Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.
Recenzje użytkowników: W większości pozytywne (482) - 78% z 482 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 25 Mar, 2014

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9 listopada, 2015

Update 2.0 Release Candidate, builds for Window, Linux and Mac

Hi everyone,

So good news, I'm close to release the 2.0 update, it's time for a wide test, on all platforms, so I just made available builds for Windows, Mac and Linux.
The beta is still on the "beta_gamepad" branch, and you should be able to use a controller in any OS. I changed the game controller code to use SDL, in order to provide a better compatibility with game controllers on all 3 platforms. Personally I've tested with a Xbox 360, Xbox One and PS4 controller (Windows. For Mac and Linux I was able to get it working with a a wired 360.

Right now, when you enter the game, if a controller is connected, you are presented with a "Press A or Enter Key" if you press the A on the controller it will use the full gamepad mode, if a keyboard is pressed the current control scheme (kb + mouse) is used.

The idea is to have this on the beta branch until the end of the month, after that I'll move it to the main version, at which point more achievements will be available also. I intend to leave the old version in a separate branch so people who end up having problems (or prefer the old one) can continue having fun as usual.

Info on how to opt-in the beta and feedback: http://steamcommunity.com/app/270050/discussions/0/616187839340027833/

As usual feel free to leave comments, or poke me on twitter if you like: http://www.twitter.com/DJ_Link

Komentarzy: 0 Więcej

O tej grze

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.



That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features
  • Procedural dungeons
  • Procedural weapons
  • Boss encounters
  • Quests
  • 3 Difficulty levels
  • Permadeath - Once you die, game over man, game over!
  • Shop - buy and sell items/weapons
  • Leaderboards - compare your Adventure points with the community

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • System operacyjny: Windows XP SP3, Vista, 7, 8
    • Procesor: 1.4GHz or faster
    • Pamięć: 512 MB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 128MB Ram
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 256 MB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX 9 compatible
    • Dodatkowe uwagi: Monitor 1024x768 or higher
    Minimalne:
    • System operacyjny: Mac OSX 10.6+
    • Procesor: 1.4GHz or faster
    • Pamięć: 512 MB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 128MB Ram
    • Miejsce na dysku: 256 MB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX 9 compatible
    • Dodatkowe uwagi: Monitor 1024x768 or higher
    Minimalne:
    • System operacyjny: Ubuntu 12.10+
    • Procesor: 1.4GHz or faster
    • Pamięć: 512 MB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 128MB Ram
    • Miejsce na dysku: 256 MB dostępnej przestrzeni
    • Dodatkowe uwagi: Monitor 1024x768 or higher
Pomocne recenzje klientów
22 z 28 osób (79%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
16.3 godz. łącznie
Zamieszczono: 16 sierpnia, 2015
Permadeath. Get used it.
Premise: Return the "light" stolen by a Dark Lord.
Deceptively simple, easy, roguelike, single player, quest adventure. Can be done in 30 minutes or less if you are good and lucky.
Did I mention Permadeath?
What makes this game a challenge beyond the randomly generated dungeons is Permadeath. Each and every time you die the dungeon respawns and the player must begin again from the very beginning as a new character. No in-game save points. No tutorial. Learn as one goes, and player arrogance and over confidence is the biggest enemy.
7 levels to traverse through with random encounters, traps, loot, side quests, and mini-bosses that will kick your butt.
4 difficulty settings: Easy, Normal, Hard and Hell. For Hard and Hell all those OMG 'these are stupid tricks' come in handy when the monsters are OP and there is no shop keeper to buy health or mana from.
Four character classes: warrior, wizard, shaman, and assassin each with their own unique play style and power ups (which one may or may not get during game play).
Can you go the distance in this scoreboard game? Simple things can be the hardest to achieve.
Czy ta recenzja była pomocna? Tak Nie Zabawna
15 z 17 osób (88%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 8 listopada, 2015
This game is essentially a remake of the 1991 Sega classic "Fatal Labyrinth", which is also available on Steam. Quest of Dungeons adds a few elements to the formula, some good and some bad, but doesn't really aspire to improve it so the few flaws that Fatal Labyrinth had are still here in Quest of Dungeons.

This game adds more loot and a store to sell and buy items. But most of the loot is just junk to sell anyway, and there is nothing worth buying except healing potions. Quest of Dungeons also tries to add personality to the player character and the monsters, but fails completely. The character says random things like "This game was made with C++" and "This game was made with OpenGL". The monsters say equally weird things, according to another reviewer they are mostly references to movies that have nothing to do with the context of this game.

Like in Fatal Labyrinth, the only way to heal between battles is to run around a bit. In this game the healing is a lot slower so the running around just to heal yourself gets even more tedious after a while.

I quit playing soon after I got to the 4th floor of the dungeon. There you encounter monsters who steal stuff from your inventory. This is another "feature" that was present in Fatal Labyrinth as well. But again, Quest of Dungeons makes an annoying feature worse. In Fatal Labyrinth the monster sometimes stole an item from you, in this game they almost always succesfully steal from you, so you see the few good items you didn't sell before going to the 4th floor disappear from your inventory at an extremely frustrating rate. And you can't get stolen items back from the monster after killing it. Within a few minutes I lost the three keys I had in my inventory (the most important items in Quest of Dungeons and not easy to find) and the better part of my gold. This is such a cheap mechanism to make a game more difficult (and Quest of Dungeons has a few of those) that it made me decide to quit playing.

Conclusion: the premise of the game is good but we saw that 25 years ago already in Fatal Labyrinth. And Fatal Labyrinth is still the better of the two games: it's longer, more balanced, less frustrating and annoying, it doesn't have the weird and even childish atmosphere and it has a "continue" system (if you play it via the emulator that comes with the Sega Megadrive Classics / Sega Genesis Classics collections, you can even save at any point). So I don't recommend this game but if you're looking to play a game just like it that doesn't have its flaws, I recommend Fatal Labyrinth instead.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 11 osób (73%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 2 września, 2015
4/5 Worth owning.
Most of my play time with Quest Of Dungeuns has been via the Humble Store (DRM-free + Steam key + Android apk file) version. I've also played it ALOT on my Android phone. My Steam stats don't even scratch the surface of my experience with it.

PROS:
+ Fun.
+ Randomized dungeuns keep the experience fresh.
+ 4 playable character classes, with a rumored 'unlockable' fifth.
+ Very modest hardware requirements; netbook friendly.
+ Windows, Mac, and Linux versions all included.
+ Easy 'mouse click' controls, with gamepad support being added.
+ Humble Store version is DRM-free and includes a DRM-free Android 'apk' file for Android phones and tablets.
+ Android version uses a very simple touch-screen interface.
+ Steam version includes Achievements and cloud saves.

CONS:
- Graphics snobs beware.
- No multiplayer...yet.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1.0 godz. łącznie
Zamieszczono: 25 października, 2015
So many bad design choices piled on top of one another. It might as well roll a dice to determine how far you progress. I really wish there were other alternatives to just hitting the monsters. When you don't have spells that is all you can do and when you do have spells you run out of mana and have to just hit them. You can't run away, you can't keep them at bay unless the stars have aligned and you happen to get a spell book. Overall I would not recommend this game unless they do some serious rebalancing of the game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
0.6 godz. łącznie
Zamieszczono: 11 listopada, 2015
I suppose if you want a simple dungeon crawler with the style of an old console game and not much semblance of depth, this would suffice. The developer seems to have hit their goal, it just turns out to be one I don't much care for. 16b aesthetic can't cover up the lack of interest.
Czy ta recenzja była pomocna? Tak Nie Zabawna