Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you.
ユーザーレビュー:
総合:
非常に好評 (444 件のレビュー) - このゲームのユーザーレビュー 444 件中 84% が好評です
リリース日: 2013年11月21日

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Paper Sorcerer を購入する

 

レビュー

“This looks like a very interesting combination of old-school turn-based RPG, with a very interesting modern first-person aesthetic, fantastic use of blank space and unreal design.”
Rock Paper Shotgun

“Come on people, it’s only FIVE BUCKS and it’s one of the best overall gaming experiences I've had in 2013. Pick this up; you won't regret it.”
Diehard Gamefan

“Paper Sorcerer nevertheless doesn't lose an ounce of its incredible gameplay and in this way maintains an incredible classic charm.”
Indie Locus

このゲームについて

Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot! A double-sided adventure, an RPG with adventure game elements.

Initial Steam release is for PC, Mac and Linux are in the works.
If you'd like to play it on Mac or Linux right away, you can pick it up on the website http://ultrarunaway.com, and we'll send you a Steam key later.




Save files from the demo transfer to the full version!

A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wits and an array of summonable creatures to aid you. There may be more powerful forces at work as you navigate the dungeons and fight the heroes sent to subdue you...

Key Features


  • Play as a renegade sorcerer as he struggles to escape the book prison and regain his powers.
  • Escape a magical prison filled with heroes hunting you down at every turn.
  • Leave behind mana and to-hit rolls for an exciting new battle system that emphasizes strategy and tactics over grinding.
  • Strategically manage an energy pool to unleash devastating special attacks in battle.
  • Assemble a party of fiendish creatures to join you as allies in battle.
  • Numerous different creatures and fiends to unlock, further customizing your party; including a healer Witch, a trickster Imp, assassin Troll, and a berserker Minotaur.
  • Discover fiendish puzzles and solve them with a combinations of spells, items, and your wits.
  • Hand-drawn high-resolution sprites
  • All-inclusive game, promise to never make you pay for DLC content.

システム要件

    最低:
    • OS: Windows XP
    • プロセッサー: Pentium 4 1300 MHz 1.3 GHz
    • メモリー: 512 MB RAM
    • グラフィック: Geforce2 MX 400 64/128-bit SDR, 64-bit DDR or better
    • ストレージ: 500 MB 利用可能
カスタマーレビュー
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総合:
非常に好評 (444 件のレビュー)
最近の投稿
MrMarbles
( 記録時間: 7.9 時間 )
投稿日: 7月12日
A pretty enjoyable game that is ruined by bugs. The screen freezes when you access inventory or when you visit your living quarters. Combine that with no autosave and you have a recipe for frustration.
参考になりましたか? はい いいえ 面白い
alcoholic_carney
( 記録時間: 25.1 時間 )
投稿日: 7月10日
I just fished my first play though. Great game. Excellent story line. Original creative art style. About all I can say is I love this game.
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Spooky
( 記録時間: 5.3 時間 )
投稿日: 7月10日
まずインターフェースがこなれていなくて、いちいちまどろっこしい。
各種一覧情報を確認するのにいちいち縦やら横やらスクロールさせなければならない。
無駄にクリックをさせる回数が多い等。処理の軽いゲームなのにレスポンスの悪さも頂けない。

また、設定した情報がなぜか確認できない仕様となっていて、不親切。
例えば、難易度の確認や訓練所でのレベルを上げた内容等が確認不可。

戦闘面でも、一部の雑魚敵に魔法のダメージが全く通らない等(物理の安定感の高さ)謎仕様な側面が目に付く。

ダンジョン探索も行きに関しては無料でファストトラベルがあるのに、帰りは消費アイテム(結構高い)が必要とか...なんだかなぁと。

たしかにオールドスクールを地でいくゲームだが、インターフェース等の操作周りはもうちょっと整理できた気がする。

看板に偽りはないのであるが、細かいストレスが溜まるゲームなのであまりお勧めしない。
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tjs
( 記録時間: 26.6 時間 )
投稿日: 7月7日
RETRO-WONDERFUL

Thank you . This sucker is retro-wonderful. If you liked the old TSR illustration style, and a fun Wizardry type game, its for you. I recommended it to more than one friend.
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shell_games
( 記録時間: 1.0 時間 )
投稿日: 7月6日
I recommend this game, but there is a caveat: I really feel the music doesn't fit the game. It's fun though, and pretty well thought out, so I'd still get it, but if you don't like the idea of playing your own music or turning the sound off, I might look elsewhere.

I have a few more thoughts on this, and they're on my blog, right here! https://shellgamesblog.wordpress.com/2016/02/16/paper-sorcerer-review/
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Krieg 6
( 記録時間: 7.4 時間 )
投稿日: 7月5日
I grew up playing oldschool rpgs like Might and Magic 1-2, Ultima, etc. Before we all fell in love with Final Fantasy and all JRPGS, those games were the gods of story telling and play.

This game is somewhat of a mix of the old might and magic series and Dungeon Hack. Your party you 'summon' to defend you is pretty customizable, and you can really explore quite a few options. The difficulty seems pretty simple at 'normal', but if you want a challenge play on hard/1980's.

Some of the fights are slow, the loot is randomized (one playthrough gave me piles of epic rogue gear for my goblin, next time (game does need an autosave... but alas the game is meant to feel like 1989) I got a ton of warrior gear for my skelly.

You will find that the bosses are quite a bit harder than the other monsters on the same levels, but otherwise the game is pretty straight forward. Secrets aren't too hard to find, so you don't have to spend weeks or months trying to figure out that crap. No puzzles like the old Eye of the Beholders series really, as far as I've found thus far. Gameplay is a blast though, but some battles as stated already do take forever due to a mix of status effects or healers on the AI's side.

So bring a good drink or two, some food, and settle in for a very strong game set in the glory days of western RPGs.
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PizzaSHARK! 👻
( 記録時間: 14.3 時間 )
投稿日: 6月30日
I bought this game primarily for the aesthetics but found there was a pretty decent amount of actual gameplay there, too. Fans of games like Ultima Underworld and Legend of Grimrock will probably feel right at home, though combat is strictly turn-based and takes place on a separate screen. In that sense, fans of turn-based RPG combat may also enjoy it.

While the game lasted a surprising 13 or so hours for me, I'll freely admit the last half or so of that was just fairly mindless repetition. I think the game would be greatly improved if they'd just condensed the experience into four or five blocks of four floors each, rather than nine blocks plus an additional nine optional areas. Past a certain point, I wasn't even exploring anymore - just trying to beeline for the stairs to the next floor, avoiding combat whenever possible.

The game also has some pretty substantial balance issues - bosses are almost never a challenge (the first couple bosses are challenging because of how limited your arsenal is, but by time you reach the third or fourth boss, they cease to be a serious threat), and some monsters and groups of monsters are hilariously overpowered. Some of your characters can become equally overpowered, and it's really just based on getting to a certain level with them. Skill advancement is predetermined and automatic, and it feels like it could've used a little more attention there, too - especially late in the game, characters will have something insane like 20 or more skills you have to scroll through to use the four or five that are actually worth using while the rest are just mindless clutter.

I'd also say the game isn't as "tactical" as the blurbs claim it is. I never once had to change out my party members for others (despite the fact that you can do so freely and even make use of the skills of party members not currently active, like having a healer patch everyone up between fights), nor did I ever really have to vary my tactics in battle. The tank tanked, the berserker hit their entire party for a billion damage, the healer healed, and the sorcerer hit their entire party for only a million damage but applied ridiculously strong damage over time effects. Sometimes I'd use the healer to put someone to sleep or blind them, but that's about it.

The only time I actually hit a roadblock was a particular unavoidable fight in the last block of floors, and it was harder than literally every single boss fight in the game, including the fights at the very end where you have to fight sets of former bosses together (unfortunately these bosses are no stronger than when you originally fought them, so you're so much stronger than them at that point it's a little embarrassing how quickly they die.) The problem was that the difficulty of this one battle hinged ENTIRELY on random chance. Two of the four enemies in it possess EXTREMELY powerful attacks that hit your entire party - if they use them, you lose. If they don't use them, you win. It took me something like 11 tries before the RNG played things my way, and I didn't feel like I won through skill so much as luck. Putting one to sleep still allows the other one to effectively one-shot your entire party, and the sleep skill itself has a chance to fail and has a cooldown before you can try again.

But all this is kind of picking at nits. For $5 it's a hell of a deal, and in all honesty - don't feel like you NEED to beat the game. The ending gives you some cute, amusing little epilogues about your party members and wraps up a sub-plot that you may or may not have even been aware of, depending on how aggressively you search every nook and cranny to read random things.
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turnerjer0000
( 記録時間: 13.2 時間 )
投稿日: 6月28日
Some of the best writing I've ever seen in a game. The puzzles are wonderful too.
参考になりましたか? はい いいえ 面白い
A.C.C. The Limper
( 記録時間: 21.0 時間 )
投稿日: 6月22日
This is honestly one of the most relaxing dungeon crawlers I've ever played. Yes, it has a few bugs still......BUT it really does shine. The graphics are unique and it's actually quite FUN to play.
参考になりましたか? はい いいえ 面白い
mastergradius
( 記録時間: 27.4 時間 )
投稿日: 6月18日
fairly brief and enjoyable game. decent customization of characters. love attacks that can hit multiple targets. get it on sale. does not drain computer's resources and runs well. enjoyed soundtrack.
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  過去 30 日以内
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 14.3 時間
投稿日: 6月30日
I bought this game primarily for the aesthetics but found there was a pretty decent amount of actual gameplay there, too. Fans of games like Ultima Underworld and Legend of Grimrock will probably feel right at home, though combat is strictly turn-based and takes place on a separate screen. In that sense, fans of turn-based RPG combat may also enjoy it.

While the game lasted a surprising 13 or so hours for me, I'll freely admit the last half or so of that was just fairly mindless repetition. I think the game would be greatly improved if they'd just condensed the experience into four or five blocks of four floors each, rather than nine blocks plus an additional nine optional areas. Past a certain point, I wasn't even exploring anymore - just trying to beeline for the stairs to the next floor, avoiding combat whenever possible.

The game also has some pretty substantial balance issues - bosses are almost never a challenge (the first couple bosses are challenging because of how limited your arsenal is, but by time you reach the third or fourth boss, they cease to be a serious threat), and some monsters and groups of monsters are hilariously overpowered. Some of your characters can become equally overpowered, and it's really just based on getting to a certain level with them. Skill advancement is predetermined and automatic, and it feels like it could've used a little more attention there, too - especially late in the game, characters will have something insane like 20 or more skills you have to scroll through to use the four or five that are actually worth using while the rest are just mindless clutter.

I'd also say the game isn't as "tactical" as the blurbs claim it is. I never once had to change out my party members for others (despite the fact that you can do so freely and even make use of the skills of party members not currently active, like having a healer patch everyone up between fights), nor did I ever really have to vary my tactics in battle. The tank tanked, the berserker hit their entire party for a billion damage, the healer healed, and the sorcerer hit their entire party for only a million damage but applied ridiculously strong damage over time effects. Sometimes I'd use the healer to put someone to sleep or blind them, but that's about it.

The only time I actually hit a roadblock was a particular unavoidable fight in the last block of floors, and it was harder than literally every single boss fight in the game, including the fights at the very end where you have to fight sets of former bosses together (unfortunately these bosses are no stronger than when you originally fought them, so you're so much stronger than them at that point it's a little embarrassing how quickly they die.) The problem was that the difficulty of this one battle hinged ENTIRELY on random chance. Two of the four enemies in it possess EXTREMELY powerful attacks that hit your entire party - if they use them, you lose. If they don't use them, you win. It took me something like 11 tries before the RNG played things my way, and I didn't feel like I won through skill so much as luck. Putting one to sleep still allows the other one to effectively one-shot your entire party, and the sleep skill itself has a chance to fail and has a cooldown before you can try again.

But all this is kind of picking at nits. For $5 it's a hell of a deal, and in all honesty - don't feel like you NEED to beat the game. The ending gives you some cute, amusing little epilogues about your party members and wraps up a sub-plot that you may or may not have even been aware of, depending on how aggressively you search every nook and cranny to read random things.
このレビューは参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  全て
24 人中 22 人 (92%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 11.5 時間
投稿日: 2015年1月1日
切り絵や版画風のグラフィックで構成されたターン制ダンジョンRPG。
主人公はSorcererでワーウルフやミノタウロス、
スケルトンやゴーストなど様々な魔物を連れてダンジョンに挑みます。

内容的には深いダンジョンに潜り、
お金を稼いでアイテムや能力を買い
LVを上げて強い装備を発見しながら奥地に進むストイックなRPGです。
1~2回戦闘をしただけでLVアップをするので
気持ちよく進められます。

戦闘バランスは洋ゲーにしては中々練られており
最後まで手応えがあります。
ストーリーはあって無いようなものなので
純粋に戦闘やキャラの育成を楽しみたい人向けの作品です。

Wizとは少し違いますが、
仲間を選んでダンジョンを進むターン制RPGがやりたかったら
候補にいれて良いと思います。
個性的なグラフィックも雰囲気が出ていて良い感じです。


欠点は、バグなのか仕様なのかわかりませんが
鍵のかかった扉を開けて、中に入ってセーブ&ロードをすると
扉が閉まって閉じ込められる事。

町に戻る道具がありますし
鍵部屋は大体アイテム絡みなのでハマりはしませんが…
あとグラフィックの出来に反して個人的にBGMが今ひとつです。
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 13 人 (93%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 31.3 時間
投稿日: 2014年2月12日
見たまんまのオールドスクールな3DダンジョンRPG
ダンジョンそのものは短くて歯応えないけど
代わりに戦闘は歯応えあって面白いのでRPG好きなら是非
限られたMPとクールダウンタイムを考慮して
特技のやりくりをしつつ戦わないとすぐに死ねる

まぁちょっとバグとかあるけど
そのうち直るんじゃないかな?
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 1.5 時間
投稿日: 2014年12月2日
ダンジョン探索RPG。
・・・と表現したが、マップを埋めて、モンスターと戦って、アイテム漁って、馬小屋に泊まるRPGとは全く違う事だけは注意されたし。
先ず、マップ移動はFPSと同じ。モンスターはランダム無し、固定のみ。アイテムも固定で、FPSのようにカーソルを合わせて手に入れる。おかげでガンガン戦って、レアアイテムが出るまでダンジョンに潜ると言った事は全く無い。また、戦闘が長引く上に、酷く個性的で好みが別れると思う。絵柄がDSの『幻霧ノ塔ト剣ノ掟 』に似ているのでそう言った物を求めて来たと言う方は今直ぐ回れ右だ。
物語は仲間とはぐれた魔法使いが彼らを探して旅をするといったもの。旅の仲間は開始直後の練習ダンジョンで三人(匹)選ぶ。候補は狼男やゴブリン、魔女、スケルトン、吸血鬼など基本的に人ではない。
個人的にすごく好みの部分が多いだけに勿体無い。操作がマウスキーボードのみで扱い難いのも少し残念。

しかし、そう言った事は横に置いて、致命的な問題がある。
フォーラムでも指摘されているが、インストール時にアンチウィルスソフトが動いて一部プログラムを削除する(2014年12月01日現在)。非常に不気味だ。本当に危ない物が入っているのか、それともミスなのか。少なくとも未だ解決されていない。
従って、現段階では全くお勧めできない。これは好みや面白さ以前の、安全の問題だからだ。
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6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 51.3 時間
投稿日: 2014年3月24日
切り絵調のモノクロな画面が逆に新鮮な3DRPG
メインクエストの敵固定ダンジョンといわゆるランダムダンジョンの二つがあり
ランダムでキャラを鍛えつつメインの多彩なエリアボスに備える形になるだろう
防御力と体力を両方削りあう戦闘は回復が限られるため
ジリ貧になると回復しても即死という形になったりと悩ましい
90'sのラスボスは酸のビン連打なしで倒せるのだろうか?
このレビューは参考になりましたか? はい いいえ 面白い
180 人中 146 人 (81%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 9.1 時間
投稿日: 2014年1月22日
My god what a great RPG! and for so little as 5$!

this game is a take back to the good old turnbased combat with a great side of storyline and rpg.

but for heavens sake REMEMBER TO SAVE
このレビューは参考になりましたか? はい いいえ 面白い
105 人中 87 人 (83%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 8.9 時間
投稿日: 2014年1月23日
http://youtu.be/Q8faH9AARkE

The battles in Paper Sorcerer are fun and the dungeon crawling can get addictive if you enjoy these types of turn based RPGs. The skills for each character feel unique and the enemies are diverse. The difficulty ranges from super easy to nearly impossible “80s” style. The main downside is that all of the dungeons look very similar and can get repetitive. The optional catacombs can be explored to break things up but I would have enjoyed more diversity of level design. The music is definitely not winning any awards but I felt like it fit in with the style the developers were going for.

I really had fun with it and if you enjoy turn based RPGs then at $5, it’s worth a buy, but if you are on the fence and you feel like the graphics/style might not be for you, then skip it. You’re probably right.
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92 人中 74 人 (80%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 17.0 時間
投稿日: 2015年6月21日
Yes, the visual style is great. Yes, it's nice to see an old-school turn-based dungeon crawler being made. Yes, it's really impressive that it's pretty much all the work of one guy. Mad props to him.

But none of that changes the fact that Paper Sorcerer is a glitchy mess with serious balance issues. That these glitches and balance issues remain after the game has been out for so long is surprising. There are many game-crashing bugs - seriously, if you ignore this review, save often - especially before you try to leave your room in the game's town area, as there's a glitch there that will randomly crash the game. And the first three bosses will kill you, while the rest will meekly let you by - one of them will literally refuse to fight you.

What really killed the game for me, though, and what prompted me to write this review, is that there's this neat minigame within the game where you're solving puzzles and opening secret doors throughout the dungeon, in anticipation of a big payoff near the end of the game. That payoff, the thing you put in the extra hours for, the thing you put your characters at risk for, is glitched, such that when you finally get to the end, you can't get it. When you get to the final set of doors that the big reward lies beyond, the game forgets you have the key to those doors. You get nothing - no in-game reward, no achievement, nothing. From perusing the forums, this is a huge bug that has been around for a long time, and which the developer has refused to fix.

Glitchy, unbalanced, plays all of its neat tricks right up front, wears out its welcome. I'm disappointed.
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82 人中 62 人 (76%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.1 時間
投稿日: 2014年1月22日
If you love old school first person dungeon crawlers like Shining in the Darkness or, as someone mentioned, Wizardry IV you should grab it! Game is not holding your hand. And play it at 1980's difficulty to get your ♥♥♥ handed to you or at least at Hard.

One downside could be the music which simply could be not for one's taste.

For that price it's a steal.
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51 人中 40 人 (78%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 19.1 時間
投稿日: 2015年9月17日
This game is quite the challenge, and it's fun trying to figure out the right setup/attacks in order to beat some difficult enemies. There are numerous "secrets" throughout the game, though they are pretty easy as the game almost always tells you when there is something to be found nearby. But the dungeon crawling/looting/fighting part is...well, fun.

Unfortunately, I cannot recommend the game at this time. There are some serious bugs, such as a door not opening even if you have the right key (and it has to do with the hardest "secret" in the game - so it's extremely frustrating doing all the work towards that for nothing). There are also some achievements that have been broken since release nearly two years ago, and as the developer has quit coming around months ago after the promise of an update that never occurred, it seems that this game has been abandoned.
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