From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!
사용자 평가:
Overall:
복합적 (평가 666 개) - 이 게임에 대한 사용자 평가 666개 중 65% 가 긍정적입니다.
출시 날짜: 2014년 1월 20일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

KickBeat Steam Edition 구매

 

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.

게임에 대해

From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!

New Additions for KickBeat Steam Edition:

  • Six exclusive tracks from the Electronic Super Joy OST by indie electronic artist enV have been added to the single player campaign. There are now 24 tracks in the campaign!
  • Advanced difficulty is now available in Free Play
  • Beat Your Music mode is available much earlier in the campaign, allowing you to create your own custom tracks without having to complete the single player campaign
  • Adjustments have been made to the difficulty progression, helping players adjust to higher levels of play on a better curve
  • Enhanced graphics
  • Customizable keyboard controls + full X input controller support.
  • 42 Steam Achievements
  • Stream Trading Cards
  • Steam Cloud Support

The KickBeat Steam Edition Soundtrack features tracks from a diverse lineup of artists from well known bands such as Pendulum and Marilyn Manson, to indie musicians Celldweller and Blue Stahli, to hidden talents like electronic music producer Voicians and Taiwanese rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Beat Your Music mode features a set of tools allowing players to use their own music to create custom KickBeat tracks. Experiment with different types of music to create different types of fights!

We got rid of the bars, arrows, button icons, etc. that other music games rely on as action cues and replaced them with fully 3D animated characters. Instead of just seeing characters in the background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D characters. That means you actually get to focus your attention on what those characters are doing! As you play the game, you're creating your own fight sequence with your button presses. We also let you get rid of all the other interface parts (such as score) if you like, so that there are no distractions from the action.

KickBeat features a full length single player campaign with beautifully hand drawn animations and a unique art style.

Media Quotes

  • “KickBeat succeeds as both a rhythm game and a fighting one” – JoyStiq
  • “Combining slick combat with finely tuned rhythm-action fare, KickBeat was so frenetic it even managed to stir me from my early-morning half-awake sate.” – Pocket Gamer
  • “The hand-drawn animation really stands out in this regard and I found myself getting absorbed by the hypnotic flow of the figures moving in and out of the combat area.” – Destructoid

시스템 요구 사항

    최소:
    • 운영체제: Windows Vista/Windows 7/Windows 8
    • 프로세서: Dual Core CPU @ 2 GHz
    • 메모리: 1 GB RAM
    • 그래픽: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: 버전 11
    • 저장공간: 2 GB 사용 가능 공간
    • 사운드카드: DirectX® compatible sound card
    권장:
    • 운영체제: Windows Vista/Windows 7/Windows 8
    • 프로세서: Dual Core CPU @ 2.40 GHz
    • 메모리: 2 GB RAM
    • 그래픽: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: 버전 11
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 2 GB 사용 가능 공간
    • 사운드카드: DirectX® compatible sound card
Customer reviews
Customer Review system updated! Learn more
Overall:
복합적 (평가 666 개)
Recently Posted
Paroxysm Fleur
( 1.9 시간 기록 )
게시 일시: 2016년 5월 9일
Previously played this game on Xbox One, and it was really good so I decided to also buy it on here. No sync issues for me, people probably just can't play rhythm games #rekt
10/10 wud pay $10 agen
Spitfoore®
( 0.6 시간 기록 )
게시 일시: 2016년 5월 4일
Nah.
James
( 0.1 시간 기록 )
게시 일시: 2016년 4월 14일
If you want a rhythm based fighting game, this is pretty ok? 8/15
SuperScout234
( 0.2 시간 기록 )
게시 일시: 2016년 3월 26일
Whatever you do, do NOT get this game! If you do, expect frequent crashes and freezes. I have played Kickbeat on a PS Vita with no flaws or problems whatsoever. If you want to play this game, get it on a version other than PC.
david / BNET: OceansAbove#1601
( 2.9 시간 기록 )
게시 일시: 2016년 3월 12일
Overly simplistic QTE gameplay, 4 buttons, push the one that lights up, that's all the gameplay there is. The enviroment the gameplay is implemented in is what makes it interesting, because each succesful button hit equals to kicking a bad guy's ♥♥♥ in a cool way, or missing it causes them to hit you. The rythim changes based on the music playing, much like a Audiosurft of Guitar Hero titles work, and they have some really action pumping great stuff there to give your heart the bump-bump tempo while awesome (cartoonish) action is played on the screen.

However, being a low budget game, sadly it has some downsides. The campign is exactly the same levels twice from half of it, with the same music, just with a different character (=skin, nothing else), and I think I counted 2 max 3 bands playing all the music in the game, and that's a huge negative for a game that is based on music. The lacking variety of artists really makes the whole thing feel like you are listening to Blue Stahli's Kill Me Every Time, and then 20 times the slightly different remixes.

It's a pick it up once or twice and be done with it game, definitly worth picking up on a nice discount if you are looking for a relaxing yet at the same time adrenaline pumping simple game.

It's subpar compared to the other bigger titles that made this genre popular (Audisurf, whatever guitar controller game you can think of etc.), mostly due to the very-very low number of artists and tracks (24) that mostly all sound the same with one or two exceptionally good one. You can add your own songs however, but I got bored of it before I reached that point that I'd want to try. Doesn't means it's bad, it's just this long these type of games last for me.
marikomaru
( 0.9 시간 기록 )
게시 일시: 2016년 3월 6일
This seems like it would be a fun game... if I could get it to run without crashing. For context, I have: 6 gb RAM, nVidia GeForce GT 525m, intel core i7 processor. I have to bring the game's resolution all the way down to 800x600 (or whatever equivalent the game uses) to keep it from crashing less than 30 seconds into the first song; but even on 800x600 it has about a 50% change of crashing at some point during a song. I've googled around about the issue and haven't found anything that works, and I don't have the patience to keep trying. There are plenty of rhythm games for different platforms that don't have this issue; I'll be looking for one of those and I'd advise all other prospective buyers to do the same.
Sleepless™
( 0.2 시간 기록 )
게시 일시: 2016년 3월 5일
Cool graphics, cool songs, but not even good computers can stand the FPS... If somebody on steam messages you, your PC/Desktop tends to force quit the game... Quite sad, might be fun in multiplayer.
Dan_th3_man_99
( 52.1 시간 기록 )
게시 일시: 2016년 2월 20일
Finally got 100% of the achievements on this game. It was so satisfying when I completed the 18th song on survival.
The choice of songs were pretty good, the story was generic but I didn't mind it too much as this wasn't the core of the game, just a side peice. The leaderboards were fun and enticed me to get better scores. Master difficulty is where you really feel like a badass, especially on the longer levels when you comlete them flawlessly.
Definitely worth your time and money, preferrably during a sale.
8/10
Jopeha
( 0.3 시간 기록 )
게시 일시: 2015년 12월 15일
Very good alt+f4 responsiveness.
John Reese
( 9.9 시간 기록 )
게시 일시: 2015년 12월 2일
If you're looking for a rhythm game like audiosurf that can use your own music library (but also has a pretty decent set track for story mode) but is a little more mentally and physically demanding then KickBeat is for you.

To everyone in the reviews saying this game doesn't sync well, they probably didn't calibrate the music lag setting correctly or they're just not very musically talented as the custom track mode allows you to fully customize the enemy generators BPM to your music up to 200.

The story mode is decent and the small cutscenes have a few pretty funny jokes. There are a couple of characters and costumes you can unlock as well as stages which also change the enemies outfits. The game also comes with a "visualizer mode" where you can just play music and watch the AI fight the enemies for you, kinda cool but not very exciting considering the limited kung-fu animations there are (maybe like 10 different movesish?).
Xerties
( 1.6 시간 기록 )
게시 일시: 2015년 11월 20일
Don't know what to think about this game
its style is usually not something i enjoy the guitar hero type timing coordination games.,
if you enjoy those type of games you would more than likely enjoy this.
Ebichuman
( 0.3 시간 기록 )
게시 일시: 2015년 11월 9일
♥♥♥♥♥♥♥♥♥♥
DrakoSlay3R47
( 2.6 시간 기록 )
게시 일시: 2015년 11월 6일
I really love this game. I played it extensively on the PS3 version. So a few months back when I got a new computer, I decided to get a copy of it for the PC. It has one fatal flaw in that it had an extreme amount of slowdown even on the lowest settings, and my PC has decent enough specs. After fiddling around with it I got it to work fine. Fast forward to today however, the game crashed and when I boot it back up again, IT WIPED ALL OF MY PROGRESS. For that reason alone I cannot reccomend this version of the game. If you want this game, I'd highly suggest getting any other version of this game. Sure, they may not look as good on the consoles, but atleast you won't have your progress wiped.
Hunterr
( 3.9 시간 기록 )
게시 일시: 2015년 10월 30일
get this if you're 2 broke to get Mortal combat
ღღ ツ ღღ
( 0.6 시간 기록 )
게시 일시: 2015년 10월 25일
its trash
Smug Kojimbo
( 0.7 시간 기록 )
게시 일시: 2015년 10월 24일
DDR with a twist, its ♥♥♥♥.
CanisLupus4285
( 1.1 시간 기록 )
게시 일시: 2015년 10월 4일
Barely rhythmical. The "put in your own song" mechanic barely works.
Sgt Mastrota
( 0.3 시간 기록 )
게시 일시: 2015년 10월 1일
It's been a while since I played a boring game like this, there are a lot better rhythm games out there even free (osu! just for example).

The idea could have been nice but it was bad developed
Funny
( 1.5 시간 기록 )
게시 일시: 2015년 9월 28일
♥♥♥♥ the Beat and get a Sheet
Vatt'ghern
( 9.5 시간 기록 )
게시 일시: 2015년 9월 11일
Just played Lee's Story at Normal - Mei's story at Hard
If only would there be more story, maybe get that grandpa make some kung fu moves.

I would recommend everyone who likes atleast little bit guitar hero kinda games.
or who likes to tap arrow keys ( or keys which you ever decide to bind them ) in rhytm
Most Helpful Reviews  In the past 90 days
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
2.9 시간 기록
게시 일시: 2016년 3월 12일
Overly simplistic QTE gameplay, 4 buttons, push the one that lights up, that's all the gameplay there is. The enviroment the gameplay is implemented in is what makes it interesting, because each succesful button hit equals to kicking a bad guy's ♥♥♥ in a cool way, or missing it causes them to hit you. The rythim changes based on the music playing, much like a Audiosurft of Guitar Hero titles work, and they have some really action pumping great stuff there to give your heart the bump-bump tempo while awesome (cartoonish) action is played on the screen.

However, being a low budget game, sadly it has some downsides. The campign is exactly the same levels twice from half of it, with the same music, just with a different character (=skin, nothing else), and I think I counted 2 max 3 bands playing all the music in the game, and that's a huge negative for a game that is based on music. The lacking variety of artists really makes the whole thing feel like you are listening to Blue Stahli's Kill Me Every Time, and then 20 times the slightly different remixes.

It's a pick it up once or twice and be done with it game, definitly worth picking up on a nice discount if you are looking for a relaxing yet at the same time adrenaline pumping simple game.

It's subpar compared to the other bigger titles that made this genre popular (Audisurf, whatever guitar controller game you can think of etc.), mostly due to the very-very low number of artists and tracks (24) that mostly all sound the same with one or two exceptionally good one. You can add your own songs however, but I got bored of it before I reached that point that I'd want to try. Doesn't means it's bad, it's just this long these type of games last for me.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 180 days
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
52.1 시간 기록
게시 일시: 2016년 2월 20일
Finally got 100% of the achievements on this game. It was so satisfying when I completed the 18th song on survival.
The choice of songs were pretty good, the story was generic but I didn't mind it too much as this wasn't the core of the game, just a side peice. The leaderboards were fun and enticed me to get better scores. Master difficulty is where you really feel like a badass, especially on the longer levels when you comlete them flawlessly.
Definitely worth your time and money, preferrably during a sale.
8/10
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  Overall
8명 중 8명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
4.3 시간 기록
게시 일시: 2015년 1월 24일
리뷰에 앞서 나는 리듬게임종류를 그다지 즐겨하지 않는다.
잘 못하기도 하고, 좀 하다보면 눈이 아파지고 하기때문에
가~끔 생각이 나긴 하지만 (예전 DDR 버터플라이 같은 노래가 ㅋㅋ)
리듬게임종류를 자주 플레이 하는 편이 아니다.

아무튼!!!
이 게임은 액션게임을 빙자한 리듬게임이다 ㅋㅋㅋ
그래서 게임 이름도 kick + beat 인듯...

빙 둘러서 적이 나오고 가운데 있는게 주인공인데
음악이 나오면 적들중 몇명이 앞으로 슬금슬금 나와 주위를 빙글빙글 돈다.
그러다 딱 색있는 원(노란색 빨간색 초록색 파란색 나옴 ㅋㅋ)을 밟아서 빛이 나면
그때 키를 눌러주는거다 DDR처럼...
펌프는 대각선이니까 DDR에 비교해야겠음 ㅎㅎㅎ

중간중간 일정 콤보나 점수에 도달하면 스페셜(?)한 화면도 나온다 ㅋㅋㅋ

생각보다 꽤 재밌다.
리듬게임이라 아마 이것만 돈주고 사지는 않고 어디 번들에 들어있었던 것 같은데
이정도라면 4달러정도는 주고 살만 한 게임인듯! (스팀정가 9.99달러. 60%세일하면 4달러 이하.)
근데 중요한건 사양이 꽤 높아서 우리집 컴퓨터로는 약간 버벅인다는거 (그래픽때문에!!!)

내 마음대로 주는 평점 시작!
개별평점 5점 만점, 전체평점 35점 만점

그래픽 : 엄청 좋지도, 나쁘지도 않은 무난한 그래픽. 약간 현란한 조명효과때문에 어지러울수도? 4
컨트롤 : 4키 + 조작키2개 (패드로 하면 약간 불편하다. 2키를 한꺼번에 눌러야 하는게 있어서.. 3
스토리 : 그냥 액션게임에 있을법한 스토리 3
시스템 : 아주아주 간단. 내 음악을 가지고 플레이 할수 있다는것이 추가점 4
난이도 : 일단 7라운드까지인가 해보았는데 아직까진 할만하다 5
가격 : 얼마에 샀는지, 어떤 번들이었는지 기억이 나질 않아 그냥 5
참고할 사항 : 패드 지원을 하지만, 조작만 가능하고 진동은 되질 않는다 1

평가점수 25/35
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
비추천
4.6 시간 기록
게시 일시: 2015년 9월 7일
리듬게임에서 가장 중요한것은 무엇일까요?
재미있는 노래? 재미있는 키 배치? 적절한 곡들의 레벨링?
저도 이 게임을 하기 전까지는 그런줄 알았습니다만, 이제는 제대로 알았습니다.
직관성이라는 사실을요.

이건 도대체 어느 타이밍에 버튼을 눌러야 하는지 정말 애매한 게임입니다.
술취한 사람이 구경하는거마냥 카메라 워크를 주면서 키는 누를 타이밍이 진짜 애매합니다.
게임을 하면서 난이도가 올라가면 도대체 뭘 보고 눌러야 할지도 모르겠어요,

원래 게임을 보통 클리어하고 평가를 씁니다만, 이건 도저히 못해먹겠어요.
그래도 어떻게든 해보자하면서 스토리를 반을 클리어 했지만 더는 못해먹겠습니다.

게임에 도움을 주는 아이템인 적 없애기는 괜히 노트를 없애서 박자감각을 놓치게 하고
해당 버튼을 빠르게 두번 눌러 먹을 수 있는 아이템 및 점수는 안먹을시 콤보가 깨지고
게임 중간중간 컷씬개념으로 있는 무브는 돌려막기에다가 실패시 실패모션이 아니라 걍 멍청이마냥 멈춰있고

이 긴 내용을 간단히 줄이자면,
"하지마세요."
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
0.9 시간 기록
게시 일시: 2014년 2월 4일
게임 자체는 정말 좋지만 아직은 반쪽짜리 게임 같습니다.
어떻게 보면 리듬게임이랑 격투게임을 한군데 모아놓은거일수도 있겠네요.
발상도 좋고, 인터페이스도 좋고, 또 게임 플레이도 재미있지만
제가 반쪽짜리라고 하는 이유는
키보드로 플레이하면 뭔가 밋밋한 느낌이 나네요.
패드로 하면 진동 지원이 되서 더 감칠맛이 날건데 패드가 없어서...
거기다가 자기 음악으로 플레이 할 수 있게 해놓은건 좋았는데
그 음악 분석하는게 반쪽짜리라서 너무 불편하네요.
자기가 직접 비트를 만드는걸 의도한거 같지만....
오히려 그게 더 오점으로 남아있는거 같아 아직은 반쪽짜리 게임이라고 생각합니다.
차후에 업데이트가 되는걸 기다려 보긴 하겠지만
지금 이게임 살까 말까 고민하시는분들은, 조금만 고민 더 해보시고 구매하셨으면 좋겠습니다.
게임 자체는 좋아요.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
비추천
7.2 시간 기록
게시 일시: 2014년 7월 2일
PS3용을 정말 재밌게 했던 터라 큰 기대를 하고 있었는데, 최적화면에서 빅♥♥♥ 중의 빅♥♥♥을 낳은 것 같다.나는 이 게임을 실행하고 단 한 번도 정상적으로 종료를 한 적이 없다. 메인메뉴에서, 곡(스테이지) 선택 화면에서, 게임 도중에 갑작스럽게 튕겨버리는 현상이 너무 빈번하다.
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94명 중 75명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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2.3 시간 기록
게시 일시: 2014년 11월 21일
KickBeat is a rhythm game that's almost good, but doesn't quite hit the mark.

For starters there are only 24 tracks, and they're pretty much all either what wikipedia defines as 'Industrial Rock'/'NuMetal' or the 6 electronica/dance tracks from Electronic Super Joy. This ultimately leads to a pretty low amount of genres. There is an option to make custom tracks out of your own songs, and while you can set the BPM, you cannot add true custom tracking as far as I can tell, leading to a sub-par experience there.

As many other reviews have noted, the notes don't really match up with the rhythm that much, so you will primarily be relying on the visuals to know when to press buttons. This leads into another large flaw of the game - the visuals are incredibly noisy, often making it a strain to know when the 'enemies' are coming.

Another mechanical quirk of the game are the 'power up' orbs. These primarily just give you bonus points or multipliers. There's also a shockwave (clears nearby enemies) and a shield, but using those actually grants less points than not using them. The quirk is that you have to doubletap the button in order to pickup the orb. On the higher difficulties, missing an orb counts as getting hit. This is problematic because it can quickly grow incredibly tiresome to doubletap orb wielding enemies in succession.

The game was initially designed for consoles - as such I used a controller for it, but that brought its own slew of problems. On expert/master difficulty, there are often enemies coming from three directions. As almost anyone who plays on a controller is aware of, pressing an opposing pair of buttons (example: A+Y or X+B) on a controller is incredibly awkward. Combine this with needing to doubletap, and getting punished for hitting extra buttons, leads to a frustrating setup. I imagine this is much easier with a keyboard, but it does raise the question of why the game was designed this way to begin with since it initially launched on console.

Finally, I just wanted to point out the silly unlock system the game uses. You're stuck with playing as the male character until you complete the game's story as him - then you can use the female. Despite being given seperate 'stories' they both play the exact same songs, and have the same gameplay.

Oh - right, this game actually has a story. It's, as to be expected, absurdly terrible. This isn't a problem in itself, except for the fact that there are a couple brief unskippable cutscene parts associated with the 'boss battles' which are painful to sit through.


Anyway, despite all my whining, I did finish the game - which is saying something in itself. There is potential here, and if you picked this up in a bundle, it's worth giving a whirl. Ultimately however, I cannot recommend actually buying this game by itself.
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323명 중 211명(65%)이 이 평가가 유용하다고 함
비추천
5.8 시간 기록
게시 일시: 2014년 1월 20일
It's an interesting idea that feels incomplete. This is a standard push the buttons with the music rhythm game. instead of the note highway or scrolling indicators this title uses a radial format combined with a fighting game aesthetic. Fighters enter the combat zone and rotate around you until moving to strike from one of the four cardinal directions and you press the corisponding button to stop them. There are 3 enemy types, denoted by color, which indicate on or off beat and multi button attacks. That's all there is though, just press buttons with the beat. It can get quite challenging at the higher settings, but not in a enjoyable way, the complexity never evolves. You are able to import your own music into the game allowing for some customizable fun. The core soundtrack is a bit 10 years ago, and the story is a bit of goofy fun. For the asking price of $10 I feel like it's not a bad deal if you are looking for a simple rhythm game with a fun aesthetic. It does not stack up to the greats in this genre, so buyer beware.
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181명 중 121명(67%)이 이 평가가 유용하다고 함
추천
2.0 시간 기록
출시 전 평가
게시 일시: 2014년 1월 13일
Full video review: http://www.youtube.com/watch?v=hR8lEA9KPYc

KickBeat mixes ryhthm and martial arts to make a fun little music game experience. The tracklist is great, including both electronic music, and hard rock that has an electronic feel. The in-game notes are well done, and the ability to create your own track, although limited, is a nice touch. I wish there were more options for various difficulties as I found the differences of difficulties to be quite overwhelming, mostly because of the visuals and not the notes themselves.
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42명 중 30명(71%)이 이 평가가 유용하다고 함
추천
16.7 시간 기록
게시 일시: 2014년 1월 21일
If you're reading this you might be wondering: "What the hell is a Kickbeat?"

Kickbeat is a rythym game where you press keys, timed with the music, so your character kicks people in the face.

I like to call these games (FFR, Stepmania 1,2, Beatmanina) tap rythym games. Because there's no instrument or dance pad. It's meant to be played with a controller or keyboard.

I personally had been waiting for a game like this to come around for a long time, that is to say, a tap rythym game where there's something more interesting to look at than just arrows flying by the screen.

The production value feels very high to me for a $9.99 out of the gate priced game, it's really a big treat. It looks great, it sounds great, it plays tight and its got an interesting well written and well voiced storyline that plays out twice through the songs. It's got difficulty settings and customization options that allow you to jump right in but still eventually take off your training wheels as you go for huge scores on mind bendingly tough difficulties for rankings on the leaderboards, and achivements that actually mean something.

The playlist is 24 "get-your-blood-pumping" high b.p.m. songs ranging from Rap to Eletro to Nu Metal. Every single song is enjoyable and fun to play, there isn't a single one that I want to skip over and many that I want to play again and again.

While this isn't nessicarily a game for every rythym gamer out there, with its low cost and realitively easy learning curve, I recommend picking it up if your interest is sparkked at all. Is it hardcore? Yes. Will it probably make you frustrated? Yes. Will you continue to come back to play more and more eventually mastering each song and having a huge feeling of accomplishment? Most certainly yes.
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30명 중 22명(73%)이 이 평가가 유용하다고 함
추천
3.4 시간 기록
게시 일시: 2014년 11월 19일
Wow I really don't get the naysayers... maybe some people have sync issues? It seems perfectly synced to me, once I got into it I got lots of perfects. Yes, it's not all on the beat but it even tells you this during the tutorial/training, it's not exclusively using the drumbeats, it's more about the feel of the song I'd say.
I got it in the humble bundle as well and didn't expect too much of it, but I have to say it's really fun. It seems really hard at first, but I got the hang of it in my first hour of playing and it feels awesome when you do get it and start pummeling strings of baddies in a row.
I can't play it too long at once though, playing on a keyboard works fine but after a little over an hour my hand starts aching. It's a great game for a few quick rounds though, and the advantage over something like guitar hero seems to be that the action continues very quickly, 10 seconds or so after a song ends a new one can be starting if you want.
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24명 중 18명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
1.8 시간 기록
게시 일시: 2015년 6월 2일
A very cool idea that needed better execution. For the first little while, on very low difficulties, it seemed like a lot of fun. Mixing a rhythm game with a beat 'em up is something that could have worked great, but rather than try to create some sort of unique gameplay style instead it's pretty much just a cluttered, gaudy version of DDR. The visual design is extremely messy, often obscuring the intended button presses with too many effects and flashing lights, especially in later stages. The timing and rhythm of the notes/strikes also frequently feels off, not following the same logic as other rhythm games. Worst of all, the soundtrack is small and only covers a few musical genres, some of which I don't personally enjoy. Had potential, didn't realize it.
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56명 중 35명(63%)이 이 평가가 유용하다고 함
추천
36.9 시간 기록
게시 일시: 2014년 1월 22일
KickButte Steam Edition is a good rhythm game. It's kicking my butte.

Now I know why enV's songs from the ultimate butte game Electronic Super Joy are in this game. Other songs are cool too, but ESJ's soundtrack is one of my favorites, so it's really nice to see it in KickButte. Oh, you can also play with your own songs.

Buy it. Play it on normal difficulty. Then get your butte kicked on higher difficulties which are sometimes always pretty insane.
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25명 중 18명(72%)이 이 평가가 유용하다고 함
추천
4.1 시간 기록
게시 일시: 2014년 11월 9일
this game reminds me of the Keep the beat like games like Parapa the rappa back on the PS1 ah good times any way this game ROCKS the story is decent with nice art work the gameplay is solid with flashy graphics and simple and easy to understand controls and the Music just so Awesome

HOWEVER this game has a rather high difficulty curve and the turtoral won't really help out much as this game has very fast pace gameplay

and sadly it has some rather nasty Bugs one being and this is also a Recomendation to players DISABLE the Steam Overlay for this game unless you like the frame rate to drop every time you get an achevment

and i also like to say something about the mode not fetured in other versions of this game the game mode where you can make your own stages up to me this is what i would call an expiermental add on simply due to the fact it would never ever reach the same qauality as the games main playlist

but all in all if you like to kick some minion butt to the sounds of music this game is SO for you

plus it has Massive Replay value



Ups

graphics
story
gameplay
soundtrack
replay value rewards

mehs

leader board
expiremental game mode

bads

steam overlay bug
no multi player game mode
rather high difficulti curve



final verdict

an awsome keep the beat Kung-Fu game
if you like Gitar Hero or some other kind of keep the beat play style games this is on i highly recomdend for you

i give this game

9/10
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41명 중 26명(63%)이 이 평가가 유용하다고 함
추천
4.4 시간 기록
게시 일시: 2014년 6월 26일
I do like rhythm games but havent played any in quite a while (GUITAR HERO ah such found memories) and just liked the look of this game "kung fu meets rhythm game sounds cool" (still cant get the image of JAKIE CHAN doing his moves to heavy meatl and rock out of my head HAHAHAHAHAHA).
And in my play time so far i havent been dissapointed,the graphics are good in game and are your standard hand drawn affair in between the levels and the track list is actually really good with diversity that this sort of game needs.The tracks range from music from the PC game Electronic Super Joy to tracks from rock and metal stars (ROB ZOMBIE thats what sold it to me this man is a GOD or DEMON depending on your view point,oh and the classic MARILYN MANSON track helped suck me in to),to indie musician CELL DWELLER and Taiwanese rapper SHEN YI (now that really is a diversity in music for a game like this).
The script is actually rather funny (JUSTIN BEIBER joke anyone HAHAHAHAHAHAHAHA) and so far i have found it different enough that i actually want to keep playing to see were the story goes and then when i finish the game as the male charcter LEE will probablly instantly play it as the female character MEI.
So should you buy this game yet,well yes if you love rhythm games do so NOW if not well thats ok we dont all like the same thing,and if your sat on the fence about it wait for a sale or bundle deal.
But in my humble opinion this is a well written and produced game that should and hopefully will get a sequel as it is the sort of game that certainly deserves one.
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38명 중 24명(63%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
0.5 시간 기록
게시 일시: 2014년 5월 26일
This game had so much potential. The concept is good, the art is trippy, the music selection is cool, but is unplayable, and in multiple ways.

Just minutes after purchasing was suffering of random crashes in the middle of a cutscene or song while playing and had to do multiple restarts of the app. Not to mention, the game has a really off timing. Yeah, sure, you can get "used to it" but it doesn't feel fair and no other quality rhythm game out there forces you to play like that, hell, I'd be better playing without any audio!

As a seasoned veteran in all things DDR, PIU, beatmania, Guitar Hero and stuff, this was really a dissapointment, most of all coming from cool guys like Zen Studios, who I love for they pinball games. Next time, better put a sync button on the options or something, don't force people to play your way, make the game fluid, like it should. For now, it's an unplayable disaster and you would have much more fun playing Stepmania for free on your PC.

Enjoy the money Zen, you don't deserve it.
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83명 중 47명(57%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
1.0 시간 기록
게시 일시: 2014년 11월 18일
It's a rhythm based game that doesn't follow the rhythm very well. Sometimes it will do the drum beat, sometimes it will do the guitar beat. Sometimes it will throw the enemies faster, sometimes slower(during the same sequence).

Combine this with changing enemy positions meaning the same beat/riff/whatever changes required keys to press, add horrible camera placement, and you've got a recipe for a game that you will play for 40 minutes and get frustrated with it
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74명 중 42명(57%)이 이 평가가 유용하다고 함
추천
7.3 시간 기록
출시 전 평가
게시 일시: 2014년 1월 19일
Full review:
http://www.youtube.com/watch?v=Cz6j6L7cKCs
Quick review:
+ Gameplay and controls are solid and responsive
+ Difficulties from very easy to very hard, great for novices and experts (note other reviewers talk about bad difficulties, however this has been patched and tweaked since their reviews)
+ Song selection is great (mostly alternative/electronic)
+ Visuals and animations look great
+ Great value for money
+ Looks great on miminal interface mode, and still easy to understand
- "Beat your own" music mode isn't perfect, some songs work better than others

KickBeat succeeds very well at what it tries to achieve, a rhythm game mixed with the fighting genre. It's great to see the focus of the game on the song and the action in the environment, and not on a interface of lines and notes.

Also know that choose your own song mode doesn't work that well with all songs, but check the forums for recommended songs. Also the visuals may appear overwhelming at times, however the game builds the intensity of this over the game so players can become used to this.

I highly recommend this game to all rhythm game player, and for those who enjoy music games in general.

Edit 1: Formatting
Edit 2: Added note about difficulties
이 평가가 유용한가요? 아니요 재미있음
74명 중 42명(57%)이 이 평가가 유용하다고 함
비추천
2.1 시간 기록
게시 일시: 2014년 1월 20일
Despite being a music/rhythm game, the key inputs often don't actually sync up with the beat or the melody, making timing inputs sometimes ridiculously difficult. While conceptually interesting, the game ultimately fails in execution, becoming an exercise in frustration.

Furthermore, the advertised "Beat Your Music" mode advertised by the game requires players to manually find the beat to a song, even if the game does provide a rudimentary method of finding it via a system where the player must press a key in time to what they feel is the beat, as opposed to using software to automatically detect a track's BPM.

Ultimately, KickBeat is a game with an interesting concept plagued by a failure of execution. Those interested in a proper rhythm game should consider something like the freeware Dance With Intensity, which is generally better than KickBeat, even it does not present itself as a rhythm-based fighting game.

4/10
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23명 중 15명(65%)이 이 평가가 유용하다고 함
비추천
0.4 시간 기록
게시 일시: 2014년 2월 17일
Good idea: Making a rhythm game where the beatmaps make sense and, if they're needed, visual cues are unobstructed.

Bad idea: Making a rhythm game where the beatmaps seem to follow random elements and instruments of each song, sometimes changing multiple times throughout any one verse or chorus. A verse, for instance, could start following the drums on the downbeat, then suddenly switch to following the guitar riff, or the vocalists' phrasings, then switch for the bassline for some reason. Also, mae sure that the visual cues are obstructed and entirely difficult to follow with bad camera angles and full character models blocking the playfield.

KickBeat is ♥♥♥♥♥♥ and I didn't need to play it more than 15 minutes to realize that was $7 wasted.
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