0-3 at each floor) that require to either kill a boss or find an item. You'll be rewarded with both money and xp. I think that you should clean an entire floor before triggering a quest (at least in Hard /Hell difficulties). The point I want to make is that if this is a boss quest, you might be in trouble if you have to fight a boss that you've just spawned plus some regular monsters.

Cleaning an entire floor will bring you everything you need : xp, money and items. You should get the best stuff you can and some potions before fighting the final boss. Regarding this final boss, I do not want to spoil people, but there is one thing I want to say : how is it possible to give him the ability to kill us with one skill and one shot ? If the skill "Death" hits you, you will die 10 turns later, no matter what you do ... You have to hope that it will fail :s

Regarding the achievements, there are quite easy to unlock, except maybe for the one that needs you to beat the game in Hell mode. I might make a guide to give you some hints.


To put it in a nutshell, I think this game is quite good, especially for its price (5€ at the moment). I hope that there will be some updates in order to add more contents (more floors, maybe a "survival" mode with infinite floors ? ...). If you like this kind of game, do not hesitate, buy it !
張貼於:10 月 5 日
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3 人之中有 3 人(100%)認為這篇評論有參考價值
2.2 記錄時數
https://www.youtube.com/watch?v=6ZA7u5r68ps

Quest of dungeons is a rouglelike game through and through.
With the traditional roguelike movement and turn based combat, to its retro style 16bit graphics. It's a game that does exactly what you would expect sends you off on a series of quests in randomly generated dungeons.

If you enjoy retro style games and roguelike dungeon crawlers than this is well worth a look
張貼於:10 月 16 日
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137 人之中有 105 人(77%)認為這篇評論有參考價值
4.2 記錄時數
Disclaimer: Reviewed using press copy provided by developer

First Impressions:
I had fun with this! simple, but not bare minimum on features. lots of health & food pickups kept me from being immediately eaten by a rat and/or bat tag team.

I like the art style's inoffensive cleaner presentation, and the dynamic-ish room shadows are a nice fancy touch I don't see very often. Music is super duper quiet though, wish it had some hot lute solos.

Gameplay is basic click attack, but there are right click power moves unique to the 4 classes. Will be important to compare how balanced ranged classes are vs sword dudes.

lots of clicking, but it's a pretty cool little game with enough polish to make a nice impression on people familiar with the genre. I like it.

Recommended: Yes doggy.
張貼於:03 月 24 日
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