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Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky. In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas.
发行日期: 2014年7月31日
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Quadro Delta's current direction and Pixel Piracy's future look bright!

2014年8月15日

Hello there everyone, Alexander Poysky here.

I've been quite silent since launch, that's due to the fact that it's been 12 months since I've actually had a single day off and I NEEDED (more than wanted, mind you!) to take a whole week and simply disconnect.

The amount of stress and pressure launch placed upon Vitali (who is now in Russia for a week) and I was immense, and the trials and tribulations that launch presented afterwards were as well, but we are obviously well on our way to getting Pixel Piracy where it deserves to be thanks to the fantastic work of Mikko, and Jesus's dedication to the community.

I've been asked where Quadro Delta is heading from here, and while I cannot give away any surprises, let me say that we DO have a few in store for the upcoming future.

Support for Pixel Piracy, as you can see, is going to continue for a long time, and Vitali and I are now doing "other things" that we cannot disclose for now!

Stay tuned for updates ;)

-Alex

21 条评论 了解更多

PATCH 1.0.8

2014年8月13日

Bug Fixes

  • Fixed bug where difficulty settings were not being saved properly
  • Healing item tooltips did not display correct info about how the items work
  • Player was able to grapple onto sinking boats and boat pieces after plundering
  • Pirates can now walk on destroyed ship blocks
Improvements
  • Added a window displaying latest changes, fixes and improvements when starting up the game
  • Added a confirmation message when trying to sail away from an enemy ship without plundering it

Mikko is hard worker! I think next week there won't be any patch but day after that week we will have a bigger one!

Stay tuned Sailors!

- Vitali out!

20 条评论 了解更多

评测

“Wow, a 10/10, but why?! Why? because this game managed to captured my heart immediately, with its excellent sound effects, cute, even if unpolished, pixel art and the ability to not only lead a pirate life, but do it with your own customized ship and crew. the promised features will make it from a 8/10 right now to the 10/10 it could be. should be. will be. this one is bound to be a classic, and not reviewing it as such would only make me look fool in hindsight.”
10 – Indiedb

“Pixel Piracy is a loveable game with its own barrel of charm the mood seems perfect and I can just forget all my other needs. I can't help but hear the sounds the pirates make every now and again even when I'm not playing. Very interested to see where this games goes down the line. The loss of my pirates may seem a bit unforgiving at the moment but I'l only try harder next time ! If you like a bit of randomness and the ability to design your own ship, assemble your crew whilst managing their needs then you might as well try this out.”
9.5 – Indiedb

“I don't give games a 10/10 that often, if not ever. But this game has so much going on for it, and it is under the radar right now. So, do yourself a favor, download the demo, have an awesome time, and then buy this game, cause it really is a gem. If you like pirates, and high sea adventure in highly randomized generated worlds, this is the game for you! It is very unforgiving, so you have to be very sure about your intentions when you play. One false planning and you have to start over from scratch (although there outside methods to save your game if you want to "cheat" save so do not worry). But the gameplay is fun, the art style, and sound effects are smarmy and swaggy. If you don't like this game, just walk the plank, because you don't enjoy fun things evidently :)”
9.7 – Indiedb

关于游戏

Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…


Current features:

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Death around every corner, our permadeath system will have you tearing your hair out at each loss and shrieking in delight at each victory.
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
CONSTANT updates and content patches. We update on a weekly basis (Friday), and will continue to do so for at least a year after launch in order to provide many new systems, fixes, and bits of content.

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

系统需求(PC)

    Minimum:
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space

系统需求(MAC)

    Minimum:
    • OS: 10
    • Processor: Intel I-3
    • Additional Notes: MAC USERS must take the following steps to make the game work : http://steamcommunity.com/app/264140/discussions/0/34093781621606512/
    Recommended:
    • Additional Notes: http://steamcommunity.com/app/264140/discussions/0/34093781621606512/

系统需求(Linux)

    Minimum:
    • OS: UBUNTU
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    • Additional Notes: SOME LINUX/UBUNTU USERS HAVE BLACK SCREEN PROBLEMS, THE FOLLOWING FORUM LINK SHOWS HOW TO RESOLVE THEM http://steamcommunity.com/app/264140/discussions/0/34093781621606512/
    Recommended:
    • Additional Notes: http://steamcommunity.com/app/264140/discussions/0/34093781621606512/
有价值的用户评测
25 人中有 25 人(100%)觉得这篇评测有价值
帐号内拥有 33 项产品
15 篇评测
14.0 小时(记录在案的)
抢先体验时期的评测
沙盒类的,培养海盗,建造自己的船,掠夺岛屿或敌船的游戏。
在海上航行要不要这么模拟,海鸟会在你船上拉屎海盗也是随地便便,因为没有人会清理便便所以满船便便。你的船员由于不会煮饭只能吃水果而不吃生的鱼和生的肉。。

抢先体验BUG略多了
1.有时候你的海盗登录敌船时投出锁钩,锁钩会直接飞出地图,你的海盗沿着锁钩爬出地图……然后又出现在敌人的船上。。
2.海盗沿着空气直线爬行,而锁勾投掷在了别处…
3.占领敌船时系统偶尔会把你扔在半空中,然后掉进到海里,GAME OVER。
4.海盗有时候会卡进船体里,或者试图爬出来却不幸掉进海里。
5.如果你的物品放在半空中的话海盗是拿不到,只会在物品的底下一直打转。。

不平衡的事情先放在这里说了。
因为抢先体验,平衡方面还不是很完美,昨天才更新敌人的海盗会登陆你的船,今天才平衡了一些物品的回血效果和武器装备技能。
1.比如远程武器的攻击速率的问题,自从今天6.25更新了以后,我靠那是迷你机枪吗!?一个人就能把一只螃蟹原地射上天,无限COMBO射速惊人。。
2.物品多的令人发指,近战武器远程武器,装备还有消耗品,敌人掉落战利品种类实在太多,分类功能还暂时没有,导致你的物品栏永远杂乱无章。你通常是打完若干场战斗后,发现了某个有用的回血物品,当你想用的时候,翻呀翻呀找啊。而所有的物品都不能扔掉和摧毁,只能卖掉。。。
3.地图很大能探索的地方相当多,虽然是多但种类基本才有三种:无主的海岛,城镇和敌船。。
4.你经常碰到标注的威胁级别和实际的威胁级别不相符的海盗。

酒馆音乐让人眼前一亮,因为几乎全是大型械斗,远程武器乱射+船上加农炮乱轰,战斗真是相当激烈乱的不行。音效听来也很带感,乱的都分不清砍死的海盗是敌人还是你。
海盗在航行的时候偶尔会唱歌,酒馆里永远是欢歌载舞的,真棒。。
物品描述也是相当的恶搞。海盗除了出身不同,还有一个三句话的个人简历,可以好好读读虽然是英文的、、海盗还会有自己的特征,比如酒鬼是在酒馆里不增加士气。

在自己的船上装加农炮,但功能还不是很完善。
敌人的炮手准头永远炸你的弹药库,而你的炮手不知道在打什么东西,也无法指定目标,也不能控制发射时机。。全自动不可控
加农炮还有一个问题,在自己船上也照打不误,还可以0角度向天发射,自己炸自己弹药库。。

虽然还是测试版,但是给人的感觉已经很棒了,我买了以后怎么感觉更新更频繁了?
今天海盗才50血出头,一更新完全体血量都在500+了。以前技能书需要10个技能点才能学习,现在要1个。以前技能书300个金币,现在100个。。

如果你觉得太贵的话可以等等,毕竟还是抢先体验,等会你玩了半个月的存档召集了40个海盗准备大干一番,结果因为发生BUG在半空中卡住无法动弹就坑爹了
我倒是很期待有个海贼王MOD之类的东西…
发布于:2014年6月24日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
帐号内拥有 54 项产品
5 篇评测
5.2 小时(记录在案的)
是一個值得一玩的遊戲,雖然沒有中文版,但英文也是很簡單啦

遊戲難度適中,反正就是那種很有養成的感覺,如果你的目標是海賊王。。。可以入一下了

照顧到了很多現實的東西,你在海上必須要補給充足,否則就會死讓人很有代入感,但對於新手這個很傷,因為沒有食物死掉也不是一次兩次,戰鬥方法簡單,當做簡單的加減法外加一點點策略就可以。要學的技能也是要一個一個學的,剛開始肯定會遇到很多困難,尤其是食物問題以及永遠沒錢啊,後期之後這些都不需要操心,前期的過渡我覺得應該再改善一下。

音樂方面應該能滿足的吧,變化不少,音樂也很配合場景,酒館內的音樂一直很歡樂,戰鬥時的音樂不失大氣,讓人可以微微的熱血澎湃。這個遊戲可以期待的是聯機內容,絕對會很好玩。
總言而之,這遊戲,不虧

PS,這遊戲喪心病狂的有15張卡牌
发布于:2014年7月31日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
帐号内拥有 388 项产品
4 篇评测
21.3 小时(记录在案的)
正式版出来之后依然是测试版的尿性,简陋的游戏内容,枯燥的练级过程,想打一场畅快淋漓的海战?对不起你很长时间内不会有那种本钱。
作为一个测试版的游戏这些都是可以容忍的,可是到了正式版内容也没有见有多少创新。
这款游戏第一眼确实让人眼前一亮,音乐画面战斗方式都可以说得上是上乘,可是玩着玩着你就会发现整个只有都在无脑的循环,不断增加难度,没有一点实质上的变化。整个游戏过程你要做的就是找比你菜的对手然后干死他,等着升级加经验干死更难的对手。想使用一些战斗技巧让游戏更有趣?对不起我们砍的。
发布于:2014年8月2日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 223 项产品
35 篇评测
13.2 小时(记录在案的)
抢先体验时期的评测
beta version 的bug太多, 最蛋疼的20 strike技能简直是垃圾, 还不能消除.
只能期待正式版了
发布于:2014年5月23日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 67 项产品
4 篇评测
10.9 小时(记录在案的)
起手完了三个小时的新手难度。
算是大概了解了游戏机制感觉还是很不错的。
游戏的乐趣主要在于经营养成,战斗需要的细节操作,感觉相对不太重要(至少三个小时玩笑来感觉打不过就是打不过,把人逼到海里的事情也干过,不过不会游泳风险实在太大)

不足的地方还是有的,我玩的是mac版,三个小时下来
卡过船员没办法用钩子登陆的bug(重新开始游戏之后就恢复了)然后mac版至今没办法缩放。
开发团队对于mac和lunix好像还在继续跟进修改就不吐槽了。

整体来说还是不错玩

PS.期待后期开放workshop支持mod,不然感觉游戏性也就是30小时以内

8/10
发布于:2014年8月3日
这篇评测是否有价值?

奖项

Indiedb IOTY Editors choice 2013