The fastest platformer around just got even faster – avoid fatal hazards, dodge hostile robots and use the Level Editor tools to create your own amazing Cloudbuilt stages!
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發售日: 2014 年 03 月 20 日

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2015 年 09 月 1 日

New game-mode + new content + competition

Greetings fellow cloud runners! Today marks the day of the latest exciting update to Cloudbuilt and the addition of a brand new game-mode called Level Rush Mode, but that is not all. We are also adding all new levels to test your mettle on!



The Level Rush Mode challenges you to tackle a playlist of levels in a row without pause with a shared pool of 99 extra lives complete with dedicated leaderboards for each of the 5 playlists. It’s now easier than ever to speedrun the game and compare your times!
For the launch of the new mode we’ve also added 4 new achievements! Some easier and some which will be sure to test the skill of even the top players.

Two of the levels we are adding are what we call battle challenges. A battle challenge is similar to a remix level, heavily inspired by a previous level but these ones are turned into a deadly gauntlet of enemies, truly testing your combat skill. For those asking if the No Ammo mode is still playable on these levels, the answer is YES! Though it’s rather insane if you ask us…

As combat is not for everyone we’ve included another new level that is also a first of its kind. Kalifen has been working with us to polish up and rework his competition winning level into the first community-made design to become an official stage. It’s been heavily modified and the improvements are noticeable immediately. We recommend everyone to check it out, though it will require the Defiance DLC as it relies on assets from the DLC.

Additionally, the Fog Remix II level that previously was a custom level made by our level designer Keasar, has now been added to the level selection map making it easily available for everyone to enjoy!

Finally, to celebrate this event we are also hosting a race-to-the-finish competition!
The first player that can beat the new Demi-god achievement and upload a video of them doing so, will win a Demi portrait painted by Poi Poi Chen, and signed by the whole Coilworks team, plus a Coilworks T-Shirt! The second player completing this will also receive a T-Shirt. All players beating this achievement will earn a bucket of respect as this is one of the toughest, if not THE toughest achievement you will ever face! For anybody attempting it, I wish you the best of luck!

To participate in the competition you need to record a video of your complete playthrough while obtaining the achievement, upload the video to YouTube or any other publicly available video streaming service and tweet a link to the video with the hashtags #Cloudbuilt and #CloudbuiltCompetition.

Best of luck to everyone playing the new mode or trying out the new levels!

Here follows a short patch notice:
  • Added Level Rush Mode
  • Improved the main menu with color coding and better gamepad support.
  • Added a Level Rush Mode leader board to the main menu once you’ve unlocked one of the rush modes.
  • Added 4 levels to the level select menu.
  • Added 4 new achievements.
  • Patched a bug where restarting a wall-run from a wallslide state would sometimes not work.
  • Changed the lighting in one of the old storm levels
  • Lowered the jump distance on some Guardians on another storm level.
  • Tweaked collision to look less buggy on a pipe on the Defiance level Desire.
  • Added a more solid fix for the workaround for the driver bug of some AMD GPUs.
  • Fixed a small bug that in rare cases wold soft lock the game when jumping around while accessing the level select menu from the room.

4 則回應 繼續閱讀

評論

“Cloudbuilt is a gorgeous free-running game with a touching metaphorical dimension.”
8/10 – Eurogamer

“Could easily top game of the year lists… f*ck this brilliant bullsh*t.”
Rock Paper Shotgun

“... primed to be an intensely challenging, beautifully stylised runner/platformer.”
Total Biscuit

關於此遊戲

Too fast, too furious and packed full of action – are you ready for the rocket-powered world of Cloudbuilt?

A game of speed, precision and freedom, use all the abilities of your rocket-powered suit to avoid fatal hazards, dodge hostile robots and reach not just the finish line, but the top of the worldwide leaderboards. Carve your own path through a multitude of mysterious floating ruins high above the clouds and show everyone you're the best!

Now with Steamworks Level Editor tools! Will you create the greatest Cloudbuilt community level ever?

  • Parkour-style platforming combines with action-packed gunplay as you race against the clock to complete each stage
  • Open level design allows you to carve your own route through any stage, then refine it to get the fastest time possible
  • Make your mark on the global leader boards – find new shortcuts and climb as high as you can!
  • Create your own Cloudbuilt stages with the Level Editor and upload them to Steamworks or download levels made by others.

(Please note: Use of level-building assets from Defiance DLC pack requires ownership of Defiance DLC. Minimum specs of Cloudbuilt are slightly higher than shown for those wishing to use the Level Editor tools)

系統需求

    最低:
    • 作業系統: Windows 7
    • 處理器: 2GHz Intel Dual Core processor
    • 記憶體: 2 GB 記憶體
    • 圖像: 512 MB OpenGL 3.2 compatible card
    • Storage: 3 GB 可用空間
    • 音效卡: Any compatible soundcard
    建議配備:
    • 作業系統: Windows 7
    • 處理器: Intel Core i5 (or better)
    • 記憶體: 4 GB 記憶體
    • 圖像: Nvidia Geforce 560 Ti (or ATI equivalent)
    • 網路: 寬頻網際網路連線
    • Storage: 3 GB 可用空間
    • 音效卡: Any compatible soundcard
值得參考的用戶評論
18 人之中有 18 人(100%)認為這篇評論值得參考
223.1 記錄時數
張貼於:2015 年 11 月 28 日
I feel the need to preface this by saying that, while I do enjoy fast paced games, I’m really not a speedrunner. That being said, I’m completely in love with Cloudbuilt. This game is gorgeous, has fantastic level design and the soundtrack is one of my absolute favorites. On the surface, it may be a niche game for speedrunners, but there’s more to it – if you’re up for the challenge.

Cloudbuilt gives you all the tools you need from the start, and promptly kicks you out the door letting you figure out how you’re going to use them. It has a steep learning curve you will certainly smash into face first pretty early on – it can be frustrating, but is still manageable. There are countless paths to take, there’s no time limit, and you don’t need to do anything more than to complete a level to progress. After completing a level for the first time, various game modes are also unlocked that make some fun, or in some cases more challenging, alterations to the gameplay. I think they also encourage players to learn more of the mechanics, like conserving energy (rather than recording your time, it tracks your energy consumption – as someone who enjoys puzzles, this is probably my favorite mode), and finding other routes or ways to deal with enemies. Or, if you’d rather just zoom through the level with nearly unlimited energy, there’s a mode for that too. A story develops along each branch that seems to be pretty hit or miss with most people, but I thought it was a really great way to tie everything together.

Outside the game, there’s a level editor, and small, but absolutely fantastic community. A number of players (including many of the top players and some of the developers) still frequent the forums and subreddit who are more than happy to chat about the game and provide tips, tricks, or even just some encouragement.

This game is fast paced, but has elements that may appeal to those with an interest in puzzles and exploring as well. I’d recommend it to anyone looking for a 3D action platformer who’s ready to test their mettle.
這篇評論值得參考嗎? 搞笑
64 人之中有 38 人(59%)認為這篇評論值得參考
10.2 記錄時數
張貼於:2015 年 09 月 18 日
Cloudbuilt is one of a kind. Love it.
這篇評論值得參考嗎? 搞笑
7 人之中有 7 人(100%)認為這篇評論值得參考
14.1 記錄時數
張貼於:2015 年 11 月 13 日
Haha holy ♥♥♥♥ this game gets tough.

An awesome 3D Parkour Platformer that extends what the concept is capable of with the use of jetpack assistance, but you'll have to watch your meter and pick up fuel cells along the way if you want to go the distance.

A speedrunner's paradise and a fun game to pick up and play for anyone else who isn't too intense on getting the best time, but be warned, stages do get hard quickly, and unless you keep an eye out on ways to optimize your route you'll be wondering why you're getting so many Cs, like me.

The stage map layout is themed with different phases of the day and weather conditions, and the darker it gets, the tougher the stages will be. Each route leads to its own ending with different dialogues that piece together the narrative, thoughts, and memories of the hospitalized amnesiac protagonist Demi.

Robots, turrets and other mechanical obstacles stand in your path, so you're equipped with a laser pistol that can fire five shots in quick succession or charge a single more powerful shot, the latter which can be used to increase your jump height and distance considerably, but that's something I've yet to figure out for myself.

Awesome game, neat art style and exhilarating platforming.
這篇評論值得參考嗎? 搞笑
5 人之中有 5 人(100%)認為這篇評論值得參考
1.0 記錄時數
張貼於:2015 年 11 月 29 日
Alright... let me start by saying that I'm not huge into speed running games or that kind of thing. That aside, this game is BEAUTIFUL! I've always been a sucker for great sound tracks, and the visuals are beautiful! More over, there are any number of ways for you to approach any of the levels. There are paths for the casual players, like myself, and more difficult paths for those who really love these games. The fact that the levels are designed like that makes me really respect the devs. I can tell, just by looking that one path is easier, and the other harder, and know which I'd be best at. I won't spoil any of the story I've seen so far, but it is compelling enough to make me want to keep going, and find out what happened next.Though there is combat, there are times when just breezing past the enemies is a better move than blasting away at them. There are some you can dodge, some you may need to hit on the run, and some you need to just blast in the face. It comes with a level builder, and some of the levels people make are really, really good. All in all, though this game may not be for everyone, I adore it, and I want to get better. Like the old saying, practice makes perfect!
這篇評論值得參考嗎? 搞笑
4 人之中有 4 人(100%)認為這篇評論值得參考
15.3 記錄時數
張貼於:01 月 12 日
This is an intimidating game. You need to run up walls, make all kinds of insane jumps, and otherwise assert your dominance over gravity while avoiding/destroying a multitude of enemy drones, laser turrets, and other hostiles. Each stage opens by slowly scrolling over the length of the map, giving you a nice view of all the ridiculous obstacles that are lined up to crush your soul. If you listen really closely, you can almost hear the game smack-talking you.

Fortunately, once you get into it, the game isn’t quite as ludicrously impossible as it looks. You run, you jump, you boost, and you shoot, that’s all there is to it and the controls handle about as smoothly as one could hope given the angles and acrobatics involved. The initial tutorial level somehow makes it all seem reasonably sane and manageable before turning you loose on an increasingly difficult series of challenges. After putting in nine hours I’ve cleared several stages with solid D grades, and I even managed a couple of Cs and Bs, all despite the game constantly reminding me just how badly I suck.

All that crazy running, jumping, boosting, and shooting actually plays pretty well and it makes for a fun game. The subtly cross-hatched pastel graphics are well suited to the surreal course architecture and the sound/music also helps set the scene. There’s a bit of a story with a bit of voice acting, just enough to give the game some context without getting it bogged down in disruptions or distractions.

Neat game. Don’t let it scare you off.
這篇評論值得參考嗎? 搞笑