Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.
用户评测: 特别好评 (252 篇评测)
发行日期: 2014年3月25日


购买 Quest of Dungeons



"A rather interesting randomly generated dugeon crawler with a nifty 16-bit graphic style."

最近更新 查看所有(9)


2.0 Expansion Beta available to test

Hi there everyone.

As I talked a couple weeks ago I was working on getting more content to the game, I'm doing my best to bring this totally free to everyone without charging for extra DLC, but since this actually takes time to make and a lot of time to test the new features I thought you guys might wanna help me out by play-testing the new content.

The beta is only available on Win now (sorry for that) and you can access by switching to the Beta branch (just right-click Ques of Dungeons on Steam -> Properties -> Betas. You can go back to regular when you want.

This is just a small list of improvements, everything not listed is mainly small fixes, improvements.

2.0 (Beta)
-Added whole new Dungeon "Rackan" (new floor sprites and enemies)
-Added Custom game Mode, can choose amount of floors, floors size and difficulty
-Dead heroes can now return from the grave and attack you on a new Game
-Warrior class tweaks (more starting HP and Power)
-Removed “Death” from final Boss
-Added “Bio” skill to final Boss, highly reduces target HP
-New option (Graphics Options) to allow music to keep playing even on background, default is disabled. (should allow for better broadcasts)
-Last difficulty used is now saved for creating new game
-Added keys required for chests to minimap
-Procedural weapons no longer have more than 1 time the same stat
-Steal Ability doesn't steal everything in a slot 100% of the time anymore, now it' a chance of stealing x items from the slot
-Several other tweaks and improvements

-The new content (Extra episode and custom levels) is only available once you finish the main game, it's an "unlock-able"
-Achievements progress is not saved on Beta.

As always I appreciate all the help and keep spreading the work to your friends that Quest of Dungeons is a cool game to have ːspellbookː

You can leave feedback on this thread:

4 条评论 了解更多


Quick-fix patch and talking next update

Hi there.

I recently made a quick patch just to minimize the problem with "Death" spell on the final boss. This is something I hope to solve in a better way in a next patch, but I wanted to minimize the problem now.

-Lowered "Death" status effect probability.
-Increased "Death" effect to 20 turns.

Big update: New Dungeon

I started working some time ago in a new update which is more like an Expansion to the game. It will still take some time but I decided to talk about it so you know it's coming.
It's a whole new dungeon, with different sprite floors and enemies. I also have a couple new ideas I want to introduce but more on that later.

Meanwhile here's a screenshot of a new floor.

5 条评论 了解更多


Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.

That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

  • Procedural dungeons
  • Procedural weapons
  • Boss encounters
  • Quests
  • 3 Difficulty levels
  • Permadeath - Once you die, game over man, game over!
  • Shop - buy and sell items/weapons
  • Leaderboards - compare your Adventure points with the community


Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • DirectX: Version 9.0c
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    • OS: Mac OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    • OS: Ubuntu 12.10+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Additional Notes: Monitor 1024x768 or higher
5 人中有 5 人(100%)觉得这篇评测有价值
8.5 小时(记录在案的)
It's crazy how easy you can say "I'll add this one to my Favourites". I tried lots of this kind of games but this one is special.
I can invest a lot of hours playing it.
It's an RPG, what means a lot for me. With progressive leveling and all kind of regular and/or special items.
I totally recommend it. It's not easy (I don't like the easy ones), just expect a lot of fun and prepare to DIE.
5 人中有 4 人(80%)觉得这篇评测有价值
3.5 小时(记录在案的)
This game is tons of fun with a nice soundtrack. I can definitely recommend this to be picked up whenever it goes on sale. Melee has a bit of a rough learning curve and ranged is leagues easier to play as for sure.
2 人中有 2 人(100%)觉得这篇评测有价值
6.1 小时(记录在案的)
As much as I would love to give a positive review, because it is a fantastic game. Even just the beginning is funny. But the whole game is always about: find one thing or kill that boss.

Speaking of boss... Why so hard? You need to go farm the floor after just to get a few more levels before facing the boss of the prievious floor. Why?

Melee characters are weak as fuuu compared to mage and rogue. Even rogue gets super weak very fast. I managed to get floor 8 with the wizard and died of a boss which was right at the door and managed a single lucky crit. Also, I don't know for the others, I had nearly one million gold before I died, and I never had anythingt good in shop beside once or twice I got a doom key (which are kinda rare) Otherwise, I always got mana potions because the mana regen ridiculously slow.

Monsters in general are relatively easy to beat other than some floors where the difficulty increase very quickly (I think of floor 5 I think with the vampires)

There is too many little things that irks me. It could definenately be better. Like some others said, there are better roguelike games out there. This one is decent but do not expect too much.

It is only fun once you get the twist and to waste time. Nothing else (could be a mobile game, that would be a lot better.)
4 人中有 3 人(75%)觉得这篇评测有价值
10.6 小时(记录在案的)
Simple, elegant, fun.
1 人中有 1 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
This is a very good game, and with the procedural generation, it never gets old or repeats. It is very enjoyable leading monsters into traps. Quests give a bit more meaning, and hidden stashes keep you happy with loot. Traps and monsters will keep you on your toes. It is quite a feat combining turn based strategy with action and adventure. It is no easy task completing this multi-floor dungeon with only one life.
3 人中有 2 人(67%)觉得这篇评测有价值
12.1 小时(记录在案的)
This is a simple old school (style) dungeon crawler. You have one life to beat through 7 levels. Each level is randomly generated and has randomly generated instances. For example: Locked rooms full of chests, boss monsters, and the possibility of quests. There are 4 difficulty levels; Easy, Normal, Hard, and Hell. You play as one of four classes; Warrior, Wizard, Hunter, and Shaman. The bosses are quite challenging, especially at early levels.

Now, while I recommend this game, I would have paid a lot more for a game with more features. I think for the $5, you get a great and fun time killer. It's interesting and intertaining. I think even with multi player, it would have added a lot more to the game.
2 人中有 1 人(50%)觉得这篇评测有价值
2.7 小时(记录在案的)
Not a full blown roguelike, but a lovely timewaster nonetheless. Works great on my netbook.
2 人中有 1 人(50%)觉得这篇评测有价值
2.6 小时(记录在案的)
This game honestly took me about 3-4 deaths to figure out that it was turn-based. Most of the enemies aren't too bad, but bosses are much more difficult. Spamming arrows as an archer only works for a few turns before a boss is already on you, and then you're dead in about 5-6 turns, depending on how many potions you have at your disposal. The pixel graphics are okay, but they could be better. Enemies are pretty standard, including bats, skeletons, and vampires. Nothing special and there are better rogue-likes out there.
2 人中有 1 人(50%)觉得这篇评测有价值
8.8 小时(记录在案的)
Roguelike game that is entertaining enough, except for the final boss battle, where he has an attack that simply has a percent chance you get hit with a spell that will kill you in some number of turns, no way to avoid or remove it. No matter how well you are doing when you get there, your victory is totally based on whether or not you get lucky. Skip this one.
5 人中有 2 人(40%)觉得这篇评测有价值
4.8 小时(记录在案的)
Got killed by a giant worm that looked like it wriggled out of someones ♥♥♥♥♥♥♥♥

10/10 would het eaten again
3 人中有 1 人(33%)觉得这篇评测有价值
0.6 小时(记录在案的)
I really want to like this game, but I simply can not adjust to the control scheme. It is awkward and uncomfortable, as it forces you to use both the mouse and keyboard although it feels like you shouldn't as their functions overlap. Good graphics, fun character choices, decent game really but I cannot get past the controls for some reason, it just never "clicks" and feels unnatural to me. It all boils down to gameplay in the end.
1 人中有 0 人(0%)觉得这篇评测有价值
0.4 小时(记录在案的)
Immediate problems with controls. Clicking anywhere means you run to that location, with no way of stopping it if you misclicked and a boss is coming after your booty.

Keyboard controls aren't very viable for ranged characters, and it's much easier to use the mouse in this case, but you again run into the aforementioned misclicking problem.

Objects like traps can't be clicked on for context menus. Though you can disarm a trap by running over it, it's more of a save roll than an actual attempt to disarm.

Item drops and money are very sketchy. Most of the drops are crap, as is somewhat expected, but then at the same time, you'll get stupid overpowered items more than seems likely. Money drops in 10-40, while items start off in the 2000s range.

All in all, this is the worst roguelike I've ever played. Don't waste your money. There are a handful of better ones on the steam store, most of them for the same price these days.
1.9 小时(记录在案的)
I knew I was going to like this game the second I bought it. The only problem is, I could not get the game to start to save my life. Finally, my friend figured it out.

If you are having issues with the game not starting:
Go to your library
Right click this game
Go into properties
Click the Local Files tab
Click Browse Local Files
When you get into the folder, click the GameDependencies folder and accept those programs.

The game is supposed to do this automatically, but it's no big deal. It has very addicting gameplay, a lot like a game called Pixel Dungeon that I play on my phone, and the sense of humor in this game is amusing. I walked into a room, a mimic chest popped up, screamed "YOLO" and then chased me out of the room. If you're looking for a rouge-like game, and you have 5$ to spare (or less if it's on sale), then I definitely recommend this game.
9 人中有 9 人(100%)觉得这篇评测有价值
3.1 小时(记录在案的)
1 人中有 1 人(100%)觉得这篇评测有价值
6.3 小时(记录在案的)
10 人中有 10 人(100%)觉得这篇评测有价值
9.3 小时(记录在案的)
Quest of Dungeons is an incredibly fun game, that is very addicting, and more than worth the price.

Following suit of classic dungeon-crawler games, Quest of Dungeons provides humorus lore, randomly generated dungeons with plenty of rewards, a simple-- yet effective, currency system, a multitude of themes and matching monsters, and one of the best game soundtracks I have in my steam collection.
With it's perma-death system, many gamers would be cautious to pick up this title, but upon playing it I can assure you that it only adds to the thrill of the game. When you get stuck between a boss and its minions, and are lacking a health potion or two-- it requires ciritical stratigizing to heal up and return the damage without dying, and will hold you on the edge of your seat trying to figure out the best way to go about a quest.
Speaking of quests, they are the one thing that I find lacking-- somewhat ironically, in Quest of Dungeons. The lore behind this game is very humorous, and I find myself laughing at the premise of the title-- which essentially is to kill an evil sorcerer/tyrant/thing, to restore the good in the land. The storyline is vague, and very satrical at it's own expense. However, in-game quests lack any real reason behind them-- ironic or otherwise-- and while they do provide an exceptional amount of gold and XP, I find them somewhat boring to complete.

In the end, I found Quest of Dungeons to be an excellent title that I would reccomend to anyone who doesn't mind restarting their game and thinking critically.
9/10 overall score.
7 人中有 7 人(100%)觉得这篇评测有价值
14.3 小时(记录在案的)
This game is a rogue-like dungeon-crawler.

Firstly, you have to choose between four different classes (Warrior, Wizard, Assassin, Shaman) and four difficulties (Easy, Normal, Hard, Hell).

Then the game starts, and you have to go through 7 floors killing monsters in order to get xp, money and items.

You will encounter bosses that are quite challenging to kill. Do not hesitate to escape, by closing the door that you opened a few seconds ago for instance, if you think that you will have a hard time killing a scary boss !

You will trigger quests (between 0-3 at each floor) that require to either kill a boss or find an item. You'll be rewarded with both money and xp. I think that you should clean an entire floor before triggering a quest (at least in Hard /Hell difficulties). The point I want to make is that if this is a boss quest, you might be in trouble if you have to fight a boss that you've just spawned plus some regular monsters.

Cleaning an entire floor will bring you everything you need : xp, money and items. You should get the best stuff you can and some potions before fighting the final boss. Regarding this final boss, I do not want to spoil people, but there is one thing I want to say : how is it possible to give him the ability to kill us with one skill and one shot ? If the skill "Death" hits you, you will die 10 turns later, no matter what you do ... You have to hope that it will fail :s

Regarding the achievements, there are quite easy to unlock, except maybe for the one that needs you to beat the game in Hell mode. I might make a guide to give you some hints.

To put it in a nutshell, I think this game is quite good, especially for its price (5€ at the moment). I hope that there will be some updates in order to add more contents (more floors, maybe a "survival" mode with infinite floors ? ...). If you like this kind of game, do not hesitate, buy it !
8 人中有 7 人(88%)觉得这篇评测有价值
5.6 小时(记录在案的)
Hard and addictive, I'd like to play as Shaman, but warrior is pretty amazing too! Funny game, but don't play it when you are stressed, because if you die... haha
8 人中有 7 人(88%)觉得这篇评测有价值
2.2 小时(记录在案的)

Quest of dungeons is a rouglelike game through and through.
With the traditional roguelike movement and turn based combat, to its retro style 16bit graphics. It's a game that does exactly what you would expect sends you off on a series of quests in randomly generated dungeons.

If you enjoy retro style games and roguelike dungeon crawlers than this is well worth a look
4 人中有 4 人(100%)觉得这篇评测有价值
13.5 小时(记录在案的)
This game and I have a love hate relationship. I love it because its just like those good old games, but then you realize you only have one life and you get so far and die and then you just hate the game. Only to come back to it half an hour later. It is almost addicting that you just HAVE to beat it no matter how many times you need to restart. This game is amazing in such a simple way!