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Hero Siege is one of the most loved indie hack n slash games with roguelike elements! Join the fun now!! In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below...
發售日: 2013 年 12 月 18 日
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Pretty huge patch coming out, be patient please

09 月 21 日


So yeah, there are some nasty crashes in multiplayer that prevent playing and there are flaws in the money system and balance but please be patient while we are fixing these :)

There will be a long patch note coming next week.

hold on!!

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Database wipe before MP release

09 月 17 日


Before we will release multiplayer to the public, we will be wiping the databases clean. This is because the MP and our login system are in beta-testing phase at the moment and there have been several fails during the time.

Don't take it personal, take it as a clean start for everyone. We will add multiplayer achievements, ranking etc. these things require us to wipe the saves.

There is also a problem with the login system which currently is case sensitive, and needs to be re-rolled to non-case sensitive because there are multiple similar login names existing at the moment. Because of this, we will be also deleting all accounts that were created to Panic.net

I hope you guys understand.

There is still no ETA, but we are moving close so i thought this would be a good time to let you know so you won't be surprized by this.

- paNicci

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“"Fun and addictive gameplay, great graphics and sound"”
95/100 – Cub Like Foot

100/100 – Game Maker Blog

“"Hack'N'Slash at its best!!"”
87/100 – IGN


Hero Siege is one of the most loved indie hack n slash games with roguelike elements! Join the fun now!!

In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below... The Act was fortold in the Ancient Book of Revelations and that Satan would raise from Hell to rule the earth... Someone needs to stop him or else the mankind will soon face extinction!

- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 130 unique crafted items that are either passive, usable or orbiting.
- Over 70 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 150 Achievements to unlock!
- Customize your character with over 60 different hats!
- 5 Acts to play through! (Requires DLC for the 5th)
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 8 playable classes! (Samurai requires DLC)
- 4 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!

- Online Multiplayer up to 4 players!

Supports GamePads such as Xbox360 or PS3 controllers.

Take Screenshots by pressing F12

系統需求 (PC)

    • OS: Windows 7 or Windows 8
    • Processor: 1.8 GHZ
    • Memory: 1 GB RAM
    • Graphics: 128 mb
    • Hard Drive: 40 MB available space
    • Additional Notes: Might or might not work on 32-bit OS

系統需求 (MAC)

    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Intel Mac 1.8 GHz
    • Memory: 1 GB RAM
1 人之中有 1 人(100%)認為這篇評論有參考價值
7.4 記錄時數
張貼於:05 月 24 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
4.1 記錄時數

張貼於:07 月 15 日
3 人之中有 2 人(67%)認為這篇評論有參考價值
1.2 記錄時數
啊 很让人沉迷的游戏,一直刷刷刷就忘记了时间。。期待联机的开发~
張貼於:05 月 15 日
1 人之中有 0 人(0%)認為這篇評論有參考價值
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張貼於:05 月 31 日
17 人之中有 17 人(100%)認為這篇評論有參考價值
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Hero Siege is like Diablo stripped to its core, with some The Binding of Isaac-like rogue elements added as spices. It's a top-down action hack 'n slash with 16-bit graphics, played as one of seven characters. During one's walk around the arena, there's gold and (some) loot to be picked up, there are (many) monsters to be slain, and every six levels, a boss (some amazingly easy, some excruciatingly difficult) awaits you. Levels and enemies are random-generated from a relatively large numer of possibilities, which guarentees a lot of differentiation. There a - very Diablo-like.. - several chapters, each chapter having 30 (!!) levels. So far, so good: the idea is sound, the graphics are fun, and the gameplay - if using an Xbox 360-like controller - has something very addictive to it.

But Hero Siege also has its share of problems. The rpr-light-like leveling system, with stats- and skill-points to be distributed as one levels up, is fairly unbalanced. Stats go only up by fractions of percentages - making it fairly useless to upgrade them, except maybe from level 50 or so. Action skills are sometimes VERY powerful after a time, which will be necessary - but some are really over-the-top. Opposed to this, the amount of damage one can get while playing, is completely unpredictable. This is by itself a good thing, but some bullet-firing skulls deal such an amount of damage, that during the first six levels at least, one can die in an instant, without even knowing what hit you. The graphics tend to hide these skulls sometimes, and that makes it really frustrating. Though I have to, once at a certain level (certainly from 31 upwards), these devils can be survived better. Power-ups, dropped by the bosses, are really essential to survive for a longer time - but since they drop randomly as well, some games are fun because of the great assets they give, others are really disappointing.

The good thing is that the developers are still finetuning things, and taking comments from the community into consideration, as far as I can see. That's why I give this game a thumbs-up, even if I've cried out sometimes in frustration when my poor newly-made marksman got out of the blue hit once more by a deadly bullet.
What should really be implemented is a better save system: relics (power-ups) tend to get lost once I quit the game, and saving is actually only possible every act (30 levels).

Overall: 6,5/10
This game has potential, is strangely addictive (although the 152 (!!!) Steam achievements seem like impossible to get), but still has serious flaws. Luckily, the developers are still finetuning and working on it.
張貼於:09 月 15 日
30 人之中有 28 人(93%)認為這篇評論有參考價值
14.5 記錄時數
古早風味ARPG操作感 怪是1波1波出場的 中間有休息時間給你點升級或是開商店買道具

可以隔障礙物造成傷害 玩家斜向移動會比怪移動還快
更新後 目前陷阱大幅弱化 不再是多段傷害 幾乎可以無視了 不過玩家踩到還是非常痛

雖然不是個複雜的遊戲 可是中毒性頗高
想玩個殺時間的小小無雙遊戲的話 滿推薦的
張貼於:02 月 19 日