Von den Indie-Vorreitern Zen Studios (den Machern von Pinball FX2 und CastleStorm) kommt KickBeat, ein innovatives Rhythmus-Spiel mit einem Kung-Fu-Thema, mit 3D-Charakteren und energetischer Musik! Du kannst deine eigene Musik verwenden, um eigene KickBeat-Titel zu erstellen, was ultimativen Wiederspielwert bringt!
Nutzerreviews: Größtenteils positiv (338 Reviews)
Veröffentlichung: 20. Jan. 2014
Beliebte benutzerdefinierte Tags für dieses Produkt:

Melden Sie sich an, um dieses Spiel zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren

KickBeat Steam Edition kaufen

 

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.

Über dieses Spiel

Von den Indie-Vorreitern Zen Studios (den Machern von Pinball FX2 und CastleStorm) kommt KickBeat, ein innovatives Rhythmus-Spiel mit einem Kung-Fu-Thema, mit 3D-Charakteren und energetischer Musik! Du kannst deine eigene Musik verwenden, um eigene KickBeat-Titel zu erstellen, was ultimativen Wiederspielwert bringt!

Neue Ergänzungen für die Steam-Edition von KickBeat:

  • Sechs exklusive Titel vom exklusiven Electronic Super Joy OST vom Indie-Electronic-Künstler enV wurden der Einzelspielerkampagne hinzugefügt. Jetzt gibt es 24 Titel in der Kampagne!
  • Im Freispiel gibt es jetzt fortgeschrittene Schwierigkeit
  • Der Schlage-deine-Musik-Modus ist jetzt viel früher in der Kampagne verfügbar, wodurch du deine eigenen Titel erstellen kannst, ohne die Einzelspielerkampagne zu beenden
  • Beim Schwierigkeitsfortschritt wurden Anpassungen vorgenommen, sodass sich Spieler an schwierigere Spiellevel besser anpassen können
  • Verbesserte Grafik
  • Anpassbare Tastatursteuerung + vollständiger X-Input-Controller-Support.
  • 42 Steam-Erfolge
  • Trading Cards für Steam
  • Steam-Cloud-Support

Der KickBeat Steam Edition Soundtrack enthält Titel von verschiedenen Künstlern: Von weltbekannten Bands wie Pendulum und Marilyn Manson, über Indie-Musiker Celldweller und Blue Stahli, bis hin zu neuen Talenten wie dem Electronic-Musikproduzenten Voicians und dem taiwanesischen Rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Der Schlage-deine-Musik-Modus beinhaltet verschiedene Tools, mit denen die Spieler ihre eigene Musik verwenden können, um eigene KickBeat-Titel zu erstellen. Experimentiere mit verschiedenen Musiktypen, um unterschiedliche Kampftypen zu erstellen!

Wir sind die ganzen Balken, Pfeile, Tastensymbol usw. losgeworden, auf die sich andere Musikspiele verlassen und haben sie stattdessen durch vollständig animierte 3D-Charaktere ersetzt. Statt nur Charaktere im Hintergrund zu sehen, die zu einem vorgegebenen Skript tanzen, während das tatsächliche Spiel in einem abstrakten 2D-Interface stattfindet, steuerst du die 3D-Charaktere wirklich und reagierst auf sie. Das bedeutet, dass du deine Aufmerksamkeit auf das konzentrieren kannst, was diese Charaktere tun! Während du das Spiel spielst, erstellst du durch Tastendrücken deine eigene Kampfsequenz. Außerdem kannst du auch alle anderen Interface-Teile (wie Punkte) weglassen, falls du magst, sodass du nicht abgelenkt wirst.

KickBeat enthält eine Einzelspielerkampagne mit wunderschönen handgezeichneten Animationen und einem einzigartigen Grafikstil.

Das sagen die Medien

  • “KickBeat funktioniert als Rhythmus- und Kampfspiel” – JoyStiq
  • “KickBeat kombiniert coole Kämpfe mit gut abgestimmter Rhythmus-Action, und machte dabei so viel Spaß, dass es mich sogar aus meinem Morgenschlaf weckte.” – Pocket Gamer
  • “Die handgemalten Animationen ragen heraus und ich wurde vom hypnotischen Flow der Figuren, die in die Kampfarena und aus ihr heraus gingen, wirklich eingenommen.” – Destructoid

Systemvoraussetzungen

    Minimum:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2 GHz
    • Memory: 1 GB RAM
    • Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    Recommended:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2.40 GHz
    • Memory: 2 GB RAM
    • Graphics: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
24.7 Std. insgesamt
It was the frist game i played inside this kind of games, but i can say i loved it. The gameplay i hard at the beggneing, but when you get the hand of it you will actually enjoy this game. A lot.
It comes with Story Mod, which is also pretty cool, with two different playable Character (another 2 that later you'll unlock by getting all the stars), but the songs and enviroments on the story of each character are the same, so there isn't much diversity in that.
The beat your own music freature is a good concept, but needs to be developed a little bit more. It's confusing and we can't customize our songs to looks as good as the ones that came with the game.
The more you progress and win more stars on each track on different difficultys, you'll unlock rewards, which mainly are skins for the playable character.

I'd say this is a game worth to buy
Verfasst: 12. Oktober
War dieses Review hilfreich? Ja Nein
1.8 Std. insgesamt
This game from the start has a very interesting consept and one that I have actually been waiting a long time to see in a rythem based video game. The artstyle is very well done, and the selection of music is a mixed bag of genres which can please multiple musical tastes. Even playing the game it functions very well minus a few intances were the game froze for a few seconds. This game has great innovation to it, I would like to recommend this game, but it has a certain flaw that I just can't overlook. I am of course talking about the custom music section, a section that promises to let you play your own music tracks, but unfortunatly you have to manually create the play track for your own music. Now this is not a bad idea for people who understand how to do it, but for people who do not though, this comes off as a BIG problem since those people can't play their own music. In conclution, this came is flawed so I can't really recommend it for what it is currently, hopefully with some updates they could add a section where the game scans the song file and automaticlly creates a track based off the difficulty the player chooses. Until then I cannot get fully invested in this game.
Verfasst: 25. September
War dieses Review hilfreich? Ja Nein
5.0 Std. insgesamt
This game is fun, easy to pick it up, the music is good and with a controller very easy to play. It won't impress the hard core DDR crowd, but it is an enjoyable with a great story mode! Nothing ghround breaking, just pure fun!
Verfasst: 26. September
War dieses Review hilfreich? Ja Nein
54.7 Std. insgesamt
An attempt at a rhythm game with an actually decent story, but ultimately the only thing that challenges the player is the gluttered screen and how the timing of the button presses switches between beat, vocalist phrasing, lead instruments or some other arbitrary instrument - that is if you're playing the songs that come with the game, your own collection of music is a totally different and much more depressing story.

There's a very limited amount of different combinations of button pressing sequences that the game throws at you - 1, 2 or three in a row, 1, 2 or 3 at a time and press & hold, possibly double tapping on some (pretty much required on master difficulty if you want to keep your combo going). There's no stream of notes kind of things that I loved from DDR/ITG.

Button pressing timing seems about on-par with ITG/stepmania, but the fact that they're often using a part of a song for the notes that doesn't make any sense and it can mess up rhythm especially when it suddenly jumps to following vocalist phrasing. This wouldn't be that bad if the screen had any sort of indication of the actual rhythm like with colours that previously mentioned games does, but there's only 3 colours, red (double/triple hits), yellow (singles "on beat") and blue ("stream" (2 or 3 in a row)), nothing to indicate rhythm at all. Listening to it wouldn't be that bad but again, the jumping suddenly to another aspect of the song throws you off unless you're intimately familiar with the sequence - oh, and don't bother memorizing anything but the "rhythm", they randomize the sequences on master difficulty, only keeping the "rhythm" constant every time you play the same song.

Play your own song feature is even more useless than in Audiosurf. You have to tap the beat and set a beat start position with millisecond accuracy (which is pretty much impossible) by hand. Songs cut off at 6 minutes, still can't play Art of Life or anything like that. There's a very limited file format support, don't even dream about FLAC.
And when you finally get to play a song, the button sequence has absolutely nothing to do with anything in the song, except possibly the beat if you managed to tweak the right values in.

I did collect all the achievements in this game and there was one that probably took me about 45-50 hours to get, but in the end it was just about staying concentrated for about an hour of songs with one non-resetting health bar.

I would not recommend this game to seasoned rhythm game players, it's just too easy. The story is nice though so if it's on sale it can be a fun few hours.
Verfasst: 12. Oktober
War dieses Review hilfreich? Ja Nein
6.7 Std. insgesamt
The tracklist can be spotty in places (Papa Roach? Really?), but outside of that, this is one of the best rhythm games on Steam right now. While it seems simple in only using the four game pad face buttons (and triggers for power-ups), the upper difficulty levels are incredibly tough, even for a rhythm game veteran.

There's Pendulum music too. Yeah. I would absolutely recommend this to anyone who likes rhythm games.
Verfasst: 13. Oktober
War dieses Review hilfreich? Ja Nein
3.4 Std. insgesamt
this game is the best game that i ever played about music its awsome musics are 10/10 gameplay is awsome too i love this game i commend this game for people who loves music
Verfasst: 13. Oktober
War dieses Review hilfreich? Ja Nein
4.3 Std. insgesamt
I'm unsure as to whether or not this song deserves a thumbs up or a thumbs down. It's a great concept, and with the songs already in the game, it works well. The game is extremely fun, with good music preloaded, and lots of customizable costumes. However, the preloaded content is still limited. So they added a system to import your own music. Great. Except for one small problem: The game doesn't detect the beat of the music what so ever. Instead, it depends on you to "tap" out the rythm at 3 places within the song, and then it just creates a general layout based on your beats. So you could just tap a random rythm and see how it looks compared to the song you put in. Because of this, I have to give this a thumbs down.
Verfasst: 11. Oktober
War dieses Review hilfreich? Ja Nein
1.0 Std. insgesamt
This game is completely falsely advertised! It says its a rythym kung fu game! It is definitely not rythmic in any way I can get into the songs themselves, but the game is a different story.
Verfasst: 27. September
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
2.5 Std. insgesamt
Kickbeat = Listening to your fav songs while kicking people in their faces.
I can recommend that.
:-)
Verfasst: 20. Mai
War dieses Review hilfreich? Ja Nein
12 von 21 Personen (57%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Was im Tutorial sehr gut alles erklärt wird und eher nur Theorie ist, versagt dann in der Praxis komplett.
Man wird hier gleich von Anfang an mit schnellen rockigen / Metallastigen Liedern zugebommbt und somit wird einem KEIN leichter Spieleinstieg ermöglicht. Man fühlt sich einfach nur komplett im Stich gelassen und schwach. Hätte man hier einem am Anfang eher langsame elektronische Lieder gegeben, meinetwegen von Aphex Twin oder Kraftwerk, hätte man sich langsam an das Spiel gewöhnen können. Aber so wird kein Casual Spieler wirklich glücklich. Vor allem Leute die mit Rhythmusspielen zu tun haben, werden hier wohl nie ein Erfolgserlebnis haben.

Obwohl die Lernkurve bei dem Spiel hoch ist, kommt man sich bei den ganzen Tracks eher so vor als würde man gegen ein paar Pros in Quake Live spielen die einen komplett zerstampfen.
Ich empfehle euch, auch wenn ich es hasse zu schreiben, viel lieber One Finger Death Punch. Ist billiger, hat nichts mit Musik zu tun und ist dafür ein gutes (wenn auch sehr monotones) Rhythmusspiel.
Verfasst: 8. Mai
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
26.4 Std. insgesamt
Hallo,

also ich finde KickBeat sehr gelungen!
Aussagen wie....."Mit der Musik hat das wilde rumhauen auf den Tasten wenig zu tun...." kann ich nicht zustimmen.
Die niedrigeren Schwierigkeitsgrade sind mit der Tastatur noch gut zu spielen, für die höheren (Gold) sollte man dann allerdings einen Controller benutzen. Das Spiel macht mit Controller sowieso mehr Spaß!!!

Die Story ist nicht der Burner, aber Laune macht es dennoch sie durchzuspielen.
KickBeat bietet eine lange Liste an Songs und man kann eigene Lieder einbinden.
Zu spielen ist die Geschichte 2x..... aus der Sicht von zwei Charakteren oder ohne den Story-Mode.

Ich kann KickBeat nur empfehlen!!!


Grüße
ThoDo
Verfasst: 8. Juli
War dieses Review hilfreich? Ja Nein
20 von 30 Personen (67%) fanden dieses Review hilfreich
4.1 Std. insgesamt
I do like rhythm games but havent played any in quite a while (GUITAR HERO ah such found memories) and just liked the look of this game "kung fu meets rhythm game sounds cool" (still cant get the image of JAKIE CHAN doing his moves to heavy meatl and rock out of my head HAHAHAHAHAHA).
And in my play time so far i havent been dissapointed,the graphics are good in game and are your standard hand drawn affair in between the levels and the track list is actually really good with diversity that this sort of game needs.The tracks range from music from the PC game Electronic Super Joy to tracks from rock and metal stars (ROB ZOMBIE thats what sold it to me this man is a GOD or DEMON depending on your view point,oh and the classic MARILYN MANSON track helped suck me in to),to indie musician CELL DWELLER and Taiwanese rapper SHEN YI (now that really is a diversity in music for a game like this).
The script is actually rather funny (JUSTIN BEIBER joke anyone HAHAHAHAHAHAHAHA) and so far i have found it different enough that i actually want to keep playing to see were the story goes and then when i finish the game as the male charcter LEE will probablly instantly play it as the female character MEI.
So should you buy this game yet,well yes if you love rhythm games do so NOW if not well thats ok we dont all like the same thing,and if your sat on the fence about it wait for a sale or bundle deal.
But in my humble opinion this is a well written and produced game that should and hopefully will get a sequel as it is the sort of game that certainly deserves one.
Verfasst: 26. Juni
War dieses Review hilfreich? Ja Nein
25 von 41 Personen (61%) fanden dieses Review hilfreich
1.9 Std. insgesamt
if you've ever played with a hand-held game of Simon by milton bradley (and didn't rage afterwards), this game's for you.

i like the concept of adding rhythm to the old MB idea but its required REACTION time to press buttons is TOO rigid.

the slider on that built-in metronome doesn't allow you slack for syncopation either.

remember, we're human beings, not machine... our timing is NOT digital --- this game should allow for a bit of syncopation like most modern karaoke console does for singers.

i like it but I'm a bit torn.

for now, as it is --- it's not worth $9... maybe $5.
Verfasst: 4. Mai
War dieses Review hilfreich? Ja Nein
18 von 28 Personen (64%) fanden dieses Review hilfreich
0.5 Std. insgesamt
This game had so much potential. The concept is good, the art is trippy, the music selection is cool, but is unplayable, and in multiple ways.

Just minutes after purchasing was suffering of random crashes in the middle of a cutscene or song while playing and had to do multiple restarts of the app. Not to mention, the game has a really off timing. Yeah, sure, you can get "used to it" but it doesn't feel fair and no other quality rhythm game out there forces you to play like that, hell, I'd be better playing without any audio!

As a seasoned veteran in all things DDR, PIU, beatmania, Guitar Hero and stuff, this was really a dissapointment, most of all coming from cool guys like Zen Studios, who I love for they pinball games. Next time, better put a sync button on the options or something, don't force people to play your way, make the game fluid, like it should. For now, it's an unplayable disaster and you would have much more fun playing Stepmania for free on your PC.

Enjoy the money Zen, you don't deserve it.
Verfasst: 26. Mai
War dieses Review hilfreich? Ja Nein
6 von 10 Personen (60%) fanden dieses Review hilfreich
3.9 Std. insgesamt
I wouldn't recommend this game to people who like to play rhythm games. Firstly the soundtrack that the game comes with is ok, it's not bad but it certainly isn't that great either, but this will most likely depend on your music tastes. The tracks tend to be a mix of techno, electronic with some rock/metal elements to them. It would seem that the ability to play your own music is a great asset of this game however this particular feature falls very short. This is due to the fact that when selecting a song to add to the game you have to go through a beat calulator process by which you manually tap spacebar to the rhythm of 3 different sections of the song. The beats per minute are capped at a certain level so you can't just go crazy with the system. Equally probably the most annoying thing is that you can add any track you like however if the track is longer than 6 minutes anything past the 6 minute mark will be cut off entirely. These 2 flaws don't really make the add your own music feature appealing and the system for calculating beats doesn't work all that well in fitting enemy timing with the song rhythm and comes of rather clunky.

If you are looking for a good rhythm game I would recommend avoiding this title particularly if you wish to play your own music.
Verfasst: 11. Juni
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Great rhythm game. Only downside is the "beat your own music" gameplay.

You might be used to other music games where the level or gameplay is generated depending on which mp3 you use... not this game. You have to manually "tap to the beat" to program the gameplay yourself.

Life sucks, get a crash helmet you might say? This was a huge let down for me. In addition, you can't beat your own music if the song is too long. I would love to throw in NOFX's "The Decline" or even Pink Floyds "Echoes" but NOPE.

Yes I recommend it for all you rhythm game addicts however don't feel let down about having to manually program your own songs into it.

I really wanted to program in "The Last Dragon" theme somg but it's too dang long.....7 minutes long.
Verfasst: 22. Mai
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
1.6 Std. insgesamt
I was excited to see this game coming to Steam and finally gave it a shot today. Well, I was disappointed to say the least. After three decent tutorial stages that explain how to handle different types of enemies and what powerups do, you will find yourself overwhelmed by the actual stages of the story mode. While the story seems quite interesting - it's about a sphere that holds all music ever created and the secret behind it - I just couldn't bother myself to complete more than two stages.

Why? The controls either suffer from serious input lag or the game offers zero room for syncopation. Also, the arrangement of enemy attacks and music beat appears to be extremly off. To put it simple: it's no fun, but a pain in the ♥♥♥. And no, I can't say I dislike games that require exact timing and rhythm, I really enjoyed One Finger Death Punch (which I can only highly recommend to people thinking of purchasing this game; it's got nothing to do with music at all, but see for yourself) and various other rhythm games on consoles.

It hurts to say that I'm glad I waited for this game to go on sale for ~3€. Atleast I can get some money back from selling trading cards :/ (actual playtime before I gave up was about 0.6h btw, rest is idling for cards)
Verfasst: 20. Mai
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
20.6 Std. insgesamt
This is a good addition to the genre of good music driven video games such as Audiosurf 2, Audiosurf 1, and Beat Hazard. It is also quite similar to another great game called One Finger Death Punch. KickBeat combines martial arts fighting and music to create a solid game. The game has a single player campaign Story Mode where you play through all of the songs that come with the game. First as a male character. And then as a female character. As you keep playing and get better scores on the songs that come with the game, you unlock more characters that you can play as. And you also unlock more outfits for the existing characters. You can of course also play this game with your own music files as well. Although in this game, you need to manually set the beats per minute for each custom song that you want to use. Although the game makes it fairly easy for you to do that. The game plays a 15 second section from the start, middle, and end of the song. And all you have to do is just tap the Space bar to the beat of the song. Then you can listen to the final result to make sure that the beats are set properly with the song. Then the song is ready to be played in the game. The game has selectable difficulty levels so you can choose how difficult you want any song to be. It may take some time to get used to playing KickBeat at first because the in game tutorial doesn't really prepare you very well. But keep practicing and you'll learn how to play the game. If you like music driven games like Audiosurf 2, Audiosurf 1, and Beat Hazard, then I recommend KickBeat
Verfasst: 11. Juni
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
3.9 Std. insgesamt
3 hours later. . .

Beat the game. and wishing there was more...
OH WAIT THERE IS!!!!

besides having an orginal storyline thats about 3 hours long... you can add your own music and have continious fun XD I DIG IT. screw guitar hero XD

AND THIS GAME IS NOT EASY.. lol which also makes it funnnn :D
Verfasst: 16. Juni
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Okay, let me get something strait. The enemies are a little off when you start playing; you have to adjust that in the Sound Settings.

I bought this on a humble bundle. The other games were great, and I decided to throw in another 2 dollars for this.
I went through the tutorial and it looked like a great concept.
Then I started playing.
The game is basically unplayable in my opinion, even after fixing the timing issue. The scenes are dark, so I can't see what color the enemies are, which is the sole point of the timing. Also, there's too much going on in the scene for me to be able to see which side lighted up first until it's too late. Also, the game has a tendency to, when there's clearly a repetition for a beat, to randomly skip certain notes, causing me to miss them. As a very musical person, this game is just unplayable.

EDIT: I walked away for a good hour, came back, and the game is a little bit more playable. I imported my own music (Space Jam Theme), and I now understand how this game's tracking works. it just follows where the loudest noise is. Now that I know this, after playing through the old songs again, I'm starting to feel better about this game. I'll play it tomorrow and maybe /MAYBE/ change it to thumbs up if I've finally gotten the hang of it.
Verfasst: 21. August
War dieses Review hilfreich? Ja Nein