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Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.
发行日期: 2014年3月25日
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Quick-fix patch and talking next update

2014年6月22日

Hi there.

I recently made a quick patch just to minimize the problem with "Death" spell on the final boss. This is something I hope to solve in a better way in a next patch, but I wanted to minimize the problem now.

Patch
-Lowered "Death" status effect probability.
-Increased "Death" effect to 20 turns.

Big update: New Dungeon

I started working some time ago in a new update which is more like an Expansion to the game. It will still take some time but I decided to talk about it so you know it's coming.
It's a whole new dungeon, with different sprite floors and enemies. I also have a couple new ideas I want to introduce but more on that later.

Meanwhile here's a screenshot of a new floor.

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Linux port released!

2014年5月31日

Quest of Dungeons is now available for Linux users too.

With this released the game is now available on all 3 platformas, PC/Mac/Linux, so everyone on Steam can enjoy it :)

As with any new release problems can appear, so if you experience an issue take a look at the forums, there's always someone willing to help and I'll do my best to help too of course.


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关于游戏

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.



That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features
  • Procedural dungeons
  • Procedural weapons
  • Boss encounters
  • Quests
  • 3 Difficulty levels
  • Permadeath - Once you die, game over man, game over!
  • Shop - buy and sell items/weapons
  • Leaderboards - compare your Adventure points with the community

系统需求(PC)

    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • DirectX: Version 9.0c
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher

系统需求(MAC)

    Minimum:
    • OS: Mac OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher

系统需求(Linux)

    Minimum:
    • OS: Ubuntu 12.10+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Additional Notes: Monitor 1024x768 or higher
有价值的用户评测
7 人中有 7 人(100%)觉得这篇评测有价值
帐号内拥有 393 项产品
11 篇评测
3.0 小时(记录在案的)
感觉上这是一款比较舒适的小品级roguelike,虽然画面不大有特色,但BGM颇为动听,商店里的那首让我直接产生了找OST的冲动。
游戏模式和其他的地城roguelike大同小异,技能栏只有一格的设定让我有些捉摸不透作者的用心,既然可以在技能书里选为什么不弄多几个快捷栏呢。
可选择的职业数是中规中矩的四个(战士、法师、弓手、萨满),由于只玩过弓手就暂且不作评测。
就目前的体验而言游戏内容只有简单的刷刷刷卖卖卖,偶尔再做几个杀BOSS或找东西的任务,也算能基本满足消闲的需求了。
在中等难度下清了前两层成了土豪并各种物品溢出,面对着包里只能卖钱的各色石头和无法叠加的多种食物,我总感觉会出现锻造和烹饪系统,不知是玩得太浅没遇到还是尚未做进去,期待后续的更新能带来更多内容吧。
当初因为这个游戏而入了一整个慈善包,粗略玩耍过后也并未感到期待落空,如果你也是roguelike爱好者的话,在该游戏入包或是打折的情况下还是可以入来玩的。
发布于:2014年7月18日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 214 项产品
1 篇评测
1.2 小时(记录在案的)
非常精致的一款小游戏,跟以撒的结合(The Binding of Isaac)类型很像,操控相对比较简单容易上手。唯一可惜的就是不能联机但还是超赞的 :D
发布于:2014年5月10日
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1 人中有 1 人(100%)觉得这篇评测有价值
帐号内拥有 20 项产品
1 篇评测
6.3 小时(记录在案的)
NICE
发布于:2014年6月20日
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130 人中有 101 人(78%)觉得这篇评测有价值
帐号内拥有 110 项产品
33 篇评测
4.2 小时(记录在案的)
Disclaimer: Reviewed using press copy provided by developer

First Impressions:
I had fun with this! simple, but not bare minimum on features. lots of health & food pickups kept me from being immediately eaten by a rat and/or bat tag team.

I like the art style's inoffensive cleaner presentation, and the dynamic-ish room shadows are a nice fancy touch I don't see very often. Music is super duper quiet though, wish it had some hot lute solos.

Gameplay is basic click attack, but there are right click power moves unique to the 4 classes. Will be important to compare how balanced ranged classes are vs sword dudes.

lots of clicking, but it's a pretty cool little game with enough polish to make a nice impression on people familiar with the genre. I like it.

Recommended: Yes doggy.
发布于:2014年3月24日
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108 人中有 81 人(75%)觉得这篇评测有价值
帐号内拥有 1,183 项产品
41 篇评测
2.9 小时(记录在案的)
Now this is what I call a good Coffeebrake Roguelike. It's not complicated, it doesn't demand you to teach dozens of combinations (recipes, spells, dieties of Gods, etc.), it is quite dynamical and fun. You progress really quick. You can find an arsenal in a single chest, or you can travel plenty of rooms with a stick and a lid. I was INVINCIBLE!!! I had like 10 skills learned from looted book, but then... A boss happened. Anyway, the game may need some more feats and content, but for a $3 coffee brake Roguelike it's fun as is. I'd give it 4/5 in it's genre. Thank you for your attention.
发布于:2014年3月25日
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