Use quick wits and quicker reflexes to carve your own path through the mysterious ruins of Cloudbuilt, floating high above the ground. Manipulate the laws of physics to avoid fatal hazards, dodge hostile robots and reach not just the end of each level, but the top of the global leaderboards too.
İncelemeler: Çok Olumlu (426 inceleme)
Çıkış Tarihi: 20 Mar 2014

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Cloudbuilt Satın Alın

YILBAŞI İNDİRİMİ! Teklifin geçerlilik süresi: 2 Ocak

-80%
$19.99
$3.99
 

Küratörler Tarafından Öneriliyor

"High Speed platforming game that is all about precision and figuring out the best routes. Easy to pickup, hard to master and recommended."

Son güncellemeler Tümünü görüntüle (19)

21 Kasım

Defiance DLC out now!

Hi everyone,

So, it's been coming for a while but finally, the Defiance DLC for Cloudbuilt is available to buy! This new DLC packs a huge chunk of content to the game, including five brand new levels that will challenge you like never before, new skins for Demi, an entirely new game mode called Assault that can be unlocked to play on any of the original levels as well as these new ones AND even a new alternate ending to the game!

Coilworks have worked super-hard to make Defiance as jammed with content as it is, so we hope you'll show your support by picking it up. It's the ultimate test of skill for any Cloudbuilt player... have you got what it takes to see it through to the end?

Have fun!

The RSG team

6 yorum Daha fazlasını oku

30 Ekim

New Cloudbuilt DLC Announced

We are happy to finally announce that a new and larger DLC is coming to Cloudbuilt very soon!

Compared to the previous DLC this one is more elaborate and much more substantial, including larger and more diverse levels, new mechanics, enemies, story, skins as well as a new game mode and a new ending.

We have spent the last few months working on this in secret and are now very excited to finally start talking about it and show you all what we have in store. We will post updates with new info and screenshots from the DLC every day till the release and we hope you soon will be as excited as we are!

We will start out these posts here and now! Follow the link below to find a discussion thread where we will post future updates:
http://steamcommunity.com/app/262390/discussions/0/620695877178881942/


Stay tuned to our Twitter or Facebook page to get all the news as we announce it!ːdeheadː

0 yorum Daha fazlasını oku

İncelemeler

“Cloudbuilt is a gorgeous free-running game with a touching metaphorical dimension.”
8/10 – Eurogamer

“Could easily top game of the year lists… f*ck this brilliant bullsh*t.”
Rock Paper Shotgun

“... primed to be an intensely challenging, beautifully stylised runner/platformer.”
Total Biscuit

Bu Oyun Hakkında

A young woman, a mysterious world and dark clouds on the horizon... welcome to Cloudbuilt.

Cloudbuilt sees quick wits and even quicker reflexes become your closest friends as you carve your own path through the mysterious floating ruins high above the clouds. A game of speed, precision and freedom, use your rocket-powered exoskeleton and manipulate the laws of physics to avoid fatal hazards, dodge hostile robots and reach not just the finish line of each stage, but the top of the worldwide leaderboards too.

Packed with progressively challenging levels, as well as all manner of shortcuts and secrets to discover, Cloudbuilt’s fast-paced competitive action will push the limits of gamers seeking a challenge time and time again.

Game Features
Jaw-dropping visuals – A unique and utterly gorgeous cel-shaded art style makes the world of Cloudbuilt come alive like nothing you’ve ever seen.
Run, jump, fight! – Cloudbuilt combines parkour-style platforming, action-packed gunplay and the fast-paced thrills of racing against the clock to create a hugely addictive and competitive game.
Blaze a trail – Open level design allows you to reach each goal in all kinds of different ways. Carve your own route through any stage you like, then keep refining it to get the fastest time possible.
Go your own way – Players can find their own route to the finish not just through each level, but also the game; a branching story across 22 levels offer seven unique worlds and four different endings to discover.
Fight for supremacy – Finish stages quickly and make your mark on the global leaderboards. Find new shortcuts and use all your skill to climb as high as you can!
A minute to learn, a lifetime to master – Rather than making players unlock abilities, Cloudbuilt gives you everything you need right from the start. Pick up the basics immediately, then discover skills you never knew you had and put them to good use!

Sistem Gereksinimleri

    Minimum:
    • OS: Windows 7
    • Processor: 2GHz Intel Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: 512 MB OpenGL 3.2 compatible card
    • Hard Drive: 3 GB available space
    • Sound Card: Any compatible soundcard
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 (or better)
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 560 Ti (or ATI equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Any compatible soundcard
Yararlı müşteri incelemeleri
26 kişiden 23 tanesi (88%) bu incelemeyi yararlı buldu
kayıtlarda 7.5 saat
Yayınlanma: 13 Temmuz
The game's story should have explained why we are trying to jump with the heroine protagonist through floating levels in the air. But nonetheless, Cloudbuilt is a perfect platformer that will charm you with a booster-like tempo along with its graphics. Cloudbuilt is fun once you get the hang of things. A good challenge for those that do not frustrate easily.There are some aspects that we would have liked to see polished, but still, Cloudbuilt is a very original, challenging and addictive experience, that everyone who enjoyed classic platformers should, at least, try.Cloudbuilt does have its flaws; the worst of which are the controls and difficulty curve. If you can get past those, though, you'll find a fairly decent and fun game in a genre that doesn't see a lot of entries. If speed running is your thing, definitely give this one a shot.Cloudbuilt is a pretty game with a strong incentive to replay. If your primary interest is in a story, it's probably not for you. If you're more intrigued by jetpacks, rocket boosts, wall-running and the thrill of flying off a ramp as you make your way to levels end as fast as you ruddy well can, Cloudbuilt is heartily recommended.Overall 8/10.
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10 kişiden 10 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 126.6 saat
Yayınlanma: 10 Ağustos
♥♥♥♥ing great game. If you like hard games and going fast, then this is for you. The skillcurve is pretty steep at first but the movement is insanely fun especially once you get good at it. Controller is supported but not recomended for higher level of play.
Also the devs are very cool people that are open about what their plans are and they respond to any problems you might find :)
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6 kişiden 6 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.9 saat
Yayınlanma: 28 Ekim
Despite the rocky launch and some questionable design decisions, Cloudbuilt is a fun and visceral 3D platformer with the right mix of challenging, thoughtful, and perhaps just a little bit too much unforgiving.

Cloudbuilt is primarily focused on the path from point A to B. You have many special abilities common to speedrunning platformers that you'd expect: a dash, double jump, wallrunning, all limited by a central boost bar that only replenishes when you're flat on the ground. The controls are very tight and responsive, and sometimes this results in touchy controls that burn precious boost in unskilled hands. In addition, there are the regular cadre of hazards like indestructible mines and projectile spewing enemies blocking your forward motion. There are many paths through a stage, many ways to avoid hazards, many things to see and find. Cloudbuilt certainly hits the mark on the core platforming experience.

My major gripe against the game sits with the enemies, however. Thankfully less annoying in behavior and strength than before, oftentimes their existence thwarts your main method of dealing with the threat: your gun. Most enemies will survive rapid fire from your woefully limited clip, requiring you to charge your fire beforehand. Why the gun doesn't automatically charge during any downtime escapes me, because there's no penalty to charging a shot, and no reason to resort to weaker bullets. Your best strategy is, at all times, to just dig your finger into the mouse button whenever you're not firing, which is a really weird mechanic to be sure. On the enemies themselves, many of them have a repair shield mechanic that goes up if you didn't outright kill them on the first few shots, it's not immediately clear that this shield deactivates the enemy, and some of these can be eternal threats through the rest of the stage if you let them heal back up. Having enemies that can shoot you from clear across the map is distracting in this kind of game, but thankfully only a scattering of levels are prone to this kind of abuse.

The environmental design is fairly nice. You have a good mix of organic, ruins-like areas, more mirror-like utopian areas and oppressive areas full of wire and colored lights. It would have been nice to have a few levels with an actual solid ground, though this would have gone against the namesake. Sometimes the path to the end of the level is far out of sight, but the maps are designed well enough to spur you in the right direction. The stencil shading does accent the terrain pretty well and highlights the ground edges, but doesn't look as good on the main character's model. The sound is just functional, and nothing spectacular. The music tracks are catchy, for the most part. The story isn't my cup of tea, and isn't as well woven as it could have been.

I'd recommend the game to anyone looking for a challenging platformer. For anyone who would be just on the edge of the skill range necessary to play this game, but is willing to brave it, be sure to play through all the first levels. Though it may have changed from my experience, the different paths on the map vary in difficulty and game concepts presented. At least one path is oriented more towards a pure platforming experience, with few to no enemies, and is the recommended path to take at first.
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.0 saat
Yayınlanma: 5 Temmuz
Cloudbuilt is good! The cell-shaded graphics are a style similar to those of borderlands if you are unfamiliar. This game has some tricky controls that have taken me a bit of time to get used to, but that isn't a bad thing. The controls are powerful and feel right once you get the hang of them. I've played it with both a mouse/keyboard, and a controller. I ended up sticking with the controller for this title, but both work. The music is whimsical and electronic. It keeps me pushing farther as the levels progress. The story is here, but a bit vague. I wouldn't say its the mainstay of the title. That being said, you won't get bored quickly with this one. Push that lovely little green buy button and get to running! If you like wallrunning in games like mirrors edge, you will love this! ~PR0XIDIAN
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.1 saat
Yayınlanma: 24 Ağustos
Cloudbuilt is an incredibly difficult platformer/third-person shooter wrapped up in great graphics to the tune of some kickin' jams. Don't believe for a second that this is just a Mirror's Edge clone. The story and scenery take a backseat to minimalist level design and breakneck speed. All you get are a few dozen floating platforms, usually filled to the brim with enemies, that you need to figure out how to traverse as quickly and safely as possible. It may look like it's very linear but if you look close enough, you can almost always find a better way to get to the next checkpoint. Although a lot of people have complained about the controls, I think this is due to user error more so than buggy movement. Initially I though it was a bit wonky, but after my second hour of play I had definitely improved and realized I was mashing the dash key. Cloudbuilt is certainly hard. I almost always get a D on level completion, but I still finish! If you have low self-esteem maybe try an easier game, but you definitely don't have to be a speed runner to get through the levels and have a good time doing so.
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5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 5.9 saat
Yayınlanma: 17 Kasım
Can best be described/reviewed as a bunch of exclamated statements.

Wall running! Jetpacks! Auto aim that you need half the time! Speed running! 3D platformer! Mines! Troll-y Turrets! Random tank things! Lasers! Purple Electricity! Falling off edges the other half of the time! Because You're twit! Jetpacks! Beautiful Cel Shaded graphics! Thing that shoots homing balls that should have less health! Super fast respawns! Checkpoints! Many different routes! Occasional terrain glitch like standing on a buzzsaw! Buzzsaws! Come to think of it, all the enemies are to some effect ♥♥♥♥♥, some greater than others! Great Soundtrack! Sensitive agility and mobility! Recommended speedy reactions on the part of the squishy thing behind the screen on the keyboard! Controller Support! Replayable modes! Jetpacks!

Now More Accessible to newer players of the precision platform genre!

I think that pretty much sums it up.
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13 kişiden 9 tanesi (69%) bu incelemeyi yararlı buldu
kayıtlarda 16.1 saat
Yayınlanma: 5 Temmuz
Feels like a lot of the reason this game isn't doing incredible is because people arn't sure they'd like/enjoy it. The best and most fair platformer I have played. If you screw up it's your fault ok.
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4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 21.3 saat
Yayınlanma: 16 Kasım
Simply excellent. A high speed space puzzle about a veteran going through obscure obstacles in her dreams while lying unconcious in post wound rehab. When I write "high speed space puzzle", I mean every word of it. Most levels will equally demand the best from your reaction and your space orientation skills. And while there are obviously pre-designed routes, you are welcome to "break" them in every way you can to reach your goals in most optimum way. Cloudbuilt is everything you would expect from a good indie game: challenging, stylish, addictive and filled to its top with freedom. It has its little fallouts and some "garage-feeling" here and there, but not enough to bring even the slightiest shadow on its beauty.
Bu inceleme yararlı oldu mu? Evet Hayır
6 kişiden 5 tanesi (83%) bu incelemeyi yararlı buldu
kayıtlarda 4.5 saat
Yayınlanma: 8 Aralık
Most awesome thing I played for ages!
Bu inceleme yararlı oldu mu? Evet Hayır
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 84.4 saat
Yayınlanma: 6 Kasım
Cloudbuilt is an amazing speedrunning platformer. It can be very difficult at times but with enough practice you will be able to speed through any level. Most people recommend playing this game with keyboard and mouse. However I play with a controller and I was able to get in the top 100 scores on most maps. Some people complain about the controls on a controller (LB to jump), but that is necessary to be able to speedrun this game. Fast respawns make death not so worrisome when you are first starting out or having trouble on a level. If you like challenging games, platformers, or speedrunning then this game is for you. If you are having trouble with levels or have any problems check out the community page where the active developers and greatest players often talk.

Pros:
Great graphics
Replayability
Fun fair gameplay
Controller support

Cons:
No linux support
Some people don't like the controls
Bu inceleme yararlı oldu mu? Evet Hayır
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 18.0 saat
Yayınlanma: 13 Eylül
I've had such a love-hate relationship with this game.

I bought in when it was still very young. A lot of the features that are currently in the game were not there, way back when. At the time, the game infuriated me. I couldn't stand how twitchy and broken playing it felt. The controls weren't great and the levels just seemed damn near impossible to get the hang of.

Fast forward several months, and the devs have been amazing. Many consistent updates, free DLC, remixed levels. I must tip my fedora to the wonderful people at Coilworks. Of course, I still wouldn't be able to play if they didn't fix the controls. Luckily, as of v1.2, they have. I now feel more in control of the character and the levels don't seem as awful.

This isn't to say that the game is easy. It's still a damn hard game. But it's one of the most rewarding games out there.

Also, the music is simply ♥♥♥♥♥♥ic. The OST is enough to buy the game for $5. The hours of challenge and thrill are worth the rest.

Do I recommend this game? If you're patient enough to find your groove and playstyle, absolutely.
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7 kişiden 5 tanesi (71%) bu incelemeyi yararlı buldu
kayıtlarda 55.7 saat
Yayınlanma: 17 Ağustos
Mirror's Edge mixed with Sonic and a bit of Megaman X. That's the usual description of this game. I personally think its something very unique; using a near perfect mixture of speedrunning, platforming, and combat. Very challenging, very fast, and very fun.

Definitely my favorite game on my steam library.
Bu inceleme yararlı oldu mu? Evet Hayır
7 kişiden 5 tanesi (71%) bu incelemeyi yararlı buldu
kayıtlarda 5.1 saat
Yayınlanma: 21 Kasım
This is what sonic and mirrors edge should have been. Its a speed Runners dream.

Non-Linear levels. Check. Guns. Check. Rocket Pack. Check. Gorgeous graphics. Check. Challenging play. Check. Multiplayer support/mac support. Nope. This game needs a race mode vs friends. Other than that, my kind of game. Like Demon souls, Dark souls, Ninja Gaiden and Mirrors edge put together. Don't expect a video game to hold your hand and make you feel good. This one is not for the faint of heart. You will think you are good. The early levels are not too hard, you think. It will push you. You will get quicker reflexes. You will learn how to aim on a dime. You will fail a lot. You will cry. You will overcome. You will excel. You will get rebuilt. YOU WILL GET CLOUDBUILT.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.3 saat
Yayınlanma: 29 Haziran
For a 3D platformer, the gameplay is very good. The levels are designed very well, giving multiple paths to take making each run feel as if you are in control and that your decisions are actually meaningful.

The story is a bit strange but well told. It's about a female who after fighting in a war, a mission went wrong, and she ended up being critically injured. The game is based within her subconcious (or mind) while she is recovering / being operated on which seems to be a number of "combat trials". This is all told through short pauses of dialogue between each stage with no cutscene or animation, so it's more like the character telling you their thoughts.

The voice actor, and the way the story is presented reminds me a lot of how many Animes give females a often male role (like being in the military), and mix their story with a lot of emotion to bring out their mental state of mind. It makes the player feel a bit more sympathy for her then if it had been a male, and allows the player to connect with what she is going through.

Negatives -
-Many of the levels feel very similar to one another since the same basic assets are used for each stage.
-"Combat" seems like a afterthought, and I feel like it's much more rewarding to just bypass the enemies then shoot them.
-The graphic style is cel-shaded (like Borderlands), and although many people praise cel-shading as being "artistically beautiful" I find that it makes the textures / colors very "flat" or basic. Comic-Book / Cartoon look.
-Difficulty curve - the game does get very difficult quickly which may pose as a threat to casual players.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.3 saat
Yayınlanma: 25 Kasım
Cloudbuilt is an excellent game all around. Its graphics are a unique style bordering on "cel-shading" and "toon-shading" and its snappy responsivness justifies the difficulty of some levels.

Will it take a long time to complete certain levels? It depends.
If you are a speedrunner by trade, learning every inch of this game is rewarding and time-consuming. Each level is non-linear and offers many different paths, ones that are more diffucult but overall faster, and ones that are more scenic, fun, and allow you to shoot your blaster and more things. Pew pew.

This game provides hours upon hours of playtime, and I do not regret buying it at launch. It is highly underrated and should not come off as intimidating. Casual and Hardcore gamers alike will love playing this well done chunk of code.
Hats off to the folks at Coilworks.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.9 saat
Yayınlanma: 2 Kasım
This is a pretty well built free-running game that is also very nice to look at with its pseudo-cel-shaded art style. The difficulty does jump a bit at some points but overall it stays pretty fun.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 16.5 saat
Yayınlanma: 3 Aralık
Fantastic art and music! Gameplay is challenging and encourages you to practice to get better in later levels. This game was better than I expected!
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 34.6 saat
Yayınlanma: 12 Aralık
From what I've played so far (20 levels) I can't help but write a review praising this game. I'm in love with it. It's like if Megaman, Spiral Knights, Vanquish, Mirror's Edge and Sonic had a love child. It's SO good. It does have a high difficulty curve definitely showing in the later levels, but that doesn't stop me from loving this game at all. Thank you, developers. This game is an absolute treat for me.

Update: Since beating this game, I can say I still love it. I believe everyone has a right to hate the redepolyment stage, though. Another cool thing is after having beat it, I am way better at the game. Every stage just feels easier now. That's a great feeling. The developers really know how to train your reflexes.

As far as the story goes. I like how you can branch off to any level path you want to get tad bits of her different emotions and thoughts. I was all over the place. lol It really shows how indecisive I am. It made me connect to the character as I wasn't just going down a linear path of story. I really apperciate that.

This is a great little gem that I feel everyone should experience, though I understand it's not for everyone. I enjoyed every moment of it. Yes, even redepolyment.
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 4.0 saat
Yayınlanma: 15 Aralık
HOW HAVE I NOT HEARD ANYTHING ABOUT THIS GAME?!?!?!

I have not had this much unadulterated enthusiasm/child like joy since I played "Super Mario Sunshine" when I was 12!! (Completely different game I just REALLY enjoyed it.) Imagine if "Sonic" and "Mirror's Edge" had an illegitimate child, that's "Cloudbuilt". It looks STUNNING, the art style really pops, the soundtrack is stellar, and the parkour/free running mechanic works flawlessly even with combat. I picked this up on Humble Store for $3.99. I feel like that was a crime, I would gladly pay full price for this hidden gem :)
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 14.9 saat
Yayınlanma: 17 Aralık
Well well well... Right here, we have a game, that's extremely hard and forgiving. It's pretty much just speedrunning to the exit door and getting the best time as possible (or just completing the main story). Now I think I like this concept this game has put together. I like the fact that you can run on walls and do pretty much anything you need to get past every level. It may bring you rage to try and beat some of the levels, but that is actually the entertaining part: getting good at the game. I still have to complete the defiance DLC that was added to the game. It includes 5 INSANELY difficult levels and an alternate ending. I believe that beating those levels will take me SO LONG, that I may have beaten The Binding Of Isaac 100%. But I still like the game.

I may aswell talk about the graphics (like I always do), they are not first class, but that does not matter to me at all. I consider myself as a gamer that plays unique games or games that get my attention and addict me. This game is one of those unique games. I have NEVER seen a game like this on steam and yet, it's a good one. I like all the mechanics: wall jumping, wall climbing, using your jetpack to make certain jumps and doing super wall climbing with your jetpack gets me so pumped that I can feel myself sweating at a critical place. But a speedrunning game isn't perfect unless there are enemies, right? This game is no exception - there is quite a medium amount of enemies, all trying to stop your progression. Some enemies shoot you from a distance and some attack you only if you are on the same platform as they are. This just increases the difficulty level of this game, as if it wasn't hard enough already.

I might just talk a little about the environments: I like the skyboxes they have brought here. They make me smile and usually look really stunning. Also the voice acting and sound effects sound great and kind of fit the place they play, +1 to that.

I should mention the soundtrack, which is made by Jacob Lincke. This game has the soundtrack that keeps you going even if the game has gotten the better of you. I personally would like to have the soundtrack on steam so I could add it to my OST collection (and of course so I could listen to it ;) ). I wish to see more music from this guv.

With all that said, I could give my final verdict on this product.

I like this game, the game has a difficulty level that I have not seen IN AGES, and that is rare in these days... I also like the music, visuals and sound effects as well as the voice acting. Only negative thing I can give is most probably the enemies since they may get a little frustrating from time to time, but I'm all fine with that. My final verdict would be 10/10, since I like so unique games, like this. I wish I'd see more unique games on steam and I wish the best of luck in the future to the developers of the game. Cheers!!!


MERRY CHRISTMAS TO ONE AND ALL!!!!
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