Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you.
Κριτικές: Πολύ θετικές (260 κριτικές)
Ημερομηνία κυκλοφορίας: 21 Νοε, 2013
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Αγορά Paper Sorcerer

 

Προτείνεται από επιμελητές

"A Wizardry-style RPG that doesn't hold your hand. It's got some issues, but hardcore RPG fans ought to dig it."
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Πρόσφατες ενημερώσεις Προβολή όλων (6)

28 Ιουλίου

Paper Sorcerer 4.2a

Updated today with these bug fixes:
v2.4a 7/28/2014

  • Training Ice Resistance fixed to decrease damage
  • Defense training description fixed to 5 per level
  • Fixed invisible wall on door in 9-2
  • Added battle nonconsumable item for if you want to give up and reload during battle "Handcuffs
  • Give up battle"
  • Edit difficulty Steam achievements so that if you beat higher dificulty you get lower difficulty achievements
  • Status effect in info menu
  • list how to heal each status.
  • Alternate dialogue on Brothers events for if you don't meet the requirements to start the event
  • Add that hit chance is percentage in info menu
  • The intermediate tower rune description edited, it raises Agi and Mag
  • Imp equipment edited for consistency
  • 9-1 Fix for doors/event bug
  • Ghost's Dirge of Frailty Level 2 cost corrected
  • Add highlight current option to these menus:
    New summon selection
    Interactable objects
    The skill trainer in the Sanctuary
    Catacombs menu in town
  • Arch Magus equipment corrected
Related to Riddle Quest with themed keys:
  • Corrected loot 'King's Key' to 'Rook's Key'
  • Added battle to secret area
  • Added event consequences if you answer incorrectly
  • Added flavor Search event
  • Revised related Steam achievements

Known issues:
  • No sound volume options
  • Graphic options not saving (windowed/fullscreen and resolution)
  • Sometimes enemies aren't woken up from sleep how they're supposed to
  • When fighting large groups of enemies, some of them are situated at the edges of the screen. When you hit those enemies, damage numbers appear in the wrong place -ameliorated, but still on non-16:9 resolutions
  • Sometimes status effects expire unexpectedly

Release notes history

1 σχόλια Περισσότερα

Κριτικές

“This looks like a very interesting combination of old-school turn-based RPG, with a very interesting modern first-person aesthetic, fantastic use of blank space and unreal design.”
Rock Paper Shotgun

“Come on people, it’s only FIVE BUCKS and it’s one of the best overall gaming experiences I've had in 2013. Pick this up; you won't regret it.”
Diehard Gamefan

“Paper Sorcerer nevertheless doesn't lose an ounce of its incredible gameplay and in this way maintains an incredible classic charm.”
Indie Locus

Σχετικά με αυτό το παιχνίδι

Paper Sorcerer is a stylish single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot! A double-sided adventure, an RPG with adventure game elements.

Initial Steam release is for PC, Mac and Linux are in the works.
If you'd like to play it on Mac or Linux right away, you can pick it up on the website ultrarunaway.com, and we'll send you a Steam key later.




Save files from the demo transfer to the full version!

A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wits and an array of summonable creatures to aid you. There may be more powerful forces at work as you navigate the dungeons and fight the heroes sent to subdue you...

Key Features


  • Play as a renegade sorcerer as he struggles to escape the book prison and regain his powers.
  • Escape a magical prison filled with heroes hunting you down at every turn.
  • Leave behind mana and to-hit rolls for an exciting new battle system that emphasizes strategy and tactics over grinding.
  • Strategically manage an energy pool to unleash devastating special attacks in battle.
  • Assemble a party of fiendish creatures to join you as allies in battle.
  • Numerous different creatures and fiends to unlock, further customizing your party; including a healer Witch, a trickster Imp, assassin Troll, and a berserker Minotaur.
  • Discover fiendish puzzles and solve them with a combinations of spells, items, and your wits.
  • Hand-drawn high-resolution sprites
  • All-inclusive game, promise to never make you pay for DLC content.

Απαιτήσεις συστήματος

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4 1300 MHz 1.3 GHz
    • Memory: 512 MB RAM
    • Graphics: Geforce2 MX 400 64/128-bit SDR, 64-bit DDR or better
    • Hard Drive: 500 MB available space
Χρήσιμες κριτικές χρηστών
19 από 22 άτομα (86%) βρήκαν αυτή την κριτική χρήσιμη
25.1 ώρες στο μητρώο
Recommended: While it suffers from the clunkiness of the JRPG interfaces and mechanics that it uses, Paper Sorcerer is a visually stunning RPG with a compelling narrative and interesting characters. If you like roleplaying games or even just a story well told, then I can easily recommend this game.

Full Review is available here
Αναρτήθηκε: 19 Ιουλίου
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10 από 11 άτομα (91%) βρήκαν αυτή την κριτική χρήσιμη
20.6 ώρες στο μητρώο
For every horrible game that Kickstarter is responsible for, their’s always one that breaks the mold and stands out. I remember supporting Paper Sorcerer from the beginning stages when it was still in Kickstarter, waiting patiently for the day that I would finally be able to play this masterpiece. Its hard for a game to be so simple and complex at the same time, yet Paper Sorcerer seems to do just that. What you might think is a plain and boring video game ends up coming to life and involving you deep into the plot.

My first thoughts and impressions had me thinking that this game was obviously going to be totally awesome. I knew I had to have it after watching only the KS trailer, and once it made its way to Steam I was all over it. Within the first 5 minutes I was reminded of Dungeons & Dragons, playing with friends and calling out tactical moves. The turn based fighting system is well thought out and keeps you on the edge of your seat. Over are the days of the 3 minute bash sessions of games like Pokemon or Final Fantasy; Paper Sorcerer delivers tactical, powerful and serious battle sequences lasting longer than your average role player. The story line is action filled, as well as giving you the ability at points to choose what direction the scenes will go.

“A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wits and an array of summonable creatures to aid you. There may be more powerful forces at work as you navigate the dungeons and fight the heroes sent to subdue you… Paper Sorcerer is a stylish turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you have learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot.” – Paper Sorcerer

Graphically this game must have been more challenging to animate than it would seem. With basically only 2 monochrome colors to work with, Paper Sorcerer is a artistic masterpiece and plays out more like a graphic novel than a video game. Although you have full navigation as the game is in the first person, on my 32 inch its like playing a giant fairy tale book that’s come to life. The subtle use of color throughout the game is genius and fits perfectly, from the effects of spells to the health and energy bar every detail has been covered. Each battle is reminiscent of the older Final Fantasy, where instead of the hero moving and performing each command, its represented by a small graphic, color or sound. As I’ve said in the past, its the simplicity that can make a game as good as it is, and that is certainly the case with Paper Sorcerer. The imagery in this game is absolutely amazing, and the use of essentially 2 colors is almost intoxicating.

Paper Sorcerer is as fun as it is challenging. I like games like these because the battles later in game are hard, but you’ve been prepared by several battles before it so you have an idea what you’re in for. I really enjoyed the turn based fighting system because each member of your party has a role that is greatly needed during battle. Party formation is one of the toughest parts of early game, and essential to continued play in later levels. You will need a tank, healer, and a ranged hero to make it anywhere (you already have magic covered, as you are a sorcerer), and Paper Sorcerer certainly gives you that option with a choice of several different heroes to choose from. Items are pivotal to game play, equipping each of your heroes with the proper weapons, shields and runes are key to completing each floor. Fighting is very important, because this game doesn’t focus solely on damage to end battles, you need to play more tactfully and use skills to buff strength and agility while making sure you keep your defense up.

Its the little things that count sometimes in a game that make or break it. One of these things is the difficulty setting when you first begin your game; you’re given the options Easy, Medium, Hard & 1980’s. The first time around, i chose 1980’s for the hell of it… lets just say that your first battle which is almost a guaranteed win, is a guaranteed loss. This was obviously a setting for the more experienced players of Paper Sorcerer. About the only thing I really didn’t like about the game other than the fact you cant use a controller, is the music. I have no idea who is responsible for it, but it needs a major overhaul and update. It just doesn’t fit well with the game whatsoever.

When it comes down to it, Paper Sorcerer is a great game, and highly suggested. So many different elements hold this game together making it a solid play through. Loaded with secrets and strong attention to detail, each item counts, and every room needs inspecting. Retro like an old D&D MSDos game and as modern as a new age RPG, everything about Paper Sorcerer is entertaining.

Graphics: 7/10
Playability: 7/10
Story: 7/10
Challenge: 7/10
Replay Value: 7/10
Αναρτήθηκε: 14 Αυγούστου
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10 από 13 άτομα (77%) βρήκαν αυτή την κριτική χρήσιμη
9.9 ώρες στο μητρώο
Paper Sorcerer is different in the graphics aspect, there is no doubt about that. Pleasant to look at both because it is different and nice.

But otherwise, I found the gameplay very repetative. The first levels are fun, but then I realized as I progressed, that the only differences were a slight change in the surroundings, enemies and music. Combat is always the same, and most fights end up being repeating one or two different combinations of skills from your four characters.

What I found most fun about this game was the secret hunting. Not very difficult, but it was more or less the only thing that varied across the levels.

The story was presented in text, but I didn't experience any depth in it. The whole idea of it is different and entertaining, but it is presented casually, and after a short while I couldn't get rid of the feeling that it is just a context to put the game in without any farther meaning.

I haven't finished the game, but I keep trying to progress to see if it may have anything else to offer, as it seems pretty long. But repeating the same combat sequences for 9 hours of gameplay appears demotivating. I can still recommend to try this game just for the visual style and some old school atmospherics, but I don't thik it is worth spending more than a few hours on.
Αναρτήθηκε: 30 Αυγούστου
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4 από 4 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
22.0 ώρες στο μητρώο
I was interested in this game for a while, though I didn't pick it up right away because though the artwork was beautiful, I'm also a sucker for colorful games, and I wasn't sure I'd get along well with Paper Sorcerer's mostly black and white atmosphere. I finally picked up the game in a bundle, and when I felt like some dungeoning, I started playing this.

First of all, without even getting into gameplay, the music is awesome. This is easily a game I could see myself opening up just to listen to the music when I felt like hearing something upbeat, somewhat retro, and just...unique. From the battle music to simple background music, this game has some serious tunes, and that is not to be underestimated. The music keeps you pumped up through hours of playtime, easily.

The artwork never actually felt colorless to me. As you progress through the game, the hues do change, and some levels have a reddish hue, others have green hues, etc. The art is absolutely spectacular, and the battle action effects add color, movement, and even more flair. This is a fun game just to watch, even for others. There were plenty of times I caught my husband watching my battles from over my shoulder. :)

Gameplay-wise, this is a dungeon crawler at its best. You play as a sorcerer (believe it or not), and you get to summon creatures to help you, gaining more over the first half of the game. The numbers of unique skills these creatures have is unbelievable. Even after surpassing levels 30 and beyond, you'll still not only be unlocking higher levels of your skills, but more new skills. For anyone who loves unlocking awesome things while leveling up (and doing it often), this game is THE game to buy.

Replayability is through the roof here. This game will take around 20 hours for a single playthrough, give or take depending on difficulty (easy through 1980s), player skill and strategy, and whether or not you stop to find all of the secrets in the game. Even though you can summon multiple creatures, you can never summon all of them (there are quite a few). There are enough summons to span across two playthroughs, and that's assuming you don't mix them up at all.

The ONLY negative I have to put out there about this game is a small one. There are quite a few spelling and grammar mistakes in the dialogue. The game could have benefited from having an editor go over the text, but in saying that, it in no way takes away from the enjoyment of the game, and not once did I get confused because of these small mistakes. It will serve as no more than a pet peeve for those of us who notice these types of transgressions.

Overall, I would give this game a 5/5, or a 9.5/10, take your pick. It's a great value for the price, it has high replay value, and it's worth it just to experience the atmosphere, and without even considering gameplay (which as stated, is superb). The easier difficulties would also serve well as an introduction of a dungeon crawler to someone who is interested in the genre but perhaps not quite as experienced, as it is easy to learn, but hard to pull away from. ;)
Αναρτήθηκε: 26 Ιουνίου
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3 από 4 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
23.6 ώρες στο μητρώο
Highly reccomend this game, fantastic sounds and graphics. Classic D&D old school brought to life!!!
One of best RPGs I've played since Elder Scrolls and Knights of the Old Republic.
Αναρτήθηκε: 24 Αυγούστου
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142 από 171 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
9.1 ώρες στο μητρώο
My god what a great RPG! and for so little as 5$!

this game is a take back to the good old turnbased combat with a great side of storyline and rpg.

but for heavens sake REMEMBER TO SAVE
Αναρτήθηκε: 22 Ιανουαρίου
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