WARNING: Highly addictive content! < Community requested mandatory warning! Join the growing Hero Siege multiplayer community! Gather your group and start clearing acts for Legendary loot! Then test your abilities in Siege Mode and rank your self in the Ladder!
Nutzerreviews: Sehr positiv (3,630 Reviews)
Veröffentlichung: 29. Jan. 2014

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"Gauntlet meets Diablo in the conflagration that is Hero Siege. Level a hero and fight your way through monstrous hordes while leveling and bagging gold."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (130)

19. Mai

EXP Rate fixed, update the game

Had to do a small hot patch to fix a few things.

15 Kommentare Weiterlesen

19. Mai

The Town Portal Update 1.3.1.8

The Town Portal is here!

Read notes here:

2 Kommentare Weiterlesen

Reviews

“Fun and addictive gameplay, great graphics and sound”
95/100 – Cub Like Foot

“THE HERO SIEGE EXPERIENCE IS AN IMPRESSIVE ONE.”
100/100 – Game Maker Blog

“Hack'N'Slash at its best!!”
87/100 – IGN

Über dieses Spiel


WARNING: Highly addictive content! < Community requested mandatory warning!

Join the growing Hero Siege multiplayer community! Gather your group and start clearing acts for Legendary loot! Then test your abilities in Siege Mode and rank your self in the Ladder! Hero Siege is a diablo 2 inspired Hack N Slash game with roguelike elements!



In the depths of Tarethiel a group of monks united the four pieces of the brimstone talisman, waking up the slendering demons below... The Act was fortold in the Ancient Book of Revelations and that Satan would raise from Hell to rule the earth... Someone needs to stop him or else the mankind will soon face extinction!


- ONLINE MULTIPLAYER with up to 4 players!
- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 170 unique crafted items that are either passive, usable or orbiting.
- Over 80 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 30 Achievements to unlock!
- Customize your character with over 60 different hats!
- 4 Acts to play through! Extra acts come with Expansion sets!
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 7 playable classes! Extra classes come with Expansion sets!
- 4 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!
- Loot system with: normal, superior, rare and legendary loot!

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Windows 8
    • Processor: DualCore 1.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Hard Drive: 100 MB available space
    • Additional Notes: Older Windows versions like XP might not work.
    Recommended:
    • OS: Windows 7 or Windows 8
    • Processor: QuadCore 2.4 GHZ
    • Memory: 6 GB RAM
    • Graphics: 1 GB
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Intel Mac 1.8 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Hard Drive: 100 MB available space
    Recommended:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Any QuadCore processor
    • Memory: 6 GB RAM
    • Graphics: 1 GB
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: Ubuntu
    • Processor: DualCore 1.8 GHZ
    • Graphics: 512 mb
    • Hard Drive: 100 MB available space
    Recommended:
    • OS: Ubuntu
    • Processor: QuadCore 2.4 GHZ
    • Graphics: 1 GB
    • Hard Drive: 100 MB available space
Hilfreiche Kundenreviews
19 von 21 Personen (90%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.1 Std. insgesamt
Verfasst: 26. November 2014
In diesen ca 100 MB liegt mehr Spielspaß und Spieltiefe, als in so manchem Vollpreisspiel.
Ich liebe es einfach mal für 30 Minuten in der Welt von Hero Siege zu versinken und einfache alles umzuhauen was sich bewegt. Das sammeln der Gegenstände und das doch einfache Levelsystem, geben einem das Gefühl, dass man immer besser und stärker wird und egal welches Vieh auch um die nächste Ecke biegt, dass schaffe ich auch noch.
Und schwupps....sind 3 Stunden um.....

Also liebe Gamer und Gamerinnen, gebt dem Spiele eine Chance, so gut werde Ihr nicht so schnell wieder unterhalten.

MFG Sword
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12 von 13 Personen (92%) fanden dieses Review hilfreich
78.1 Std. insgesamt
Verfasst: 1. Januar
Ob Steuerung per Pad oder Keyboard ist egal. Die einfache Grafik und das durchdate Gamplay sammt diesen genialen Retrocharm macht dieses Spiel echt hammer!!!! Einziges Manko: Schwerer Einstieg.

Für das Geld einfach geil!!!!
War dieses Review hilfreich? Ja Nein Lustig
8 von 9 Personen (89%) fanden dieses Review hilfreich
14.3 Std. insgesamt
Verfasst: 29. Dezember 2014
Wer für kleines Geld ein tolles Spiel erleben will, ist hier genau richtig.
Das Spiel zum jetzigen Zeitpunkt noch seine schwächen, diverse Fehler wie z.B. nicht funktionierende Relikte oder abstürze, trotzdem hat es ein gewissen Suchtfaktor. Besonders im Multiplayer rockt das Game.

Was ich schade finde.... das hier noch am Balancing gearbeitet werden muss, so gibt es teilweise super krasse Dmg Spitzen und man wundert sich immer wieder warum man hops gegangen ist und dann sind die Wellen/Gegner teilweise totall easy, vorallem im Multiplayer Modus würde ich mir wünschen, das Monsteranzahl-, schaden- und HP mit der Gruppengröße besser skalieren.
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9 von 12 Personen (75%) fanden dieses Review hilfreich
26.7 Std. insgesamt
Verfasst: 7. Januar
Ganz wie es Khardor üblichereise macht:
Da kommt mal wieder ein Review für ein ungewöhnliches Spiel - Hero Siege!

Dieses Action Hack'n'Slay RPG, rogue-like, was auch immer hat mich wirklich gefesselt.
Ok, erst mal Akt für Akt durchprügeln... doch das ist nicht einfach. Wirklich nicht.
Zunächst fand ich den Spielfluss etwas ungelenk, etwas komisch... doch sobald man mal eine
Charakterklasse zu seinem Spielstil gefunden hat, und ein paar Charakterstufen aufgestiegen ist,
wird das Ganze schnell besser, übersichtlicher, und spielbarer. Doch die ultimative Herausforderung bleibt:
Stirbt man... muss man von vorne anfangen, bzw zumindest dort, wo man die Unlocks geschafft hat.
Aber man kennt das ja aus diversen anderen Spielen.

Und plötzlich ertappt man sich dabei, dass man nochmal... nochmal... und nochmal... und schon wieder spielt.
So langsam lassen sich die Wellen von Monster leichter abschlagen, und wenn man dann denkt: "Ja! Jetzt bin ich durch!", variieren die Monster mit Spezialfertigkeiten und fiesen Kräften.

Zunächst sieht es so aus, als hänge man im ersten Akt fest und sehe kaum etwas Neues. Doch dann erscheint eine Krypta, oder ein Dungeon, verschiedene extra Gebäude, die man zwischen den Angriffswellen betreten kann.

Zwar hat das Spiel einen doch ziemlich gleichbleibenden Spielverlauf, doch das Spiel wartet mit schönen Überraschungen im Detail auf, sowohl im Bereich der Akte, als auch in der Variation der Monster, seltenen Artefakten und den Unlocks.

Irgendwie macht das süchtig nach mehr.
Und wer schon mal alles durch hat, dem bietet das Spiel mit Hardcore-Modus und weiteren Schwierigkeitsgraden neue Herausforderungen.
Ich kann es nur empfehlen.
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6 von 8 Personen (75%) fanden dieses Review hilfreich
5.5 Std. insgesamt
Verfasst: 27. Dezember 2014
Eindeutige Kaufempfehlung ! Dieses Spiel macht süchtig :D
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3 von 3 Personen (100%) fanden dieses Review hilfreich
4.0 Std. insgesamt
Verfasst: 9. März
Richtig geiles Game
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6 von 9 Personen (67%) fanden dieses Review hilfreich
18.4 Std. insgesamt
Verfasst: 28. April
Ever thought about a 8bit Diablo? Here it is!
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2 von 2 Personen (100%) fanden dieses Review hilfreich
7.9 Std. insgesamt
Verfasst: 9. März
Das Spiel ist sehr gelungen :

+: Spiel Spaß, Neue Gegner in jedem Level Viele Möglichkeiten sein Hero zu stärken und und und

-: gibts fast nix, Außer was mich sehr sehr ärgert ist, dass ich mir den Ruffy skin gekauft habe für über 1000 crystalle und der nun nicht mehr nach einem Neustart verfügbar ist und ich ihn erneut kaufen müsste...
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2 von 2 Personen (100%) fanden dieses Review hilfreich
53.4 Std. insgesamt
Verfasst: 25. April
gutes spiel
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
196.8 Std. insgesamt
Verfasst: 25. April
Do you like BUGS? i love Bugs!
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
55.3 Std. insgesamt
Verfasst: 29. März
nice !
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
51.2 Std. insgesamt
Verfasst: 2. Mai
Gut.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
45.5 Std. insgesamt
Verfasst: 6. April
Hoher Suchtfaktor!
Items sammeln und jeden Dungeon unsicher machen, würd sagen das es im late-game mehr Spaß macht da man bei weitem mehr auf dem Kasten hat!
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2 von 4 Personen (50%) fanden dieses Review hilfreich
14.8 Std. insgesamt
Verfasst: 7. Januar
Funny Game for waiting in long queues
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92 von 130 Personen (71%) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
15.4 Std. insgesamt
Verfasst: 9. Januar
"Okay, let's play this game for 20 minutes, it will get boring after that"

*Gets hooked and plays it for 13 hours straight*
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38 von 52 Personen (73%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.9 Std. insgesamt
Verfasst: 27. Dezember 2014
Brutally difficult dual-stick shooting done addictively right!

Two things first:
1) This is a singleplayer review. If you're curious about multiplayer, read another review.
2) I didn't really care for Binding of Isaac, was moderately engaged by Hammerwatch, but mostly don't dabble in dual-stick shooters. What attracts me to this game is how it demands players to strive to a high level of skill while still maintaining the unforgiving difficulty that characterizes classic roguelikes. You're gonna die a lot and it's gonna suck, but the juice is worth the squeeze.
3) If you're ♥♥♥♥♥ing about not being able to shoot diagonally, I recommend you play a SNES game or two and suck it up, big boy.

PROS

- Wide variety of monsters and bosses, with nice touches of randomized customizations
- Surprisingly large selection of fully developed character classes
- One metric @#$%-ton of chievies (yeah, c'mon, nobody's going to play 150 hours)
- Sweet procedurally generated level designs with a delicious crunchy pixel-art style
- Loads of relics, potions, and blessings, with a well-integrated dungeon shop

CONS / Devs, please take note:

- Bosses are pretty uneven. Sometimes you'll get hulking brutes you can easily down, sometimes you'll get one-shotted instantly. Would be nice if they were a bit easier, but maybe it gets a bit more reasonable after leveling up a bit.
- PLEASE PUT IN A MINIMAP. I absolutely @#$%ing hate being chased around the map by the last monster of a wave just because I want to find that statue or dungeon that spawned. It's not a huge fix, won't break the game, and trust me, a lot of people will really appreciate it.


~~ Note for Roguelike Aficionados ~~
Stats and skills carry over after death (except temporary boosts, of which there are many varieties). I know what you're thinking, "Son, I am disappoint! I raised you to be a godlike 1337 rogue hardcore permadeath maximum difficulty pro, not some respawning filthy casul!" That's what I thought too, at first. Then after my 50th death without even getting to the second stage (and with a fair bit of skill, mind you!), I realized that I needed those XP levels to just... stick with me. You can probably guess that it does turn into a bit of a grind at that point, but that's where the game's charm kicks in.

Each character class has 4 unique abilities to learn and over twice as many passive skills. I tried the Viking and the Pirate, but ended up playing as a Pyromancer who I named "Solitary Eye". There is something distinctly gratifying about kiting around a bunch of high level monsters who could kill you in 3 or 4 hits and then igniting the ground around you in an enormous inferno while you spray jets of fire from your fingers at the largest beasts and summon meteors to crash down all around from the heavens... and they all die at once. You get XP, wade around in some blood, maybe grab a health orb if you're lucky (you won't need 'em though, you dangerous kiting expert, you), and pray for some of the more powerful basterds to drop keys.

Keys: keys are what you want. But be warned, having a bunch of keys and then finding no loot caves or chests to open, then getting merked by a stray lightning bolt you weren't paying attention to... that's gonna tick you off. A lot. Especially when you find 3 chests in your next play through and no keys. The loot dungeons, puzzle (and insanely dangerous) dungeons, and crypts filled with coins or crazy bosses... mayne, they're just really sexily implemented.

If you DO play the game in hardcore mode, you're probably Steven Hawking. Get a life.


~~ Opinionated Stance ~~
I waited until this game was on sale to buy it because I am below the poverty line. If I were more financially privileged, I would buy this at full price with no hesitation. I don't know much about the devs other than that this is a port that used to be based on a cash shop, but if they manage to smooth out the remnants of cash shop grind features, I would happily buy the DLC as well.

8.5 / 10
for fans of
- Hammerwatch
- frustrating roguelikes
- dual-stick fantasy

A+ would fight giant rat with speech impediment again
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78 von 128 Personen (61%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.6 Std. insgesamt
Verfasst: 30. November 2014
I find it really hard to recommend this game. I'm completely on the fence about it. I'm having fun playing it but there's just too many things wrong with it. It gets constantly updated and it seems every time there's a serious flaw someone writes it off as "I'm sure the devs will fix it eventually!". What people don't seem to realise is that this game isn't early access. This is a complete game. So any flaws in its design are absolutely relevant.

My biggest gripe is with this game's difficulty. I'm all about hard games. I've clocked in hundreds of hours in Dark Souls 1 and 2 and have played my fair share of roguelikes. I'm a huge fan of the genre. But the difference is when you die its your fault. You get right back up and learn from your mistakes. This game, however, throws that out the window. It's difficult for the wrong reasons. I chose a marksman and granted I know they're a bit squishy but dear god half of what hits me just outright kills me. A lot of the creatures deal a pretty decent amount of damage and they drop health orbs when they die. That is until there's a boss or some kind of special monster. Every single boss I fight outright kills me in a single hit. Every. Single. Boss. Even the very first one. The difference in difficulty between the first and third boss I fought was nonexistant. They're completely random so hope to god you're fighting a melee boss because if he's ranged or has an AOE of any type at all then you may as well just jump off a cliff and save yourself the trouble. The problem with this is my marksman is level 20 and I'm still in the first act and STILL GETTING KILLED IN ONE HIT! Now I have played the melee classes a bit and they're not much less squishy. I find myself dying just as much. The first few levels of your character you may as well be throwing tissue paper at the enemies because you're not gonna do jack. Your best bet is to just lead the enemies to traps until your leveled up enough to get the one or two important skills that'll win you the game. Just don't get hit! By anything! Ever! Also every point you put into defense only raises damage reduction by .2%. So unless you invest a ridiculous amount of points into it, it's not going to help you at all. Skill points add a very negligible benefit to your character.

The online multiplayer is absolute garbage at this point. Online multiplayer is in its alpha stage and you can definitely see it when you play. Joining games is a hit and miss. 90% of the time I join one the game just freezes for 2 minutes and just takes me back to the main lobby. That and sometimes the lobby says certain games have a negative amount of players in them (-1/4) or completely lie about the ping. All this I can understand. It's hard to just add in online multiplayer. It's a huge thing. The only reason I'm mentioning it is because you guys deserve to know its current state. My only real concerns about it are two-fold. Multiplayer is ESSENTIAL to beating this game and YOU HAVE TO BUY DLC JUST TO PLAY ONLINE! That's right. You have to purchase a $3 or $5 dlc just to play this game's god-awful online multiplayer. I'm thankful I bought this when it was on sale because I feel horrible for the people that actually paid full price for this mess. This sort of business strategy just infuriates me.

I actually like this game's graphics and sound design. The music is fitting, the pixel-art is decent and stylized pretty well and the sound effects are great which is a lot more important than people might imagine. In a game where you're fighting huge waves of enemies it's imperative that you make it feel good to kill things. Enemies explode in a satisfying pile of gore and it sounds great! However.. this game has some of the worst voice acting I have ever heard. The writing is god-awful and it sounds like the same guy did the voices for everyone. This game does not need voice acting. There's no story. Dialogue is completely useless. Voice acting is one of those things that you either get right or just not have at all and I think this game would actually do far better if the characters just grunted or screamed rather than have full lines of dialogue.

All in all, will you enjoy this game? Probably. It is a lot of fun. I've been craving a diablo-like multiplayer arena game for a long time and this one fulfills that desire. It's hard to find good things about it with all that's wrong with it though but something keeps bringing me back. Maybe you'll enjoy this type of game. If you can put up with the awkward difficulty then I'd say you'll probably like it too.
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102 von 174 Personen (59%) fanden dieses Review hilfreich
32.4 Std. insgesamt
Verfasst: 11. Februar
Great game i really enjoy the singleplayer, but when it comes to prices and multiplayer i just think to myself "wtf this is a ripoff bigger then EA even can imagine!"

Well yeah, bought the 4 Pack yesterday just to find out that you have to buy 4 copys of the DLC extra to get the multiplayer feature for you and your friends, which makes a total price of 20+4*3€ = 32€ buying the 4 pack and 4 times the normal DLC or 40€ buying the 4 pack and 4 times the CE DLC.

But the fact the devs sell a 4 pack which does not contain an multiplayer is not enough since there are also collectors editions for the DLC´s which are a bit more expensive (who the ♥♥♥♥ even sells Collectors Edition DLC´s?!!!) I mean its theyr good right to do so but its totally not a fair deal for the customer since the Multiplayer is an extra paid not even close to finished product. Even the singleplayer is not even close to be done now.

On my and my friends playtime of like 15 Hours we came across aprox 10 different and constantly repeating crashes, glitches and not so heavy bugs. Just to name some...

"You can move other players through walls" SP+MP
"You can crash an server by visiting an shop" SP+MP
"You sometimes cant finish puzzles and have to restart the game" MP
"You can crash an server by visiting an Dungeon" SP+MP
"You can crash an server by using certan abilitys" SP+MP
"You can deny you friends loot by simply walking to the next area" (Missing feature "rdy check") MP
"You can only view your talent tree ingame where you have to clear the stage first to not get killed in the first place" MP
"Having an player who is not the host playing as nekromancer results in having about 30 summoned minions which are all fully functional and just ♥♥♥♥ everything on the map even you can only summon up to 6..." MP <-- Works also with Archer and his Turrets
Classes are not even close to be balanced" MP

And so on and so on, for me its still a nice little indie game with an really nice singleplayer!
But they never ever should have released an 4 pack on steam without putting an warning message that there are up to 20€ extra cost to play multiplayer with your friends!
Also i am aware that the multiplayer isnt finished yet but there are still things that need to be redone in singleplayer and in the menus in the first place. I really hope you devs keep focusing on fixing and bringing an good gaming experience instead of just printing money here. For me it simply looks like a Money cow which gets squezzed out till its empty and then getting droped.

My suggestions: wait for Mutliplayer to be fixed and some QOL changes then 10/10 Buy it even the prices are a bit high here, When the game gets finished it will be a good and worth game.
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42 von 68 Personen (62%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
6.5 Std. insgesamt
Verfasst: 1. Januar
If The Butcher from Diablo ♥♥♥♥ed the Mom from Binding of Isaac, Hero Siege would be the ♥♥♥♥♥♥♥ spawn.
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25 von 41 Personen (61%) fanden dieses Review hilfreich
46.4 Std. insgesamt
Verfasst: 30. März
This game had a lot of potential, however, where the potential is there, it has been squandered.

Hero Siege is a mix between Binding of Isaac and the class system of Risk of Rain. Hero Siege is targeted as a randomly generated evironment, and its gameplay is played in waves.

Where you may be playing the game, you may think that it is very fun, but then, out of nowhere, you are instantly killed. From here, the problems start. The game has a great build system, unfortunately, youll find putting more of your stats into health and armor is better then anything else. The game starts to become a huge grind to level as your character struggles to keep up in damage to the enemies you face in the waves. At times, there is too much of a gap inbetween the enemies DPS and your DPS. Another problm is HP in that the increase does not scale well to the DPS intake from enemies.

The game relies heavily on the player gathering relics to have a fighting chance. Unfortunately, relics typically are only found in dungeons, crypts and shops mid-round. To new players, crypts and dungeons often have enemies that are of higher level and have higher DPS than you do and it is not uncommon to be cornered and die to the swarm. The bosses in each of these locations can also one shot you unexpectedly, such as, Annie for example.

At the end of a chapter there is a throne dungeon, it is in these dungeons I discovered the most game breaking bug of all. Save manipulation. My guide on it is here.

After the player finishes the game, the game displays a message that the player has unlocked the next difficulty, but for many players, the difficulty does not unlock. There have been cases of players characters deleting themselves on updates, and lost data when playing.

The DLC, Karp of Doom, adds little to the game. It is a Japanese-esque inspired chapter and it adds multiplayer to the game. Yes, multiplayer is paid for.

I do not recommend this game, get BoI and RoR, you'll like them far more and not be frustrated in a bad purchase.

https://www.youtube.com/watch?v=umDr0mPuyQc
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