Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.
Data de lançamento: 16 Mai, 2014
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O que os desenvolvedores têm a dizer:

“Hi, I'm Sarah, the developer. Rebuild is in Early Access, which means it's still missing quite a bit of content (see the details below) and might have a few bugs in its place. But the base game is very playable, and I've been told fun too!

I'll be updating monthly and aim to finish by the end of 2014. I've been working with fans and playtesters from the very beginning, because I'm making this game for the fans of my previous Rebuild games. And for you! So I'll be watching the forums and listening to player feedback, and your input is very important to me. I try my best to reply to everyone personally, but I hope you understand that I also have a game to write here!

So if you want to be part of a team and help me make a great game, welcome aboard!”
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Comprar Rebuild: Gangs of Deadsville

$14.99

Comprar Rebuild: Gangs of Deadsville - Deluxe Edition

$24.99

Comprar Rebuild: Gangs of Deadsville - Deluxe Upgrade

Rebuild: Gangs of Deadville owners can purchase the Deluxe Edition upgrade to receive the additional content from the Deluxe Edition.

$10.00
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Acerca do Jogo

It's been a few years since the zombpocalypse turned the world's cities into graveyards and sent the few survivors into hiding. Now you must gather them up and restore civilization to a ruined city, one building at a time.

Rebuild is a strategy sim game with a good helping of narrative and dark humor. It's a thoughtful game that'll make you fond of your survivors before you send them to their deaths for the greater good. As you expand your fort to new buildings, you'll decide between farms or fortifications; housing or hospitals; churches or... bars? You'll have to make tough decisions to fend off raiders, illness, starvation, and madness. And the dead are still out there wandering the streets, hungrier than ever.

Gangs of Deadsville is the third installment of my Rebuild series, and the first one available on Steam. It's a much larger scale game; in some ways I'm finally finishing the game I imagined when I started the original Rebuild 1.

Deluxe Edition


The deluxe edition includes the base game, plus desktop versions of the original Rebuild 1 and Rebuild 2 (including mobile content). These were previously only available in browsers and on mobile devices but you can now play them in fullscreen on PC & Mac! They're located (for the time being) in your Rebuild Gangs of Deadsville game folder. Search your computer for "rebuild1" or "rebuild2" to find them.

The deluxe edition WILL include 5 bonus professions for your main leader, and 5 corresponding unique items. These will be available soon!

The deluxe edition WILL also include a PDF artbook featuring the art of Rebuild. This will be delivered when the game is complete.

Features in the game now


  • 4X style strategy and city (re)building
  • Endless replayability with randomized cities and events
  • Survivors with individual personalities, skills, perks, and stories
  • Rival NPC forts with their own agendas, friendly or otherwise
  • Interactive zombie and faction attacks
  • Play in either real-time or turn-based and swap on the fly
  • Half a book's worth of text events (the other half coming soon)
  • Strategic fort defense (interactive attacks coming soon)
  • 5 skills: defense, leadership, scavenging, building, engineering
  • 20 survivor jobs: scavenge for food, kill zombies, farm, fish, trade, bartend...
  • 35 node research tree
  • 50 building types with unique uses and/or scavengeable resources
  • 50 survivor traits: Melee Training, Green Thumb, Light Sleeper...
  • 60 types of equipment (though they all look like crowbars right now...)

Coming soon in regular monthly updates


  • Campaign Mode, a progressive journey through a dozen cities of increasing size and difficulty
  • Hundreds of new random events (many already written, I just need to hook them up!)
  • Longer multi-event plotlines for each faction
  • New zombie types and smarter, more dangerous faction raiders
  • Survivor relationships & children
  • Hundreds of new survivor faces and mix & match outfits
  • Equipment that actually looks like what it says it is
  • A proper ending to the game, and some other secret ways to win
  • Making Impossible actually impossible... or at least harder
  • Balancing and tweaking of every aspect of the game based on YOUR feedback!

Requisitos de Sistema (PC)

    Minimum:
    • OS: Windows XP +
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: Most cards. Check here: http://helpx.adobe.com/x-productkb/multi/stage3d-unsupported-chipsets-drivers-flash.html
    • Hard Drive: 200 MB available space

Requisitos de Sistema (Mac)

    Minimum:
    • Processor: 1.6Ghz
    • Memory: 1 GB RAM
    • Graphics: Most cards. Check here: http://helpx.adobe.com/x-productkb/multi/stage3d-unsupported-chipsets-drivers-flash.html
    • Hard Drive: 200 MB available space
Análises úteis de clientes
81 de 87 pessoas (93%) acharam esta análise útil
368 produtos na conta
6 análises
17.6 hrs em registo
Análise de Acesso Antecipado
This stems from the creator getting a ton of love for their Rebuild and Rebuild 2 flash games. She finally struck out to create a full game of the series and here it is!

This is a turn Turn based or Real time strategy game. You start out with a few blocks of the city under your control and useing your survivors attempt to reclaim the entire city while trying to survive the zombies and other factions. There are different types of buildings, different types of survivors, and a variety of items to equip them with. Additionally there is research and a tech tree to go up unlocking new buildings and such. The survivors will also gain experience as you send them out on different jobs and you can choose new skills with that experience.

I have had a ton of fun even in the earliest stages of the alpha (Woo for being a backer) and will certainly have tons more in this game before and after release. Hope this tells you about the game!

Edit: Someone asked if there are new things from Rebuild 2? Yes!
From Comments: Yes, most of the game is either expanded with new parts to it (such as survivors can now gain skills after gaining experience, new buildings, new items) to entire new things such as other factions to deal with, survivor traits, and new jobs for them to do. Most of the cooler ones are still in development but you can check the Coming Soon list on the store page to see what's planned. Hope that answers it!
Publicada: 16 Maio
Achaste esta análise útil? Sim Não
43 de 49 pessoas (88%) acharam esta análise útil
145 produtos na conta
1 análise
8.4 hrs em registo
Análise de Acesso Antecipado
Ever since playing Rebuild 1 on Kongregate, I have had a love for this game
Ever since playing Rebuild 2 on Kongregate, I have had a passion to this game
Ever since hearing that Rebuild 3 was funded on Kickstarter, I have had a reignited obsession for this game

I highly reccomend this game to everyone and if you love a RTS-Style game with Zambehs, you'll become obsessed like me
Publicada: 17 Maio
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34 de 37 pessoas (92%) acharam esta análise útil
166 produtos na conta
1 análise
0.4 hrs em registo
Análise de Acesso Antecipado
It is fantastic to see Rebuild return to my screen, now in the form of a full browser title as opposed to a flash game. I had always been a fan of the series and I was delighted to see its triumphant return.

I had not been a backer for the game, having only discovered its existance about three days before it's official Steam debut. I was however immediately excited, so I eagerly awaited the game and had it purchased within an hour or so of its release. I spent a short time playing it, just to get the gist of how everything worked, what had been changed, what was the same and all that stuff.

First thing I noticed which I was mildly disappointed about was the graphics. Whilst they are pleasant to look at, that proves to be its downfall in my eyes. The first and second games were ultimately horror games with a lot of grim aspects which the graphics complimented. The people shown always looked ragged and realistic, which I felt sucked me into the experience. While it's still too early to say if the game's dark tone has changed, it currently appears to have become slightly more cartoonish and less gritty. Now, this doesn't ruin the game in any way, but it does kind of disappoint me.

The music also disappointed me slightly, being less dark in tone than the original. Of course this is personal preference and it in no way spoils the experience, but it does still warrant mentioning. It grows mildly repetitive, so it may be nice if future updates were to perhaps add multiple tracks or an extended version, just to keep up variety. As for general audio, there isn't any major emphasis which I understand and appreciate. The audio isn't where the heart of the game lies.

The gameplay itself is interesting. I switched the game to turn-based because that's how I had become familiar with the series. It is nice to see a game which gives the option between real time and turn based. When I got into the game, I could see that many mechanics had been made far more complex. In the originals, you were to click on a building, select a task which you wished to perform on that building, you would select the number of people you wished to perform that task and as you added more, the estimated time to completion got smaller. Now we have a combination of a variant of that and a click-and-drag system, in which icons of the characters are clicked and dragged to areas on the map. While it does work quite effectively, there was occassionally mild confusion when I for example, sent several people out on a single mission and was unsure of how to select them individually again. I don't know if I missed something, disabled something or if the tutorial simply needs a little tweaking. For the most part, things can be sorted through trial and error.

As can be seen immediately, many features of the game are still locked. Zombie attacks are only implimented in the sense that you are given an alert and then told that the feature has yet to be implimented. Character customisation is still extremely limited, which I hope will be changed with proceeding updates as it became slightly awkward as many characters looked nearly alike.

Construction now requires materials, which is a new aspect to gameplay. Buildings can be demolished to scavenge for new materials which can then be used to create new buildings which are of more use. I suspect that there are more ways to gather materials, but unfortunately my play session was not very long.

Overall, I consider this to be a very good addition to the series which is let down purely by the fact that it is beta, which can hardly be claimed as the fault of anyone. I shall reccomend it on the basis of future updates. Fans of the original should pick up this title immediately, whilst those unfamiliar should perhaps wait a while until the game has been updated a little more.
Publicada: 16 Maio
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18 de 21 pessoas (86%) acharam esta análise útil
40 produtos na conta
3 análises
4.3 hrs em registo
Análise de Acesso Antecipado
This game is a fantastic take on the post-apocalyptic zombie survival genre. If you are wondering whether or not this will be worth your time, go lookup Rebuild 1 & 2, the free internet flash games. The developers have only built upon the foundation of those two, and as a player of the alpha and beta, I highly recommend this game to strategy lovers. There is high replayability for the multiple endings and ways to win, and the witty journal entries make you interested in the daily lives of your survivors.
Publicada: 17 Maio
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10 de 10 pessoas (100%) acharam esta análise útil
169 produtos na conta
5 análises
12.6 hrs em registo
Análise de Acesso Antecipado
State of Decay and Civilization 5 had an indie baby.

**Beta Review**

This game is Rebuild and Rebuild 2 with more depth, strategy, and story.

Pros:
- Turn based or Real time
- Smart writing with backstory on side characters
- Strategic combat that requires good management of characters and resources
- Faction based enemies, more than just zombies.
- Quirky Art Style
- Well polished Beta (I had no buggy problems)
- Decent replayability

Cons:
- No campaign as of yet, some other parts are still unfinished (beta)
- Quirky Art Style (some people would dislike this)
- No achievements, Steam achievements, or main menu Perks. (you don't retain anything game to game)
- Some gameplay elements are generic
Publicada: 23 Junho
Achaste esta análise útil? Sim Não