The fastest platformer around just got even faster – avoid fatal hazards, dodge hostile robots and use the Level Editor tools to create your own amazing Cloudbuilt stages!
用户评测:
最新:
特别好评 (18 篇评测) - 过去 30 天内的 18 篇用户评测中有 88% 为好评。
总体:
特别好评 (629 篇评测) - 629 篇用户的游戏评测中有 85% 为好评。
发行日期: 2014年3月20日

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评测

“Cloudbuilt is a gorgeous free-running game with a touching metaphorical dimension.”
8/10 – Eurogamer

“Could easily top game of the year lists… f*ck this brilliant bullsh*t.”
Rock Paper Shotgun

“... primed to be an intensely challenging, beautifully stylised runner/platformer.”
Total Biscuit

关于这款游戏

Too fast, too furious and packed full of action – are you ready for the rocket-powered world of Cloudbuilt?

A game of speed, precision and freedom, use all the abilities of your rocket-powered suit to avoid fatal hazards, dodge hostile robots and reach not just the finish line, but the top of the worldwide leaderboards. Carve your own path through a multitude of mysterious floating ruins high above the clouds and show everyone you're the best!

Now with Steamworks Level Editor tools! Will you create the greatest Cloudbuilt community level ever?

  • Parkour-style platforming combines with action-packed gunplay as you race against the clock to complete each stage
  • Open level design allows you to carve your own route through any stage, then refine it to get the fastest time possible
  • Make your mark on the global leader boards – find new shortcuts and climb as high as you can!
  • Create your own Cloudbuilt stages with the Level Editor and upload them to Steamworks or download levels made by others.

(Please note: Use of level-building assets from Defiance DLC pack requires ownership of Defiance DLC. Minimum specs of Cloudbuilt are slightly higher than shown for those wishing to use the Level Editor tools)

系统需求

    最低配置:
    • 操作系统: Windows 7
    • 处理器: 2GHz Intel Dual Core processor
    • 内存: 2 GB RAM
    • 图形: 512 MB OpenGL 3.2 compatible card
    • 存储空间: 需要 3 GB 可用空间
    • 声卡: Any compatible soundcard
    推荐配置:
    • 操作系统: Windows 7
    • 处理器: Intel Core i5 (or better)
    • 内存: 4 GB RAM
    • 图形: Nvidia Geforce 560 Ti (or ATI equivalent)
    • 网络: 宽带互联网连接
    • 存储空间: 需要 3 GB 可用空间
    • 声卡: Any compatible soundcard
消费者评测
消费者评测系统更新!了解更多
最新:
特别好评 (18 篇评测)
总体:
特别好评 (629 篇评测)
最近发布
bar256
( 3.2 小时(记录在案的) )
发布于:7月25日
Played this game, tried my best and it had spit me in the face.
是否有价值? 欢乐
Koolvent
( 2.8 小时(记录在案的) )
发布于:7月14日
I enjoy many different kinds of games and play them to enjoy what makes them fun and different. Cloudbuilt is very unique and I enjoy all that makes it special. If you want a game that takes skill and practice to achieve the quickest time this could be your calling.
是否有价值? 欢乐
Lady Narnia
( 5.3 小时(记录在案的) )
发布于:7月13日
One of the best experiences I have had in a game for a very long time. It's like the Sonic the Hedgehog we were waiting for all this time. The speed is super fast and intense. The graphics and scenery are gorgeous. The levels are very well built and streamlined with a small story to help make it a little more interesting. The controls are so fluid and easy to use and the game unleashes its full potential with what it can do on nearly every level. I had compatibility issues but the developer has been actively working with me as a programmer to help get this issue resolved. Great support, fantastic game. I highly recommend this game looking for a hardcore, immersive speed experience!
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jchaosmaster
( 4.1 小时(记录在案的) )
发布于:7月12日
This is a very good game. One fo those games that is meant to knock you down so you feel the need to get back up. The game follow's the thoughts of a young woman who has gone threw a tramatic event and is left in the hospital. The game play does well at showing the world as if it was a dream. They do this with great visual's and none linier story. As well to the levels should be played as if it was a dream. Take a chances to look around because often the most straight path can be the hardest. Where if you look around you might find a easier route.

Along with intresting game play it come along with your own level builder letting you make your own stages and letting you play stages others have dreamed up. So that provides a extra content for those looking for a game that will last your more then 5 hours just doing the main story line.
是否有价值? 欢乐
Verum
( 0.8 小时(记录在案的) )
发布于:7月9日
The game does well in what you really want from a game in the end of the day: it's fun. Looks nice, the controls are simple and flow well, decent amount of challenge, but not too much. A fun casual platformer.
是否有价值? 欢乐
SockN1nja
( 1.4 小时(记录在案的) )
发布于:7月7日
I love this game. It looks beautiful, it sounds beautiful, and it plays beautiful. Your character controls very well, and you usually have a lot of options on how to complete each level. The music is a lovely mix between instruments and chip-tune sounds. The art style is very pleasing to look at. The levels aren't long, but the fun comes from trying to find the perfect path to beat the level as fast as possible. Not only does this offer great replay value, but there's tons of clever community-made and dev-made levels on the workshop. The level editor is included so you can even try your hand at making your own. The story isn't much, but it flows with the gameplay in a very clever way. your character is comatose and is trying to escape the world inside her dreams, where all the levels take place. And that's where the genius merging of gameplay and story comes in. This game gets REALLY hard later on. The final levels are ridiculous. The DLC levels are soul-crushingly difficult. You will experience a range of emotions that very few games can produce. The frustration builds and turns into desperation, then rage, then sadness as you let go of the mouse and stop playing. These levels give you a great insight to the emotions of your protagonist as she is desperately fighting her way through the broken fortresses with no clear goal in sight. The satisfaction you get from completing a tricky level is more than worth the frustration it put you through. If you like a challenging and fast paced 3D platformer, pick this up with the Defiance DLC, and the soundtrack if you can afford it. It has a few flaws, but this game is easily a solid 8/10 for the non-casual crowd.
是否有价值? 欢乐
ZombieFreak2
( 1.2 小时(记录在案的) )
发布于:7月5日
A really fast-paced third-person parkour game. Its actually really fun because the movement system is so smooth and fun to play with.
是否有价值? 欢乐
DaBoneMan
( 12.0 小时(记录在案的) )
发布于:7月4日
Let me begin by saying that I don't recommend this game... unless you fit at least some of the following:

  • You don't suck at video games:

    I'm not saying you need to be mlg 360 no-scoping in your sleep, but this game absolutely requires fast reflexes, spot on timing, and solid mouse control. You will not finish this game without a decent amount of skill.

  • You don't like being limited by the plebs:

    Are you a video game based god? Does it irk you that games are dumbed down for the slow fingered masses? Well CloudBuilt features open level designs that allow you to complete stages in record times -- if you're good enough.

  • You gotta go fast:

    Oh baby, CloudBuilt doesn't just let you go fast; it demands it.

  • You love topping leaderboards:

    Cloudbuilt isn't a particularly long game if you're at least decently skilled. It probably took me around six hours to complete all the levels, including the more challenging "Battle" and "Remix" bonus levels. However, if you get a kick out of optimizing lines for that extra millisecond, you will pour hours upon hours into this game. That being said, some of those leaderboards stand mighty tall. If you want something a little more bite sized the game's own ranking system will prove to be a fair challenge.

  • You like interpreting the story.

    Cloudbuilt's story is, in many ways, secondary to the gameplay. That's not to say devs didn't show it a little love. Your character's mental musings play nicely into the developing gameplay, and the voice acting, while occasionaly under-emotive, is very solid. The story progresses as you follow different "paths," representing different lines of thought, in the game world. The thoughts and the paths end up meshing into a nice blending of story with gameplay. Dark thoughts, for instance, mean darker, more sinister level design. Moreover, several endings can be discovered at the finale of each path, and it remains up to the player to decide which ending is the true one. (I personally picked "Dreams" for the curious). All told the story remains a somewhat sparse, but very welcome, addition to the game.

  • You like distinctive art directions:

    The devs made the wise choice of aiming for an almost surrealist art direction -- it looks absolutely lovely, ensures that the game almost always plays at a buttery 60, and meshes nicely with the story of the world. One particular overlay effect will likely seem jarring for the first minute or so, but I found it faded quickly in the background before ultimately feeling normal in the game's setting.

  • You like a game made with a little love:

    Cloudbuilt isn't perfect. It's short, its story is sparse, and it suffers from the occasional ledge grabbing gameplay quirk. Yet each level was loveling crafted with multiple obvious paths, several hidden paths, and then a few more paths that take advantage of game mechanics that the player was never even specifically told. Movement has been carefully polished until it actaully gleams -- I could almost always intuitively know the distance I would travel and where I would land. By the end of the game I could regularly make wallrunning, mid-air dashing, gun firing plays that I would have thought impossible before I began, and that made me feel like an unrepentant badass. This was a game made with real care, and it shows.


Sound like you? Then you're going to love CloudBuilt. Heck, I hardly put it down from start to finish. Buy this game, love this game, and help support great devs making great games.

Before I go, a final warning to the faint of heart: On a certain bonus level that I finished with the worst possible in game letter grade. a D, I was ranked 79th in the world. This is a hard game, it will take serious persistance, but victory will be sweet.

This has been Only Play If, with DaBoneMan,

Cheers!
是否有价值? 欢乐
DAFRANT
( 7.5 小时(记录在案的) )
发布于:7月3日
High-speed 3D platformer with some combat elements. Both artstyle and soundtrack are incredible (OST available on bandcamp ). The focus of the game is the speed-platforming and pathfinding through semi-open levels, while being highly challenging and pretty punishing. I personally am not able to beat the game.
Combat mainly consists of you dodging enemy turret's fire, your personal weapon is not easy to use while speeding, wallrunning and keeping track of your jetpack energy.
Since the fun of the game comes from the adrenaline of the general speed of the gameplay and the sensation of pulling off a difficult trick for the first time, it can get frustrating when you have to retry one passage for minutes or hours. Gamepad is obviously recommended.

Recommended for people who like: Platformers, Adrenaline, Speedrunning
Not recommended for people who like: Lower speed platforming (e.g. Mirrors Edge, Metroid, ..), Lower challenges
Playtime: N/A, wasn't able to beat. Good replay value for improving map scores
是否有价值? 欢乐
Striddle #TeamPyro
( 3.2 小时(记录在案的) )
发布于:6月28日
This game is a fast paced free running game, with very good music and level design. It may take some time to get used to the controls, but it is very satisfying to beat each level.
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最有价值的评测  在过去的 30 天内
5 人中有 5 人(100%)觉得这篇评测有价值
推荐
12.0 小时(记录在案的)
发布于:7月4日
Let me begin by saying that I don't recommend this game... unless you fit at least some of the following:

  • You don't suck at video games:

    I'm not saying you need to be mlg 360 no-scoping in your sleep, but this game absolutely requires fast reflexes, spot on timing, and solid mouse control. You will not finish this game without a decent amount of skill.

  • You don't like being limited by the plebs:

    Are you a video game based god? Does it irk you that games are dumbed down for the slow fingered masses? Well CloudBuilt features open level designs that allow you to complete stages in record times -- if you're good enough.

  • You gotta go fast:

    Oh baby, CloudBuilt doesn't just let you go fast; it demands it.

  • You love topping leaderboards:

    Cloudbuilt isn't a particularly long game if you're at least decently skilled. It probably took me around six hours to complete all the levels, including the more challenging "Battle" and "Remix" bonus levels. However, if you get a kick out of optimizing lines for that extra millisecond, you will pour hours upon hours into this game. That being said, some of those leaderboards stand mighty tall. If you want something a little more bite sized the game's own ranking system will prove to be a fair challenge.

  • You like interpreting the story.

    Cloudbuilt's story is, in many ways, secondary to the gameplay. That's not to say devs didn't show it a little love. Your character's mental musings play nicely into the developing gameplay, and the voice acting, while occasionaly under-emotive, is very solid. The story progresses as you follow different "paths," representing different lines of thought, in the game world. The thoughts and the paths end up meshing into a nice blending of story with gameplay. Dark thoughts, for instance, mean darker, more sinister level design. Moreover, several endings can be discovered at the finale of each path, and it remains up to the player to decide which ending is the true one. (I personally picked "Dreams" for the curious). All told the story remains a somewhat sparse, but very welcome, addition to the game.

  • You like distinctive art directions:

    The devs made the wise choice of aiming for an almost surrealist art direction -- it looks absolutely lovely, ensures that the game almost always plays at a buttery 60, and meshes nicely with the story of the world. One particular overlay effect will likely seem jarring for the first minute or so, but I found it faded quickly in the background before ultimately feeling normal in the game's setting.

  • You like a game made with a little love:

    Cloudbuilt isn't perfect. It's short, its story is sparse, and it suffers from the occasional ledge grabbing gameplay quirk. Yet each level was loveling crafted with multiple obvious paths, several hidden paths, and then a few more paths that take advantage of game mechanics that the player was never even specifically told. Movement has been carefully polished until it actaully gleams -- I could almost always intuitively know the distance I would travel and where I would land. By the end of the game I could regularly make wallrunning, mid-air dashing, gun firing plays that I would have thought impossible before I began, and that made me feel like an unrepentant badass. This was a game made with real care, and it shows.


Sound like you? Then you're going to love CloudBuilt. Heck, I hardly put it down from start to finish. Buy this game, love this game, and help support great devs making great games.

Before I go, a final warning to the faint of heart: On a certain bonus level that I finished with the worst possible in game letter grade. a D, I was ranked 79th in the world. This is a hard game, it will take serious persistance, but victory will be sweet.

This has been Only Play If, with DaBoneMan,

Cheers!
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
7.5 小时(记录在案的)
发布于:7月3日
High-speed 3D platformer with some combat elements. Both artstyle and soundtrack are incredible (OST available on bandcamp ). The focus of the game is the speed-platforming and pathfinding through semi-open levels, while being highly challenging and pretty punishing. I personally am not able to beat the game.
Combat mainly consists of you dodging enemy turret's fire, your personal weapon is not easy to use while speeding, wallrunning and keeping track of your jetpack energy.
Since the fun of the game comes from the adrenaline of the general speed of the gameplay and the sensation of pulling off a difficult trick for the first time, it can get frustrating when you have to retry one passage for minutes or hours. Gamepad is obviously recommended.

Recommended for people who like: Platformers, Adrenaline, Speedrunning
Not recommended for people who like: Lower speed platforming (e.g. Mirrors Edge, Metroid, ..), Lower challenges
Playtime: N/A, wasn't able to beat. Good replay value for improving map scores
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
3.2 小时(记录在案的)
发布于:6月28日
This game is a fast paced free running game, with very good music and level design. It may take some time to get used to the controls, but it is very satisfying to beat each level.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
3.0 小时(记录在案的)
发布于:6月26日
Cloudbuild is a combination of Dark Souls frustration and DeadCore-like speed.
The Graphics are semi-unique and look really good on their own. There seems to be a story but to be honest you don't really follow it since you have to beat each level to progress the story, and if you try to get at least A on every track, that could take time. The only think that I have to address negatively is something so simple yet so frustrating.. It's not even the sometimes wonky transitions from wallruns etc... Rather its the strange decision to force the player to press "space" after a climb to not hang on the ledge. This is really frustrating because if you are dashing up a wall and want to continue, you have to press space everytime you reach the top. It you press to late, its ok, she'll just hang in there and you lose at max half a second. But if you press to early, and thats the real issue here, you will jump away from the wall, most likely killing that run. It's just a weird choice to force the player to press space.. every.. time. I would give it a solid 10/10 if it werent for this issue. The Soundtrack is good and even after hours of listening to it, it kind of never really gets boring. The pace is fun and there are often multiple ways to finish a level depending on your playstyle. Enemy's sometimes really are a pain in the ♥♥♥ but once you get yourself to shoot at them rather to try to evade their attacks it makes alot more fun. So to sum things up, I would give it a 8/10 because the space issues really made me rage more times then it actually should. But for the price now (Steam Summer Sale) It's really worth a grab.
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1 人中有 1 人(100%)觉得这篇评测有价值
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21.1 小时(记录在案的)
发布于:6月27日
rocket robots jumpin around on tetris blocks in the sky

A cel shaded third person platformer with a high skill ceiling that is about 65% level-memorization and 35% mechanical execution-- if you enjoy the near nausea of Mirror's Edge, if you enjoy whipping around to a wall and boosting off it only to barely make it to the next platform, this game is for you.

Playing this game isn't just jump arcs and timing like in typical platformers -- you're going to have to get good with camera control as well to do wall jumps and that type a ♥♥♥♥.

You should expect to die a lot, and get a lot of C rankings on your first playthrough. This game is gonna pound the booty meat.

The story is something I personally didn't care to pay attention to, but the message in it is adult, well thought-out, and it isn't super long to the point of making you pull your hair out.

The main draw is repeating levels for faster times, but if you get into that you better be ready to hit the books, there's a lotta speed wizards usin black magic on youtube with this game's top scores already.

The soundtrack is great too.

Really surprised that this game is so well made considering it's an indie game.
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1 人中有 1 人(100%)觉得这篇评测有价值
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1.4 小时(记录在案的)
发布于:7月7日
I love this game. It looks beautiful, it sounds beautiful, and it plays beautiful. Your character controls very well, and you usually have a lot of options on how to complete each level. The music is a lovely mix between instruments and chip-tune sounds. The art style is very pleasing to look at. The levels aren't long, but the fun comes from trying to find the perfect path to beat the level as fast as possible. Not only does this offer great replay value, but there's tons of clever community-made and dev-made levels on the workshop. The level editor is included so you can even try your hand at making your own. The story isn't much, but it flows with the gameplay in a very clever way. your character is comatose and is trying to escape the world inside her dreams, where all the levels take place. And that's where the genius merging of gameplay and story comes in. This game gets REALLY hard later on. The final levels are ridiculous. The DLC levels are soul-crushingly difficult. You will experience a range of emotions that very few games can produce. The frustration builds and turns into desperation, then rage, then sadness as you let go of the mouse and stop playing. These levels give you a great insight to the emotions of your protagonist as she is desperately fighting her way through the broken fortresses with no clear goal in sight. The satisfaction you get from completing a tricky level is more than worth the frustration it put you through. If you like a challenging and fast paced 3D platformer, pick this up with the Defiance DLC, and the soundtrack if you can afford it. It has a few flaws, but this game is easily a solid 8/10 for the non-casual crowd.
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2 人中有 1 人(50%)觉得这篇评测有价值
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0.5 小时(记录在案的)
发布于:6月25日
Beautiful art style, great gameplay, level design and soundtrack.
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最有价值的评测  总体
26 人中有 24 人(92%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
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8.8 小时(记录在案的)
发布于:2015年10月28日
云路是一款很有意思的无主画风女主跑酷游戏,结合了FPS元素,世界设定和游戏系统都较为成熟。在游戏中,玩家需要操控女主的灵体完成一个个关卡来修复自己的身体。关卡中运用到了大量颇有难度的跑酷技巧,还要躲避和射击敌人,因此不太适合手残党。此外,女主的配音很好听,游戏BGM也不错。

+操作手感非常丝滑,如果觉得鼠标太灵敏视野晃得难受的话去把鼠标灵敏度调低一点就好。默认是21,我用的就是16
+游戏完成度很高,玩的时候感觉做得很细致
+难度是递进的,分为十星;键位也可以自己修改,比如习惯了FPS的同学可能会顺手按到R以为能填个子弹什么的,结果回到上个存档点了……改掉就好
+游戏整体很爽快,跑酷结合FPS的刺激感让游戏过程变得酣畅淋漓
+轻微换装,通过关卡以后女主灵体的衣服可以换下配色

-难度太高了,手残是真的“玩玩就好”,关卡也比较长,第一关我玩了半小时还是跪了……
-画面最大的败笔:女主形象挺好看的,时不时让人回想起无主2里的工程师萝莉,结果一回头那张脸一秒变劲舞团…………

总评:非常值得破罐子破摔的或者对自己操作很有信心的跑酷爱好者一试——8.5/10
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28 人中有 22 人(79%)觉得这篇评测有价值
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2.2 小时(记录在案的)
发布于:2014年3月31日
看视频介绍大家就知道这游戏是怎么一回事了,这是一款飞檐走壁跑地图游戏。玩起来的速度感做得不错,是快到比较提神醒脑的那种。你可以慢慢跑,不过rank会低很多,而且你会不自觉的想加速以达到非常爽快的状态。

游戏上手很快,但难度比较高,要玩好更不容易。有时候一关就可以让你反复玩很多次,才能做到行云流水。射击元素和剧情并不是主要的,核心还是在于跑地图。

如果你期待一个可以探索的世界,这游戏不符合你的要求,但如果你喜欢挑战操作,并在steam排行榜上留下自己的大名,这游戏还是很值得一玩的。
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4.1 小时(记录在案的)
发布于:2015年6月24日
虽然是比较早的游戏了,但是通过workshop,算是注入了新的血液吧。
游戏主线讲述的是女主角内心的故事 女主声音很好听 ,通过解锁通关主线关卡来解锁故事内容对我没通关,所以后续可能会补充这个游戏的主线剧(ju)情 (tou)
游戏本身是一个跑酷游戏,画面采用的是铅笔素描式的线条,色调鲜艳明亮,使得游戏不会看着比较模糊,不会影响游戏中的视野。游戏在跑酷的基础上附带了射击元素和基本的收集要素 完成某些任务给主角换个颜色 。操作方面,基本操作就是跳,冲刺,走墙壁,飞跃,卡墙 非专业术语求不吐槽 。看似简单的操作上手其实并不简单,玩家在跑图的时候,不仅要注意地图中可穿梭的位置,还要留意能量条 走墙壁如果吃不到回复能量的小球那就GG了 ,对走位和玩家的判断以及操作要求比较高 手残党不推荐,半手残党玩第一关都想删游戏
游戏介绍视频中有提到“A quicker way”和“A better way”,其实也暗示着游戏内地图有多条线路可考虑,最简单的路真的是照顾手残党的,想挑战高难度的玩家可以尝试更难的路线一般是走墙壁路线 ,尤其是森林场景的地图都是垂直地图,走手残水平路线是根本没有办法拿高评价的
总的来说,这是一款很棒的跑酷游戏,不推荐给手残党,推荐给想尝试喜欢动作类游戏同时又重视操作技巧的玩家
P.S:游戏的主题音乐以及房间内的背景音乐很好听,本人很喜欢

“There is no way, there is always a way.”


In English:
Dear develper:
I totally love this game, good control and nice stage design. :D
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