Hero Siege is one of the most loved indie hack n slash games with roguelike elements! Join the fun now!! In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below...
Nutzerreviews: Sehr positiv (3,049 Reviews)
Veröffentlichung: 18. Dez. 2013

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"great hack n slash game. nice graphics and sound. dont waste your time and play this game!"
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Kürzliche Updates Alle anzeigen (101)

4. März

Our server was hacked and saves were manipulated

Last night our server was attacked by the same guy, again. He changed your character names and levels etc and seems he really wants trouble for him self.

We will also be loading backups for the saves so everything should be like it was a week ago etc. I'm really sorry about this and we are going to try and improve our server's defenses as much as we can so something like this wont happen again.

Hopefully I can dig his personal information out and get him thrown into jail or something as what he did is pretty much illegal. And as it's constant there are more charges on top of that.

20 Kommentare Weiterlesen

2. März

Server down due to DDoS

So a few days back I banned this guy from the forums permanently after he broke my warning and kept on going on with his flamer attitude, this is the first ban in the history of these forums and trust me it's something I will only give to very special people.

Anyway after the ban this guy decided to DDoS our servers destroying all connection in our server guy's home which is going to be fixed asap. He also hacked into my e-mail and flooded it full of junk and tried to get access to various places.

Anyway the situation is now under control and everything should be running fine soon enough, we have filed a report for criminal act on this guy.

Have an awesome day all of you!

28 Kommentare Weiterlesen

Reviews

“Fun and addictive gameplay, great graphics and sound”
95/100 – Cub Like Foot

“THE HERO SIEGE EXPERIENCE IS AN IMPRESSIVE ONE.”
100/100 – Game Maker Blog

“Hack'N'Slash at its best!!”
87/100 – IGN

Über dieses Spiel


Hero Siege is one of the most loved indie hack n slash games with roguelike elements! Join the fun now!!



In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below... The Act was fortold in the Ancient Book of Revelations and that Satan would raise from Hell to rule the earth... Someone needs to stop him or else the mankind will soon face extinction!


- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 130 unique crafted items that are either passive, usable or orbiting.
- Over 70 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 30 Achievements to unlock!
- Customize your character with over 60 different hats!
- 5 Acts to play through! (Requires DLC for the 5th)
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 8 playable classes! (Samurai requires DLC)
- 4 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!

Systemvoraussetzungen

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 or Windows 8
    • Processor: DualCore 1.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Hard Drive: 100 MB available space
    • Additional Notes: Older Windows versions like XP might not work.
    Recommended:
    • OS: Windows 7 or Windows 8
    • Processor: QuadCore 2.4 GHZ
    • Memory: 6 MB RAM
    • Graphics: 1 GB
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Intel Mac 1.8 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Hard Drive: 100 MB available space
    Recommended:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Any QuadCore processor
    • Memory: 6 MB RAM
    • Graphics: 1 GB
Hilfreiche Kundenreviews
6 von 7 Personen (86%) fanden dieses Review hilfreich
78.1 Std. insgesamt
Verfasst: 1. Januar
Ob Steuerung per Pad oder Keyboard ist egal. Die einfache Grafik und das durchdate Gamplay sammt diesen genialen Retrocharm macht dieses Spiel echt hammer!!!! Einziges Manko: Schwerer Einstieg.

Für das Geld einfach geil!!!!
War dieses Review hilfreich? Ja Nein Lustig
7 von 9 Personen (78%) fanden dieses Review hilfreich
4.1 Std. insgesamt
Verfasst: 26. November 2014
In diesen ca 100 MB liegt mehr Spielspaß und Spieltiefe, als in so manchem Vollpreisspiel.
Ich liebe es einfach mal für 30 Minuten in der Welt von Hero Siege zu versinken und einfache alles umzuhauen was sich bewegt. Das sammeln der Gegenstände und das doch einfache Levelsystem, geben einem das Gefühl, dass man immer besser und stärker wird und egal welches Vieh auch um die nächste Ecke biegt, dass schaffe ich auch noch.
Und schwupps....sind 3 Stunden um.....

Also liebe Gamer und Gamerinnen, gebt dem Spiele eine Chance, so gut werde Ihr nicht so schnell wieder unterhalten.

MFG Sword
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4 von 5 Personen (80%) fanden dieses Review hilfreich
14.3 Std. insgesamt
Verfasst: 29. Dezember 2014
Wer für kleines Geld ein tolles Spiel erleben will, ist hier genau richtig.
Das Spiel zum jetzigen Zeitpunkt noch seine schwächen, diverse Fehler wie z.B. nicht funktionierende Relikte oder abstürze, trotzdem hat es ein gewissen Suchtfaktor. Besonders im Multiplayer rockt das Game.

Was ich schade finde.... das hier noch am Balancing gearbeitet werden muss, so gibt es teilweise super krasse Dmg Spitzen und man wundert sich immer wieder warum man hops gegangen ist und dann sind die Wellen/Gegner teilweise totall easy, vorallem im Multiplayer Modus würde ich mir wünschen, das Monsteranzahl-, schaden- und HP mit der Gruppengröße besser skalieren.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
5.3 Std. insgesamt
Verfasst: 27. Dezember 2014
Eindeutige Kaufempfehlung ! Dieses Spiel macht süchtig :D
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4 von 6 Personen (67%) fanden dieses Review hilfreich
26.7 Std. insgesamt
Verfasst: 7. Januar
Ganz wie es Khardor üblichereise macht:
Da kommt mal wieder ein Review für ein ungewöhnliches Spiel - Hero Siege!

Dieses Action Hack'n'Slay RPG, rogue-like, was auch immer hat mich wirklich gefesselt.
Ok, erst mal Akt für Akt durchprügeln... doch das ist nicht einfach. Wirklich nicht.
Zunächst fand ich den Spielfluss etwas ungelenk, etwas komisch... doch sobald man mal eine
Charakterklasse zu seinem Spielstil gefunden hat, und ein paar Charakterstufen aufgestiegen ist,
wird das Ganze schnell besser, übersichtlicher, und spielbarer. Doch die ultimative Herausforderung bleibt:
Stirbt man... muss man von vorne anfangen, bzw zumindest dort, wo man die Unlocks geschafft hat.
Aber man kennt das ja aus diversen anderen Spielen.

Und plötzlich ertappt man sich dabei, dass man nochmal... nochmal... und nochmal... und schon wieder spielt.
So langsam lassen sich die Wellen von Monster leichter abschlagen, und wenn man dann denkt: "Ja! Jetzt bin ich durch!", variieren die Monster mit Spezialfertigkeiten und fiesen Kräften.

Zunächst sieht es so aus, als hänge man im ersten Akt fest und sehe kaum etwas Neues. Doch dann erscheint eine Krypta, oder ein Dungeon, verschiedene extra Gebäude, die man zwischen den Angriffswellen betreten kann.

Zwar hat das Spiel einen doch ziemlich gleichbleibenden Spielverlauf, doch das Spiel wartet mit schönen Überraschungen im Detail auf, sowohl im Bereich der Akte, als auch in der Variation der Monster, seltenen Artefakten und den Unlocks.

Irgendwie macht das süchtig nach mehr.
Und wer schon mal alles durch hat, dem bietet das Spiel mit Hardcore-Modus und weiteren Schwierigkeitsgraden neue Herausforderungen.
Ich kann es nur empfehlen.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
14.0 Std. insgesamt
Verfasst: 7. Januar
Funny Game for waiting in long queues
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302 von 363 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
9.2 Std. insgesamt
Verfasst: 6. Oktober 2014
-
Click for Gameplay Trailer - Review
-
I Like:
+ random generated levels, dungeons, items etc.
+ 8 characters
+ over 120 items
+ over 70 different enemys + elite versions
+ coop mode
+ hardcore mode
+ nice 16-bit setting
+ good control
+ gamepad support
+ low hardware requirement

dont Like:
- cant shoot diagonal
- sometimes confusing (many shots and enemys)

In Hero Siege there is no deep, meaningful story.
Hero Siege takes your average dungeon crawler RPG, sets it up to have monsters attack in waves.
adds randomly generated dungeons and large arenas full of traps and treasures that shift around each wave.
You have potions with random effects, weapons with unique properties to augment your normal attacks, and sometimes statues appear that can alter your base stats.

Hero Siege is a kind of twin stick arena shooter were you can pick from 1 of 7 character classes each with 4 different special attacks based on that class.
Each level is randomly. the enemies will come from the same place.
However there are 4 acts each with a few levels. Each level has 5 waves before the boss spawns.
There are potions that you can get that will randomly change your stats. Do you risk it possibly lowering your speed or attack or increase it?
The characters are a nice, you've got pyromaniac, necromancer, viking, pirate, marksmen, nomad and Samurai.
The pirate can get allot more gold or summon minnions with the necromancer. Each character feels unique.
After a level up you get 2 points into either Damage, Attack Speed, Defense or Health.
Monster tactics tend to be limited to rushing at you head on while occasionally firing off an odd projectile or spell. For the most part, holding down the fire key in one direction . this is all the strategy you’ll need in order to kill the enemy.
Diablo 2 with a infusion of roguelike elements.

great hack n slash game. nice graphics and sound. dont waste your time and play this game!


Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
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128 von 160 Personen (80%) fanden dieses Review hilfreich
16.7 Std. insgesamt
Verfasst: 15. September 2014
Hero Siege is like Diablo stripped to its core, with some The Binding of Isaac-like rogue elements added as spices. It's a top-down action hack 'n slash with 16-bit graphics, to be played as one of seven distinct characters, each with their own abilities and skills. During one's walk around the arena, there's gold and (some) loot to be picked up, there are (many) monsters to be slain, and every six levels, a boss (some amazingly easy, some excruciatingly difficult) awaits you. Levels and enemies are random-generated from a relatively large numer of possibilities, which guarentees a lot of differentiation. There are - very Diablo-like.. - several chapters, each chapter having 30 (!!) levels. So far, so good: the idea is sound, the graphics are fun although a bit blurred, and the gameplay - if using an Xbox 360-like controller - is as fluid as one could hope for.

But Hero Siege also has its share of problems. The "rpg-light"-like leveling system, with stats- and skill-points to be distributed as one levels up, is way too unbalanced. Stats go only up by fractions of percentages, making it fairly useless to upgrade them, except maybe from level 50 or so on. Action skills are sometimes VERY powerful after a time, which will be necessary - but some are really over-the-top. Opposed to this, the amount of damage one can get while playing, is completely unpredictable. This is by itself a good thing, but some bullet-firing skulls deal such an amount of damage, that during the first six levels at least, you can die in an instant without even knowing what hit you. The graphics tend to hide these skulls sometimes, and that makes it really frustrating. It's not funny to get killed out-of-the-blue without even having a hint of what hit you. Though I have to admit, once at a certain level (certainly from 31 upwards), these devils can be survived better. Power-ups, dropped by the bosses, are really essential to survive for a longer time - but since they drop randomly as well, some games are fun because of the great assets they give, others are really disappointing since you didn't get anything worthwhile for a long time.

The good thing is that the developers are still finetuning things, and taking comments from the community into consideration, as far as I can see. That's why I give this game a thumbs-up, even if I've cried out sometimes in frustration when my poor newly-made marksman got out of the blue hit once more by a deadly bullet. What should really be implemented is a better save system: relics (power-ups) tend to get lost once I quit the game, and saving is actually only possible every act (30 levels).
This game has potential, is strangely addictive (although the 152 (!!!) Steam achievements seem like impossible to get), but still has serious flaws. Luckily, the developers are still finetuning and working on it.

Overall score: 6,5/10
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115 von 144 Personen (80%) fanden dieses Review hilfreich
6.9 Std. insgesamt
Verfasst: 19. Februar
Was excited to get this one in a humble bundle, however, was not aware that it was basically paid freemium. Want to play multiplayer online? You have to buy a separate DLC for that. Want to play Hero Siege in Siedgemode? That's a different DLC. A game should have a set price and should be fully featured. I understand DLC for expanding content, but not for locking out basic features of the game.
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69 von 93 Personen (74%) fanden dieses Review hilfreich
18.0 Std. insgesamt
Verfasst: 3. November 2014
I'd give this game a 9/10:

Overall this game is really fun to play. It's not too easy and has a frustration factor, but the gameplay is good enough to keep you entertained.


You pick your hero and run around the arena killing monsters, which come in 6 waves per stage, the 6th one being a big boss. Some monsters have certain enhancements or special abilities and there are champion versions.

If you keep going you will find relics granting you special abilities to help you out as well as keys that open chests where you get gold to buy stuff or potions or crystals which can be used to unlock stuff.

Sometimes, bigger versions of monsters will drop a bomb or a circling laser thing or a bomb after they die to finish you off when you least expect it. That's annoying sometimes.

You have to avoid certain traps (or use them to your advantage against monsters), for example spike traps or arrow turrets. Sometimes they can be hidden behind a tree or something, so you have to be aware of your surroundings.

There are multiple classes, from swordfighters to rangers to magic types.
You level up by killing monsters and upgrade your skills and your stats (Attack, attack speed, defense, health).

The controls are good with a 360 controller, you can move in any direction while attacking in any other direction you want (only 90° angles though). I have not tried keyboard controls.

There are multiple difficulties and areas, but you have to unlock them first.

Most of the passive skills seem a bit useless at first, it takes quite a few skill points for them to be really useful, while the active skills seem a lot more viable.

For online multiplayer you have to register with some service, but theres also local multiplayer for 2 players, haven't tried that yet, however.

The game crashed twice on me so far, but I was able to pick up where I left off when restarting the game.
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33 von 43 Personen (77%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
15.4 Std. insgesamt
Verfasst: 9. Januar
"Okay, let's play this game for 20 minutes, it will get boring after that"

*Gets hooked and plays it for 13 hours straight*
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40 von 58 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
95.8 Std. insgesamt
Verfasst: 12. September 2014
Prior to the new update I enjoyed playing the game. The most recent update has removed the shop (which was accessible during gameplay) and made randomly spawning shops, increasing the element of luck required to play the game. As seen in the discussion section, a substantial portion of the fanbase is upset; developers have responded that they will not reinstate the shop and that it was bad that way.

The most basic statement that could capture the essence of this game is as follows:
A mediocre diablo clone with The Binding of Isaac controls.
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37 von 56 Personen (66%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
1.1 Std. insgesamt
Verfasst: 26. Dezember 2014
This should be titled: The Grinding of a Risk of Hammerwatch.
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26 von 37 Personen (70%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.5 Std. insgesamt
Verfasst: 1. Januar
If The Butcher from Diablo ♥♥♥♥ed the Mom from Binding of Isaac, Hero Siege would be the ♥♥♥♥♥♥♥ spawn.
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21 von 29 Personen (72%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
13.8 Std. insgesamt
Verfasst: 12. November 2014
I bought this when there were just a few classes, no runes, and the game looked hella old. Now, there are a few more classes, the game looks INCREDIBLE, and it's all a very solid experience. Each class is unique , making you adapt a new style of play for each and every one. The enemies are challanging , but not too challanging. The dungeons can be randomly be impossible to beat depending on your class, but that's no biggie. They are CONSTANTLY updating the game and making it better . I play this occasionaly , and nearly every time I log on there is something new or it looks just a little bit better. I highly recommend getting this. It's a nice game to kill some time (while waiting for queues in WoW) , or it can become challanging and intense if you choose to push forward to later levels.

8/10 , solid.
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16 von 20 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.9 Std. insgesamt
Verfasst: 27. Dezember 2014
Brutally difficult dual-stick shooting done addictively right!

Two things first:
1) This is a singleplayer review. If you're curious about multiplayer, read another review.
2) I didn't really care for Binding of Isaac, was moderately engaged by Hammerwatch, but mostly don't dabble in dual-stick shooters. What attracts me to this game is how it demands players to strive to a high level of skill while still maintaining the unforgiving difficulty that characterizes classic roguelikes. You're gonna die a lot and it's gonna suck, but the juice is worth the squeeze.
3) If you're ♥♥♥♥♥ing about not being able to shoot diagonally, I recommend you play a SNES game or two and suck it up, big boy.

PROS

- Wide variety of monsters and bosses, with nice touches of randomized customizations
- Surprisingly large selection of fully developed character classes
- One metric @#$%-ton of chievies (yeah, c'mon, nobody's going to play 150 hours)
- Sweet procedurally generated level designs with a delicious crunchy pixel-art style
- Loads of relics, potions, and blessings, with a well-integrated dungeon shop

CONS / Devs, please take note:

- Bosses are pretty uneven. Sometimes you'll get hulking brutes you can easily down, sometimes you'll get one-shotted instantly. Would be nice if they were a bit easier, but maybe it gets a bit more reasonable after leveling up a bit.
- PLEASE PUT IN A MINIMAP. I absolutely @#$%ing hate being chased around the map by the last monster of a wave just because I want to find that statue or dungeon that spawned. It's not a huge fix, won't break the game, and trust me, a lot of people will really appreciate it.


~~ Note for Roguelike Aficionados ~~
Stats and skills carry over after death (except temporary boosts, of which there are many varieties). I know what you're thinking, "Son, I am disappoint! I raised you to be a godlike 1337 rogue hardcore permadeath maximum difficulty pro, not some respawning filthy casul!" That's what I thought too, at first. Then after my 50th death without even getting to the second stage (and with a fair bit of skill, mind you!), I realized that I needed those XP levels to just... stick with me. You can probably guess that it does turn into a bit of a grind at that point, but that's where the game's charm kicks in.

Each character class has 4 unique abilities to learn and over twice as many passive skills. I tried the Viking and the Pirate, but ended up playing as a Pyromancer who I named "Solitary Eye". There is something distinctly gratifying about kiting around a bunch of high level monsters who could kill you in 3 or 4 hits and then igniting the ground around you in an enormous inferno while you spray jets of fire from your fingers at the largest beasts and summon meteors to crash down all around from the heavens... and they all die at once. You get XP, wade around in some blood, maybe grab a health orb if you're lucky (you won't need 'em though, you dangerous kiting expert, you), and pray for some of the more powerful basterds to drop keys.

Keys: keys are what you want. But be warned, having a bunch of keys and then finding no loot caves or chests to open, then getting merked by a stray lightning bolt you weren't paying attention to... that's gonna tick you off. A lot. Especially when you find 3 chests in your next play through and no keys. The loot dungeons, puzzle (and insanely dangerous) dungeons, and crypts filled with coins or crazy bosses... mayne, they're just really sexily implemented.

If you DO play the game in hardcore mode, you're probably Steven Hawking. Get a life.


~~ Opinionated Stance ~~
I waited until this game was on sale to buy it because I am below the poverty line. If I were more financially privileged, I would buy this at full price with no hesitation. I don't know much about the devs other than that this is a port that used to be based on a cash shop, but if they manage to smooth out the remnants of cash shop grind features, I would happily buy the DLC as well.

8.5 / 10
for fans of
- Hammerwatch
- frustrating roguelikes
- dual-stick fantasy

A+ would fight giant rat with speech impediment again
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78 von 133 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
36.3 Std. insgesamt
Verfasst: 14. Oktober 2014
This game is a lot of fun but the bugs are the worst kinds.

Diffculties don't unlock correctly, wasting hours of playtime.
Save ruining game crashes, again wasting hours of playtime.
Classes that have broken talents, making them 100% unplayable.
Even after a scaling and damage re-tweek there are still some extremely unbalanced bosses and attacks, leading to rare but super frustrating deaths that you could not avoid.

All of these things have happened to me multiple times.

The Devs are working on patches but honestly each new patch introduces more problems than the last or just fails to fix what it set out to fix!

Unless you are ready for a frustrating (in a good way) game with frustrating (in a horrible unacceptable way) bugs, stay away.
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22 von 32 Personen (69%) fanden dieses Review hilfreich
18.9 Std. insgesamt
Verfasst: 12. November 2014
Hero Siege is a game heavily inspired by Diablo and others. You play as one of many classes and beat waves after waves of Enemies until you finish the game. There are relics which increase some of your powers, various temporary items which are lost upon death which give stats or skills, statues that increase your stats permanently and potions with temporary buffs/debuffs. The game tends to be fun, however it takes time to get used to controls and the chaos going on. It depends a lot on luck and lucky generation of items, or else you're going to die for sure and restart all over again. Once you get a hang of it, it becomes fun but a bit boring as you're so strong it's no longer a challenge. Be wary after finishing a game on one difficulty you restart with no items on the next diff.

>I'd give it a 8.5/10
>Pros: Fun, lots of randomization, lots of items, good if you're a fan of rogue-likes and Diablo clones, graphics are neat. I previously stated bugs and imbalances as negative sides, however most of them are now fixed and they keep being fixed as reports come in.
>Cons: Campaign acts which will come out in the future are all PAID DLC, also dislike the concept of not only having a DLC but an even more expensive "Collector's Edition". (DLC with acts and rest of the game should be free, collector's edition should be the purchase to support the developer rather than having it all paid for)
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12 von 14 Personen (86%) fanden dieses Review hilfreich
9.7 Std. insgesamt
Verfasst: 29. Dezember 2014
I hadn't heard or seen anything of this game. And then it was on sale and a couple friends of mine got it. It was quite cheap, looked interesting and so I gave it a try.

And what can I say? I've since gifted it to my brother and played three hours straight in multiplayer with him (you'll need to get the DLC to have access to the MP alpha). I absolutely love this game!
It is easy to get into but almost impossible to master. I still honestly don't know how one should ever be able to get the hardcore achievements as I see ourselves dying so damn often.

This game is basically Diablo in 2D. And it's absolutely not at the same time!
I tried all classes and they all play quite differently. They can be divided into melee (can take quite a punch) and ranged classes (glass cannon). But that's just the basic (in terms of how far does your "attack" reach). Further more every class has something making it unique like summoning minions of dead corpses with the necromancer or doing more damage on your next attack when having walked a bit since the last one with the nomad etc..
Each act is composed of several "stages" of the same setting (like the first act being the forest in different taints, then the castle garden and then the castle). The second one is a snow theme (we just finished the first act, so not much more I can tell about the rest).
So you fight waves of enemies in these "arenas". Sometimes (I think when you call the next wave early but I
m not sure) there are "drops" like crypts, dungeons, vendors and so on. These make for a nice change of scenery and gameplay (as they are more riddle focused than slaying monsters).

All in all I am very excited what's there to come in further DLCs. This seems like the first game I really want to have all DLCs of because they add something new to the game and not just gimmicks.
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12 von 14 Personen (86%) fanden dieses Review hilfreich
3.6 Std. insgesamt
Verfasst: 30. November 2014
I find it really hard to recommend this game. I'm completely on the fence about it. I'm having fun playing it but there's just too many things wrong with it. It gets constantly updated and it seems every time there's a serious flaw someone writes it off as "I'm sure the devs will fix it eventually!". What people don't seem to realise is that this game isn't early access. This is a complete game. So any flaws in its design are absolutely relevant.

My biggest gripe is with this game's difficulty. I'm all about hard games. I've clocked in hundreds of hours in Dark Souls 1 and 2 and have played my fair share of roguelikes. I'm a huge fan of the genre. But the difference is when you die its your fault. You get right back up and learn from your mistakes. This game, however, throws that out the window. It's difficult for the wrong reasons. I chose a marksman and granted I know they're a bit squishy but dear god half of what hits me just outright kills me. A lot of the creatures deal a pretty decent amount of damage and they drop health orbs when they die. That is until there's a boss or some kind of special monster. Every single boss I fight outright kills me in a single hit. Every. Single. Boss. Even the very first one. The difference in difficulty between the first and third boss I fought was nonexistant. They're completely random so hope to god you're fighting a melee boss because if he's ranged or has an AOE of any type at all then you may as well just jump off a cliff and save yourself the trouble. The problem with this is my marksman is level 20 and I'm still in the first act and STILL GETTING KILLED IN ONE HIT! Now I have played the melee classes a bit and they're not much less squishy. I find myself dying just as much. The first few levels of your character you may as well be throwing tissue paper at the enemies because you're not gonna do jack. Your best bet is to just lead the enemies to traps until your leveled up enough to get the one or two important skills that'll win you the game. Just don't get hit! By anything! Ever! Also every point you put into defense only raises damage reduction by .2%. So unless you invest a ridiculous amount of points into it, it's not going to help you at all. Skill points add a very negligible benefit to your character.

The online multiplayer is absolute garbage at this point. Online multiplayer is in its alpha stage and you can definitely see it when you play. Joining games is a hit and miss. 90% of the time I join one the game just freezes for 2 minutes and just takes me back to the main lobby. That and sometimes the lobby says certain games have a negative amount of players in them (-1/4) or completely lie about the ping. All this I can understand. It's hard to just add in online multiplayer. It's a huge thing. The only reason I'm mentioning it is because you guys deserve to know its current state. My only real concerns about it are two-fold. Multiplayer is ESSENTIAL to beating this game and YOU HAVE TO BUY DLC JUST TO PLAY ONLINE! That's right. You have to purchase a $3 or $5 dlc just to play this game's god-awful online multiplayer. I'm thankful I bought this when it was on sale because I feel horrible for the people that actually paid full price for this mess. This sort of business strategy just infuriates me.

I actually like this game's graphics and sound design. The music is fitting, the pixel-art is decent and stylized pretty well and the sound effects are great which is a lot more important than people might imagine. In a game where you're fighting huge waves of enemies it's imperative that you make it feel good to kill things. Enemies explode in a satisfying pile of gore and it sounds great! However.. this game has some of the worst voice acting I have ever heard. The writing is god-awful and it sounds like the same guy did the voices for everyone. This game does not need voice acting. There's no story. Dialogue is completely useless. Voice acting is one of those things that you either get right or just not have at all and I think this game would actually do far better if the characters just grunted or screamed rather than have full lines of dialogue.

All in all, will you enjoy this game? Probably. It is a lot of fun. I've been craving a diablo-like multiplayer arena game for a long time and this one fulfills that desire. It's hard to find good things about it with all that's wrong with it though but something keeps bringing me back. Maybe you'll enjoy this type of game. If you can put up with the awkward difficulty then I'd say you'll probably like it too.
War dieses Review hilfreich? Ja Nein Lustig