Přidáno: 29. května
TL;DR: Rebuild 3: Gangs of Deadsville is a light, zombie themed 4X game. It's fantastic and you should buy it.
I am a huge fan of Civ. I love the exploration, the gradual expansion, the sense of progress and increasing power.
As a Civ player I tend to turtle, that is, I like to build a solid and impenetrable perimeter before I expand further. Eventually, I'll push out to nab a bit of territory here, a strategic resource there. Over time, I'll get bigger and bigger, with every gain hard fought and locked down. Rebuild 3 might be my perfect game.
Another thing about Civ is that it is not
intended to be a realistic government or historical simulator, I like the fact that Chairman Mao is fighting with Abraham Lincoln. I like the bright colours and the slightly irreverent tone. I don't need the game to include 'realistic' details like racism and slavery, and I don't mind the fact that swordsmen can occasionally kill a tank.
Rebuild 3: Gangs of Deadsville is not a realistic zombie simulator, it contains cartoonish graphics, cannibalism, and over the top stereotypes. You can convert a field of rubble into a tower apartment block with a single builder. It's fun
. Obviously, however, if what you're after is something dark, brooding and 'realistic', this game is not for you.
One more thing. The prequel, Rebuild 2 (AKA Rebuild Mobile, or just "Rebuild"), was a popular game on iOS and Android. It plays really well on the mobile. If you want your mobile games to stay on mobile then feel free to buy it there (you will have to wait a couple of months for the mobile release). But I'm mostly a PC player and I like my big screen and mouse control. Regardless, Rebuild doesn't feel
like a mobile game in that it's not particularly 'clicky', menus work like PC menus and the interface works like a PC interface. Still, it doesn't have infinite tech trees or massive worlds or complex animation and that's a huge part of it's appeal.
Basically, if you're after a light 4X game with a very strong sense that you're always making progress, that doesn't become overwhelming towards the end game, that doesn't have dead time following an initial expansion/exploration rush, that strips out a lot of tedious micromanagement, and if you like your 4X games to completely play out in a couple of hours each, then this is your game.