So normally I would write a more concise review analyzing a game, and looking at all the good parts of it but also all of it's faults. Pixel Piracy is this special case where I absolutely adore the concept it delivers and the gameplay, but the execution is so god damn awful I can't bring myself to play it anymore, I wanted to play it to the end and explore everything, have a massive powerful crew that would dominate the seven seas. Instead we're left with a game that, to put it simply, is badly made. It doesn't work, and yet it 'released' mere days ago. Anyway, here's a list of about everything wrong with this game that will ruin your experience. Some issues may not seem important but do realize that all of them create unfair situations where the player is not at fault and yet the game will end up punishing them anyway or worse, just straight up giving them a situation they cannot get out of because of the god awful AI. So, here's the list.
-Crew members acknowledge orders for maybe 1 second before ignoring it and going back to doing something that will probably get them killed or worse.
-Categorizing Crew members does not help much because giving them orders is a waste of time when they continue to do whatever the hell they want anyway. This can lead to crew members with no combat experience or health running out against high level pirates for no good reason. The above point also means that no matter how many times you try to move the low level crew member away from combat, they'll still just run back in and get themselves killed.
-Your designated cook refuses to cook because you gave him a secondary job role and he's decided that's more important than cooking food for the captain or any of your crew which leads to the unfair death of you or your crew for no good reason other than the fact your cook decided that patching up the tiny bit of damage the ship took is more important than keeping the crew alive. The same goes for the cook having other jobs like Fishing. The same also happens if they're using interactable furniture like a Card set or Set of Swords. Apparently getting that straight flush is more important than helping your captain not starve to death. The same issue can also occur just from having your ship docked at an island, I don't know why it just bloody does.
-Crew members who refuse to eat even when he's starving to death and you do actually have supplies of food. This relates to the above problem, if they have any kind of job or they're interacting with something menial, they will refuse to eat even when they're low on health because of starvation. This leads to numerous deaths.
-Having multiple people who use cannons and multiple cannons and yet all of the crew members will use the same single cannon which makes it completely redundant, also half of the time a person who can use cannons simply won't for no reason
-Crewmembers in combat refusing to target the enemy you picked for more than a second before choosing their own choice, which most of the time is the enemy with the most health instead of focusing down the person you just spent the last 30 seconds wittling down.
-Ultimate skills are trash, it's impossible to tell when they're actually being used and that's because most of the time they're never being used, they're pointless and in 30 hours of playing I have only seen a crew member use one once, and it was useless
-Selling cargo is useless and yields such a pathetic amount of gold. This is a game based around piracy, where people stole cargo from others to explot for themselves or sell for riches. In this however, you can steal hundreds of weapons, food and all sorts of other stuff and your reward for doing so is 1 gold per weapon no matter how powerful it is.
Pixel Piracy is one of the most annoying games I have ever played. It doesn't listen. I don't think I've ever had to complain about a game not listening to me, where the AI is so brain dead that the simplest of concepts is beyond them, and it always ends up punishing you, for the developers misgivings. I can't recommend this game, please don't buy it in it's current state. This review was written as of version 1.0.4
Also it took them all the way til 1.0.0 to add quest markers.